encoder.c 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192
  1. /*
  2. * Copyright 2018 Jack Humbert <jack.humb@gmail.com>
  3. *
  4. * This program is free software: you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation, either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include "encoder.h"
  18. #ifdef SPLIT_KEYBOARD
  19. # include "split_util.h"
  20. #endif
  21. // for memcpy
  22. #include <string.h>
  23. #ifndef ENCODER_RESOLUTION
  24. # define ENCODER_RESOLUTION 4
  25. #endif
  26. #if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)
  27. # error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
  28. #endif
  29. static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
  30. static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
  31. #ifdef ENCODERS_PAD_C
  32. #define NUMBER_OF_ENCODERS_AB (sizeof(encoders_pad_a) / sizeof(pin_t))
  33. #define NUMBER_OF_ENCODERS_C (sizeof(encoders_pad_c) / sizeof(pin_t))
  34. #define NUMBER_OF_ENCODERS (NUMBER_OF_ENCODERS_C * NUMBER_OF_ENCODERS_AB)
  35. static pin_t encoders_pad_c[] = ENCODERS_PAD_C;
  36. #else
  37. #define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
  38. #define NUMBER_OF_ENCODERS_AB (sizeof(encoders_pad_a) / sizeof(pin_t))
  39. #endif
  40. static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
  41. static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
  42. #ifdef SPLIT_KEYBOARD
  43. // right half encoders come over as second set of encoders
  44. static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
  45. // row offsets for each hand
  46. static uint8_t thisHand, thatHand;
  47. #else
  48. static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
  49. #endif
  50. __attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
  51. __attribute__((weak)) void encoder_update_kb(int8_t index, bool clockwise) { encoder_update_user(index, clockwise); }
  52. void encoder_init(void) {
  53. #if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
  54. if (!isLeftHand) {
  55. const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
  56. const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
  57. for (uint8_t i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  58. encoders_pad_a[i] = encoders_pad_a_right[i];
  59. encoders_pad_b[i] = encoders_pad_b_right[i];
  60. }
  61. }
  62. #endif
  63. #ifdef ENCODERS_PAD_C
  64. for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
  65. setPinOutput(encoders_pad_c[i]);
  66. if (i != 0)
  67. writePinHigh(encoders_pad_c[i]);
  68. else
  69. writePinLow(encoders_pad_c[i]);
  70. }
  71. for (int j = 0; j < NUMBER_OF_ENCODERS_C; j++) {
  72. writePinLow(encoders_pad_c[j]);
  73. wait_us(10);
  74. for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  75. setPinInputHigh(encoders_pad_a[i]);
  76. setPinInputHigh(encoders_pad_b[i]);
  77. encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
  78. }
  79. writePinHigh(encoders_pad_c[j]);
  80. }
  81. // need to disable these pins to prevent matrix activation
  82. for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  83. setPinInput(encoders_pad_a[i]);
  84. setPinInput(encoders_pad_b[i]);
  85. }
  86. for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
  87. setPinInputLow(encoders_pad_c[i]);
  88. }
  89. #else
  90. for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
  91. setPinInputHigh(encoders_pad_a[i]);
  92. setPinInputHigh(encoders_pad_b[i]);
  93. encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
  94. }
  95. #endif
  96. #ifdef SPLIT_KEYBOARD
  97. thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS;
  98. thatHand = NUMBER_OF_ENCODERS - thisHand;
  99. #endif
  100. }
  101. static void encoder_update(int8_t index, uint8_t state) {
  102. encoder_value[index] += encoder_LUT[state & 0xF];
  103. if (encoder_value[index] >= ENCODER_RESOLUTION) {
  104. encoder_update_kb(index, false);
  105. }
  106. if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
  107. encoder_update_kb(index, true);
  108. }
  109. encoder_value[index] %= ENCODER_RESOLUTION;
  110. }
  111. void encoder_read(void) {
  112. #ifdef ENCODERS_PAD_C
  113. // setup row pins to act as C pins for the encoders, prep the first one
  114. for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
  115. setPinOutput(encoders_pad_c[i]);
  116. if (i != 0)
  117. writePinHigh(encoders_pad_c[i]);
  118. else
  119. writePinLow(encoders_pad_c[i]);
  120. }
  121. // pull these back up because we disabled them earlier
  122. for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  123. setPinInputHigh(encoders_pad_a[i]);
  124. setPinInputHigh(encoders_pad_b[i]);
  125. }
  126. for (int j = 0; j < NUMBER_OF_ENCODERS_C; j++) {
  127. writePinLow(encoders_pad_c[j]);
  128. wait_us(10);
  129. for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  130. encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] <<= 2;
  131. encoder_state[j+(i*NUMBER_OF_ENCODERS_C)] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
  132. #if SPLIT_KEYBOARD
  133. encoder_update(j+(i*NUMBER_OF_ENCODERS_C) + thisHand, encoder_state[j+(i*NUMBER_OF_ENCODERS_C)]);
  134. #else
  135. encoder_update(j+(i*NUMBER_OF_ENCODERS_C), encoder_state[j+(i*NUMBER_OF_ENCODERS_C)]);
  136. #endif
  137. }
  138. writePinHigh(encoders_pad_c[j]);
  139. }
  140. // need to disable these pins again to prevent matrix activation
  141. for (int i = 0; i < NUMBER_OF_ENCODERS_AB; i++) {
  142. setPinInput(encoders_pad_a[i]);
  143. setPinInput(encoders_pad_b[i]);
  144. }
  145. // revert row pins back to input
  146. for (int i = 0; i < NUMBER_OF_ENCODERS_C; i++) {
  147. setPinInputLow(encoders_pad_c[i]);
  148. }
  149. #else
  150. for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
  151. encoder_state[i] <<= 2;
  152. encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
  153. #if SPLIT_KEYBOARD
  154. encoder_update(i + thisHand, encoder_state[i]);
  155. #else
  156. encoder_update(i, encoder_state[i]);
  157. #endif
  158. }
  159. #endif
  160. }
  161. #ifdef SPLIT_KEYBOARD
  162. void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state, sizeof(encoder_state)); }
  163. void encoder_update_raw(uint8_t* slave_state) {
  164. for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
  165. encoder_update(i + thatHand, slave_state[i]);
  166. }
  167. }
  168. #endif