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Merge pull request #680 from replicaJunction/layout-atreus-replicaJunction

Added replicaJunction keymap
Jack Humbert 9 rokov pred
rodič
commit
5728d1c9f2

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keyboards/atreus/keymaps/replicaJunction/atreus-replica-base-colemakdh.png


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keyboards/atreus/keymaps/replicaJunction/atreus-replica-extend.png


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keyboards/atreus/keymaps/replicaJunction/atreus-replica-function.png


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keyboards/atreus/keymaps/replicaJunction/atreus-replica-game.png


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keyboards/atreus/keymaps/replicaJunction/atreus-replica-num.png


+ 94 - 0
keyboards/atreus/keymaps/replicaJunction/config.h

@@ -0,0 +1,94 @@
+/*
+Config file - Atreus QMK with replicaJunction layout
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+
+#define VENDOR_ID       0xFEED
+#define PRODUCT_ID      0x6060
+#define DEVICE_VER      0x0001
+#define MANUFACTURER    Technomancy
+#define PRODUCT         Atreus
+#define DESCRIPTION     q.m.k. keyboard firmware for Atreus
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 11
+
+// Change this to how you wired your keyboard
+// COLS: Left to right, ROWS: Top to bottom
+#if defined(ATREUS_ASTAR)
+#   define MATRIX_ROW_PINS { D0, D1, D3, D2 }
+#   define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
+#   define UNUSED_PINS
+#elif defined(ATREUS_TEENSY2)
+#   define MATRIX_ROW_PINS { D0, D1, D2, D3 }
+#   define MATRIX_COL_PINS { F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0 }
+#   define UNUSED_PINS
+#endif
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+//#define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+// Default: 5
+#define DEBOUNCING_DELAY 6
+
+// I don't have any locking keys, so I don't need these features
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* Prevent modifiers from sticking when switching layers */
+#define PREVENT_STUCK_MODIFIERS
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif

+ 107 - 0
keyboards/atreus/keymaps/replicaJunction/keymap.c

@@ -0,0 +1,107 @@
+/*
+ * Keyboard: Atreus
+ * Keymap:   replicaJunction
+ * Version:  0.3
+ *
+ * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
+ * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
+ * have both keyboards, so I've designed these layouts in an effort to make switching between the
+ * two as easy as possible.
+ *
+ * Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
+ * function and dual-role keys.
+ *
+ * The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
+ * here: https://colemakmods.github.io/mod-dh/
+ */
+
+#include "atreus.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+// Note that whatever is set as layer 0 will be the default layer of the keyboard.
+
+#define _CO 0 // Colemak
+#define _QW 1 // QWERTY
+#define _GA 2 // Gaming
+#define _EX 3 // Extend
+#define _NU 4 // Numpad
+#define _FN 5 // Function
+
+// Some quick aliases, just to make it look pretty
+#define _______ KC_TRNS
+#define KCX_CA  LCTL(KC_LALT)
+#define KCX_CS  LCTL(KC_LSFT)
+#define KCX_CSA LCTL(LSFT(KC_LALT))
+#define KCX_LST LSFT(KC_TAB)
+#define KX_COPY LCTL(KC_C)
+#define KX_CUT  LCTL(KC_X)
+#define KX_PAST LCTL(KC_V)
+#define KX_UNDO LCTL(KC_Z)
+
+; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_CO] = KEYMAP(
+  KC_Q,        KC_W,    KC_F,    KC_P,    KC_B,                                   KC_J,            KC_L,    KC_U,    KC_Y,    KC_SCLN,
+  KC_A,        KC_R,    KC_S,    KC_T,    KC_G,                                   KC_M,            KC_N,    KC_E,    KC_I,    KC_O,
+  SFT_T(KC_Z), KC_X,    KC_C,    KC_D,    KC_V,                                   KC_K,            KC_H,    KC_COMM, KC_DOT,  SFT_T(KC_SLSH),
+  KC_ESC,      KC_LGUI, KC_TAB,  KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT),  LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
+),
+
+[_QW] = KEYMAP( /* Qwerty */
+  KC_Q,        KC_W,    KC_E,    KC_R,    KC_T,                                  KC_Y,            KC_U,    KC_I,    KC_O,    KC_P,
+  KC_A,        KC_S,    KC_D,    KC_F,    KC_G,                                  KC_H,            KC_J,    KC_K,    KC_L,    KC_SCLN,
+  SFT_T(KC_Z), KC_X,    KC_C,    KC_V,    KC_B,                                  KC_N,            KC_M,    KC_COMM, KC_DOT,  SFT_T(KC_SLSH),
+  KC_ESC,      KC_LGUI, KC_TAB,  KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
+),
+
+[_EX] = KEYMAP( /* Extend */
+  KC_CAPS, _______, _______, _______, _______,                   KC_PGUP, KC_HOME, KC_UP,   KC_END,  KC_DEL,
+  _______, KC_LGUI, KC_LALT, KC_LCTL, _______,                   KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
+  _______, KX_CUT,  KX_COPY, _______, KX_PAST,                   _______, KC_TAB,  KCX_LST, _______, KC_INSERT,
+  _______, _______, _______, _______, _______, _______, _______, KC_SPC,  _______, _______, _______, KC_PSCR
+),
+
+[_NU] = KEYMAP( /* Numbers and symbols */
+  KC_EXLM, KC_AT,   KC_LCBR, KC_RCBR, KC_AMPR,                    KC_SLSH, KC_7,    KC_8,   KC_9,   KC_ASTR,
+  KC_HASH, KC_DLR,  KC_LPRN, KC_RPRN, KC_TILD,                    KC_PIPE, KC_4,    KC_5,   KC_6,   KC_MINS,
+  KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV,                     KC_BSLS, KC_1,    KC_2,   KC_3,   KC_PLUS,
+  _______, TG(_GA), _______, MO(_FN), _______, _______,  _______, _______, KC_0,    KC_DOT, KC_EQL, _______
+),
+
+[_FN] = KEYMAP( /* Functions */
+  KC_DEL,  KC_HOME, KC_UP,   KC_END,  KC_PGUP,                   _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,
+  KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN,                   _______, KC_F4,   KC_F5,   KC_F6,   KC_F11,
+  _______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY,                   _______, KC_F1,   KC_F2,   KC_F3,   KC_F12,
+  _______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO,   DF(_CO), DF(_QW), RESET
+),
+
+[_GA] = KEYMAP( /* Gaming */
+  _______, _______, _______, _______, _______,                   _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
+  _______, _______, _______, _______, _______,                   _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
+  KC_Z,    _______, _______, _______, _______,                   KC_BTN3, _______, KC_MS_D, _______, _______,
+  _______, TG(_GA), _______, KC_LSFT, KC_SPC,  KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______
+)};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+  // MACRODOWN only works in this function
+      switch(id) {
+        case 0:
+          if (record->event.pressed) {
+            register_code(KC_RSFT);
+          } else {
+            unregister_code(KC_RSFT);
+          }
+        break;
+      }
+    return MACRO_NONE;
+};

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+ 57 - 0
keyboards/atreus/keymaps/replicaJunction/readme.md