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Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware

Christopher Browne 10 lat temu
rodzic
commit
59998daa59

+ 139 - 0
keyboard/atreus/Makefile

@@ -0,0 +1,139 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+#                Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+#               (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+#            have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+#             have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+#               (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+#                (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging, 
+#              with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+#                   bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = atreus
+
+
+# Directory common source filess exist
+TOP_DIR = ../..
+TMK_DIR = ../../tmk_core
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# # project specific files
+SRC = atreus.c
+
+ifdef KEYMAP
+    SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
+else
+    SRC := keymaps/keymap_default.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+#     This will define a symbol, F_CPU, in all source code files equal to the
+#     processor frequency in Hz. You can then use this symbol in your source code to
+#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+#     automatically to create a 32-bit value in your source code.
+#
+#     This will be an integer division of F_USB below, as it is sourced by
+#     F_USB after it has run through any CPU prescalers. Note that this value
+#     does not *change* the processor frequency - it should merely be updated to
+#     reflect the processor speed set externally so that the code can use accurate
+#     software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+#     This will define a symbol, F_USB, in all source code files equal to the
+#     input clock frequency (before any prescaling is performed) in Hz. This value may
+#     differ from F_CPU if prescaling is used on the latter, and is required as the
+#     raw input clock is fed directly to the PLL sections of the AVR for high speed
+#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+#     at the end, this will be done automatically to create a 32-bit value in your
+#     source code.
+#
+#     If no clock division is performed on the input clock inside the AVR (via the
+#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+#   Teensy halfKay   512
+#   Teensy++ halfKay 1024
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+#   USBaspLoader     2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+#   comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
+#EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
+CONSOLE_ENABLE = yes	# Console for debug(+400)
+COMMAND_ENABLE = yes    # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+# SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes		# USB Nkey Rollover - not yet supported in LUFA
+# BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
+# MIDI_ENABLE = YES 		# MIDI controls
+UNICODE_ENABLE = YES 		# Unicode
+# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
+
+
+# Optimize size but this may cause error "relocation truncated to fit"
+#EXTRALDFLAGS = -Wl,--relax
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+VPATH += $(TMK_DIR)
+
+include $(TOP_DIR)/quantum/quantum.mk
+

Plik diff jest za duży
+ 180 - 0
keyboard/atreus/README.md


+ 29 - 0
keyboard/atreus/atreus.c

@@ -0,0 +1,29 @@
+#include "atreus.h"
+
+__attribute__ ((weak))
+void * matrix_init_user(void) {
+	// leave these blank
+};
+
+__attribute__ ((weak))
+void * matrix_scan_user(void) {
+	// leave these blank
+};
+
+void * matrix_init_kb(void) {
+	// put your keyboard start-up code here
+	// runs once when the firmware starts up
+
+	if (matrix_init_user) {
+		(*matrix_init_user)();
+	}
+};
+
+void * matrix_scan_kb(void) {
+	// put your looping keyboard code here
+	// runs every cycle (a lot)
+
+	if (matrix_scan_user) {
+		(*matrix_scan_user)();
+	}
+};

+ 29 - 0
keyboard/atreus/atreus.h

@@ -0,0 +1,29 @@
+#ifndef ATREUS_H
+#define ATREUS_H
+
+#include "matrix.h"
+#include "keymap_common.h"
+#include "backlight.h"
+#include <stddef.h>
+
+// This a shortcut to help you visually see your layout.
+// The following is an example using the Planck MIT layout
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define KEYMAP( \
+	k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+	k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+	k30, k31, k32, k33, k34,    k35,   k37, k38, k39, k3a, k3b \
+) \
+{ \
+	{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
+	{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
+	{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
+	{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
+} 
+
+void * matrix_init_user(void);
+void * matrix_scan_user(void);
+
+#endif

+ 82 - 0
keyboard/atreus/config.h

@@ -0,0 +1,82 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+
+#define VENDOR_ID       0xFEED
+#define PRODUCT_ID      0x6060
+#define DEVICE_VER      0x0001
+#define MANUFACTURER    Technomancy
+#define PRODUCT         Atreus
+#define DESCRIPTION     q.m.k. keyboard firmware for Atreus
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 11
+
+// Planck PCB default pin-out
+// Change this to how you wired your keyboard
+// COLS: Left to right, ROWS: Top to bottom
+#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0}
+#define ROWS (int []){ D0, D1, D2, D3 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+//#define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE    5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif

+ 51 - 0
keyboard/atreus/keymaps/keymap_default.c

@@ -0,0 +1,51 @@
+// this is the style you want to emulate.
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+
+#include "atreus.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QW 0
+#define _RS 1
+#define _LW 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_QW] = { /* Qwerty */
+  {KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,   KC_TRNS,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P    },
+  {KC_A,    KC_S,    KC_D,    KC_F,    KC_G,   KC_TRNS,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN },
+  {KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_LALT,  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH },
+  {KC_ESC, KC_TAB, KC_LGUI,  KC_LSFT, KC_BSPC,  KC_LCTL, KC_SPC,  MO(_RS), KC_MINS, KC_QUOT, KC_ENT  }
+},
+[_RS] = { /* [> RAISE <] */
+  {KC_EXLM, KC_AT,   KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS, KC_PGUP, KC_7,    KC_8,   KC_9, KC_ASTR},
+  {KC_HASH, KC_DLR,  KC_LPRN, KC_RPRN, KC_GRV,  KC_TRNS, KC_PGDN, KC_4,    KC_5,   KC_6, KC_PLUS},
+  {KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_LALT, KC_AMPR, KC_1,    KC_2,   KC_3, KC_BSLS},
+  {TG(_LW), KC_INS,  KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC,  KC_TRNS, KC_DOT, KC_0, KC_EQL}
+},
+[_LW] = { /* [> LOWER <] */
+  {KC_INS,  KC_HOME, KC_UP,   KC_END,  KC_PGUP, KC_TRNS, KC_UP,   KC_F7,   KC_F8,   KC_F9,   KC_F10},
+  {KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4,   KC_F5,   KC_F6,   KC_F11},
+  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LALT, KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F12},
+  {KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC,  DF(_QW), KC_TRNS, KC_TRNS, RESET}
+}};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+  // MACRODOWN only works in this function
+      switch(id) {
+        case 0:
+          if (record->event.pressed) {
+            register_code(KC_RSFT);
+          } else {
+            unregister_code(KC_RSFT);
+          }
+        break;
+      }
+    return MACRO_NONE;
+};

Plik diff jest za duży
+ 1507 - 1460
keyboard/ergodox_ez/keymaps/coderkun_neo2/coderkun_neo2.hex


+ 143 - 6
keyboard/ergodox_ez/keymaps/coderkun_neo2/keymap.c

@@ -5,11 +5,14 @@
 
 // Layer names
 #define BASE 0      // default layer
-#define FMU  1      // FMU layer
+#define PMQ  1      // poor man’s QWERTZ
+#define PMN  2      // poor man’s Neo
+#define FMU  3      // FMU layer
+#define NHL  4      // Neo’s software layer 4 rebuilt in Hardware
 
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Layer 0 (default)
+/* Layer 0: default
  * ┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐     ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
  * │  TAB  │  1  │  2  │  3  │  4  │  5  │  `  │     │  ´  │  6  │  7  │  8  │  9  │  0  │ BKSPC │
  * ├───────┼─────┼─────┼─────┼─────┼─────┼─────┤     ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
@@ -33,7 +36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         KC_TAB,     KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_EQL,
         NEO_Y,      NEO_X,  NEO_V,  NEO_L,  NEO_C,  NEO_W,  KC_HOME,
         NEO_L1_L,   NEO_U,  NEO_I,  NEO_A,  NEO_E,  NEO_O,
-        KC_LSFT,    NEO_UE, NEO_OE, NEO_AE, NEO_P,  NEO_Z,  KC_TRNS,
+        KC_LSFT,    NEO_UE, NEO_OE, NEO_AE, NEO_P,  NEO_Z,  TG(PMQ),
         KC_LCTL,    KC_LALT,MO(FMU),KC_LGUI,NEO_L2_L,
                                                     KC_LEFT,    KC_UP,
                                                                 KC_MINS,
@@ -42,13 +45,95 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         DE_ACUT,    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_BSPC,
         KC_END,     NEO_K,  NEO_H,  NEO_G,  NEO_F,  NEO_Q,  NEO_SS,
                     NEO_S,  NEO_N,  NEO_R,  NEO_T,  NEO_D,  NEO_L1_R,
-        KC_TRNS,    NEO_B,  NEO_M,  KC_COMM,KC_DOT, NEO_J,  KC_RSFT,
+        TG(PMN),    NEO_B,  NEO_M,  KC_COMM,KC_DOT, NEO_J,  KC_RSFT,
                             NEO_L2_R,KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
         KC_DOWN,    KC_RGHT,
         KC_MINS,
         MEH_T(KC_NO),KC_ENT,KC_SPC
     ),
-/* Layer 1 (F-keys, Mouse and Unicode)
+
+/* Layer 1: poor man’s QWERTZ
+ * based on kaimi’s layout
+ * ┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐     ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
+ * │  TAB  │  1  │  2  │  3  │  4  │  5  │  `  │     │  ´  │  6  │  7  │  8  │  9  │  0  │ BKSPC │
+ * ├───────┼─────┼─────┼─────┼─────┼─────┼─────┤     ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
+ * │   C   │  P  │  T  │  F  │  K  │  L  │ HOM │     │ END │  B  │  A  │  S  │  G  │  V  │  Y    │
+ * ├───────┼─────┼─────┼─────╆─────╅─────┤  E  │     │     ├─────╆─────╅─────┼─────┼─────┼───────┤
+ * │ Mod3  │  D  │  H  │  Ö  │  O  │  I  ├─────┤     ├─────┤  U  │  -  │  Z  │  E  │  X  │ Mod3  │
+ * ├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│     │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
+ * │ LSHFT │  Ä  │  Q  │  R  │  W  │  N  │     │     │     │  J  │  M  │  ,  │  .  │  ẞ  │ Shift │
+ * └─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘     └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
+ *   │ CTL │ ALT │ MO1 │ Win │ MO4 │                             │ M04 │ Win │ MO1 │ Alt │ CTL │
+ *   └─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
+ *                                   │  ←  │  ↑  │ │  ↓  │  →  │
+ *                             ┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
+ *                             │     │     │  ─  │ │  ─  │     │     │
+ *                             │ SPC │ RTN ├─────┤ ├─────┤ RTN │ SPC │
+ *                             │     │     │ HYP │ │ MEH │     │     │
+ *                             └─────┴─────┴─────┘ └─────┴─────┴─────┘
+ */
+[PMQ] = KEYMAP(
+        // left hand
+        KC_TAB,     KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_EQL,
+        DE_C,       DE_P,   DE_T,   DE_F,   DE_K,   DE_L,   KC_HOME,
+        NEO_L1_L,   DE_D,   DE_H,   DE_OE,  DE_O,   DE_I,
+        KC_LSFT,    DE_AE,  DE_Q,   DE_R,   DE_W,   DE_N,   KC_TRNS,
+        KC_LCTL,    KC_LALT,MO(FMU),KC_LGUI,MO(NHL),
+                                                    KC_LEFT,    KC_UP,
+                                                                KC_MINS,
+                                            KC_SPC, KC_ENT,    ALL_T(KC_NO),
+        // right hand
+        DE_ACUT,    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_BSPC,
+        KC_END,     DE_B,   DE_A,   DE_S,   DE_G,   DE_V,   DE_Y,
+                    DE_U,   DE_MINS,DE_Z,   DE_E,   DE_X,   NEO_L1_R,
+        KC_TRNS,    DE_J,   DE_M,   DE_COMM,DE_DOT, DE_SS,  KC_RSFT,
+                            MO(NHL),KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
+        KC_DOWN,    KC_RGHT,
+        KC_MINS,
+        MEH_T(KC_NO),KC_ENT,KC_SPC
+    ),
+
+/* Layer 2: poor man’s Neo
+ * based on kaimi’s layout
+ * ┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐     ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
+ * │  TAB  │  1  │  2  │  3  │  4  │  5  │  `  │     │  ´  │  6  │  7  │  8  │  9  │  0  │ BKSPC │
+ * ├───────┼─────┼─────┼─────┼─────┼─────┼─────┤     ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
+ * │   Y   │  X  │  V  │  L  │  C  │  W  │ HOM │     │ END │  K  │  H  │  G  │  F  │  Q  │  ß    │
+ * ├───────┼─────┼─────┼─────╆─────╅─────┤  E  │     │     ├─────╆─────╅─────┼─────┼─────┼───────┤
+ * │ Mod3  │  U  │  I  │  A  │  E  │  O  ├─────┤     ├─────┤  S  │  N  │  R  │  T  │  D  │ Mod3  │
+ * ├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│     │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
+ * │ LSHFT │  Ü  │  Ö  │  Ä  │  P  │  Z  │     │     │     │  B  │  M  │  ,  │  .  │  J  │ Shift │
+ * └─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘     └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
+ *   │ CTL │ ALT │ MO1 │ Win │ MO4 │                             │ M04 │ Win │ MO1 │ Alt │ CTL │
+ *   └─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
+ *                                   │  ←  │  ↑  │ │  ↓  │  →  │
+ *                             ┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
+ *                             │     │     │  ─  │ │  ─  │     │     │
+ *                             │ SPC │ RTN ├─────┤ ├─────┤ RTN │ SPC │
+ *                             │     │     │ HYP │ │ MEH │     │     │
+ *                             └─────┴─────┴─────┘ └─────┴─────┴─────┘
+ */
+[PMN] = KEYMAP(
+        KC_TAB,     KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_EQL,
+        DE_Y,       DE_X,   DE_V,   DE_L,   DE_C,   DE_W,   KC_HOME,
+        KC_NO,      DE_U,   DE_I,   DE_A,   DE_E,   DE_O,
+        KC_LSFT,    DE_UE,  DE_OE,  DE_AE,  DE_P,   DE_Z,   KC_TRNS,
+        KC_LCTL,    KC_LALT,MO(FMU),KC_LGUI,MO(NHL),
+                                                    KC_LEFT,    KC_UP,
+                                                                KC_MINS,
+                                            KC_SPC, KC_ENT,    ALL_T(KC_NO),
+        // right hand
+        DE_ACUT,    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_BSPC,
+        KC_END,     DE_K,   DE_H,   DE_G,   DE_F,   DE_Q,   DE_SS,
+                    DE_S,   DE_N,   DE_R,   DE_T,   DE_D,   KC_NO,
+        KC_TRNS,    DE_B,   DE_M,   KC_COMM,KC_DOT, DE_J,   KC_RSFT,
+                            MO(NHL),KC_RGUI,MO(FMU),KC_RALT,KC_RCTL,
+        KC_DOWN,    KC_RGHT,
+        KC_MINS,
+        MEH_T(KC_NO),KC_ENT,KC_SPC
+    ),
+
+/* Layer 3: F-keys, Mouse and Unicode
  * ┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐     ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
  * │       │     │     │     │     │     │     │     │     │     │     │     │     │     │       │
  * ├───────┼─────┼─────┼─────┼─────┼─────┼─────┤     ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
@@ -87,10 +172,55 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         KC_BTN2,
         KC_TRNS,    KC_TRNS,KC_TRNS
     ),
+
+/* Layer 4: Neo’s software layer 4 rebuilt in Hardware
+ * based on kaimi’s layout
+ * ┌───────┬─────┬─────┬─────┬─────┬─────┬─────┐     ┌─────┬─────┬─────┬─────┬─────┬─────┬───────┐
+ * │       │     │     │     │     │     │     │     │     │     │     │     │     │     │       │
+ * ├───────┼─────┼─────┼─────┼─────┼─────┼─────┤     ├─────┼─────┼─────┼─────┼─────┼─────┼───────┤
+ * │       │ PgUp│ BSpc│  ↑  │ Del │ PgDn│     │     │     │     │  7  │  8  │  9  │  +  │   −   │
+ * ├───────┼─────┼─────┼─────╆─────╅─────┤     │     │     ├─────╆─────╅─────┼─────┼─────┼───────┤
+ * │       │ Home│  ←  │  ↓  │  →  │ End ├─────┤     ├─────┤     │  4  │  5  │  6  │  ,  │   .   │
+ * ├───────┼─────┼─────┼─────╄─────╃─────┤(TL2)│     │(TL3)├─────╄─────╃─────┼─────┼─────┼───────┤
+ * │       │ Esc │ Tab │ Ins │ Ret │ Undo│     │     │     │     │  1  │  2  │  3  │     │       │
+ * └─┬─────┼─────┼─────┼─────┼─────┼─────┴─────┘     └─────┴─────┼─────┼─────┼─────┼─────┼─────┬─┘
+ *   │     │     │(MO1)│     │(MO4)│                             │(MO4)│     │(MO1)│     │     │
+ *   └─────┴─────┴─────┴─────┴─────┘ ┌─────┬─────┐ ┌─────┬─────┐ └─────┴─────┴─────┴─────┴─────┘
+ *                                   │     │     │ │     │     │
+ *                             ┌─────┼─────┼─────┤ ├─────┼─────┼─────┐
+ *                             │     │     │     │ │     │     │     │
+ *                             │     │     ├─────┤ ├─────┤     │     │
+ *                             │     │     │     │ │     │     │     │
+ *                             └─────┴─────┴─────┘ └─────┴─────┴─────┘
+ */
+[NHL] = KEYMAP(
+        // left hand
+        KC_NO,      KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_NO,
+        KC_NO,      KC_PGUP,KC_BSPC,KC_UP,  KC_DELT,KC_PGDN,KC_NO,
+        KC_NO,      KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_END,
+        KC_NO,      KC_ESC, KC_TAB, KC_INS, KC_ENT, KC_UNDO,KC_TRNS,
+        KC_NO,      KC_NO,  KC_TRNS,KC_NO,  KC_TRNS,
+                                                    KC_NO,      KC_NO,
+                                                                KC_NO,
+                                            KC_NO,  KC_NO,      KC_NO,
+        // right hand
+        KC_NO,      KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_NO,
+        KC_NO,      KC_NO,  KC_7,   KC_8,   KC_9,   DE_PLUS,DE_MINS,
+                    KC_NO,  KC_4,   KC_5,   KC_6,   KC_COMM,KC_DOT,
+        KC_TRNS,    KC_NO,  KC_1,   KC_2,   KC_3,   KC_NO,  KC_NO,
+                            KC_TRNS,KC_NO,  KC_TRNS,KC_NO,  KC_NO,
+        KC_NO,      KC_NO,
+        KC_NO,
+        KC_NO,      KC_NO,  KC_NO
+    ),
 };
 
 const uint16_t PROGMEM fn_actions[] = {
-    [1] = ACTION_LAYER_TAP_TOGGLE(FMU)
+    [BASE] = ACTION_FUNCTION(BASE),
+    [PMQ]  = ACTION_FUNCTION(PMQ),
+    [PMN]  = ACTION_FUNCTION(PMN),
+    [FMU]  = ACTION_LAYER_TAP_TOGGLE(FMU),
+    [NHL]  = ACTION_LAYER_TAP_TOGGLE(NHL)
 };
 
 
@@ -129,6 +259,13 @@ void * matrix_scan_user(void)
     switch (layer) {
         case FMU:
             ergodox_right_led_1_on();
+        break;
+        case PMQ:
+            ergodox_right_led_2_on();
+        break;
+        case PMN:
+            ergodox_right_led_3_on();
+        break;
         default:
             ergodox_board_led_off();
         break;

+ 31 - 0
keyboard/ergodox_ez/keymaps/coderkun_neo2/readme.md

@@ -0,0 +1,31 @@
+# coderkun’s Neo2 layout for the ErgoDox EZ
+
+The idea of this layout is to use it for [Neo2](http://www.neo-layout.org) but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys.
+
+The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
+
+It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
+
+
+## Layers
+
+0. Default layer for Neo2
+1. Poor man’s QWERTZ
+2. Poor man’s Neo
+3. F-keys, mouse keys und Unicode symbols
+4. Neo’s software layers 4 rebuilt in hardware
+
+
+## Build
+
+1. Enable Unicode in Makefile
+
+    ```
+    UNICODE_ENABLE   = yes
+    ```
+2. Build as usual
+
+    ```
+    make clean
+    make KEYMAP=coderkun_neo2
+    ```

+ 17 - 0
quantum/keymap_common.c

@@ -26,6 +26,20 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "backlight.h"
 #include "keymap_midi.h"
 
+#include <stdio.h>
+#include <inttypes.h>
+#ifdef AUDIO_ENABLE
+    #include "audio.h"
+
+    float goodbye[][2] = {
+        {440.0*pow(2.0,(67)/12.0), 400},
+        {0, 50},
+        {440.0*pow(2.0,(60)/12.0), 400},
+        {0, 50},
+        {440.0*pow(2.0,(55)/12.0), 600},
+    };
+#endif
+
 static action_t keycode_to_action(uint16_t keycode);
 
 /* converts key to action */
@@ -73,6 +87,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
 #endif
     } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
         clear_keyboard();
+        #ifdef AUDIO_ENABLE
+            play_notes(&goodbye, 5, false);
+        #endif
         _delay_ms(250);
         bootloader_jump();
         return;

+ 30 - 0
quantum/template/keymaps/default.c

@@ -0,0 +1,30 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "%KEYBOARD%.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[0] = KEYMAP( /* Base */
+  KC_A,  KC_1,  KC_H, \
+    KC_TAB,  KC_SPC   \
+),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+  // MACRODOWN only works in this function
+      switch(id) {
+        case 0:
+          if (record->event.pressed) {
+            register_code(KC_RSFT);
+          } else {
+            unregister_code(KC_RSFT);
+          }
+        break;
+      }
+    return MACRO_NONE;
+};