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@@ -100,33 +100,36 @@ MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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# Check for keymap.json first, so we can regenerate keymap.c
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include build_json.mk
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-# Look through the possible keymap folders until we find a matching keymap.c
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-ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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- -include $(MAIN_KEYMAP_PATH_5)/rules.mk
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- KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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- -include $(MAIN_KEYMAP_PATH_4)/rules.mk
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- KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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- -include $(MAIN_KEYMAP_PATH_3)/rules.mk
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- KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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- -include $(MAIN_KEYMAP_PATH_2)/rules.mk
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- KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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-else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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- -include $(MAIN_KEYMAP_PATH_1)/rules.mk
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- KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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- KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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-else ifneq ($(LAYOUTS),)
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- # If we haven't found a keymap yet fall back to community layouts
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- include build_layout.mk
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-else
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- $(error Could not find keymap)
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- # this state should never be reached
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+
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+ifeq ("$(wildcard $(KEYMAP_PATH))", "")
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+ # Look through the possible keymap folders until we find a matching keymap.c
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+ ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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+ -include $(MAIN_KEYMAP_PATH_5)/rules.mk
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+ KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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+ -include $(MAIN_KEYMAP_PATH_4)/rules.mk
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+ KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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+ -include $(MAIN_KEYMAP_PATH_3)/rules.mk
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+ KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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+ -include $(MAIN_KEYMAP_PATH_2)/rules.mk
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+ KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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+ else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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+ -include $(MAIN_KEYMAP_PATH_1)/rules.mk
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+ KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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+ KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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+ else ifneq ($(LAYOUTS),)
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+ # If we haven't found a keymap yet fall back to community layouts
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+ include build_layout.mk
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+ else
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+ $(error Could not find keymap)
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+ # this state should never be reached
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+ endif
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endif
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ifeq ($(strip $(CTPC)), yes)
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@@ -317,7 +320,6 @@ ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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-
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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@@ -327,7 +329,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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-# # project specific files
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+# project specific files
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SRC += $(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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$(QUANTUM_SRC)
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