keymap.c 8.3 KB

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  1. #include QMK_KEYBOARD_H
  2. #ifdef PROTOCOL_LUFA
  3. #include "lufa.h"
  4. #include "split_util.h"
  5. #endif
  6. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  7. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  8. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  9. // entirely and just use numbers.
  10. enum layer_number {
  11. _QWERTY = 0,
  12. _COLEMAK,
  13. _FN,
  14. _ADJ
  15. };
  16. enum custom_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. COLEMAK,
  19. FN,
  20. ADJ,
  21. RGBRST
  22. };
  23. #define FN_CAPS LT(_FN, KC_CAPS)
  24. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  25. /* / QWERTY \
  26. * /-----------------------------------------\ /-----------------------------------------\
  27. * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
  28. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  29. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
  30. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  31. * |FNCAPS| A | S | D | F | G | | H | J | K | L | ; | ' |
  32. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  33. * |Shift | Z | X | C | V | B | | N | M | , | . | / |Enter |
  34. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  35. * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
  36. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  37. */
  38. [_QWERTY] = LAYOUT_ortho_5x12( \
  39. KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  40. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
  41. FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  42. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
  43. KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT \
  44. ),
  45. /* / Colemak \
  46. * /-----------------------------------------\ /-----------------------------------------\
  47. * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
  48. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  49. * | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
  50. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  51. * |FNCAPS| A | R | S | T | G | | K | N | E | I | O | ' |
  52. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  53. * |Shift | Z | X | C | D | V | | M | H | , | . | / |Enter |
  54. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  55. * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
  56. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  57. */
  58. [_COLEMAK] = LAYOUT_ortho_5x12( \
  59. KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  60. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
  61. FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  62. KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
  63. KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT \
  64. ),
  65. /* / FN \
  66. * /-----------------------------------------\ /-----------------------------------------\
  67. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  68. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  69. * | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
  70. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  71. * | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
  72. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  73. * | | | | | | | | | | | | | |
  74. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  75. * | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
  76. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  77. */
  78. [_FN] = LAYOUT_ortho_5x12( \
  79. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  80. _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
  81. _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
  82. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  83. _______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU \
  84. ),
  85. /* / ADJ \
  86. * /-----------------------------------------\ /-----------------------------------------\
  87. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  88. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  89. * | | SAD | VAI | SAI | RESET| | | | | | | | |
  90. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  91. * | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
  92. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  93. * | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
  94. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  95. * | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
  96. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  97. */
  98. [_ADJ] = LAYOUT_ortho_5x12( \
  99. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  100. _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, \
  101. _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
  102. _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  103. _______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  104. )
  105. };
  106. void encoder_update_user(uint8_t index, bool clockwise) {
  107. if (index == 0) { /* First encoder */
  108. if (clockwise) {
  109. tap_code(KC_PGDN);
  110. } else {
  111. tap_code(KC_PGUP);
  112. }
  113. } else if (index == 1) { /* Second encoder from slave */
  114. if (clockwise) {
  115. tap_code(KC_UP);
  116. } else {
  117. tap_code(KC_DOWN);
  118. }
  119. }
  120. }
  121. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  122. switch (keycode) {
  123. case QWERTY:
  124. if (record->event.pressed) {
  125. set_single_persistent_default_layer(_QWERTY);
  126. }
  127. return false;
  128. case COLEMAK:
  129. if(record->event.pressed) {
  130. set_single_persistent_default_layer(_COLEMAK);
  131. }
  132. return false;
  133. case FN:
  134. if (record->event.pressed) {
  135. layer_on(_FN);
  136. } else {
  137. layer_off(_FN);
  138. }
  139. return false;
  140. case ADJ:
  141. if (record->event.pressed) {
  142. layer_on(_ADJ);
  143. } else {
  144. layer_off(_ADJ);
  145. }
  146. return false;
  147. case RGBRST:
  148. #ifdef RGBLIGHT_ENABLE
  149. if (record->event.pressed) {
  150. eeconfig_update_rgblight_default();
  151. rgblight_enable();
  152. }
  153. #endif
  154. break;
  155. }
  156. return true;
  157. }