keymap.c 12 KB

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  1. // WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ
  2. // @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
  3. #include "ergo42.h"
  4. #include "action_layer.h"
  5. #include "eeconfig.h"
  6. #include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
  7. #include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
  8. extern keymap_config_t keymap_config;
  9. // レイヤー
  10. #define _QWERTY 0
  11. #define _LOWER 1
  12. #define _RAISE 2
  13. #define _GAME 3
  14. #define _ADJUST 4
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE, // デフォルトレイヤー用
  17. MCR1, // マクロ1
  18. MCR2, // マクロ2
  19. MCR3, // マクロ3
  20. DYNAMIC_MACRO_RANGE, // ダイナミックマクロ
  21. WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows)
  22. };
  23. // Use Dynamic macro
  24. #include "dynamic_macro.h"
  25. // Fillers to make layering more clear
  26. #define _______ KC_TRNS
  27. #define XXXXXXX KC_NO
  28. #define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower
  29. #define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
  30. #define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift
  31. #define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift
  32. #define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
  33. #define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
  34. #define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows)
  35. #define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
  36. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  37. /* QWERTY
  38. * ,-------------------------------------------------------. ,-------------------------------------------------------.
  39. * |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
  40. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  41. * |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
  42. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  43. * | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
  44. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  45. * | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
  46. * |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
  47. * `-------------------------------------------------------' `-------------------------------------------------------'
  48. */
  49. [_QWERTY] = KEYMAP( \
  50. KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  51. CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
  52. KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
  53. TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  54. ),
  55. /* LOWER
  56. * ,-------------------------------------------------------. ,-------------------------------------------------------.
  57. * |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
  58. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  59. * |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
  60. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  61. * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
  62. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  63. * |XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
  64. * `-------------------------------------------------------' `-------------------------------------------------------'
  65. */
  66. [_LOWER] = KEYMAP( \
  67. _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_0, JP_EQL, _______, \
  68. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
  69. KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
  70. _______, _______, XXXXXXX, KC_ESC, _______, _______, _______, _______, KC_P0, KC_PDOT, _______, _______, _______, _______ \
  71. ),
  72. /* RAISE
  73. * ,-------------------------------------------------------. ,-------------------------------------------------------.
  74. * |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
  75. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  76. * |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
  77. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  78. * | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
  79. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  80. * |XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
  81. * `-------------------------------------------------------' `-------------------------------------------------------'
  82. */
  83. [_RAISE] = KEYMAP( \
  84. _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
  85. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
  86. KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
  87. _______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
  88. ),
  89. /* GAME
  90. * ,-------------------------------------------------------. ,-------------------------------------------------------.
  91. * | Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
  92. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  93. * | Ctrl | A | S | D | F | G | F5 | | | | | | | | |
  94. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  95. * | Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
  96. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  97. * | | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
  98. * `-------------------------------------------------------' `-------------------------------------------------------'
  99. */
  100. [_GAME] = KEYMAP( \
  101. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, _______, _______, _______, _______, _______, _______, _______, \
  102. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, _______, _______, _______, _______, _______, _______, _______, \
  103. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_PGUP, _______, _______, _______, _______, _______, _______, \
  104. _______, KC_LGUI, KC_TAB, KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_PGDN, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  105. ),
  106. /* ADJUST
  107. * ,-------------------------------------------------------. ,-------------------------------------------------------.
  108. * |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
  109. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  110. * | RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
  111. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  112. * | Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
  113. * |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
  114. * | DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
  115. * `-------------------------------------------------------' `-------------------------------------------------------'
  116. */
  117. [_ADJUST] = KEYMAP( \
  118. RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
  119. RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  120. KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
  121. DEBUG, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  122. ),
  123. };
  124. void persistent_default_layer_set(uint16_t default_layer) {
  125. eeconfig_update_default_layer(default_layer);
  126. default_layer_set(default_layer);
  127. }
  128. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  129. static bool lshift = false;
  130. if (!process_record_dynamic_macro(keycode, record)) {
  131. return false;
  132. }
  133. switch (keycode) {
  134. case QWERTY:
  135. if (record->event.pressed) {
  136. persistent_default_layer_set(1UL<<_QWERTY);
  137. }
  138. return false;
  139. break;
  140. case WN_SCLN: // コロン「;:」
  141. if (record->event.pressed) {
  142. lshift = keyboard_report->mods & MOD_BIT(KC_LSFT);
  143. if (lshift) {
  144. unregister_code(KC_LSFT);
  145. register_code(JP_SCLN);
  146. unregister_code(JP_SCLN);
  147. } else {
  148. register_code(JP_COLN);
  149. unregister_code(JP_COLN);
  150. }
  151. }
  152. return false;
  153. break;
  154. case MCR1:
  155. if (record->event.pressed) {
  156. SEND_STRING("hogehoge"); // 送信文字列
  157. }
  158. return false;
  159. break;
  160. case MCR2:
  161. if (record->event.pressed) {
  162. SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
  163. }
  164. return false;
  165. break;
  166. case MCR3:
  167. if (record->event.pressed) {
  168. SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
  169. }
  170. return false;
  171. break;
  172. }
  173. return true;
  174. }