keymap.c 8.5 KB

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  1. #include "lets_split.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. //Following line allows macro to read current RGB settings
  5. extern rgblight_config_t rgblight_config;
  6. extern keymap_config_t keymap_config;
  7. #define _QWERTY 0
  8. #define _GAME 1
  9. #define _LOWER 2
  10. #define _NAV 3
  11. #define _VIM 4
  12. enum custom_keycodes {
  13. QWERTY = SAFE_RANGE,
  14. GAME,
  15. LOWER,
  16. NAV,
  17. VIM,
  18. };
  19. // Fillers to make layering more clear
  20. #define _______ KC_TRNS
  21. #define XXXXXXX KC_NO
  22. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  23. /* Qwerty
  24. * ,-----------------------------------------------------------------------------------.
  25. * | Tab | Q | W | E | R | T | Z(Y)| U | I | O | P | Bksp |
  26. * |------+------+------+------+------+-------------+------+------+------+------+------|
  27. * | Esc | A | S | D |LTVIMF| G | H | J | K | L | É(;)| Á(") |
  28. * |------+------+------+------+------+------|------+------+------+------+------+------|
  29. * |Í/Shft| Y(Z) | X | C | V | B | N | M | , | . | -(/)| Shift|
  30. * |------+------+------+------+------+------+------+------+------+------+------+------|
  31. * | Ctrl | GUI | Alt |ADJUST| Spc | LOWER| Bksp | Ent | Alt | =(&) | GAME | Del |
  32. * `-----------------------------------------------------------------------------------'
  33. */
  34. [_QWERTY] = LAYOUT( \
  35. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  36. KC_ESC, KC_A, KC_S, KC_D, LT(_VIM, KC_F), KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  37. MT(MOD_LSFT, KC_NUBS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  38. KC_LCTL, KC_LGUI, KC_LALT, TT(_NAV), KC_SPC, LT(_LOWER, KC_SPC), KC_BSPC, KC_ENT, KC_RALT, KC_AMPERSAND, TG(_GAME), KC_DEL \
  39. ),
  40. /* Gaming mode
  41. * ,-----------------------------------------------------------------------------------.
  42. * | | | | | | | | | | | |Lower |
  43. * |------+------+------+------+------+------+------+------+------+------+------+------|
  44. * | | | | | F | | | | | | | |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------|
  46. * | Shift| | | | | | | | | | |QWERTY|
  47. * |------+------+------+------+------+------+------+------+------+------+------+------|
  48. * | | | | | | | | | Left | Down | Up | Right|
  49. * `-----------------------------------------------------------------------------------'
  50. */
  51. [_GAME] = LAYOUT( \
  52. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, OSL(_LOWER), \
  53. _______, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
  54. KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), \
  55. _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  56. ),
  57. /* Lower
  58. * ,-----------------------------------------------------------------------------------.
  59. * | 0(') | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö(0) | Ü(-) |
  60. * |------+------+------+------+------+------+------+------+------+------+------+------|
  61. * | F10 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F11 | F12 |
  62. * |------+------+------+------+------+-------------+------+------+------+------+------|
  63. * | | | | | | | | | Ins | Home | PgUp | Shift|
  64. * |------+------+------+------+------+------+------+------+------+------+------+------|
  65. * | | | | | | | | | Del | End | PgDn | AltGr|
  66. * `-----------------------------------------------------------------------------------'
  67. */
  68. [_LOWER] = LAYOUT( \
  69. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
  70. KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F11, KC_F12, \
  71. _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, KC_RSFT, \
  72. _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_RALT \
  73. ),
  74. /* NAV
  75. * ,-----------------------------------------------------------------------------------.
  76. * | | | Up | | F2 | | | 7 | 8 | 9 | / | |
  77. * |------+------+------+------+------+------|------+------+------+------+------+------|
  78. * | | Left | Down | Right| | | | 4 | 5 | 6 | * | |
  79. * |------+------+------+------+------+------|------+------+------+------+------+------|
  80. * | Shift| | | | | | | 1 | 2 | 3 | - | |
  81. * |------+------+------+------+------+------|------+------+------+------+------+------|
  82. * | | | | | | | | 0 | . | = | + | |
  83. * `-----------------------------------------------------------------------------------'
  84. */
  85. [_NAV] = LAYOUT( \
  86. _______, _______, KC_UP, _______, KC_F2, _______, _______, KC_7, KC_8, KC_9, KC_KP_SLASH, _______, \
  87. _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_4, KC_5, KC_6, KC_KP_ASTERISK, _______, \
  88. KC_LSFT, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_KP_MINUS, _______, \
  89. _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_KP_DOT, KC_KP_EQUAL, KC_KP_PLUS, _______ \
  90. ),
  91. /* Vim Movement (Hold down F)
  92. * ,-----------------------------------------------------------------------------------.
  93. * |RGBMOD|RGBTOG| | | | | | Ú | Í | Ó | Ő | Ű |
  94. * |------+------+------+------+------+------+------+------+------+------+------+------|
  95. * |DM_stp| | | LCTRL| | | Left | Down | Up | Right| | |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------|
  97. * |DM_REC| | | | | | | | | | | |
  98. * |------+------+------+------+------+------+------+------+------+------+------+------|
  99. * | | | | | LShft| | | | | | | RESET|
  100. * `-----------------------------------------------------------------------------------'
  101. */
  102. [_VIM] = LAYOUT( \
  103. RGB_MOD, RGB_TOG, _______, _______, _______, _______, _______, KC_RBRC, KC_NUBS, KC_EQL , KC_LBRC, KC_NUHS, \
  104. _______, _______, _______, KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
  105. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  106. _______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, RESET \
  107. )
  108. };
  109. // define variables for reactive RGB
  110. bool RGB_INIT = false;
  111. bool TOG_STATUS = false;
  112. int RGB_current_mode;
  113. void persistent_default_layer_set(uint16_t default_layer) {
  114. eeconfig_update_default_layer(default_layer);
  115. default_layer_set(default_layer);
  116. }
  117. void matrix_scan_user(void) {
  118. uint8_t layer = biton32(layer_state);
  119. switch (layer) {
  120. case _NAV:
  121. if (RGB_INIT) {} else {
  122. RGB_current_mode = rgblight_config.mode;
  123. RGB_INIT = true;
  124. }
  125. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  126. } else {
  127. TOG_STATUS = !TOG_STATUS;
  128. rgblight_mode(29);
  129. }
  130. break;
  131. case _LOWER:
  132. if (RGB_INIT) {} else {
  133. RGB_current_mode = rgblight_config.mode;
  134. RGB_INIT = true;
  135. }
  136. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  137. } else {
  138. TOG_STATUS = !TOG_STATUS;
  139. rgblight_mode(29);
  140. }
  141. break;
  142. case _QWERTY:
  143. if (RGB_INIT) {} else {
  144. RGB_current_mode = rgblight_config.mode;
  145. RGB_INIT = true;
  146. }
  147. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  148. TOG_STATUS = false;
  149. break;
  150. }
  151. };