keymap.c 13 KB

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  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #ifdef AUDIO_ENABLE
  4. #include "audio.h"
  5. #endif
  6. #include "eeconfig.h"
  7. extern keymap_config_t keymap_config;
  8. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  9. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  10. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  11. // entirely and just use numbers.
  12. #define _WORKMAN 0
  13. #define _DEAD 1
  14. #define _QWERTY 2
  15. #define _LOWER 3
  16. #define _RAISE 4
  17. #define _PLOVER 5
  18. #define _ADJUST 16
  19. enum planck_keycodes {
  20. WORKMAN = SAFE_RANGE,
  21. DEAD,
  22. QWERTY,
  23. LOWER,
  24. RAISE,
  25. PLOVER,
  26. EXT_PLV,
  27. TOG_PLV
  28. };
  29. // Fillers to make layering more clear
  30. #define _______ KC_TRNS
  31. #define XXXXXXX KC_NO
  32. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  33. /* Workman
  34. * ,-----------------------------------------------------------------------------------.
  35. * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
  36. * |------+------+------+------+------+-------------+------+------+------+------+------|
  37. * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
  38. * |------+------+------+------+------+------|------+------+------+------+------+------|
  39. * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
  40. * |------+------+------+------+------+------+------+------+------+------+------+------|
  41. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  42. * `-----------------------------------------------------------------------------------'
  43. */
  44. [_WORKMAN] = {
  45. {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  46. {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  47. {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
  48. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  49. },
  50. /* Workman Dead Layer
  51. * ,-----------------------------------------------------------------------------------.
  52. * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | | | < | ~ | ` | , | # | ^ | > | | |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_DEAD] = {
  62. {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
  63. {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
  64. {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
  65. {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
  66. },
  67. /* Qwerty
  68. * ,-----------------------------------------------------------------------------------.
  69. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. [_QWERTY] = {
  79. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  80. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  81. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  82. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  83. },
  84. /* Lower
  85. * ,-----------------------------------------------------------------------------------.
  86. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  89. * |------+------+------+------+------+------|------+------+------+------+------+------|
  90. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | | | | | | | | Prev | Next | Vol- | Play |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_LOWER] = {
  96. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  97. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  98. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
  99. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
  100. },
  101. /* Raise - KWM Interaction
  102. * ,-----------------------------------------------------------------------------------.
  103. * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
  104. * |------+------+------+------+------+-------------+------+------+------+------+------|
  105. * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
  106. * |------+------+------+------+------+------|------+------+------+------+------+------|
  107. * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | | | | | | | | | | |
  110. * `-----------------------------------------------------------------------------------'
  111. */
  112. [_RAISE] = {
  113. {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
  114. {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
  115. {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
  116. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  117. },
  118. /* Plover layer (http://opensteno.org)
  119. * ,-----------------------------------------------------------------------------------.
  120. * | # | # | # | # | # | # | # | # | # | # | # | # |
  121. * |------+------+------+------+------+-------------+------+------+------+------+------|
  122. * | | S | T | P | H | * | * | F | P | L | T | D |
  123. * |------+------+------+------+------+------|------+------+------+------+------+------|
  124. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | Exit | | | A | O | | E | U | | | |
  127. * `-----------------------------------------------------------------------------------'
  128. */
  129. [_PLOVER] = {
  130. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  131. {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  132. {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  133. {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
  134. },
  135. /* Adjust (Lower + Raise)
  136. * ,-----------------------------------------------------------------------------------.
  137. * | | Reset| | | | | | | | | | Del |
  138. * |------+------+------+------+------+-------------+------+------+------+------+------|
  139. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
  140. * |------+------+------+------+------+------|------+------+------+------+------+------|
  141. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  142. * |------+------+------+------+------+------+------+------+------+------+------+------|
  143. * | | | | | | | | | | | |
  144. * `-----------------------------------------------------------------------------------'
  145. */
  146. [_ADJUST] = {
  147. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  148. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
  149. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  150. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  151. }
  152. };
  153. #ifdef AUDIO_ENABLE
  154. float tone_startup[][2] = SONG(STARTUP_SOUND);
  155. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  156. float tone_workman[][2] = SONG(WORKMAN_SOUND);
  157. float tone_plover[][2] = SONG(PLOVER_SOUND);
  158. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  159. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  160. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  161. #endif
  162. void persistent_default_layer_set(uint16_t default_layer) {
  163. eeconfig_update_default_layer(default_layer);
  164. default_layer_set(default_layer);
  165. }
  166. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  167. switch (keycode) {
  168. case WORKMAN:
  169. if (record->event.pressed) {
  170. #ifdef AUDIO_ENABLE
  171. PLAY_SONG(tone_workman);
  172. #endif
  173. persistent_default_layer_set(1UL<<_WORKMAN);
  174. }
  175. return false;
  176. break;
  177. case DEAD:
  178. if (record->event.pressed) {
  179. layer_on(_DEAD);
  180. set_oneshot_layer(_DEAD, ONESHOT_START);
  181. clear_oneshot_layer_state(ONESHOT_PRESSED);
  182. }
  183. return false;
  184. break;
  185. case QWERTY:
  186. if (record->event.pressed) {
  187. #ifdef AUDIO_ENABLE
  188. PLAY_SONG(tone_qwerty);
  189. #endif
  190. persistent_default_layer_set(1UL<<_QWERTY);
  191. }
  192. return false;
  193. break;
  194. case LOWER:
  195. if (record->event.pressed) {
  196. layer_on(_LOWER);
  197. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  198. } else {
  199. layer_off(_LOWER);
  200. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  201. }
  202. return false;
  203. break;
  204. case RAISE:
  205. if (record->event.pressed) {
  206. layer_on(_RAISE);
  207. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  208. } else {
  209. layer_off(_RAISE);
  210. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  211. }
  212. return false;
  213. break;
  214. case PLOVER:
  215. if (record->event.pressed) {
  216. #ifdef AUDIO_ENABLE
  217. stop_all_notes();
  218. PLAY_SONG(tone_plover);
  219. #endif
  220. layer_off(_RAISE);
  221. layer_off(_LOWER);
  222. layer_off(_ADJUST);
  223. layer_on(_PLOVER);
  224. if (!eeconfig_is_enabled()) {
  225. eeconfig_init();
  226. }
  227. keymap_config.raw = eeconfig_read_keymap();
  228. keymap_config.nkro = 1;
  229. eeconfig_update_keymap(keymap_config.raw);
  230. }
  231. return false;
  232. break;
  233. case EXT_PLV:
  234. if (record->event.pressed) {
  235. #ifdef AUDIO_ENABLE
  236. PLAY_SONG(tone_plover_gb);
  237. #endif
  238. layer_off(_PLOVER);
  239. }
  240. return false;
  241. break;
  242. case TOG_PLV:
  243. if (record->event.pressed) {
  244. register_code(KC_R);
  245. register_code(KC_W);
  246. register_code(KC_T);
  247. register_code(KC_C);
  248. register_code(KC_P);
  249. register_code(KC_O);
  250. clear_keyboard();
  251. }
  252. return false;
  253. break;
  254. }
  255. return true;
  256. }
  257. void matrix_init_user(void) {
  258. #ifdef AUDIO_ENABLE
  259. startup_user();
  260. #endif
  261. }
  262. #ifdef AUDIO_ENABLE
  263. void startup_user()
  264. {
  265. _delay_ms(20); // gets rid of tick
  266. PLAY_SONG(tone_startup);
  267. }
  268. void shutdown_user()
  269. {
  270. PLAY_SONG(tone_goodbye);
  271. _delay_ms(150);
  272. stop_all_notes();
  273. }
  274. void music_on_user(void)
  275. {
  276. music_scale_user();
  277. }
  278. void music_scale_user(void)
  279. {
  280. PLAY_SONG(music_scale);
  281. }
  282. #endif