keymap.c 30 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603
  1. #include QMK_KEYBOARD_H
  2. #include "bootloader.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #ifdef SSD1306OLED
  11. #include "ssd1306.h"
  12. #endif
  13. #ifdef CONSOLE_ENABLE
  14. #include <print.h>
  15. #endif
  16. extern keymap_config_t keymap_config;
  17. #ifdef RGBLIGHT_ENABLE
  18. //Following line allows macro to read current RGB settings
  19. extern rgblight_config_t rgblight_config;
  20. #endif
  21. extern uint8_t is_master;
  22. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  23. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  24. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  25. // entirely and just use numbers.
  26. enum layer_number {
  27. _QWERTY = 0,
  28. _COLEMAK,
  29. _DVORAK,
  30. _EUCALYN,
  31. _KEYPAD,
  32. _AUX,
  33. _KAUX,
  34. _LOWER,
  35. _RAISE,
  36. _PADFUNC,
  37. _ADJUST,
  38. };
  39. enum custom_keycodes {
  40. QWERTY = SAFE_RANGE,
  41. COLEMAK,
  42. DVORAK,
  43. EUCALYN,
  44. KEYPAD,
  45. EISU,
  46. KANA,
  47. ZERO2,
  48. RGBRST
  49. };
  50. enum macro_keycodes {
  51. KC_SAMPLEMACRO,
  52. };
  53. // Fillers to make layering more clear
  54. #define _______ KC_TRNS
  55. #define XXXXXXX KC_NO
  56. //Macros
  57. #define M_SAMPLE M(KC_SAMPLEMACRO)
  58. #if HELIX_ROWS == 5
  59. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  60. /* Qwerty
  61. * ,-----------------------------------------. ,-----------------------------------------.
  62. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
  63. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  64. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
  65. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  66. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
  67. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  68. * | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
  69. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  70. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  71. * `-------------------------------------------------------------------------------------------------'
  72. */
  73. [_QWERTY] = LAYOUT( \
  74. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  75. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
  76. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \
  77. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  78. MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
  79. LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
  80. ),
  81. /* Colemak
  82. * ,-----------------------------------------. ,-----------------------------------------.
  83. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  84. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  85. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
  86. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  87. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
  88. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  89. * | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
  90. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  91. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  92. * `-------------------------------------------------------------------------------------------------'
  93. */
  94. [_COLEMAK] = LAYOUT( \
  95. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  96. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
  97. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \
  98. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  99. MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
  100. LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
  101. ),
  102. /* Dvorak
  103. * ,-----------------------------------------. ,-----------------------------------------.
  104. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  105. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  106. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ |
  107. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  108. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
  111. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  112. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  113. * `-------------------------------------------------------------------------------------------------'
  114. */
  115. [_DVORAK] = LAYOUT( \
  116. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  117. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \
  118. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \
  119. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
  120. MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
  121. LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
  122. ),
  123. /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
  124. * ,-----------------------------------------. ,-----------------------------------------.
  125. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  126. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  127. * | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ |
  128. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  129. * | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl |
  130. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  131. * | Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / | Shift|
  132. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  133. * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
  134. * `-------------------------------------------------------------------------------------------------'
  135. */
  136. [_EUCALYN] = LAYOUT( \
  137. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  138. KC_TAB, KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, KC_BSLS, \
  139. KC_LCTL, KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, KC_RCTL, \
  140. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_F, KC_GRV, KC_QUOT, KC_B, KC_H, KC_J, KC_L, KC_SLSH, KC_RSFT, \
  141. MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
  142. LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
  143. ),
  144. /* Keypad
  145. * ,-----------------------------------------. ,-----------------------------------------.
  146. * | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
  147. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  148. * | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
  149. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  150. * | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
  151. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  152. * | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
  153. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  154. * | 0 | , | . | Enter| F5 | F10 | F12 | F12 | F5 | F10 | Enter| 0 | , | . |
  155. * `-------------------------------------------------------------------------------------------------'
  156. */
  157. [_KEYPAD] = LAYOUT( \
  158. KC_TAB, KC_PSLS, KC_PAST, KC_DEL, KC_F1, KC_F6, KC_F1, KC_F6, KC_DEL, KC_TAB, KC_PSLS, KC_PAST, \
  159. KC_KP_7, KC_KP_8, KC_KP_9, KC_BSPC, KC_F2, KC_F7, KC_F2, KC_F7, KC_BSPC, KC_KP_7, KC_KP_8, KC_KP_9, \
  160. KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS, KC_F3, KC_F8, KC_F3, KC_F8, KC_PMNS, KC_KP_4, KC_KP_5, KC_KP_6, \
  161. KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, KC_F4, KC_F9, KC_F11, KC_F11, KC_F4, KC_F9, KC_PPLS, KC_KP_1, KC_KP_2, KC_KP_3, \
  162. KC_KP_0, KC_COMM, KC_PDOT, KC_PENT, KC_F5, KC_F10, LT(_PADFUNC,KC_F12),
  163. LT(_PADFUNC,KC_F12),KC_F5, KC_F10, KC_PENT, KC_KP_0, KC_COMM, KC_PDOT \
  164. ),
  165. /* AUX modifier key layer
  166. * ,-----------------------------------------. ,-----------------------------------------.
  167. * | | | | | | | | | | | | | |
  168. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  169. * | | | | | | | | | | | | | |
  170. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  171. * | | | | | | | | | | | | | |
  172. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  173. * | | | | | | | | | | | | | | |
  174. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  175. * | | 00 | | | | | | | | | | | 00 | |
  176. * `-------------------------------------------------------------------------------------------------'
  177. */
  178. [_KAUX] = LAYOUT( \
  179. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  180. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  181. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  182. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  183. _______, ZERO2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ZERO2, _______ \
  184. ),
  185. /* Keypad function layer
  186. * ,-----------------------------------------. ,-----------------------------------------.
  187. * | | | | Pause| ScrLk| PtrSc| | PtrSc| ScrLk| Pause| | | |
  188. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  189. * | | | | Home | Up | PgUp | | PgUp | Up | Home | | | |
  190. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  191. * | |Delete|Insert| Left | Down | Right| | Left | Down | Right|Insert|Delete| |
  192. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  193. * | | | | End | | PgDn |Adjust|Adjust| PgDn | | End | | | |
  194. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  195. * | | | | | | | | | | | | | | |
  196. * `-------------------------------------------------------------------------------------------------'
  197. */
  198. [_PADFUNC] = LAYOUT( \
  199. XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, \
  200. XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_PGUP, KC_PGUP, KC_UP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, \
  201. XXXXXXX, KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, XXXXXXX, \
  202. XXXXXXX, XXXXXXX, XXXXXXX, KC_END, XXXXXXX, KC_PGDN,MO(_ADJUST),
  203. MO(_ADJUST), KC_PGDN, XXXXXXX, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, \
  204. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
  205. ),
  206. /* Lower
  207. * ,-----------------------------------------. ,-----------------------------------------.
  208. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
  209. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  210. * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | F12 |
  211. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  212. * | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
  213. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  214. * | | PgDn | Left | Down | Right| End |Adjust|Adjust| End | Left | Down | Right| PgDn | |
  215. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  216. * | | | PrtSc| | | | | | | | | PrtSc| | |
  217. * `-------------------------------------------------------------------------------------------------'
  218. */
  219. [_LOWER] = LAYOUT( \
  220. XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
  221. XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \
  222. _______, KC_HOME, XXXXXXX, KC_UP, KC_DEL, KC_PGUP, KC_PGUP, KC_DEL, KC_UP, XXXXXXX, KC_HOME, _______, \
  223. _______, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX,KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, \
  224. _______, _______, KC_PSCR, _______, _______, _______, MO(_ADJUST),
  225. MO(_ADJUST), _______, _______, _______, KC_PSCR, _______, _______ \
  226. ),
  227. /* Raise
  228. * ,-----------------------------------------. ,-----------------------------------------.
  229. * | | | | | | | | | | | | | |
  230. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  231. * | | | | | _ | - | | = | + | | | | |
  232. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  233. * | | | | | { | [ | | ] | } | | | | |
  234. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  235. * | | | | | | EISU | EISU | KANA | KANA | Next | Vol- | Vol+ | Play | |
  236. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  237. * | | | | | | | | | | | | | | |
  238. * `-------------------------------------------------------------------------------------------------'
  239. */
  240. [_RAISE] = LAYOUT( \
  241. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  242. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  243. _______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \
  244. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \
  245. MO(_ADJUST),MO(_ADJUST),XXXXXXX, _______, _______, XXXXXXX, _______,
  246. _______, XXXXXXX, _______, _______, XXXXXXX,MO(_ADJUST),MO(_ADJUST) \
  247. ),
  248. /* Adjust (Lower + Raise)
  249. * ,-----------------------------------------. ,-----------------------------------------.
  250. * | |Keypad|Dvorak|Colemk|Euclyn|Qwerty| |Qwerty|Euclyn|Colemk|Dvorak|Keypad| |
  251. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  252. * | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | |
  253. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  254. * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac |Audoff|RGB md| VAL+ | SAT+ | HUE+ |
  255. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  256. * | HUE- | SAT- | VAL- | | | | | | | | | VAL- | SAT- | HUE- |
  257. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  258. * | | | | | | | | | | | | | | |
  259. * `-------------------------------------------------------------------------------------------------'
  260. */
  261. [_ADJUST] = LAYOUT( \
  262. XXXXXXX, KEYPAD, DVORAK, COLEMAK, EUCALYN, QWERTY, QWERTY, EUCALYN, COLEMAK, DVORAK, KEYPAD, XXXXXXX, \
  263. XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
  264. RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF, RGB_MOD, RGB_VAI, RGB_SAI, RGB_HUI, \
  265. RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
  266. _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
  267. ),
  268. /* AUX modifier key layer
  269. * ,-----------------------------------------. ,-----------------------------------------.
  270. * | | | | | | | | | | | | | |
  271. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  272. * | | | | | | | | | | | | | |
  273. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  274. * | | | | | | | | | | | | | |
  275. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  276. * | | | | | | | | | | | | | | |
  277. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  278. * | | | | | | BS | Enter| | | | | | | |
  279. * `-------------------------------------------------------------------------------------------------'
  280. */
  281. [_AUX] = LAYOUT( \
  282. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  283. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  284. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  285. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  286. _______, _______, _______, _______, _______, KC_BSPC, LT(_RAISE,KC_ENT), \
  287. _______, _______, _______, _______, _______, _______, _______ \
  288. )
  289. };
  290. #else
  291. #error "undefined keymaps"
  292. #endif
  293. #ifdef AUDIO_ENABLE
  294. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  295. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  296. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  297. float tone_plover[][2] = SONG(PLOVER_SOUND);
  298. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  299. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  300. #endif
  301. static int current_default_layer;
  302. uint32_t default_layer_state_set_kb(uint32_t state) {
  303. // 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
  304. // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
  305. current_default_layer = state - 1;
  306. // 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
  307. if ( current_default_layer == 3 ) current_default_layer -= 1;
  308. // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
  309. if ( current_default_layer == 7 ) current_default_layer -= 4;
  310. // 1<<_KEYPAD - 12 == 16 - 12 == _KEYPAD (=4)
  311. if ( current_default_layer == 15 ) current_default_layer -= 11;
  312. return state;
  313. }
  314. void update_base_layer(int base)
  315. {
  316. if( current_default_layer != base ) {
  317. eeconfig_update_default_layer(1UL<<base);
  318. default_layer_set(1UL<<base);
  319. layer_off(_AUX);
  320. layer_off(_KAUX);
  321. } else {
  322. if( base < _KEYPAD )
  323. layer_invert(_AUX);
  324. else
  325. layer_invert(_KAUX);
  326. }
  327. }
  328. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  329. switch (keycode) {
  330. case QWERTY:
  331. if (record->event.pressed) {
  332. #ifdef AUDIO_ENABLE
  333. PLAY_SONG(tone_qwerty);
  334. #endif
  335. update_base_layer(_QWERTY);
  336. }
  337. return false;
  338. break;
  339. case COLEMAK:
  340. if (record->event.pressed) {
  341. #ifdef AUDIO_ENABLE
  342. PLAY_SONG(tone_colemak);
  343. #endif
  344. update_base_layer(_COLEMAK);
  345. }
  346. return false;
  347. break;
  348. case DVORAK:
  349. if (record->event.pressed) {
  350. #ifdef AUDIO_ENABLE
  351. PLAY_SONG(tone_dvorak);
  352. #endif
  353. update_base_layer(_DVORAK);
  354. }
  355. return false;
  356. break;
  357. case EUCALYN:
  358. if (record->event.pressed) {
  359. #ifdef AUDIO_ENABLE
  360. PLAY_SONG(tone_dvorak);
  361. #endif
  362. update_base_layer(_EUCALYN);
  363. }
  364. return false;
  365. break;
  366. case KEYPAD:
  367. if (record->event.pressed) {
  368. #ifdef AUDIO_ENABLE
  369. PLAY_SONG(tone_dvorak);
  370. #endif
  371. update_base_layer(_KEYPAD);
  372. }
  373. return false;
  374. break;
  375. case ZERO2:
  376. if (record->event.pressed) {
  377. SEND_STRING("00");
  378. }
  379. return false;
  380. break;
  381. case EISU:
  382. if (record->event.pressed) {
  383. if(keymap_config.swap_lalt_lgui==false){
  384. register_code(KC_LANG2);
  385. }else{
  386. SEND_STRING(SS_LALT("`"));
  387. }
  388. } else {
  389. unregister_code(KC_LANG2);
  390. }
  391. return false;
  392. break;
  393. case KANA:
  394. if (record->event.pressed) {
  395. if(keymap_config.swap_lalt_lgui==false){
  396. register_code(KC_LANG1);
  397. }else{
  398. SEND_STRING(SS_LALT("`"));
  399. }
  400. } else {
  401. unregister_code(KC_LANG1);
  402. }
  403. return false;
  404. break;
  405. case RGBRST:
  406. #ifdef RGBLIGHT_ENABLE
  407. if (record->event.pressed) {
  408. eeconfig_update_rgblight_default();
  409. rgblight_enable();
  410. }
  411. #endif
  412. break;
  413. }
  414. return true;
  415. }
  416. void matrix_init_user(void) {
  417. #ifdef AUDIO_ENABLE
  418. startup_user();
  419. #endif
  420. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  421. #ifdef SSD1306OLED
  422. iota_gfx_init(!has_usb()); // turns on the display
  423. #endif
  424. }
  425. #ifdef AUDIO_ENABLE
  426. void startup_user()
  427. {
  428. _delay_ms(20); // gets rid of tick
  429. }
  430. void shutdown_user()
  431. {
  432. _delay_ms(150);
  433. stop_all_notes();
  434. }
  435. void music_on_user(void)
  436. {
  437. music_scale_user();
  438. }
  439. void music_scale_user(void)
  440. {
  441. PLAY_SONG(music_scale);
  442. }
  443. #endif
  444. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  445. #ifdef SSD1306OLED
  446. void matrix_scan_user(void) {
  447. iota_gfx_task(); // this is what updates the display continuously
  448. }
  449. void matrix_update(struct CharacterMatrix *dest,
  450. const struct CharacterMatrix *source) {
  451. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  452. memcpy(dest->display, source->display, sizeof(dest->display));
  453. dest->dirty = true;
  454. }
  455. }
  456. static void render_logo(struct CharacterMatrix *matrix) {
  457. static char logo[]={
  458. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  459. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  460. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  461. 0};
  462. matrix_write(matrix, logo);
  463. #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
  464. char buf[30];
  465. if(rgblight_config.enable) {
  466. snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
  467. rgblight_config.mode,
  468. rgblight_config.hue/RGBLIGHT_HUE_STEP,
  469. rgblight_config.sat/RGBLIGHT_SAT_STEP,
  470. rgblight_config.val/RGBLIGHT_VAL_STEP);
  471. matrix_write(matrix, buf);
  472. }
  473. #endif
  474. //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
  475. }
  476. static const char Qwerty_name[] PROGMEM = " Qwerty";
  477. static const char Colemak_name[] PROGMEM = " Colemak";
  478. static const char Dvorak_name[] PROGMEM = " Dvorak";
  479. static const char Eucalyn_name[] PROGMEM = " Eucalyn";
  480. static const char Keypad_name[] PROGMEM = " Keypad";
  481. static const char AUX_name[] PROGMEM = ":AUX";
  482. static const char KAUX_name[] PROGMEM = ":00";
  483. static const char Padfunc_name[] PROGMEM = ":PadFunc";
  484. static const char Lower_name[] PROGMEM = ":Func";
  485. static const char Raise_name[] PROGMEM = ":Extra";
  486. static const char Adjust_name[] PROGMEM = ":Adjust";
  487. static const char *layer_names[] = {
  488. [_QWERTY] = Qwerty_name,
  489. [_COLEMAK] = Colemak_name,
  490. [_DVORAK] = Dvorak_name,
  491. [_EUCALYN]= Eucalyn_name,
  492. [_KEYPAD] = Keypad_name,
  493. [_AUX] = AUX_name,
  494. [_KAUX] = KAUX_name,
  495. [_LOWER] = Lower_name,
  496. [_RAISE] = Raise_name,
  497. [_PADFUNC]= Padfunc_name,
  498. [_ADJUST] = Adjust_name
  499. };
  500. void render_status(struct CharacterMatrix *matrix) {
  501. // Render to mode icon
  502. static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  503. if(keymap_config.swap_lalt_lgui==false){
  504. matrix_write(matrix, logo[0][0]);
  505. matrix_write_P(matrix, PSTR("\n"));
  506. matrix_write(matrix, logo[0][1]);
  507. }else{
  508. matrix_write(matrix, logo[1][0]);
  509. matrix_write_P(matrix, PSTR("\n"));
  510. matrix_write(matrix, logo[1][1]);
  511. }
  512. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  513. int name_num;
  514. uint32_t lstate;
  515. matrix_write_P(matrix, layer_names[current_default_layer]);
  516. matrix_write_P(matrix, PSTR("\n"));
  517. for( lstate = layer_state, name_num = 0;
  518. lstate && name_num < sizeof(layer_names)/sizeof(char *);
  519. lstate >>=1, name_num++ ) {
  520. if( (lstate & 1) != 0 ) {
  521. if( layer_names[name_num] ) {
  522. matrix_write_P(matrix, layer_names[name_num]);
  523. }
  524. }
  525. }
  526. // Host Keyboard LED Status
  527. char led[40];
  528. snprintf(led, sizeof(led), "\n%s %s %s",
  529. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  530. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  531. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  532. matrix_write(matrix, led);
  533. }
  534. void iota_gfx_task_user(void) {
  535. struct CharacterMatrix matrix;
  536. #if DEBUG_TO_SCREEN
  537. if (debug_enable) {
  538. return;
  539. }
  540. #endif
  541. matrix_clear(&matrix);
  542. if(is_master){
  543. render_status(&matrix);
  544. }else{
  545. render_logo(&matrix);
  546. }
  547. matrix_update(&display, &matrix);
  548. }
  549. #endif