bantam44.h 860 B

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  1. #pragma once
  2. #include "quantum.h"
  3. // This a shortcut to help you visually see your layout.
  4. // The following is an example using the Planck MIT layout
  5. // The first section contains all of the arguements
  6. // The second converts the arguments into a two-dimensional array
  7. #define LAYOUT( \
  8. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
  9. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
  10. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
  11. K30, K31, K32, K33, K34, K35, K36, K37, K38 \
  12. ) \
  13. { \
  14. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
  15. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, K2A }, \
  16. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
  17. { K30, K31, K32, KC_NO, K33, KC_NO, K34, KC_NO, K35, K36, K37, K38 } \
  18. }