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keymap.c 8.8 KB

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  1. #include "nyquist.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _COLEMAK 1
  7. #define _DVORAK 2
  8. #define _LOWER 3
  9. #define _RAISE 4
  10. #define _FN3 5
  11. #define _FN4 6
  12. #define _ADJUST 16
  13. enum custom_keycodes {
  14. QWERTY = SAFE_RANGE,
  15. COLEMAK,
  16. DVORAK,
  17. LOWER,
  18. RAISE,
  19. FN3,
  20. FN4,
  21. ADJUST,
  22. };
  23. #define KC_ KC_TRNS
  24. #define _______ KC_TRNS
  25. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  26. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  27. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  28. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  29. #define KC_X0 MT(MOD_LCTL, KC_ESC)
  30. #define KC_X1 LOWER
  31. #define KC_X2 RAISE
  32. #define KC_X3 LT(_FN3, KC_GRV)
  33. #define KC_X4 MT(MOD_LSFT, KC_ENT)
  34. #define KC_BL_S BL_STEP
  35. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  36. [_QWERTY] = LAYOUT_kc(
  37. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  38. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  41. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  42. X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  43. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  44. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
  45. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  46. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  47. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  48. ),
  49. [_COLEMAK] = LAYOUT_kc(
  50. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  51. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  54. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  55. X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
  56. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  57. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
  58. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  59. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  60. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  61. ),
  62. [_DVORAK] = LAYOUT_kc(
  63. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  64. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  65. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  66. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  67. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  68. X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
  69. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  70. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
  71. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  72. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  73. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  74. ),
  75. [_LOWER] = LAYOUT_kc(
  76. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  77. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  78. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  79. , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  80. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  81. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  82. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  83. ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
  84. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  85. BL_S, , , , , , DEL , , P0 ,PDOT, ,
  86. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  87. ),
  88. [_RAISE] = LAYOUT_kc(
  89. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  90. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  91. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  92. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  93. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  94. DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  95. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  96. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
  97. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  98. , , , , , , , , , , ,
  99. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  100. ),
  101. [_FN3] = LAYOUT_kc(
  102. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  103. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  104. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  105. , , , , , , , , , , , ,
  106. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  107. , , , , , , , , , , , ,
  108. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  109. , , , , , , , , , , , ,
  110. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  111. , , , , , , , , , , ,
  112. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  113. ),
  114. /* Adjust (Lower + Raise)
  115. * ,-----------------------------------------------------------------------------------.
  116. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  117. * |------+------+------+------+------+-------------+------+------+------+------+------|
  118. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  119. * |------+------+------+------+------+------|------+------+------+------+------+------|
  120. * | | | | | | | | | | | | |
  121. * |------+------+------+------+------+------+------+------+------+------+------+------|
  122. * | | | | | | | | | | | |
  123. * `-----------------------------------------------------------------------------------'
  124. */
  125. [_ADJUST] = LAYOUT( \
  126. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  127. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  128. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  129. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  130. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  131. )
  132. };
  133. #ifdef AUDIO_ENABLE
  134. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  135. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  136. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  137. #endif
  138. void persistent_default_layer_set(uint16_t default_layer) {
  139. eeconfig_update_default_layer(default_layer);
  140. default_layer_set(default_layer);
  141. }
  142. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  143. switch (keycode) {
  144. case QWERTY:
  145. if (record->event.pressed) {
  146. #ifdef AUDIO_ENABLE
  147. PLAY_SONG(tone_qwerty);
  148. #endif
  149. persistent_default_layer_set(1UL<<_QWERTY);
  150. }
  151. return false;
  152. break;
  153. case COLEMAK:
  154. if (record->event.pressed) {
  155. #ifdef AUDIO_ENABLE
  156. PLAY_SONG(tone_colemak);
  157. #endif
  158. persistent_default_layer_set(1UL<<_COLEMAK);
  159. }
  160. return false;
  161. break;
  162. case DVORAK:
  163. if (record->event.pressed) {
  164. #ifdef AUDIO_ENABLE
  165. PLAY_SONG(tone_dvorak);
  166. #endif
  167. persistent_default_layer_set(1UL<<_DVORAK);
  168. }
  169. return false;
  170. break;
  171. case LOWER:
  172. if (record->event.pressed) {
  173. layer_on(_LOWER);
  174. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  175. } else {
  176. layer_off(_LOWER);
  177. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  178. }
  179. return false;
  180. break;
  181. case RAISE:
  182. if (record->event.pressed) {
  183. layer_on(_RAISE);
  184. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  185. } else {
  186. layer_off(_RAISE);
  187. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  188. }
  189. return false;
  190. break;
  191. case ADJUST:
  192. if (record->event.pressed) {
  193. layer_on(_ADJUST);
  194. } else {
  195. layer_off(_ADJUST);
  196. }
  197. return false;
  198. break;
  199. }
  200. return true;
  201. }