keymap.c 12 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #include "planck.h"
  66. #include "action_layer.h"
  67. #ifdef STENO_ENABLE
  68. #include "keymap_steno.h"
  69. #endif
  70. #ifdef AUDIO_ENABLE
  71. #include "audio.h"
  72. #endif
  73. #include "eeconfig.h"
  74. extern keymap_config_t keymap_config;
  75. enum planck_layers {
  76. _BASE = 0
  77. ,_SHIFT
  78. ,_LSHIFT
  79. ,_RSHIFT
  80. ,_LSYMBOL
  81. ,_RSYMBOL
  82. ,_PLOVER
  83. ,_NUMBER
  84. ,_SYMBOL
  85. ,_FNCKEY
  86. ,_MOUSE
  87. ,_EDIT
  88. ,_ADJUST
  89. #ifdef CENTER_TT
  90. ,_TTNUMBER
  91. ,_TTREGEX
  92. ,_TTFNCKEY
  93. ,_TTCURSOR
  94. ,_TTMOUSE
  95. #endif
  96. ,_END_LAYERS
  97. };
  98. enum planck_keycodes {
  99. BASE = SAFE_RANGE
  100. ,BASE1
  101. ,BASE2
  102. ,PLOVER
  103. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  104. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  105. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  106. ,SM_H // pseudo MT (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
  107. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  108. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  109. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  110. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  111. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  112. ,SL_SPC // pseudo LT (S(_SYMBOL), KC_SPC) for home row shifted GUIFN
  113. #ifdef HOME_MODS
  114. ,HOME_A // pseudo SFT_T(KC_A)
  115. ,HOME_T // pseudo SFT_T(KC_T)
  116. #endif
  117. #ifdef CENTER_TT
  118. ,TT_ESC
  119. #endif
  120. #ifdef STENO_ENABLE
  121. ,PS_STNA = STN_A
  122. ,PS_STNO = STN_O
  123. ,PS_STNE = STN_E
  124. ,PS_STNU = STN_U
  125. #else
  126. ,LT_C = LT (_NUMBER, KC_C)
  127. ,LT_V = LT (_FNCKEY, KC_V)
  128. ,LT_N = LT (_EDIT, KC_N)
  129. ,LT_M = LT (_SYMBOL, KC_M)
  130. #endif
  131. };
  132. // modifier keys
  133. #define AT_B ALT_T(KC_B)
  134. #define AT_DOWN ALT_T(KC_DOWN)
  135. #define CT_RGHT CTL_T(KC_RGHT)
  136. #define GT_C GUI_T(KC_C)
  137. #define GT_UP GUI_T(KC_UP)
  138. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  139. #define ST_A SFT_T(KC_A)
  140. #ifdef HOME_MODS
  141. #define HOME_H GUI_T(KC_H)
  142. #define HOME_I CTL_T(KC_I)
  143. #define HOME_E ALT_T(KC_E)
  144. #define HOME_R ALT_T(KC_R)
  145. #define HOME_S CTL_T(KC_S)
  146. #define HOME_W GUI_T(KC_W)
  147. #else
  148. #define HOME_H KC_H
  149. #define HOME_I KC_I
  150. #define HOME_E KC_E
  151. #define HOME_A KC_A
  152. #define HOME_T KC_T
  153. #define HOME_R KC_R
  154. #define HOME_S KC_S
  155. #define HOME_W KC_W
  156. #endif
  157. #define S_DOWN S (KC_DOWN)
  158. #define S_LEFT S (KC_LEFT)
  159. #define S_RGHT S (KC_RGHT)
  160. #define S_TAB S (KC_TAB)
  161. #define S_UP S (KC_UP)
  162. #include "tapdance.h"
  163. // keycodes
  164. #define ___x___ KC_TRNS
  165. #define ___fn__ KC_TRNS
  166. #ifdef _______
  167. #undef _______
  168. #endif
  169. #define _______ KC_NO
  170. #define COPY LCTL(KC_C)
  171. #define CUT LCTL(KC_X)
  172. #define EOT LCTL(KC_D)
  173. #define NAK LCTL(KC_U)
  174. #define PASTE LCTL(KC_V)
  175. #define UNDO LCTL(KC_Z)
  176. #define TMCOPY LALT(LCTL(KC_C))
  177. #define TMPASTE LALT(LCTL(KC_V))
  178. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  179. #define LT_BSPC LT (_EDIT, KC_BSPC)
  180. #define SP_LEFT LT (_EDIT, KC_LEFT)
  181. #define LT_ESC LT (_NUMBER, KC_ESC)
  182. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  183. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  184. #define LT_TAB LT (_FNCKEY, KC_TAB)
  185. #define LT_INS LT (_FNCKEY, KC_INS)
  186. #define ADJUST MO (_ADJUST)
  187. #define OS_ALT OSM (MOD_LALT)
  188. #define OS_CTL OSM (MOD_LCTL)
  189. #define OS_GUI OSM (MOD_LGUI)
  190. #define OS_SFT OSM (MOD_LSFT)
  191. #ifdef CENTER_TT
  192. #define CNTR_TL TT (_TTFNCKEY)
  193. #define CNTR_TR KC_CAPS
  194. #define CNTR_HL TT (_TTCURSOR)
  195. #define CNTR_HR TT (_TTMOUSE)
  196. #define CNTR_BL TT (_TTNUMBER)
  197. #define CNTR_BR TT (_TTREGEX)
  198. #else
  199. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  200. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  201. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  202. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  203. #define CNTR_BL TD (_CAPS)
  204. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  205. #endif
  206. // LT can only reference layers 0-15
  207. #ifdef THUMB_0
  208. #define LT_EQL LT (_ADJUST, KC_EQL)
  209. #else
  210. #define LT_0 LT (_ADJUST, KC_0)
  211. #endif
  212. // ........................................................ Default Alpha Layout
  213. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  214. #include "hiea.h"
  215. #include "steno_layout.h"
  216. // ...................................................... Number / Function Keys
  217. #include "number_fkey_layout.h"
  218. // ......................................................... Symbol / Navigation
  219. #include "symbol_guifn_layout.h"
  220. // ............................................................... Toggle Layers
  221. #ifdef CENTER_TT
  222. #include "toggle_layout.h"
  223. #endif
  224. // ......................................................... Short Cuts / Adjust
  225. #include "chord_layout.h"
  226. };
  227. // ...................................................................... Sounds
  228. #include "sounds.h"
  229. // ........................................................... User Keycode Trap
  230. #include "keycode_functions.h"
  231. #define BASE_1 1
  232. #define BASE_2 2
  233. #define BASE_12 3
  234. static uint8_t base_n = 0;
  235. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  236. {
  237. switch (keycode) {
  238. case BASE1:
  239. if (record->event.pressed) {
  240. base_n = base_n | BASE_1;
  241. if (base_n == BASE_12) {
  242. base_layer();
  243. }
  244. }
  245. else {
  246. base_n = base_n & ~BASE_1;
  247. }
  248. return false;
  249. case BASE2:
  250. if (record->event.pressed) {
  251. base_n = base_n | BASE_2;
  252. if (base_n == BASE_12) {
  253. base_layer();
  254. }
  255. }
  256. else {
  257. base_n = base_n & ~BASE_2;
  258. }
  259. return false;
  260. #ifdef HOME_MODS
  261. case HOME_E:
  262. case HOME_R:
  263. tap_mods(record, KC_LALT);
  264. symbol_shift(record, 0);
  265. break;
  266. case HOME_H:
  267. case HOME_W:
  268. tap_mods(record, KC_LGUI);
  269. symbol_shift(record, 0);
  270. break;
  271. case HOME_I:
  272. case HOME_S:
  273. tap_mods(record, KC_LCTL);
  274. symbol_shift(record, 0);
  275. break;
  276. case HOME_A:
  277. tap_mods(record, KC_LSFT);
  278. symbol_shift(record, KC_A);
  279. break;
  280. case HOME_T:
  281. tap_mods(record, KC_RSFT);
  282. symbol_shift(record, KC_T);
  283. break;
  284. #else
  285. case AT_DOWN:
  286. tap_mods(record, KC_LALT);
  287. break;
  288. case CT_RGHT:
  289. tap_mods(record, KC_LGUI);
  290. break;
  291. case GT_UP:
  292. tap_mods(record, KC_LCTL);
  293. break;
  294. #endif
  295. case SL_SPC:
  296. lt(record, NOSHIFT, KC_SPC, KC_LSFT, _SYMBOL);
  297. break;
  298. #ifdef CENTER_TT
  299. case TT_ESC:
  300. clear_tt(); // exit TT layer
  301. return false;
  302. #endif
  303. case LT_ESC:
  304. #ifdef CENTER_TT
  305. if (tt_keycode != 0) {
  306. clear_tt(); // exit TT layer
  307. return false;
  308. }
  309. #endif
  310. tap_layer(record, _NUMBER);
  311. break;
  312. case LT_LEFT:
  313. case SP_BSPC:
  314. tap_layer(record, _SYMBOL);
  315. // LT (_SYMBOL, KC_LEFT) left right combination layer
  316. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  317. break;
  318. case OS_ALT:
  319. tap_mods(record, KC_LALT);
  320. break;
  321. case OS_CTL:
  322. tap_mods(record, KC_LCTL);
  323. break;
  324. case OS_GUI:
  325. tap_mods(record, KC_LGUI);
  326. break;
  327. case SM_CIRC:
  328. // GUI_T(S(KC_6))
  329. mt_shift(record, KC_LGUI, 0, KC_6);
  330. break;
  331. case SM_DLR:
  332. // SFT_T(S(KC_4))
  333. mt_shift(record, KC_LSFT, 0, KC_4);
  334. break;
  335. case SM_G:
  336. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  337. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  338. break;
  339. case SM_H:
  340. // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
  341. mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
  342. break;
  343. case SM_W:
  344. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  345. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  346. break;
  347. case SM_PERC:
  348. // ALT_T(S(KC_5))
  349. mt_shift(record, KC_LALT, 0, KC_5);
  350. break;
  351. case LT_BSLS:
  352. tap_layer(record, _MOUSE);
  353. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  354. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  355. break;
  356. case SL_LEFT:
  357. tap_layer(record, _MOUSE);
  358. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  359. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  360. break;
  361. case SP_DEL:
  362. tap_layer(record, _MOUSE);
  363. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  364. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  365. break;
  366. case SL_TAB:
  367. // LT (_FNCKEY, S(KC_TAB)) emulation
  368. lt_shift(record, KC_TAB, _FNCKEY);
  369. break;
  370. case TD_ENT:
  371. tap_layer(record, _RSHIFT);
  372. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  373. break;
  374. case TD_SPC:
  375. tap_layer(record, _LSHIFT);
  376. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  377. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  378. break;
  379. #ifdef CENTER_TT
  380. case CNTR_TL:
  381. case CNTR_TR:
  382. case CNTR_HL:
  383. case CNTR_HR:
  384. case CNTR_BL:
  385. case CNTR_BR:
  386. if (tt_keycode != keycode && tt_keycode != 0) {
  387. clear_tt(); // return to base layer first if different TT layer selected
  388. }
  389. tt_keycode = keycode;
  390. break;
  391. #endif
  392. // #ifdef STENO_ENABLE
  393. // case PS_STNA:
  394. // stn_layer(record, STN_A, _NUMBER);
  395. // break;
  396. // case PS_STNO:
  397. // stn_layer(record, STN_O, _FNCKEY);
  398. // break;
  399. // case PS_STNE:
  400. // stn_layer(record, STN_E, _EDIT);
  401. // break;
  402. // case PS_STNU:
  403. // stn_layer(record, STN_U, _SYMBOL);
  404. // break;
  405. // #endif
  406. case PLOVER:
  407. steno(record);
  408. return false;
  409. }
  410. return true;
  411. }
  412. #include "init.h"