keymap.c 16 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #include "keymap_steno.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. #include "version.h"
  10. extern keymap_config_t keymap_config;
  11. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  12. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  13. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  14. // entirely and just use numbers.
  15. #define _QWERTY 10
  16. #define _COLEMAK 1
  17. #define _DVORAK 2
  18. #define _LOWER 3
  19. #define _RAISE 4
  20. #define _PLOVER 5
  21. #define _ADJUST 16
  22. enum planck_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. COLEMAK,
  25. DVORAK,
  26. PLOVER,
  27. LOWER,
  28. RAISE,
  29. BACKLIT,
  30. EXT_PLV,
  31. RGBLED_TOGGLE,
  32. RGBLED_STEP_MODE,
  33. RGBLED_INCREASE_HUE,
  34. RGBLED_DECREASE_HUE,
  35. RGBLED_INCREASE_SAT,
  36. RGBLED_DECREASE_SAT,
  37. RGBLED_INCREASE_VAL,
  38. RGBLED_DECREASE_VAL,
  39. };
  40. #define SW_SPC SH_T(KC_SPC)
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. [0] = {
  43. {QWERTY, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  44. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  45. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  46. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
  47. },
  48. /* Qwerty
  49. ,-----------------------------------------------------------------------------------.
  50. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_QWERTY] = {
  60. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  61. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  62. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  63. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  64. },
  65. /* Colemak
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_COLEMAK] = {
  77. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  78. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  79. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  80. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  81. },
  82. /* Dvorak
  83. * ,-----------------------------------------------------------------------------------.
  84. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_DVORAK] = {
  94. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  95. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  96. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  97. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  98. },
  99. /* Lower
  100. * ,-----------------------------------------------------------------------------------.
  101. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | Next | Vol- | Vol+ | Play |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_LOWER] = {
  111. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  112. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  113. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  114. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  115. },
  116. /* Raise
  117. * ,-----------------------------------------------------------------------------------.
  118. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | | | Next | Vol- | Vol+ | Play |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_RAISE] = {
  128. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  129. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  130. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUHS, _______, _______, _______},
  131. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  132. },
  133. /* Plover layer (http://opensteno.org)
  134. * ,-----------------------------------------------------------------------------------.
  135. * | # | # | # | # | # | # | # | # | # | # | # | # |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * | | S | T | P | H | * | * | F | P | L | T | D |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * | | S | K | W | R | * | * | R | B | G | S | Z |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | Exit | | | A | O | | E | U | | | |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_PLOVER] = {
  145. {STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC },
  146. {STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR },
  147. {XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR },
  148. {EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2}
  149. },
  150. /* Adjust (Lower + Raise)
  151. * ,-----------------------------------------------------------------------------------.
  152. * | | Reset| | | | | | | | | | Del |
  153. * |------+------+------+------+------+-------------+------+------+------+------+------|
  154. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  155. * |------+------+------+------+------+------|------+------+------+------+------+------|
  156. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  157. * |------+------+------+------+------+------+------+------+------+------+------+------|
  158. * | | | | | | | | | | | |
  159. * `-----------------------------------------------------------------------------------'
  160. */
  161. [_ADJUST] = {
  162. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  163. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  164. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  165. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  166. }
  167. };
  168. #ifdef AUDIO_ENABLE
  169. float tone_startup[][2] = SONG(STARTUP_SOUND);
  170. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  171. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  172. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  173. float tone_plover[][2] = SONG(PLOVER_SOUND);
  174. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  175. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  176. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  177. #endif
  178. void persistent_default_layer_set(uint16_t default_layer) {
  179. eeconfig_update_default_layer(default_layer);
  180. default_layer_set(default_layer);
  181. }
  182. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  183. switch (keycode) {
  184. case QWERTY:
  185. if (record->event.pressed) {
  186. #ifdef AUDIO_ENABLE
  187. PLAY_SONG(tone_qwerty);
  188. #endif
  189. persistent_default_layer_set(1UL<<_QWERTY);
  190. }
  191. break;
  192. return false;
  193. case COLEMAK:
  194. if (record->event.pressed) {
  195. #ifdef AUDIO_ENABLE
  196. PLAY_SONG(tone_colemak);
  197. #endif
  198. persistent_default_layer_set(1UL<<_COLEMAK);
  199. }
  200. break;
  201. return false;
  202. case DVORAK:
  203. if (record->event.pressed) {
  204. #ifdef AUDIO_ENABLE
  205. PLAY_SONG(tone_dvorak);
  206. #endif
  207. persistent_default_layer_set(1UL<<_DVORAK);
  208. }
  209. break;
  210. return false;
  211. case LOWER:
  212. if (record->event.pressed) {
  213. layer_on(_LOWER);
  214. #ifdef BACKLIGHT_ENABLE
  215. breathing_period_set(2);
  216. breathing_pulse();
  217. #endif
  218. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  219. } else {
  220. layer_off(_LOWER);
  221. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  222. }
  223. break;
  224. return false;
  225. case RAISE:
  226. if (record->event.pressed) {
  227. layer_on(_RAISE);
  228. #ifdef BACKLIGHT_ENABLE
  229. breathing_period_set(2);
  230. breathing_pulse();
  231. #endif
  232. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  233. } else {
  234. layer_off(_RAISE);
  235. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  236. }
  237. break;
  238. return false;
  239. case BACKLIT:
  240. if (record->event.pressed) {
  241. register_code(KC_RSFT);
  242. #ifdef BACKLIGHT_ENABLE
  243. backlight_step();
  244. #endif
  245. } else {
  246. unregister_code(KC_RSFT);
  247. }
  248. break;
  249. return false;
  250. case PLOVER:
  251. if (!record->event.pressed) {
  252. #ifdef AUDIO_ENABLE
  253. stop_all_notes();
  254. PLAY_SONG(tone_plover);
  255. #endif
  256. layer_on(_PLOVER);
  257. }
  258. break;
  259. return false;
  260. case EXT_PLV:
  261. if (record->event.pressed) {
  262. #ifdef AUDIO_ENABLE
  263. PLAY_SONG(tone_plover_gb);
  264. #endif
  265. layer_off(_PLOVER);
  266. }
  267. break;
  268. return false;
  269. case RGBLED_TOGGLE:
  270. //led operations
  271. if (record->event.pressed) {
  272. rgblight_toggle();
  273. }
  274. return false;
  275. break;
  276. case RGBLED_INCREASE_HUE:
  277. if (record->event.pressed) {
  278. rgblight_increase_hue();
  279. }
  280. return false;
  281. break;
  282. case RGBLED_DECREASE_HUE:
  283. if (record->event.pressed) {
  284. rgblight_decrease_hue();
  285. }
  286. return false;
  287. break;
  288. case RGBLED_INCREASE_SAT:
  289. if (record->event.pressed) {
  290. rgblight_increase_sat();
  291. }
  292. return false;
  293. break;
  294. case RGBLED_DECREASE_SAT:
  295. if (record->event.pressed) {
  296. rgblight_decrease_sat();
  297. }
  298. return false;
  299. break;
  300. case RGBLED_INCREASE_VAL:
  301. if (record->event.pressed) {
  302. rgblight_increase_val();
  303. }
  304. return false;
  305. break;
  306. case RGBLED_DECREASE_VAL:
  307. if (record->event.pressed) {
  308. rgblight_decrease_val();
  309. }
  310. return false;
  311. break;
  312. case RGBLED_STEP_MODE:
  313. if (record->event.pressed) {
  314. rgblight_step();
  315. }
  316. return false;
  317. break;
  318. }
  319. return true;
  320. };
  321. void matrix_init_user(void) {
  322. #ifdef AUDIO_ENABLE
  323. startup_user();
  324. #endif
  325. }
  326. #ifdef AUDIO_ENABLE
  327. void startup_user()
  328. {
  329. _delay_ms(20); // gets rid of tick
  330. PLAY_SONG(tone_startup);
  331. }
  332. void shutdown_user()
  333. {
  334. PLAY_SONG(tone_goodbye);
  335. _delay_ms(150);
  336. stop_all_notes();
  337. }
  338. void music_on_user(void)
  339. {
  340. music_scale_user();
  341. }
  342. void music_scale_user(void)
  343. {
  344. PLAY_SONG(music_scale);
  345. }
  346. #endif
  347. LEADER_EXTERNS();
  348. void matrix_scan_user(void) {
  349. LEADER_DICTIONARY() {
  350. leading = false;
  351. leader_end();
  352. SEQ_ONE_KEY (KC_R) {
  353. tap_random_base64();
  354. tap_random_base64();
  355. tap_random_base64();
  356. tap_random_base64();
  357. tap_random_base64();
  358. tap_random_base64();
  359. tap_random_base64();
  360. tap_random_base64();
  361. tap_random_base64();
  362. }
  363. SEQ_ONE_KEY (KC_V) {
  364. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  365. }
  366. SEQ_ONE_KEY(KC_F) {
  367. SEND_STRING("if yes\n\tpeanut butter\nelse\n\trice snacks");
  368. }
  369. SEQ_TWO_KEYS(KC_A, KC_S) {
  370. register_code(KC_H);
  371. unregister_code(KC_H);
  372. }
  373. SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
  374. register_code(KC_LGUI);
  375. register_code(KC_S);
  376. unregister_code(KC_S);
  377. unregister_code(KC_LGUI);
  378. }
  379. }
  380. }