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keymap.c 13 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _WORKMAN 0
  14. #define _DEAD 1
  15. #define _QWERTY 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _PLOVER 5
  19. #define _ADJUST 16
  20. enum planck_keycodes {
  21. WORKMAN = SAFE_RANGE,
  22. DEAD,
  23. QWERTY,
  24. LOWER,
  25. RAISE,
  26. PLOVER,
  27. EXT_PLV,
  28. TOG_PLV
  29. };
  30. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  31. /* Workman
  32. * ,-----------------------------------------------------------------------------------.
  33. * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
  34. * |------+------+------+------+------+-------------+------+------+------+------+------|
  35. * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
  36. * |------+------+------+------+------+------|------+------+------+------+------+------|
  37. * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
  38. * |------+------+------+------+------+------+------+------+------+------+------+------|
  39. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  40. * `-----------------------------------------------------------------------------------'
  41. */
  42. [_WORKMAN] = {
  43. {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  44. {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  45. {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
  46. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  47. },
  48. /* Workman Dead Layer
  49. * ,-----------------------------------------------------------------------------------.
  50. * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | | | < | ~ | ` | , | # | ^ | > | | |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_DEAD] = {
  60. {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
  61. {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
  62. {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
  63. {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
  64. },
  65. /* Qwerty
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_QWERTY] = {
  77. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  78. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  79. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  80. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  81. },
  82. /* Lower
  83. * ,-----------------------------------------------------------------------------------.
  84. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | | | | | | | | Prev | Next | Vol- | Play |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_LOWER] = {
  94. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  95. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  96. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
  97. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
  98. },
  99. /* Raise - KWM Interaction
  100. * ,-----------------------------------------------------------------------------------.
  101. * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | | | | |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_RAISE] = {
  111. {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
  112. {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
  113. {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
  114. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  115. },
  116. /* Plover layer (http://opensteno.org)
  117. * ,-----------------------------------------------------------------------------------.
  118. * | # | # | # | # | # | # | # | # | # | # | # | # |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | | S | T | P | H | * | * | F | P | L | T | D |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | Exit | | | A | O | | E | U | | | |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_PLOVER] = {
  128. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  129. {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  130. {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  131. {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
  132. },
  133. /* Adjust (Lower + Raise)
  134. * ,-----------------------------------------------------------------------------------.
  135. * | | Reset| | | | | | | | | | Del |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | | | | | | | | | | | |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_ADJUST] = {
  145. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  146. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
  147. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  148. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  149. }
  150. };
  151. #ifdef AUDIO_ENABLE
  152. float tone_startup[][2] = SONG(STARTUP_SOUND);
  153. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  154. float tone_workman[][2] = SONG(WORKMAN_SOUND);
  155. float tone_plover[][2] = SONG(PLOVER_SOUND);
  156. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  157. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  158. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  159. #endif
  160. void persistent_default_layer_set(uint16_t default_layer) {
  161. eeconfig_update_default_layer(default_layer);
  162. default_layer_set(default_layer);
  163. }
  164. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  165. switch (keycode) {
  166. case WORKMAN:
  167. if (record->event.pressed) {
  168. #ifdef AUDIO_ENABLE
  169. PLAY_SONG(tone_workman);
  170. #endif
  171. persistent_default_layer_set(1UL<<_WORKMAN);
  172. }
  173. return false;
  174. break;
  175. case DEAD:
  176. if (record->event.pressed) {
  177. layer_on(_DEAD);
  178. set_oneshot_layer(_DEAD, ONESHOT_START);
  179. clear_oneshot_layer_state(ONESHOT_PRESSED);
  180. }
  181. return false;
  182. break;
  183. case QWERTY:
  184. if (record->event.pressed) {
  185. #ifdef AUDIO_ENABLE
  186. PLAY_SONG(tone_qwerty);
  187. #endif
  188. persistent_default_layer_set(1UL<<_QWERTY);
  189. }
  190. return false;
  191. break;
  192. case LOWER:
  193. if (record->event.pressed) {
  194. layer_on(_LOWER);
  195. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  196. } else {
  197. layer_off(_LOWER);
  198. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  199. }
  200. return false;
  201. break;
  202. case RAISE:
  203. if (record->event.pressed) {
  204. layer_on(_RAISE);
  205. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  206. } else {
  207. layer_off(_RAISE);
  208. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  209. }
  210. return false;
  211. break;
  212. case PLOVER:
  213. if (record->event.pressed) {
  214. #ifdef AUDIO_ENABLE
  215. stop_all_notes();
  216. PLAY_SONG(tone_plover);
  217. #endif
  218. layer_off(_RAISE);
  219. layer_off(_LOWER);
  220. layer_off(_ADJUST);
  221. layer_on(_PLOVER);
  222. if (!eeconfig_is_enabled()) {
  223. eeconfig_init();
  224. }
  225. keymap_config.raw = eeconfig_read_keymap();
  226. keymap_config.nkro = 1;
  227. eeconfig_update_keymap(keymap_config.raw);
  228. }
  229. return false;
  230. break;
  231. case EXT_PLV:
  232. if (record->event.pressed) {
  233. #ifdef AUDIO_ENABLE
  234. PLAY_SONG(tone_plover_gb);
  235. #endif
  236. layer_off(_PLOVER);
  237. }
  238. return false;
  239. break;
  240. case TOG_PLV:
  241. if (record->event.pressed) {
  242. register_code(KC_R);
  243. register_code(KC_W);
  244. register_code(KC_T);
  245. register_code(KC_C);
  246. register_code(KC_P);
  247. register_code(KC_O);
  248. clear_keyboard();
  249. }
  250. return false;
  251. break;
  252. }
  253. return true;
  254. }
  255. void matrix_init_user(void) {
  256. #ifdef AUDIO_ENABLE
  257. startup_user();
  258. #endif
  259. }
  260. #ifdef AUDIO_ENABLE
  261. void startup_user()
  262. {
  263. _delay_ms(20); // gets rid of tick
  264. PLAY_SONG(tone_startup);
  265. }
  266. void shutdown_user()
  267. {
  268. PLAY_SONG(tone_goodbye);
  269. _delay_ms(150);
  270. stop_all_notes();
  271. }
  272. void music_on_user(void)
  273. {
  274. music_scale_user();
  275. }
  276. void music_scale_user(void)
  277. {
  278. PLAY_SONG(music_scale);
  279. }
  280. #endif