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keymap.c 7.3 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _COLEMAK 1
  15. #define _DVORAK 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _PLOVER 5
  19. #define _ADJUST 16
  20. enum planck_keycodes {
  21. QWERTY = SAFE_RANGE,
  22. COLEMAK,
  23. DVORAK,
  24. PLOVER,
  25. LOWER,
  26. RAISE,
  27. BACKLIT,
  28. EXT_PLV
  29. };
  30. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  31. [_QWERTY] = {
  32. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DEL, KC_Y, KC_U, KC_I, KC_O, KC_P },
  33. {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
  34. {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
  35. {KC_LGUI, _______, _______, KC_LALT, LOWER, MT(MOD_LSFT, KC_SPC), KC_ENT, KC_SPC, RAISE, KC_RALT, _______, KC_RGUI}
  36. },
  37. [_COLEMAK] = {
  38. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  39. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  40. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  41. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  42. },
  43. [_DVORAK] = {
  44. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  45. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  46. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  47. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  48. },
  49. [_LOWER] = {
  50. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0},
  51. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END },
  52. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_PLUS, KC_PIPE, KC_LCBR, KC_RCBR},
  53. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  54. },
  55. [_RAISE] = {
  56. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
  57. {_______, _______, _______, KC_QUOT, KC_MINS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
  58. {_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, _______, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR},
  59. {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MS_BTN3}
  60. },
  61. [_PLOVER] = {
  62. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  63. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  64. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  65. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  66. },
  67. [_ADJUST] = {
  68. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  69. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  70. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  71. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  72. }
  73. };
  74. #ifdef AUDIO_ENABLE
  75. float tone_startup[][2] = SONG(STARTUP_SOUND);
  76. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  77. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  78. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  79. float tone_plover[][2] = SONG(PLOVER_SOUND);
  80. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  81. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  82. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  83. #endif
  84. void persistent_default_layer_set(uint16_t default_layer) {
  85. eeconfig_update_default_layer(default_layer);
  86. default_layer_set(default_layer);
  87. }
  88. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  89. switch (keycode) {
  90. case QWERTY:
  91. if (record->event.pressed) {
  92. #ifdef AUDIO_ENABLE
  93. PLAY_SONG(tone_qwerty);
  94. #endif
  95. persistent_default_layer_set(1UL<<_QWERTY);
  96. }
  97. return false;
  98. break;
  99. case COLEMAK:
  100. if (record->event.pressed) {
  101. #ifdef AUDIO_ENABLE
  102. PLAY_SONG(tone_colemak);
  103. #endif
  104. persistent_default_layer_set(1UL<<_COLEMAK);
  105. }
  106. return false;
  107. break;
  108. case DVORAK:
  109. if (record->event.pressed) {
  110. #ifdef AUDIO_ENABLE
  111. PLAY_SONG(tone_dvorak);
  112. #endif
  113. persistent_default_layer_set(1UL<<_DVORAK);
  114. }
  115. return false;
  116. break;
  117. case LOWER:
  118. if (record->event.pressed) {
  119. layer_on(_LOWER);
  120. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  121. } else {
  122. layer_off(_LOWER);
  123. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  124. }
  125. return false;
  126. break;
  127. case RAISE:
  128. if (record->event.pressed) {
  129. layer_on(_RAISE);
  130. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  131. } else {
  132. layer_off(_RAISE);
  133. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  134. }
  135. return false;
  136. break;
  137. case BACKLIT:
  138. if (record->event.pressed) {
  139. register_code(KC_RSFT);
  140. #ifdef BACKLIGHT_ENABLE
  141. backlight_step();
  142. #endif
  143. } else {
  144. unregister_code(KC_RSFT);
  145. }
  146. return false;
  147. break;
  148. case PLOVER:
  149. if (record->event.pressed) {
  150. #ifdef AUDIO_ENABLE
  151. stop_all_notes();
  152. PLAY_SONG(tone_plover);
  153. #endif
  154. layer_off(_RAISE);
  155. layer_off(_LOWER);
  156. layer_off(_ADJUST);
  157. layer_on(_PLOVER);
  158. if (!eeconfig_is_enabled()) {
  159. eeconfig_init();
  160. }
  161. keymap_config.raw = eeconfig_read_keymap();
  162. keymap_config.nkro = 1;
  163. eeconfig_update_keymap(keymap_config.raw);
  164. }
  165. return false;
  166. break;
  167. case EXT_PLV:
  168. if (record->event.pressed) {
  169. #ifdef AUDIO_ENABLE
  170. PLAY_SONG(tone_plover_gb);
  171. #endif
  172. layer_off(_PLOVER);
  173. }
  174. return false;
  175. break;
  176. }
  177. return true;
  178. }
  179. void matrix_init_user(void) {
  180. #ifdef AUDIO_ENABLE
  181. startup_user();
  182. #endif
  183. }
  184. #ifdef AUDIO_ENABLE
  185. void startup_user()
  186. {
  187. _delay_ms(20); // gets rid of tick
  188. PLAY_SONG(tone_startup);
  189. }
  190. void shutdown_user()
  191. {
  192. PLAY_SONG(tone_goodbye);
  193. _delay_ms(150);
  194. stop_all_notes();
  195. }
  196. void music_on_user(void)
  197. {
  198. music_scale_user();
  199. }
  200. void music_scale_user(void)
  201. {
  202. PLAY_SONG(music_scale);
  203. }
  204. #endif