keymap.c 9.5 KB

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  1. // This is sgoodwin's layout file for the Quantum project.
  2. // It doesn't have Plover or Dvorak layers because he doesn't use that.
  3. // It Also doesn't allow for swapping alt with CMD because that only happens in error.
  4. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  5. #include "planck.h"
  6. #include "action_layer.h"
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #include "eeconfig.h"
  11. extern keymap_config_t keymap_config;
  12. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  13. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  14. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  15. // entirely and just use numbers.
  16. #define _QWERTY 1
  17. #define _COLEMAK 0
  18. #define _LOWER 3
  19. #define _RAISE 4
  20. #define _ADJUST 16
  21. enum planck_keycodes {
  22. COLEMAK = SAFE_RANGE,
  23. QWERTY,
  24. LOWER,
  25. RAISE,
  26. BACKLIT,
  27. };
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. /* Colemak
  30. * ,-----------------------------------------------------------------------------------.
  31. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  32. * |------+------+------+------+------+-------------+------+------+------+------+------|
  33. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  34. * |------+------+------+------+------+------|------+------+------+------+------+------|
  35. * | Shift| Z | X | C | V | B | K | M | , | . | / |SHEnt |
  36. * |------+------+------+------+------+------+------+------+------+------+------+------|
  37. * | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  38. * `-----------------------------------------------------------------------------------'
  39. */
  40. [_COLEMAK] = {
  41. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  42. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  43. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
  44. {ALL_T(KC_NO), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  45. },
  46. /* Qwerty
  47. * ,-----------------------------------------------------------------------------------.
  48. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  49. * |------+------+------+------+------+-------------+------+------+------+------+------|
  50. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  51. * |------+------+------+------+------+------|------+------+------+------+------+------|
  52. * | Shift| Z | X | C | V | B | N | M | , | . | / |SHEnt |
  53. * |------+------+------+------+------+------+------+------+------+------+------+------|
  54. * | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  55. * `-----------------------------------------------------------------------------------'
  56. */
  57. [_QWERTY] = {
  58. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  59. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  60. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
  61. {ALL_T(KC_NO), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  62. },
  63. /* Lower
  64. * ,-----------------------------------------------------------------------------------.
  65. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  66. * |------+------+------+------+------+-------------+------+------+------+------+------|
  67. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  68. * |------+------+------+------+------+------|------+------+------+------+------+------|
  69. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  70. * |------+------+------+------+------+------+------+------+------+------+------+------|
  71. * | | | | | | | | Next | Vol- | Vol+ | Play |
  72. * `-----------------------------------------------------------------------------------'
  73. */
  74. [_LOWER] = {
  75. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  76. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  77. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  78. {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  79. },
  80. /* Raise
  81. * ,-----------------------------------------------------------------------------------.
  82. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  83. * |------+------+------+------+------+-------------+------+------+------+------+------|
  84. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  85. * |------+------+------+------+------+------|------+------+------+------+------+------|
  86. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  87. * |------+------+------+------+------+------+------+------+------+------+------+------|
  88. * | | | | | | | | Next | Vol- | Vol+ | Play |
  89. * `-----------------------------------------------------------------------------------'
  90. */
  91. [_RAISE] = {
  92. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  93. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  94. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
  95. {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  96. },
  97. /* Adjust (Lower + Raise)
  98. * ,-----------------------------------------------------------------------------------.
  99. * | | Reset| | | | | | | | | | Del |
  100. * |------+------+------+------+------+-------------+------+------+------+------+------|
  101. * | | | |Aud on|Audoff| | |Qwerty|Colemk| | | |
  102. * |------+------+------+------+------+------|------+------+------+------+------+------|
  103. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  104. * |------+------+------+------+------+------+------+------+------+------+------+------|
  105. * | | | | | | | | | | | |
  106. * `-----------------------------------------------------------------------------------'
  107. */
  108. [_ADJUST] = {
  109. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  110. {_______, _______, _______, AU_ON, AU_OFF, _______, _______, QWERTY, COLEMAK, _______, _______, _______},
  111. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  112. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  113. }
  114. };
  115. #ifdef AUDIO_ENABLE
  116. float tone_startup[][2] = SONG(STARTUP_SOUND);
  117. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  118. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  119. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  120. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  121. #endif
  122. void persistent_default_layer_set(uint16_t default_layer) {
  123. eeconfig_update_default_layer(default_layer);
  124. default_layer_set(default_layer);
  125. }
  126. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  127. switch (keycode) {
  128. case QWERTY:
  129. if (record->event.pressed) {
  130. #ifdef AUDIO_ENABLE
  131. PLAY_SONG(tone_qwerty);
  132. #endif
  133. persistent_default_layer_set(1UL<<_QWERTY);
  134. }
  135. return false;
  136. break;
  137. case COLEMAK:
  138. if (record->event.pressed) {
  139. #ifdef AUDIO_ENABLE
  140. PLAY_SONG(tone_colemak);
  141. #endif
  142. persistent_default_layer_set(1UL<<_COLEMAK);
  143. }
  144. return false;
  145. break;
  146. case LOWER:
  147. if (record->event.pressed) {
  148. layer_on(_LOWER);
  149. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  150. } else {
  151. layer_off(_LOWER);
  152. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  153. }
  154. return false;
  155. break;
  156. case RAISE:
  157. if (record->event.pressed) {
  158. layer_on(_RAISE);
  159. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  160. } else {
  161. layer_off(_RAISE);
  162. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  163. }
  164. return false;
  165. break;
  166. case BACKLIT:
  167. if (record->event.pressed) {
  168. register_code(KC_RSFT);
  169. #ifdef BACKLIGHT_ENABLE
  170. backlight_step();
  171. #endif
  172. } else {
  173. unregister_code(KC_RSFT);
  174. }
  175. return false;
  176. break;
  177. }
  178. return true;
  179. }
  180. void matrix_init_user(void) {
  181. #ifdef AUDIO_ENABLE
  182. startup_user();
  183. #endif
  184. }
  185. #ifdef AUDIO_ENABLE
  186. void startup_user()
  187. {
  188. _delay_ms(20); // gets rid of tick
  189. PLAY_SONG(tone_startup);
  190. }
  191. void shutdown_user()
  192. {
  193. PLAY_SONG(tone_goodbye);
  194. _delay_ms(150);
  195. stop_all_notes();
  196. }
  197. void music_on_user(void)
  198. {
  199. music_scale_user();
  200. }
  201. void music_scale_user(void)
  202. {
  203. PLAY_SONG(music_scale);
  204. }
  205. #endif