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keymap.c 14 KB

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  1. /*
  2. Copyright
  3. 2015 Jack Humbert <jack.humb@gmail.com>
  4. 2016 Francois Marlier <fmarlier@gmail.com>
  5. This program is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 2 of the License, or
  8. (at your option) any later version.
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. For more info on how this works per OS, see here
  16. https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
  17. */
  18. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  19. #include "planck.h"
  20. #include "action_layer.h"
  21. #ifdef AUDIO_ENABLE
  22. #include "audio.h"
  23. #endif
  24. #include "eeconfig.h"
  25. extern keymap_config_t keymap_config;
  26. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  27. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  28. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  29. // entirely and just use numbers.
  30. #define _QWERTY 0
  31. #define _COLEMAK 1
  32. #define _DVORAK 2
  33. #define _LOWER 3
  34. #define _RAISE 4
  35. #define _PLOVER 5
  36. #define _ADJUST 16
  37. // Macro name shortcuts
  38. #define QWERTY M(_QWERTY)
  39. #define COLEMAK M(_COLEMAK)
  40. #define DVORAK M(_DVORAK)
  41. #define LOWER M(_LOWER)
  42. #define RAISE M(_RAISE)
  43. #define M_BL 5
  44. #define PLOVER M(12)
  45. #define EXT_PLV M(13)
  46. #define TOG_OUT M(14)
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. /* Qwerty
  49. * ,-----------------------------------------------------------------------------------.
  50. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_QWERTY] = {
  60. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  61. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  62. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  63. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  64. },
  65. /* Colemak
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_COLEMAK] = {
  77. {KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC},
  78. {KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT},
  79. {KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT},
  80. {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  81. },
  82. /* Dvorak
  83. * ,-----------------------------------------------------------------------------------.
  84. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_DVORAK] = {
  94. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  95. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  96. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  97. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  98. },
  99. /* Lower
  100. * ,-----------------------------------------------------------------------------------.
  101. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | Next | Vol- | Vol+ | Play |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_LOWER] = {
  111. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  112. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  113. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  114. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  115. },
  116. /* Raise
  117. * ,-----------------------------------------------------------------------------------.
  118. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | | | Next | Vol- | Vol+ | Play |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_RAISE] = {
  128. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  129. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  130. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  131. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  132. },
  133. /* Plover layer (http://opensteno.org)
  134. * ,-----------------------------------------------------------------------------------.
  135. * | # | # | # | # | # | # | # | # | # | # | # | # |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * | | S | T | P | H | * | * | F | P | L | T | D |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | Exit | | | A | O | | E | U | | | |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_PLOVER] = {
  145. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  146. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  147. {TOG_OUT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  148. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  149. },
  150. /* Adjust (Lower + Raise)
  151. * ,-----------------------------------------------------------------------------------.
  152. * | | Reset| | | | | | | | | | Del |
  153. * |------+------+------+------+------+-------------+------+------+------+------+------|
  154. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  155. * |------+------+------+------+------+------|------+------+------+------+------+------|
  156. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  157. * |------+------+------+------+------+------+------+------+------+------+------+------|
  158. * | | | | | | | | | | | |
  159. * `-----------------------------------------------------------------------------------'
  160. */
  161. [_ADJUST] = {
  162. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  163. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  164. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  165. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  166. }
  167. };
  168. #ifdef AUDIO_ENABLE
  169. float tone_startup[][2] = SONG(STARTUP_SOUND);
  170. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  171. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  172. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  173. float tone_plover[][2] = SONG(PLOVER_SOUND);
  174. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  175. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  176. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  177. #endif
  178. void persistent_default_layer_set(uint16_t default_layer) {
  179. eeconfig_update_default_layer(default_layer);
  180. default_layer_set(default_layer);
  181. }
  182. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  183. {
  184. switch(id) {
  185. case _QWERTY:
  186. if (record->event.pressed) {
  187. #ifdef AUDIO_ENABLE
  188. PLAY_SONG(tone_qwerty);
  189. #endif
  190. persistent_default_layer_set(1UL<<_QWERTY);
  191. }
  192. break;
  193. case _COLEMAK:
  194. if (record->event.pressed) {
  195. #ifdef AUDIO_ENABLE
  196. PLAY_SONG(tone_colemak);
  197. #endif
  198. persistent_default_layer_set(1UL<<_COLEMAK);
  199. }
  200. break;
  201. case _DVORAK:
  202. if (record->event.pressed) {
  203. #ifdef AUDIO_ENABLE
  204. PLAY_SONG(tone_dvorak);
  205. #endif
  206. persistent_default_layer_set(1UL<<_DVORAK);
  207. }
  208. break;
  209. case _LOWER:
  210. if (record->event.pressed) {
  211. layer_on(_LOWER);
  212. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  213. } else {
  214. layer_off(_LOWER);
  215. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  216. }
  217. break;
  218. case _RAISE:
  219. if (record->event.pressed) {
  220. layer_on(_RAISE);
  221. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  222. } else {
  223. layer_off(_RAISE);
  224. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  225. }
  226. break;
  227. case M_BL:
  228. if (record->event.pressed) {
  229. register_code(KC_RSFT);
  230. #ifdef BACKLIGHT_ENABLE
  231. backlight_step();
  232. #endif
  233. } else {
  234. unregister_code(KC_RSFT);
  235. }
  236. break;
  237. case 12:
  238. if (record->event.pressed) {
  239. #ifdef AUDIO_ENABLE
  240. stop_all_notes();
  241. PLAY_SONG(tone_plover);
  242. #endif
  243. layer_off(_RAISE);
  244. layer_off(_LOWER);
  245. layer_off(_ADJUST);
  246. layer_on(_PLOVER);
  247. if (!eeconfig_is_enabled()) {
  248. eeconfig_init();
  249. }
  250. keymap_config.raw = eeconfig_read_keymap();
  251. keymap_config.nkro = 1;
  252. eeconfig_update_keymap(keymap_config.raw);
  253. }
  254. break;
  255. case 13:
  256. if (record->event.pressed) {
  257. #ifdef AUDIO_ENABLE
  258. PLAY_SONG(tone_plover_gb);
  259. #endif
  260. layer_off(_PLOVER);
  261. }
  262. break;
  263. case 14:
  264. if (record->event.pressed) {
  265. return MACRO( D(E), D(R), D(F), D(V), D(O), D(L), U(E), U(R), U(F), U(V), U(O), U(L), END );
  266. }
  267. break;
  268. }
  269. return MACRO_NONE;
  270. };
  271. void matrix_init_user(void) {
  272. #ifdef AUDIO_ENABLE
  273. startup_user();
  274. #endif
  275. }
  276. #ifdef AUDIO_ENABLE
  277. void startup_user()
  278. {
  279. _delay_ms(20); // gets rid of tick
  280. PLAY_SONG(tone_startup);
  281. }
  282. void shutdown_user()
  283. {
  284. PLAY_SONG(tone_goodbye);
  285. _delay_ms(150);
  286. stop_all_notes();
  287. }
  288. void music_on_user(void)
  289. {
  290. music_scale_user();
  291. }
  292. void music_scale_user(void)
  293. {
  294. PLAY_SONG(music_scale);
  295. }
  296. #endif