keymap.c 6.2 KB

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  1. #include "iris.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _LOWER 1
  7. #define _RAISE 2
  8. #define _ADJUST 16
  9. enum custom_keycodes {
  10. QWERTY = SAFE_RANGE,
  11. LOWER,
  12. RAISE,
  13. ADJUST,
  14. };
  15. #define KC_ KC_TRNS
  16. #define _______ KC_TRNS
  17. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  18. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  19. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  20. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  21. #define KC_ESCC MT(MOD_LCTL, KC_ESC) // Control (hold), Escape (tap)
  22. #define KC_BACK LGUI(KC_LEFT) // Browser Back
  23. #define KC_FORW LGUI(KC_RIGHT) // Browser Forward
  24. #define KC_LOWR LOWER
  25. #define KC_RASE RAISE
  26. #define KC_RST RESET
  27. #define KC_BL_S BL_STEP
  28. #define KC_ENTS MT(MOD_LSFT, KC_ENT)
  29. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  30. [_QWERTY] = LAYOUT_kc(
  31. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  32. GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
  33. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  34. TAB , Q , W , E , R , T , Y , U , I , O , P ,PLUS,
  35. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  36. ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  37. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  38. LSFT, Z , X , C , V , B ,SPC , LALT, N , M ,COMM,DOT ,SLSH,DEL ,
  39. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  40. LGUI,LOWR,SPC , BSPC,ENTS,RASE
  41. // `----+----+----' `----+----+----'
  42. ),
  43. [_LOWER] = LAYOUT_kc(
  44. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  45. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  46. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  47. RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  48. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  49. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  50. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  51. BL_S,CPYP, , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
  52. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  53. , ,DEL , DEL , , P0
  54. // `----+----+----' `----+----+----'
  55. ),
  56. [_RAISE] = LAYOUT_kc(
  57. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  58. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  59. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  60. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  61. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  62. DEL ,MPRV,BACK,FORW,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  63. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  64. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
  65. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  66. , , , , ,
  67. // `----+----+----' `----+----+----'
  68. ),
  69. [_ADJUST] = LAYOUT(
  70. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
  71. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  72. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  73. RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
  74. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  75. RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
  76. //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
  77. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  78. //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
  79. _______, _______, _______, _______, _______, _______
  80. // `--------+--------+--------' `--------+--------+--------'
  81. )
  82. };
  83. #ifdef AUDIO_ENABLE
  84. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  85. #endif
  86. void persistent_default_layer_set(uint16_t default_layer) {
  87. eeconfig_update_default_layer(default_layer);
  88. default_layer_set(default_layer);
  89. }
  90. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  91. switch (keycode) {
  92. case QWERTY:
  93. if (record->event.pressed) {
  94. #ifdef AUDIO_ENABLE
  95. PLAY_SONG(tone_qwerty);
  96. #endif
  97. persistent_default_layer_set(1UL<<_QWERTY);
  98. }
  99. return false;
  100. break;
  101. case LOWER:
  102. if (record->event.pressed) {
  103. layer_on(_LOWER);
  104. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  105. } else {
  106. layer_off(_LOWER);
  107. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  108. }
  109. return false;
  110. break;
  111. case RAISE:
  112. if (record->event.pressed) {
  113. layer_on(_RAISE);
  114. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  115. } else {
  116. layer_off(_RAISE);
  117. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  118. }
  119. return false;
  120. break;
  121. case ADJUST:
  122. if (record->event.pressed) {
  123. layer_on(_ADJUST);
  124. } else {
  125. layer_off(_ADJUST);
  126. }
  127. return false;
  128. break;
  129. }
  130. return true;
  131. }