keymap.c 8.7 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. #define _QWERTY 0
  4. #define _COLEMAK 1
  5. #define _DVORAK 2
  6. #define _LOWER 3
  7. #define _RAISE 4
  8. #define _FN3 5
  9. #define _FN4 6
  10. #define _ADJUST 16
  11. enum custom_keycodes {
  12. QWERTY = SAFE_RANGE,
  13. COLEMAK,
  14. DVORAK,
  15. LOWER,
  16. RAISE,
  17. FN3,
  18. FN4,
  19. ADJUST,
  20. };
  21. #define KC_ KC_TRNS
  22. #define _______ KC_TRNS
  23. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  24. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  25. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  26. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  27. #define KC_X0 MT(MOD_LCTL, KC_ESC)
  28. #define KC_X1 LOWER
  29. #define KC_X2 RAISE
  30. #define KC_X3 LT(_FN3, KC_GRV)
  31. #define KC_X4 MT(MOD_LSFT, KC_ENT)
  32. #define KC_BL_S BL_STEP
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. [_QWERTY] = LAYOUT_kc(
  35. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  36. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  37. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  38. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  41. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  42. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
  43. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  44. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  45. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  46. ),
  47. [_COLEMAK] = LAYOUT_kc(
  48. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  49. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
  54. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  55. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
  56. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  57. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  58. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  59. ),
  60. [_DVORAK] = LAYOUT_kc(
  61. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  62. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  63. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  64. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  65. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  66. X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
  67. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  68. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
  69. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  70. X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
  71. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  72. ),
  73. [_LOWER] = LAYOUT_kc(
  74. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  75. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  76. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  77. , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  78. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  79. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  80. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  81. ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
  82. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  83. BL_S, , , , , , DEL , , P0 ,PDOT, ,
  84. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  85. ),
  86. [_RAISE] = LAYOUT_kc(
  87. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  88. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  89. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  90. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  91. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  92. DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  93. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  94. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
  95. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  96. , , , , , , , , , , ,
  97. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  98. ),
  99. [_FN3] = LAYOUT_kc(
  100. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  101. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  102. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  103. , , , , , , , , , , , ,
  104. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  105. , , , , , , , , , , , ,
  106. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  107. , , , , , , , , , , , ,
  108. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  109. , , , , , , , , , , ,
  110. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  111. ),
  112. /* Adjust (Lower + Raise)
  113. * ,-----------------------------------------------------------------------------------.
  114. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  115. * |------+------+------+------+------+-------------+------+------+------+------+------|
  116. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  117. * |------+------+------+------+------+------|------+------+------+------+------+------|
  118. * | | | | | | | | | | | | |
  119. * |------+------+------+------+------+------+------+------+------+------+------+------|
  120. * | | | | | | | | | | | |
  121. * `-----------------------------------------------------------------------------------'
  122. */
  123. [_ADJUST] = LAYOUT( \
  124. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  125. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  126. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  127. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  128. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  129. )
  130. };
  131. #ifdef AUDIO_ENABLE
  132. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  133. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  134. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  135. #endif
  136. void persistent_default_layer_set(uint16_t default_layer) {
  137. eeconfig_update_default_layer(default_layer);
  138. default_layer_set(default_layer);
  139. }
  140. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  141. switch (keycode) {
  142. case QWERTY:
  143. if (record->event.pressed) {
  144. #ifdef AUDIO_ENABLE
  145. PLAY_SONG(tone_qwerty);
  146. #endif
  147. persistent_default_layer_set(1UL<<_QWERTY);
  148. }
  149. return false;
  150. break;
  151. case COLEMAK:
  152. if (record->event.pressed) {
  153. #ifdef AUDIO_ENABLE
  154. PLAY_SONG(tone_colemak);
  155. #endif
  156. persistent_default_layer_set(1UL<<_COLEMAK);
  157. }
  158. return false;
  159. break;
  160. case DVORAK:
  161. if (record->event.pressed) {
  162. #ifdef AUDIO_ENABLE
  163. PLAY_SONG(tone_dvorak);
  164. #endif
  165. persistent_default_layer_set(1UL<<_DVORAK);
  166. }
  167. return false;
  168. break;
  169. case LOWER:
  170. if (record->event.pressed) {
  171. layer_on(_LOWER);
  172. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  173. } else {
  174. layer_off(_LOWER);
  175. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  176. }
  177. return false;
  178. break;
  179. case RAISE:
  180. if (record->event.pressed) {
  181. layer_on(_RAISE);
  182. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  183. } else {
  184. layer_off(_RAISE);
  185. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  186. }
  187. return false;
  188. break;
  189. case ADJUST:
  190. if (record->event.pressed) {
  191. layer_on(_ADJUST);
  192. } else {
  193. layer_off(_ADJUST);
  194. }
  195. return false;
  196. break;
  197. }
  198. return true;
  199. }