2
0

keymap.c 9.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215
  1. // Below layout is based upon /u/That-Canadian's planck layout
  2. #include "eco.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _LOWER 2
  15. #define _RAISE 3
  16. #define _FUNCTION 15
  17. #define _ADJUST 16
  18. enum eco_keycodes {
  19. QWERTY = SAFE_RANGE,
  20. LOWER,
  21. RAISE
  22. };
  23. // Fillers to make layering more clear
  24. #define _______ KC_TRNS
  25. #define XXXXXXX KC_NO
  26. // Defines for task manager and such
  27. #define CALTDEL LCTL(LALT(KC_DEL))
  28. #define TSKMGR LCTL(LSFT(KC_ESC))
  29. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  30. /* Qwerty
  31. * ,-------------------------------------------------------------------------------------------------.
  32. * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp |
  33. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  34. * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter|
  35. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' |
  37. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  38. * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right |
  39. * `-------------------------------------------------------------------------------------------------'
  40. */
  41. [_QWERTY] = {
  42. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  43. {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
  44. {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
  45. {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  46. },
  47. /* Lower
  48. * ,-------------------------------------------------------------------------------------------------.
  49. * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del |
  50. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  51. * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter |
  52. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  53. * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | |
  54. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  55. * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play |
  56. * `-------------------------------------------------------------------------------------------------'
  57. */
  58. [_LOWER] = {
  59. {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  60. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
  61. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
  62. {_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  63. },
  64. /* Raise
  65. * ,-------------------------------------------------------------------------------------------------.
  66. * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del |
  67. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  68. * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter |
  69. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  70. * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ |
  71. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  72. * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play |
  73. * `-------------------------------------------------------------------------------------------------'
  74. */
  75. [_RAISE] = {
  76. {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  77. {_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
  78. {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS},
  79. {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  80. },
  81. /* Adjust (Lower + Raise)
  82. * ,-------------------------------------------------------------------------------------------------.
  83. * |Taskmg| Reset| | | | | | | | | | | |caltde|
  84. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  85. * | | | | | | | | | | | | | | |
  86. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  87. * | | | | | | | | | | | | | | |
  88. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  89. * | | | | | | | | | | | | | | |
  90. * `-------------------------------------------------------------------------------------------------'
  91. */
  92. [_ADJUST] = {
  93. {TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
  94. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  95. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  96. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  97. },
  98. /* Function
  99. * ,-------------------------------------------------------------------------------------------------.
  100. * | | | | | | | | | | | Up | | | |
  101. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  102. * | | | | | | | | | | Left | Down |Right | | |
  103. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  104. * | Caps | | | | | | | | | | | | | |
  105. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  106. * | | | | | | | | | | | | | | |
  107. * `-------------------------------------------------------------------------------------------------'
  108. */
  109. [_FUNCTION] = {
  110. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
  111. {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
  112. {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  113. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  114. }
  115. };
  116. #ifdef AUDIO_ENABLE
  117. float tone_startup[][2] = SONG(STARTUP_SOUND);
  118. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  119. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  120. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  121. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  122. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  123. #endif
  124. void persistant_default_layer_set(uint16_t default_layer) {
  125. eeconfig_update_default_layer(default_layer);
  126. default_layer_set(default_layer);
  127. }
  128. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  129. switch (keycode) {
  130. case QWERTY:
  131. if (record->event.pressed) {
  132. #ifdef AUDIO_ENABLE
  133. PLAY_SONG(tone_qwerty);
  134. #endif
  135. persistant_default_layer_set(1UL<<_QWERTY);
  136. }
  137. return false;
  138. break;
  139. case LOWER:
  140. if (record->event.pressed) {
  141. layer_on(_LOWER);
  142. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  143. } else {
  144. layer_off(_LOWER);
  145. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  146. }
  147. return false;
  148. break;
  149. case RAISE:
  150. if (record->event.pressed) {
  151. layer_on(_RAISE);
  152. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  153. } else {
  154. layer_off(_RAISE);
  155. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  156. }
  157. return false;
  158. break;
  159. }
  160. return true;
  161. }
  162. void matrix_init_user(void) {
  163. #ifdef AUDIO_ENABLE
  164. startup_user();
  165. #endif
  166. }
  167. #ifdef AUDIO_ENABLE
  168. void startup_user()
  169. {
  170. _delay_ms(20); // gets rid of tick
  171. PLAY_SONG(tone_startup);
  172. }
  173. void shutdown_user()
  174. {
  175. PLAY_SONG(tone_goodbye);
  176. _delay_ms(150);
  177. stop_all_notes();
  178. }
  179. void music_on_user(void)
  180. {
  181. music_scale_user();
  182. }
  183. void music_scale_user(void)
  184. {
  185. PLAY_SONG(music_scale);
  186. }
  187. #endif