keymap.c 11 KB

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  1. #include "lets_split.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. #define _QWERTY 0
  10. #define _COLEMAK 1
  11. #define _DVORAK 2
  12. #define _LOWER 3
  13. #define _RAISE 4
  14. #define _ADJUST 16
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. COLEMAK,
  18. DVORAK,
  19. LOWER,
  20. RAISE,
  21. ADJUST,
  22. };
  23. // Fillers to make layering more clear
  24. #define _______ KC_TRNS
  25. #define XXXXXXX KC_NO
  26. // Tap Dance Declarations
  27. enum {
  28. SFT_CAP = 0,
  29. LFT_HOM,
  30. DWN_PDN,
  31. UPP_PUP,
  32. RGT_END
  33. };
  34. // Dylan's additions
  35. #define C_A_DEL LALT(LCTL(KC_DEL))
  36. #define C_A_INS LALT(LCTL(KC_INS))
  37. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  38. /* Qwerty
  39. * ,-----------------------------------------------------------------------------------.
  40. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  41. * |------+------+------+------+------+-------------+------+------+------+------+------|
  42. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  43. * |------+------+------+------+------+------|------+------+------+------+------+------|
  44. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------|
  46. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  47. * `-----------------------------------------------------------------------------------'
  48. */
  49. [_QWERTY] = KEYMAP( \
  50. <<<<<<< HEAD
  51. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  52. CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  53. TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
  54. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  55. ),
  56. /* Colemak
  57. * ,-----------------------------------------------------------------------------------.
  58. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  59. * |------+------+------+------+------+-------------+------+------+------+------+------|
  60. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  61. * |------+------+------+------+------+------|------+------+------+------+------+------|
  62. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  63. * |------+------+------+------+------+------+------+------+------+------+------+------|
  64. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  65. * `-----------------------------------------------------------------------------------'
  66. */
  67. [_COLEMAK] = KEYMAP( \
  68. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  69. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  70. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  71. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  72. ),
  73. /* Dvorak
  74. * ,-----------------------------------------------------------------------------------.
  75. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  76. * |------+------+------+------+------+-------------+------+------+------+------+------|
  77. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  78. * |------+------+------+------+------+------|------+------+------+------+------+------|
  79. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  80. * |------+------+------+------+------+------+------+------+------+------+------+------|
  81. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  82. * `-----------------------------------------------------------------------------------'
  83. */
  84. [_DVORAK] = KEYMAP( \
  85. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  86. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  87. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  88. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  89. ),
  90. /* Lower
  91. * ,-----------------------------------------------------------------------------------.
  92. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  93. * |------+------+------+------+------+-------------+------+------+------+------+------|
  94. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  95. * |------+------+------+------+------+------|------+------+------+------+------+------|
  96. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
  97. * |------+------+------+------+------+------+------+------+------+------+------+------|
  98. * | | | | | | | | Next | Vol- | Vol+ | Play |
  99. * `-----------------------------------------------------------------------------------'
  100. */
  101. [_LOWER] = KEYMAP( \
  102. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  103. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  104. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______, \
  105. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  106. ),
  107. /* Raise
  108. * ,-----------------------------------------------------------------------------------.
  109. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  110. * |------+------+------+------+------+-------------+------+------+------+------+------|
  111. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  112. * |------+------+------+------+------+------|------+------+------+------+------+------|
  113. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
  114. * |------+------+------+------+------+------+------+------+------+------+------+------|
  115. * | | | | | | | | Next | Vol- | Vol+ | Play |
  116. * `-----------------------------------------------------------------------------------'
  117. */
  118. [_RAISE] = KEYMAP( \
  119. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  120. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  121. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
  122. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  123. ),
  124. /* Adjust (Lower + Raise)
  125. * ,-----------------------------------------------------------------------------------.
  126. * | | Reset| | | | | | | | | | Del |
  127. * |------+------+------+------+------+-------------+------+------+------+------+------|
  128. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  129. * |------+------+------+------+------+------|------+------+------+------+------+------|
  130. * | | | | | | | | | | | | |
  131. * |------+------+------+------+------+------+------+------+------+------+------+------|
  132. * | | | | | | | | | | | |
  133. * `-----------------------------------------------------------------------------------'
  134. */
  135. [_ADJUST] = KEYMAP( \
  136. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  137. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  138. _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, C_A_INS, \
  139. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_DEL \
  140. )
  141. };
  142. qk_tap_dance_action_t tap_dance_actions[] = {
  143. [SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
  144. [LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
  145. [DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
  146. [UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
  147. [RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
  148. };
  149. #ifdef AUDIO_ENABLE
  150. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  151. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  152. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  153. #endif
  154. void persistent_default_layer_set(uint16_t default_layer) {
  155. eeconfig_update_default_layer(default_layer);
  156. default_layer_set(default_layer);
  157. }
  158. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  159. switch (keycode) {
  160. case QWERTY:
  161. if (record->event.pressed) {
  162. #ifdef AUDIO_ENABLE
  163. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  164. #endif
  165. persistent_default_layer_set(1UL<<_QWERTY);
  166. }
  167. return false;
  168. break;
  169. case COLEMAK:
  170. if (record->event.pressed) {
  171. #ifdef AUDIO_ENABLE
  172. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  173. #endif
  174. persistent_default_layer_set(1UL<<_COLEMAK);
  175. }
  176. return false;
  177. break;
  178. case DVORAK:
  179. if (record->event.pressed) {
  180. #ifdef AUDIO_ENABLE
  181. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  182. #endif
  183. persistent_default_layer_set(1UL<<_DVORAK);
  184. }
  185. return false;
  186. break;
  187. case LOWER:
  188. if (record->event.pressed) {
  189. layer_on(_LOWER);
  190. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  191. } else {
  192. layer_off(_LOWER);
  193. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  194. }
  195. return false;
  196. break;
  197. case RAISE:
  198. if (record->event.pressed) {
  199. layer_on(_RAISE);
  200. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  201. } else {
  202. layer_off(_RAISE);
  203. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  204. }
  205. return false;
  206. break;
  207. case ADJUST:
  208. if (record->event.pressed) {
  209. layer_on(_ADJUST);
  210. } else {
  211. layer_off(_ADJUST);
  212. }
  213. return false;
  214. break;
  215. }
  216. return true;
  217. }