keymap.c 2.8 KB

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  1. #include "xd75.h"
  2. #include "bbaserdem.h"
  3. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  4. /* Layout
  5. * ,-----------------------------------------------------------.
  6. * |Blt|Lck| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
  7. * |---+---+-----------------------------------------------+---|
  8. * |Int|Trm| |Cps|
  9. * |---+---| |---|
  10. * |Clc|Psw| | \ |
  11. * |---+---| PLANCK |---|
  12. * |Rev|Ffw| | [ |
  13. * |---+---| |---|
  14. * |Tog|Mut| | ] |
  15. * `-----------------------------------------------------------'
  16. */
  17. [_DV] = KM(
  18. BL_STEP, LGUI(KC_ESC), KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,
  19. KC_WHOM, LGUI(KC_ENT), DVORAK_1, KC_CAPS,
  20. KC_CALC, LGUI(KC_P), DVORAK_2, KC_BSLS,
  21. KC_MPRV, KC_MNXT, DVORAK_3, KC_LBRC,
  22. KC_MPLY, KC_MUTE, DVORAK_4, KC_RBRC ),
  23. [_AL] = KM(
  24. _______,_______,_______,_______,_______,_______,
  25. _______,_______,_______,_______,_______,_______,
  26. _______,_______,_______,
  27. _______,_______, ALTCHAR_1, _______,
  28. _______,_______, ALTCHAR_2, _______,
  29. _______,_______, ALTCHAR_3, _______,
  30. _______,_______, ALTCHAR_4, _______ ),
  31. [_GA] = KM(
  32. _______,_______,_______,_______,_______,_______,
  33. _______,_______,_______,_______,_______,_______,
  34. _______,_______,_______,
  35. _______,_______, GAME_1, _______,
  36. _______,_______, GAME_2, _______,
  37. _______,_______, GAME_3, _______,
  38. _______,_______, GAME_4, _______ ),
  39. [_NU] = KM(
  40. _______,_______,_______,_______,_______,_______,
  41. _______,_______,_______,_______,_______,_______,
  42. _______,_______,_______,
  43. _______,_______, NUMBERS_1, _______,
  44. _______,_______, NUMBERS_2, _______,
  45. _______,_______, NUMBERS_3, _______,
  46. _______,_______, NUMBERS_4, _______ ),
  47. [_SE] = KM(
  48. _______,_______,_______,_______,_______,_______,
  49. _______,_______,_______,_______,_______,_______,
  50. _______,_______,_______,
  51. _______,_______, SETTINGS_1, _______,
  52. _______,_______, SETTINGS_2, _______,
  53. _______,_______, SETTINGS_3, _______,
  54. _______,_______, SETTINGS_4, _______ ),
  55. [_MO] = KM(
  56. _______,_______,_______,_______,_______,_______,
  57. _______,_______,_______,_______,_______,_______,
  58. _______,_______,_______,
  59. _______,_______, MOUSE_1, _______,
  60. _______,_______, MOUSE_2, _______,
  61. _______,_______, MOUSE_3, _______,
  62. _______,_______, MOUSE_4, _______ ),
  63. #ifdef AUDIO_ENABLE
  64. [_MU] = KM(
  65. XXX, XXX, MASK, XXX,
  66. XXX, XXX, MASK, XXX,
  67. XXX, XXX, MASK, XXX,
  68. XXX, XXX, MASK, XXX,
  69. XXX, XXX, MUSIC_4, XXX ),
  70. #endif
  71. };