keymap.c 6.0 KB

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  1. #include "iris.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _LOWER 1
  7. #define _RAISE 2
  8. #define _ADJUST 16
  9. enum custom_keycodes {
  10. QWERTY = SAFE_RANGE,
  11. LOWER,
  12. RAISE,
  13. ADJUST,
  14. };
  15. #define KC_ KC_TRNS
  16. #define _______ KC_TRNS
  17. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  18. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  19. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  20. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  21. #define KC_ESCC MT(MOD_LCTL, KC_ESC)
  22. #define KC_LOWR LOWER
  23. #define KC_RASE RAISE
  24. #define KC_RST RESET
  25. #define KC_BL_S BL_STEP
  26. #define KC_ENTS MT(MOD_LSFT, KC_ENT)
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. [_QWERTY] = LAYOUT_kc(
  29. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  30. GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
  31. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  32. TAB , Q , W , E , R , T , Y , U , I , O , P ,QUOT,
  33. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  34. ESCC, A , S , D , F , G , H , J , K , L ,SCLN,ENTS,
  35. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  36. LSFT, Z , X , C , V , B ,SPC , LCTL, N , M ,COMM,DOT ,SLSH,ENTS,
  37. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  38. LGUI,LOWR,SPC , BSPC,RASE,LALT
  39. // `----+----+----' `----+----+----'
  40. ),
  41. [_LOWER] = LAYOUT_kc(
  42. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  43. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  44. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  45. RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  46. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  47. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  48. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  49. BL_S,CPYP, , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
  50. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  51. , ,DEL , DEL , , P0
  52. // `----+----+----' `----+----+----'
  53. ),
  54. [_RAISE] = LAYOUT_kc(
  55. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  56. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  57. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  58. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  59. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  60. DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  61. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  62. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
  63. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  64. , , , , ,
  65. // `----+----+----' `----+----+----'
  66. ),
  67. [_ADJUST] = LAYOUT(
  68. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
  69. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  70. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  71. RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
  72. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  73. RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
  74. //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
  75. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  76. //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
  77. _______, _______, _______, _______, _______, _______
  78. // `--------+--------+--------' `--------+--------+--------'
  79. )
  80. };
  81. #ifdef AUDIO_ENABLE
  82. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  83. #endif
  84. void persistent_default_layer_set(uint16_t default_layer) {
  85. eeconfig_update_default_layer(default_layer);
  86. default_layer_set(default_layer);
  87. }
  88. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  89. switch (keycode) {
  90. case QWERTY:
  91. if (record->event.pressed) {
  92. #ifdef AUDIO_ENABLE
  93. PLAY_SONG(tone_qwerty);
  94. #endif
  95. persistent_default_layer_set(1UL<<_QWERTY);
  96. }
  97. return false;
  98. break;
  99. case LOWER:
  100. if (record->event.pressed) {
  101. layer_on(_LOWER);
  102. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  103. } else {
  104. layer_off(_LOWER);
  105. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  106. }
  107. return false;
  108. break;
  109. case RAISE:
  110. if (record->event.pressed) {
  111. layer_on(_RAISE);
  112. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  113. } else {
  114. layer_off(_RAISE);
  115. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  116. }
  117. return false;
  118. break;
  119. case ADJUST:
  120. if (record->event.pressed) {
  121. layer_on(_ADJUST);
  122. } else {
  123. layer_off(_ADJUST);
  124. }
  125. return false;
  126. break;
  127. }
  128. return true;
  129. }