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keymap.c 13 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #include "planck.h"
  66. #include "action_layer.h"
  67. #ifdef STENO_ENABLE
  68. #include "keymap_steno.h"
  69. #endif
  70. #ifdef AUDIO_ENABLE
  71. #include "audio.h"
  72. #endif
  73. #include "eeconfig.h"
  74. extern keymap_config_t keymap_config;
  75. enum planck_layers {
  76. _BASE = 0
  77. ,_SHIFT
  78. ,_LSHIFT
  79. ,_RSHIFT
  80. ,_PLOVER
  81. ,_NUMBER
  82. ,_SYMBOL
  83. ,_FNCKEY
  84. ,_MOUSE
  85. #ifdef CENTER_TT
  86. ,_TTNUMBER
  87. ,_TTREGEX
  88. ,_TTFNCKEY
  89. ,_TTCURSOR
  90. ,_TTMOUSE
  91. #endif
  92. #ifndef SHIFT_SYMBOLS
  93. ,_NUMSYM
  94. ,_SYMREG
  95. #endif
  96. ,_EDIT
  97. ,_QWERTY
  98. ,_ADJUST
  99. ,_END_LAYERS
  100. };
  101. enum planck_keycodes {
  102. BASE = SAFE_RANGE
  103. ,BASE1
  104. ,BASE2
  105. ,PLOVER
  106. ,PLOEXIT
  107. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  108. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  109. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  110. ,SM_K // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_K)) for shifted key-codes, see process_record_user()
  111. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  112. ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
  113. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  114. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  115. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  116. ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
  117. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  118. #ifdef CENTER_TT
  119. ,TT_ESC
  120. #endif
  121. #ifdef STENO_ENABLE
  122. ,PS_STNA = STN_A
  123. ,PS_STNO = STN_O
  124. ,PS_STNE = STN_E
  125. ,PS_STNU = STN_U
  126. #else
  127. ,LT_C = LT (_NUMBER, KC_C)
  128. ,LT_V = LT (_FNCKEY, KC_V)
  129. ,LT_N = LT (_EDIT, KC_N)
  130. ,LT_M = LT (_SYMBOL, KC_M)
  131. #endif
  132. ,PS_BASE
  133. };
  134. // modifier keys
  135. #define AT_B ALT_T(KC_B)
  136. #define AT_DOWN ALT_T(KC_DOWN)
  137. #define CT_RGHT CTL_T(KC_RGHT)
  138. #define GT_C GUI_T(KC_C)
  139. #define GT_UP GUI_T(KC_UP)
  140. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  141. #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
  142. #define ST_A SFT_T(KC_A)
  143. #ifdef HOME_MODS
  144. #define HOME_K GUI_T(KC_K)
  145. #define HOME_H CTL_T(KC_H)
  146. #define HOME_E ALT_T(KC_E)
  147. #define HOME_A SFT_T(KC_A)
  148. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  149. #define HOME_T SFT_T(KC_T)
  150. #define HOME_R ALT_T(KC_R)
  151. #define HOME_S CTL_T(KC_S)
  152. #define HOME_W GUI_T(KC_W)
  153. #else
  154. #define HOME_T SFT_T(KC_T)
  155. #define HOME_S ALT_T(KC_S)
  156. #define HOME_N GUI_T(KC_N)
  157. #define HOME_B CTL_T(KC_B)
  158. #endif
  159. #else
  160. #define HOME_K KC_K
  161. #define HOME_H KC_H
  162. #define HOME_E KC_E
  163. #define HOME_A KC_A
  164. #define HOME_T KC_T
  165. #define HOME_S KC_S
  166. #define HOME_N KC_N
  167. #define HOME_B KC_B
  168. #endif
  169. #define S_DOWN S (KC_DOWN)
  170. #define S_LEFT S (KC_LEFT)
  171. #define S_RGHT S (KC_RGHT)
  172. #define S_TAB S (KC_TAB)
  173. #define S_UP S (KC_UP)
  174. #include "tapdance.h"
  175. // keycodes
  176. #define ___x___ KC_TRNS
  177. #define ___fn__ KC_TRNS
  178. #ifdef _______
  179. #undef _______
  180. #endif
  181. #define _______ KC_NO
  182. #define COPY LCTL(KC_C)
  183. #define CUT LCTL(KC_X)
  184. #define EOT LCTL(KC_D)
  185. #define NAK LCTL(KC_U)
  186. #define PASTE LCTL(KC_V)
  187. #define UNDO LCTL(KC_Z)
  188. #define TMCOPY LALT(LCTL(KC_C))
  189. #define TMPASTE LALT(LCTL(KC_V))
  190. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  191. #define LT_BSPC LT (_EDIT, KC_BSPC)
  192. #define SP_LEFT LT (_EDIT, KC_LEFT)
  193. #define LT_ESC LT (_NUMBER, KC_ESC)
  194. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  195. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  196. #define LT_TAB LT (_FNCKEY, KC_TAB)
  197. #define LT_INS LT (_FNCKEY, KC_INS)
  198. #define LT_ALTG LT (_FNCKEY, KC_RALT)
  199. #define ADJUST MO (_ADJUST)
  200. #define OS_ALT OSM (MOD_LALT)
  201. #define OS_CTL OSM (MOD_LCTL)
  202. #define OS_GUI OSM (MOD_LGUI)
  203. #define OS_SFT OSM (MOD_LSFT)
  204. #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
  205. #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
  206. #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
  207. #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
  208. #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
  209. #ifdef CENTER_TT
  210. #ifdef BEAKLSP
  211. #define CNTR_TL OSM (MOD_LSFT)
  212. #else
  213. #define CNTR_TL TT (_TTFNCKEY)
  214. #endif
  215. #define CNTR_TR KC_CAPS
  216. #define CNTR_HL TT (_TTCURSOR)
  217. #define CNTR_HR TT (_TTMOUSE)
  218. #define CNTR_BL TT (_TTNUMBER)
  219. #define CNTR_BR TT (_TTREGEX)
  220. #else
  221. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  222. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  223. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  224. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  225. #define CNTR_BL TD (_CAPS)
  226. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  227. #endif
  228. #ifdef THUMB_0
  229. #define LT_EQL LT (_ADJUST, KC_EQL)
  230. #else
  231. #define LT_0 LT (_ADJUST, KC_0)
  232. #endif
  233. #ifndef SHIFT_SYMBOLS
  234. #define LT_A LT (_NUMSYM, KC_A)
  235. #define LT_LFTX LT (_SYMREG, KC_LEFT)
  236. #endif
  237. // ........................................................ Default Alpha Layout
  238. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  239. #include "beakl.h"
  240. #include "colemak.h"
  241. #include "qwerty.h"
  242. #include "steno_layout.h"
  243. // ...................................................... Number / Function Keys
  244. #include "number_fkey_layout.h"
  245. // ......................................................... Symbol / Navigation
  246. #include "symbol_guifn_layout.h"
  247. // ............................................................... Toggle Layers
  248. #ifdef CENTER_TT
  249. #include "toggle_layout.h"
  250. #endif
  251. // ......................................................... Short Cuts / Adjust
  252. #include "chord_layout.h"
  253. };
  254. // ...................................................................... Sounds
  255. #include "sounds.h"
  256. // ........................................................... User Keycode Trap
  257. #include "keycode_functions.h"
  258. #define BASE_1 1
  259. #define BASE_2 2
  260. #define BASE_12 3
  261. static uint8_t base_n = 0;
  262. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  263. {
  264. switch (keycode) {
  265. case BASE1:
  266. if (record->event.pressed) {
  267. base_n = base_n | BASE_1;
  268. if (base_n == BASE_12) {
  269. base_layer();
  270. }
  271. }
  272. else {
  273. base_n = base_n & ~BASE_1;
  274. }
  275. return false;
  276. case BASE2:
  277. if (record->event.pressed) {
  278. base_n = base_n | BASE_2;
  279. if (base_n == BASE_12) {
  280. base_layer();
  281. }
  282. }
  283. else {
  284. base_n = base_n & ~BASE_2;
  285. }
  286. return false;
  287. case AT_DOWN:
  288. #ifdef HOME_MODS
  289. case HOME_E:
  290. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  291. case HOME_R:
  292. #else
  293. case HOME_S:
  294. #endif
  295. #endif
  296. tap_mods(record, KC_LALT);
  297. break;
  298. case CT_RGHT:
  299. #ifdef HOME_MODS
  300. case HOME_K:
  301. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  302. case HOME_W:
  303. #else
  304. case HOME_B:
  305. #endif
  306. #endif
  307. tap_mods(record, KC_LGUI);
  308. break;
  309. case GT_UP:
  310. #ifdef HOME_MODS
  311. case HOME_H:
  312. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  313. case HOME_S:
  314. #else
  315. case HOME_N:
  316. #endif
  317. #endif
  318. tap_mods(record, KC_LCTL);
  319. break;
  320. #ifdef HOME_MODS
  321. case HOME_A:
  322. case HOME_T:
  323. tap_mods(record, KC_LSFT);
  324. break;
  325. #endif
  326. #ifdef CENTER_TT
  327. case TT_ESC:
  328. clear_tt(); // exit TT layer
  329. return false;
  330. #endif
  331. case LT_ESC:
  332. #ifdef CENTER_TT
  333. if (tt_keycode != 0) {
  334. clear_tt(); // exit TT layer
  335. return false;
  336. }
  337. #endif
  338. tap_layer(record, _NUMBER);
  339. break;
  340. case LT_LEFT:
  341. case SP_BSPC:
  342. tap_layer(record, _SYMBOL);
  343. // LT (_SYMBOL, KC_LEFT) left right combination layer
  344. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  345. break;
  346. case OS_ALT:
  347. tap_mods(record, KC_LALT);
  348. break;
  349. case OS_CTL:
  350. tap_mods(record, KC_LCTL);
  351. break;
  352. case OS_GUI:
  353. tap_mods(record, KC_LGUI);
  354. break;
  355. case SM_CIRC:
  356. // GUI_T(S(KC_6))
  357. mt_shift(record, KC_LGUI, 0, KC_6);
  358. break;
  359. case SM_DLR:
  360. // SFT_T(S(KC_4))
  361. mt_shift(record, KC_LSFT, 0, KC_4);
  362. break;
  363. case SM_G:
  364. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  365. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  366. break;
  367. case SM_K:
  368. // MT(MOD_LGUI | MOD_LSFT, S(KC_K))
  369. mt_shift(record, KC_LGUI, KC_LSFT, KC_K);
  370. break;
  371. case SM_W:
  372. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  373. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  374. break;
  375. case SM_LPRN:
  376. // CTL_T(S(KC_9))
  377. mt_shift(record, KC_LCTL, 0, KC_9);
  378. break;
  379. case SM_PERC:
  380. // ALT_T(S(KC_5))
  381. mt_shift(record, KC_LALT, 0, KC_5);
  382. break;
  383. case LT_BSLS:
  384. tap_layer(record, _MOUSE);
  385. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  386. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  387. break;
  388. case SL_LEFT:
  389. tap_layer(record, _MOUSE);
  390. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  391. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  392. break;
  393. case SP_DEL:
  394. tap_layer(record, _MOUSE);
  395. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  396. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  397. break;
  398. case SL_PIPE:
  399. // LT (_ADJUST, S(KC_BSLS)) emulation
  400. lt_shift(record, KC_BSLS, _ADJUST);
  401. break;
  402. case SL_TAB:
  403. // LT (_FNCKEY, S(KC_TAB)) emulation
  404. lt_shift(record, KC_TAB, _FNCKEY);
  405. break;
  406. case TD_ENT:
  407. tap_layer(record, _RSHIFT);
  408. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  409. break;
  410. case TD_SPC:
  411. tap_layer(record, _LSHIFT);
  412. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  413. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  414. break;
  415. #ifdef CENTER_TT
  416. case CNTR_TL:
  417. case CNTR_TR:
  418. case CNTR_HL:
  419. case CNTR_HR:
  420. case CNTR_BL:
  421. case CNTR_BR:
  422. if (tt_keycode != keycode && tt_keycode != 0) {
  423. clear_tt(); // return to base layer first if different TT layer selected
  424. }
  425. tt_keycode = keycode;
  426. break;
  427. #endif
  428. // #ifdef STENO_ENABLE
  429. // case PS_STNA:
  430. // stn_layer(record, STN_A, _NUMBER);
  431. // break;
  432. // case PS_STNO:
  433. // stn_layer(record, STN_O, _FNCKEY);
  434. // break;
  435. // case PS_STNE:
  436. // stn_layer(record, STN_E, _EDIT);
  437. // break;
  438. // case PS_STNU:
  439. // stn_layer(record, STN_U, _SYMBOL);
  440. // break;
  441. // #endif
  442. case PS_BASE:
  443. if (record->event.pressed) {
  444. base_layer();
  445. }
  446. return false;
  447. case PLOVER:
  448. steno(record);
  449. return false;
  450. case PLOEXIT:
  451. steno_exit(record);
  452. return false;
  453. }
  454. return true;
  455. }
  456. #include "init.h"