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keymap.c 12 KB

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  1. // Can't Remember Sh*t Keymap for Planck
  2. // http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. enum planck_layers {
  11. _QWERTY,
  12. _ARROW,
  13. _GAME,
  14. _LOWER,
  15. _RAISE,
  16. _PLOVER,
  17. _ADJUST
  18. };
  19. enum planck_keycodes {
  20. QWERTY = SAFE_RANGE,
  21. ARROW,
  22. GAME,
  23. LOWER,
  24. RAISE,
  25. BACKLIT,
  26. PLOVER,
  27. EXT_PLV
  28. };
  29. // Fillers to make layering more clear
  30. #define _______ KC_TRNS
  31. #define XXXXXXX KC_NO
  32. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  33. /* Qwerty
  34. * ,-----------------------------------------------------------------------------------.
  35. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  36. * |------+------+------+------+------+-------------+------+------+------+------+------|
  37. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  38. * |------+------+------+------+------+------|------+------+------+------+------+------|
  39. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  40. * |------+------+------+------+------+------+------+------+------+------+------+------|
  41. * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | [ | - | = | ] |
  42. * `-----------------------------------------------------------------------------------'
  43. */
  44. [_QWERTY] = {
  45. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  46. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  47. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
  48. {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
  49. },
  50. /* Arrow
  51. * ,-----------------------------------------------------------------------------------.
  52. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | Left | Down | Up | Right|
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_ARROW] = {
  62. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  63. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  64. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
  65. {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
  66. },
  67. /* Game
  68. * ,-----------------------------------------------------------------------------------.
  69. * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. [_GAME] = {
  79. { KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  80. {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  81. {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ },
  82. {KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
  83. },
  84. /* Lower (switched to # because KP# were weird in terminal emulators)
  85. * ,-----------------------------------------------------------------------------------.
  86. * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | Esc | | | | | 0 | | | | KP_+ | |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_LOWER] = {
  96. { KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
  97. { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
  98. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______},
  99. {KC_ESC, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
  100. },
  101. /* Raise
  102. * ,-----------------------------------------------------------------------------------.
  103. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  104. * |------+------+------+------+------+-------------+------+------+------+------+------|
  105. * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
  106. * |------+------+------+------+------+------|------+------+------+------+------+------|
  107. * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | App | | | | Ins | | Home | PGDN | PGUP | End |
  110. * `-----------------------------------------------------------------------------------'
  111. */
  112. [_RAISE] = {
  113. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  114. { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
  115. {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______},
  116. {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
  117. },
  118. /* Plover layer (http://opensteno.org)
  119. * ,-----------------------------------------------------------------------------------.
  120. * | # | # | # | # | # | # | # | # | # | # | # | # |
  121. * |------+------+------+------+------+-------------+------+------+------+------+------|
  122. * | | S | T | P | H | * | * | F | P | L | T | D |
  123. * |------+------+------+------+------+------|------+------+------+------+------+------|
  124. * | | S | K | W | R | * | * | R | B | G | S | Z |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | Exit | | | A | O | | E | U | | | |
  127. * `-----------------------------------------------------------------------------------'
  128. */
  129. [_PLOVER] = {
  130. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  131. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  132. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  133. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  134. },
  135. /* Adjust (Lower + Raise)
  136. * ,-----------------------------------------------------------------------------------.
  137. * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D |
  138. * |------+------+------+------+------+-------------+------+------+------+------+------|
  139. * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| |
  140. * |------+------+------+------+------+------|------+------+------+------+------+------|
  141. * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
  142. * |------+------+------+------+------+------+------+------+------+------+------+------|
  143. * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
  144. * `-----------------------------------------------------------------------------------'
  145. */
  146. [_ADJUST] = {
  147. {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL))},
  148. {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______},
  149. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
  150. {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
  151. }
  152. };
  153. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
  154. {
  155. switch(id) {
  156. case 0: // this would trigger when you hit a key mapped as M(0)
  157. if (record->event.pressed) {
  158. return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
  159. }
  160. break;
  161. }
  162. return MACRO_NONE;
  163. };
  164. #ifdef AUDIO_ENABLE
  165. float plover_song[][2] = SONG(PLOVER_SOUND);
  166. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  167. #endif
  168. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  169. switch (keycode) {
  170. case QWERTY:
  171. if (record->event.pressed) {
  172. print("mode just switched to qwerty and this is a huge string\n");
  173. set_single_persistent_default_layer(_QWERTY);
  174. }
  175. return false;
  176. break;
  177. case ARROW:
  178. if (record->event.pressed) {
  179. set_single_persistent_default_layer(_ARROW);
  180. }
  181. return false;
  182. break;
  183. case GAME:
  184. if (record->event.pressed) {
  185. set_single_persistent_default_layer(_GAME);
  186. }
  187. return false;
  188. break;
  189. case LOWER:
  190. if (record->event.pressed) {
  191. layer_on(_LOWER);
  192. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  193. } else {
  194. layer_off(_LOWER);
  195. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  196. }
  197. return false;
  198. break;
  199. case RAISE:
  200. if (record->event.pressed) {
  201. layer_on(_RAISE);
  202. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  203. } else {
  204. layer_off(_RAISE);
  205. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  206. }
  207. return false;
  208. break;
  209. case BACKLIT:
  210. if (record->event.pressed) {
  211. register_code(KC_RSFT);
  212. #ifdef BACKLIGHT_ENABLE
  213. backlight_step();
  214. #endif
  215. } else {
  216. unregister_code(KC_RSFT);
  217. }
  218. return false;
  219. break;
  220. case PLOVER:
  221. if (record->event.pressed) {
  222. #ifdef AUDIO_ENABLE
  223. stop_all_notes();
  224. PLAY_SONG(plover_song);
  225. #endif
  226. layer_off(_RAISE);
  227. layer_off(_LOWER);
  228. layer_off(_ADJUST);
  229. layer_on(_PLOVER);
  230. if (!eeconfig_is_enabled()) {
  231. eeconfig_init();
  232. }
  233. keymap_config.raw = eeconfig_read_keymap();
  234. keymap_config.nkro = 1;
  235. eeconfig_update_keymap(keymap_config.raw);
  236. }
  237. return false;
  238. break;
  239. case EXT_PLV:
  240. if (record->event.pressed) {
  241. #ifdef AUDIO_ENABLE
  242. PLAY_SONG(plover_gb_song);
  243. #endif
  244. layer_off(_PLOVER);
  245. }
  246. return false;
  247. break;
  248. }
  249. return true;
  250. }