keymap.c 16 KB

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  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #include "keymap_steno.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. #include "version.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _QWERTY 10
  15. #define _COLEMAK 1
  16. #define _DVORAK 2
  17. #define _LOWER 3
  18. #define _RAISE 4
  19. #define _PLOVER 5
  20. #define _ADJUST 16
  21. enum planck_keycodes {
  22. QWERTY = SAFE_RANGE,
  23. COLEMAK,
  24. DVORAK,
  25. PLOVER,
  26. LOWER,
  27. RAISE,
  28. BACKLIT,
  29. EXT_PLV,
  30. RGBLED_TOGGLE,
  31. RGBLED_STEP_MODE,
  32. RGBLED_INCREASE_HUE,
  33. RGBLED_DECREASE_HUE,
  34. RGBLED_INCREASE_SAT,
  35. RGBLED_DECREASE_SAT,
  36. RGBLED_INCREASE_VAL,
  37. RGBLED_DECREASE_VAL,
  38. };
  39. // Fillers to make layering more clear
  40. #define _______ KC_TRNS
  41. #define XXXXXXX KC_NO
  42. #define SW_SPC SH_T(KC_SPC)
  43. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  44. [0] = {
  45. {QWERTY, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  46. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  47. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  48. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
  49. },
  50. /* Qwerty
  51. ,-----------------------------------------------------------------------------------.
  52. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_QWERTY] = {
  62. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  63. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  64. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  65. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  66. },
  67. /* Colemak
  68. * ,-----------------------------------------------------------------------------------.
  69. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. [_COLEMAK] = {
  79. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  80. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  81. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  82. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  83. },
  84. /* Dvorak
  85. * ,-----------------------------------------------------------------------------------.
  86. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  89. * |------+------+------+------+------+------|------+------+------+------+------+------|
  90. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_DVORAK] = {
  96. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  97. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  98. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  99. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  100. },
  101. /* Lower
  102. * ,-----------------------------------------------------------------------------------.
  103. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  104. * |------+------+------+------+------+-------------+------+------+------+------+------|
  105. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  106. * |------+------+------+------+------+------|------+------+------+------+------+------|
  107. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | | | | | | | Next | Vol- | Vol+ | Play |
  110. * `-----------------------------------------------------------------------------------'
  111. */
  112. [_LOWER] = {
  113. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  114. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  115. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  116. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  117. },
  118. /* Raise
  119. * ,-----------------------------------------------------------------------------------.
  120. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  121. * |------+------+------+------+------+-------------+------+------+------+------+------|
  122. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  123. * |------+------+------+------+------+------|------+------+------+------+------+------|
  124. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | | | | | | | | Next | Vol- | Vol+ | Play |
  127. * `-----------------------------------------------------------------------------------'
  128. */
  129. [_RAISE] = {
  130. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  131. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  132. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUHS, _______, _______, _______},
  133. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  134. },
  135. /* Plover layer (http://opensteno.org)
  136. * ,-----------------------------------------------------------------------------------.
  137. * | # | # | # | # | # | # | # | # | # | # | # | # |
  138. * |------+------+------+------+------+-------------+------+------+------+------+------|
  139. * | | S | T | P | H | * | * | F | P | L | T | D |
  140. * |------+------+------+------+------+------|------+------+------+------+------+------|
  141. * | | S | K | W | R | * | * | R | B | G | S | Z |
  142. * |------+------+------+------+------+------+------+------+------+------+------+------|
  143. * | Exit | | | A | O | | E | U | | | |
  144. * `-----------------------------------------------------------------------------------'
  145. */
  146. [_PLOVER] = {
  147. {STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC },
  148. {STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR },
  149. {XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR },
  150. {EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2}
  151. },
  152. /* Adjust (Lower + Raise)
  153. * ,-----------------------------------------------------------------------------------.
  154. * | | Reset| | | | | | | | | | Del |
  155. * |------+------+------+------+------+-------------+------+------+------+------+------|
  156. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  157. * |------+------+------+------+------+------|------+------+------+------+------+------|
  158. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  159. * |------+------+------+------+------+------+------+------+------+------+------+------|
  160. * | | | | | | | | | | | |
  161. * `-----------------------------------------------------------------------------------'
  162. */
  163. [_ADJUST] = {
  164. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  165. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  166. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  167. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  168. }
  169. };
  170. #ifdef AUDIO_ENABLE
  171. float tone_startup[][2] = SONG(STARTUP_SOUND);
  172. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  173. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  174. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  175. float tone_plover[][2] = SONG(PLOVER_SOUND);
  176. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  177. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  178. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  179. #endif
  180. void persistent_default_layer_set(uint16_t default_layer) {
  181. eeconfig_update_default_layer(default_layer);
  182. default_layer_set(default_layer);
  183. }
  184. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  185. switch (keycode) {
  186. case QWERTY:
  187. if (record->event.pressed) {
  188. #ifdef AUDIO_ENABLE
  189. PLAY_SONG(tone_qwerty);
  190. #endif
  191. persistent_default_layer_set(1UL<<_QWERTY);
  192. }
  193. break;
  194. return false;
  195. case COLEMAK:
  196. if (record->event.pressed) {
  197. #ifdef AUDIO_ENABLE
  198. PLAY_SONG(tone_colemak);
  199. #endif
  200. persistent_default_layer_set(1UL<<_COLEMAK);
  201. }
  202. break;
  203. return false;
  204. case DVORAK:
  205. if (record->event.pressed) {
  206. #ifdef AUDIO_ENABLE
  207. PLAY_SONG(tone_dvorak);
  208. #endif
  209. persistent_default_layer_set(1UL<<_DVORAK);
  210. }
  211. break;
  212. return false;
  213. case LOWER:
  214. if (record->event.pressed) {
  215. layer_on(_LOWER);
  216. #ifdef BACKLIGHT_ENABLE
  217. breathing_period_set(2);
  218. breathing_pulse();
  219. #endif
  220. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  221. } else {
  222. layer_off(_LOWER);
  223. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  224. }
  225. break;
  226. return false;
  227. case RAISE:
  228. if (record->event.pressed) {
  229. layer_on(_RAISE);
  230. #ifdef BACKLIGHT_ENABLE
  231. breathing_period_set(2);
  232. breathing_pulse();
  233. #endif
  234. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  235. } else {
  236. layer_off(_RAISE);
  237. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  238. }
  239. break;
  240. return false;
  241. case BACKLIT:
  242. if (record->event.pressed) {
  243. register_code(KC_RSFT);
  244. #ifdef BACKLIGHT_ENABLE
  245. backlight_step();
  246. #endif
  247. } else {
  248. unregister_code(KC_RSFT);
  249. }
  250. break;
  251. return false;
  252. case PLOVER:
  253. if (!record->event.pressed) {
  254. #ifdef AUDIO_ENABLE
  255. stop_all_notes();
  256. PLAY_SONG(tone_plover);
  257. #endif
  258. layer_on(_PLOVER);
  259. }
  260. break;
  261. return false;
  262. case EXT_PLV:
  263. if (record->event.pressed) {
  264. #ifdef AUDIO_ENABLE
  265. PLAY_SONG(tone_plover_gb);
  266. #endif
  267. layer_off(_PLOVER);
  268. }
  269. break;
  270. return false;
  271. case RGBLED_TOGGLE:
  272. //led operations
  273. if (record->event.pressed) {
  274. rgblight_toggle();
  275. }
  276. return false;
  277. break;
  278. case RGBLED_INCREASE_HUE:
  279. if (record->event.pressed) {
  280. rgblight_increase_hue();
  281. }
  282. return false;
  283. break;
  284. case RGBLED_DECREASE_HUE:
  285. if (record->event.pressed) {
  286. rgblight_decrease_hue();
  287. }
  288. return false;
  289. break;
  290. case RGBLED_INCREASE_SAT:
  291. if (record->event.pressed) {
  292. rgblight_increase_sat();
  293. }
  294. return false;
  295. break;
  296. case RGBLED_DECREASE_SAT:
  297. if (record->event.pressed) {
  298. rgblight_decrease_sat();
  299. }
  300. return false;
  301. break;
  302. case RGBLED_INCREASE_VAL:
  303. if (record->event.pressed) {
  304. rgblight_increase_val();
  305. }
  306. return false;
  307. break;
  308. case RGBLED_DECREASE_VAL:
  309. if (record->event.pressed) {
  310. rgblight_decrease_val();
  311. }
  312. return false;
  313. break;
  314. case RGBLED_STEP_MODE:
  315. if (record->event.pressed) {
  316. rgblight_step();
  317. }
  318. return false;
  319. break;
  320. }
  321. return true;
  322. };
  323. void matrix_init_user(void) {
  324. #ifdef AUDIO_ENABLE
  325. startup_user();
  326. #endif
  327. }
  328. #ifdef AUDIO_ENABLE
  329. void startup_user()
  330. {
  331. _delay_ms(20); // gets rid of tick
  332. PLAY_SONG(tone_startup);
  333. }
  334. void shutdown_user()
  335. {
  336. PLAY_SONG(tone_goodbye);
  337. _delay_ms(150);
  338. stop_all_notes();
  339. }
  340. void music_on_user(void)
  341. {
  342. music_scale_user();
  343. }
  344. void music_scale_user(void)
  345. {
  346. PLAY_SONG(music_scale);
  347. }
  348. #endif
  349. LEADER_EXTERNS();
  350. void matrix_scan_user(void) {
  351. LEADER_DICTIONARY() {
  352. leading = false;
  353. leader_end();
  354. SEQ_ONE_KEY (KC_R) {
  355. tap_random_base64();
  356. tap_random_base64();
  357. tap_random_base64();
  358. tap_random_base64();
  359. tap_random_base64();
  360. tap_random_base64();
  361. tap_random_base64();
  362. tap_random_base64();
  363. tap_random_base64();
  364. }
  365. SEQ_ONE_KEY (KC_V) {
  366. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  367. }
  368. SEQ_ONE_KEY(KC_F) {
  369. SEND_STRING("if yes\n\tpeanut butter\nelse\n\trice snacks");
  370. }
  371. SEQ_TWO_KEYS(KC_A, KC_S) {
  372. register_code(KC_H);
  373. unregister_code(KC_H);
  374. }
  375. SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
  376. register_code(KC_LGUI);
  377. register_code(KC_S);
  378. unregister_code(KC_S);
  379. unregister_code(KC_LGUI);
  380. }
  381. }
  382. }