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keymap.c 11 KB

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  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "kuatsure.h"
  18. enum preonic_layers {
  19. _QWERTY,
  20. _GAME,
  21. _GAME_MOD,
  22. _LOWER,
  23. _RAISE,
  24. _ADJUST,
  25. };
  26. enum preonic_keycodes {
  27. QWERTY = SAFE_RANGE,
  28. GAME,
  29. GAME_MOD,
  30. LOWER,
  31. RAISE,
  32. };
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Qwerty
  35. * ,-----------------------------------------------------------------------------------.
  36. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  37. * |------+------+------+------+------+------+------+------+------+------+------+------|
  38. * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
  39. * |------+------+------+------+------+-------------+------+------+------+------+------|
  40. * | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
  41. * |------+------+------+------+------+------|------+------+------+------+------+------|
  42. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  43. * |------+------+------+------+------+------+------+------+------+------+------+------|
  44. * |Leader| Game | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  45. * `-----------------------------------------------------------------------------------'
  46. */
  47. [_QWERTY] = LAYOUT_preonic_grid_wrapper( \
  48. KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
  49. KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
  50. KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
  51. KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
  52. KC_LEAD, GAME, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  53. ),
  54. /* Game
  55. * ,-----------------------------------------------------------------------------------.
  56. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
  59. * |------+------+------+------+------+-------------+------+------+------+------+------|
  60. * | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
  61. * |------+------+------+------+------+------|------+------+------+------+------+------|
  62. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  63. * |------+------+------+------+------+------+------+------+------+------+------+------|
  64. * |Leader|Qwerty| Alt | Spc |Game+ | Space |Game+ | Left | Down | Up |Right |
  65. * `-----------------------------------------------------------------------------------'
  66. */
  67. [_GAME] = LAYOUT_preonic_grid_wrapper( \
  68. KC_ESC, _________________NUMBER_L1_________________, _________________NUMBER_R1_________________, KC_BSPC, \
  69. KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, \
  70. KC_LCTL, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, \
  71. KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, \
  72. KC_LEAD, QWERTY, KC_LALT, KC_SPC, GAME_MOD, KC_SPC, KC_SPC, GAME_MOD, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  73. ),
  74. /* Game Modifiers
  75. * ,-----------------------------------------------------------------------------------.
  76. * | | | | | | | | | | | | |
  77. * |------+------+------+------+------+------+------+------+------+------+------+------|
  78. * | | F9 | F10 | F11 | F12 | ` | | 7 | 8 | 9 | | |
  79. * |------+------+------+------+------+-------------+------+------+------+------+------|
  80. * | | F5 | F6 | F7 | F8 | ~ | | 4 | 5 | 6 | | |
  81. * |------+------+------+------+------+------|------+------+------+------+------+------|
  82. * |Shift | F1 | F2 | F3 | F4 | | | 1 | 2 | 3 | | |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------|
  84. * | | | | | | | | 0 | 0 | | |
  85. * `-----------------------------------------------------------------------------------'
  86. */
  87. [_GAME_MOD] = LAYOUT_preonic_grid_wrapper( \
  88. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  89. _______, ____________FUNCTION_3____________, KC_GRV, _______, KC_7, KC_8, KC_9, _______, _______, \
  90. _______, ____________FUNCTION_2____________, KC_TILD, _______, KC_4, KC_5, KC_6, _______, _______, \
  91. KC_LSFT, ____________FUNCTION_1____________, _______, _______, KC_1, KC_2, KC_3, _______, _______, \
  92. _______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_0, _______, _______ \
  93. ),
  94. /* Lower
  95. * ,-----------------------------------------------------------------------------------.
  96. * | ~ | ! | @ | # | $ | % | ^ | < | > | | | |
  97. * |------+------+------+------+------+-------------+------+------+------+------+------|
  98. * | | | | Up | | ` | | { | } | _ | | | |
  99. * |------+------+------+------+------+-------------+------+------+------+------+------|
  100. * | | Del | Left | Down | Right| ~ | = | ( | ) | + | : | " |
  101. * |------+------+------+------+------+------|------+------+------+------+------+------|
  102. * | | Vol- | Prev | Play | Next | Vol+ | - | [ | ] | | ? | |
  103. * |------+------+------+------+------+------+------+------+------+------+------+------|
  104. * | | Mute | | | | Esc | | Home | PgUp | PgDwn| End |
  105. * `-----------------------------------------------------------------------------------'
  106. */
  107. [_LOWER] = LAYOUT_preonic_grid_wrapper( \
  108. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_LT, KC_GT, _______, _______, _______, \
  109. _______, _______, _______, KC_UP, _______, KC_GRV, _______, KC_LCBR, KC_RCBR, KC_UNDS, _______, KC_PIPE, \
  110. _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TILD, KC_EQL, KC_LPRN, KC_RPRN, KC_PLUS, KC_COLN, KC_DQT , \
  111. _______, KC_VOLD, KC_MRWD, KC_MPLY, KC_MFFD, KC_VOLU, KC_MINS, KC_LBRC, KC_RBRC, _______, KC_QUES, _______, \
  112. _______, KC_MUTE, _______, _______, _______, KC_ESC, KC_ESC, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
  113. ),
  114. /* Raise
  115. * ,-----------------------------------------------------------------------------------.
  116. * | E`~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
  117. * |------+------+------+------+------+-------------+------+------+------+------+------|
  118. * | | F9 | F10 | F11 | F12 | | | | | | | Bksp |
  119. * |------+------+------+------+------+------+------+------+------+------+------+------|
  120. * | | F5 | F6 | F7 | F8 | | | | | | | |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | | F1 | F2 | F3 | F4 | | | | | | | |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | Enter | | Home | PgUp | PgDwn| End |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_RAISE] = LAYOUT_preonic_grid_wrapper( \
  128. KC_GESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  129. _______, ____________FUNCTION_3____________, _______, _______, _______, _______, _______, _______, KC_BSPC, \
  130. _______, ____________FUNCTION_2____________, _______, _______, _______, _______, _______, _______, _______, \
  131. _______, ____________FUNCTION_1____________, _______, _______, _______, _______, _______, _______, _______, \
  132. _______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END \
  133. ),
  134. /* Adjust (Lower + Raise)
  135. * ,-----------------------------------------------------------------------------------.
  136. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  137. * |------+------+------+------+------+------+------+------+------+------+------+------|
  138. * | | Reset| Debug| | | | | | | | | Del |
  139. * |------+------+------+------+------+-------------+------+------+------+------+------|
  140. * | | | | | |Aud on|AudOff| | | | | |
  141. * |------+------+------+------+------+------|------+------+------+------+------+------|
  142. * | | | | |MusMod|Mus on|MusOff| | | | | |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | | | | | | | |Qwerty| Game | | |
  145. * `-----------------------------------------------------------------------------------'
  146. */
  147. [_ADJUST] = LAYOUT_preonic_grid_wrapper( \
  148. ____________FUNCTION_1____________, ____________FUNCTION_2____________, ____________FUNCTION_3____________, \
  149. _______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  150. _______, _______, _______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, \
  151. _______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, \
  152. _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, GAME, _______, _______ \
  153. ),
  154. };
  155. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  156. switch (keycode) {
  157. case QWERTY:
  158. if (record->event.pressed) {
  159. set_single_persistent_default_layer(_QWERTY);
  160. }
  161. return false;
  162. break;
  163. case GAME:
  164. if (record->event.pressed) {
  165. set_single_persistent_default_layer(_GAME);
  166. }
  167. return false;
  168. break;
  169. case GAME_MOD:
  170. if (record->event.pressed) {
  171. layer_on(_GAME_MOD);
  172. } else {
  173. layer_off(_GAME_MOD);
  174. }
  175. return false;
  176. break;
  177. case LOWER:
  178. if (record->event.pressed) {
  179. layer_on(_LOWER);
  180. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  181. } else {
  182. layer_off(_LOWER);
  183. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  184. }
  185. return false;
  186. break;
  187. case RAISE:
  188. if (record->event.pressed) {
  189. layer_on(_RAISE);
  190. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  191. } else {
  192. layer_off(_RAISE);
  193. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  194. }
  195. return false;
  196. break;
  197. }
  198. return true;
  199. };