rgb.h 5.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. #pragma once
  2. #include "quantum.h"
  3. #define XXX KC_NO
  4. #define LAYOUT( \
  5. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
  6. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  7. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
  8. K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
  9. K40, K41, K42, K46, K4A, K4B, K4C, K4D \
  10. ) { \
  11. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
  12. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, XXX }, \
  13. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, XXX }, \
  14. { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E }, \
  15. { K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, XXX } \
  16. }
  17. #define LAYOUT_60_ansi( \
  18. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
  19. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  20. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
  21. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
  22. K40, K41, K42, K46, K4A, K4B, K4C, K4D \
  23. ) { \
  24. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, XXX, K0E, }, \
  25. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, XXX, }, \
  26. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, XXX, }, \
  27. { K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, XXX, }, \
  28. { K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, XXX, } \
  29. }
  30. #define LAYOUT_60_hhkb( \
  31. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
  32. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  33. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
  34. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
  35. K41, K42, K46, K4B, K4C \
  36. ) { \
  37. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, }, \
  38. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, XXX, }, \
  39. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, XXX, }, \
  40. { K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E, }, \
  41. { XXX, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, XXX, K4B, K4C, XXX, XXX, } \
  42. }
  43. #define LAYOUT_60_ansi_split_bs_rshift( \
  44. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
  45. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  46. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
  47. K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
  48. K40, K41, K42, K46, K4A, K4B, K4C, K4D \
  49. ) { \
  50. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, }, \
  51. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, XXX, }, \
  52. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, XXX, }, \
  53. { K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E, }, \
  54. { K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, XXX, } \
  55. }
  56. #define LAYOUT_60_iso( \
  57. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, \
  58. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
  59. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
  60. K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
  61. K40, K41, K42, K46, K4A, K4B, K4C, K4D \
  62. ) { \
  63. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, XXX, K0E, }, \
  64. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX, XXX, }, \
  65. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, XXX, }, \
  66. { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, XXX, }, \
  67. { K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, XXX, } \
  68. }
  69. /*This special definition is used for S60-X keymaps that were ported from TMK
  70. * QMK has a lot of keycodes that don't start with KC_, so using the regular KEYMAP macro is recommended
  71. */
  72. #define LAYOUT_kc( \
  73. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
  74. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
  75. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
  76. K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
  77. K40, K41, K42, K46, K4A, K4B, K4C, K4D \
  78. ) { \
  79. { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \
  80. { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, XXX }, \
  81. { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, XXX }, \
  82. { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E }, \
  83. { KC_##K40, KC_##K41, KC_##K42, XXX, XXX, XXX, KC_##K46, XXX, XXX, XXX, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, XXX } \
  84. }