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keymap.c 37 KB

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  1. /*
  2. This is the keymap for the keyboard
  3. Copyright 2012 Jun Wako <wakojun@gmail.com>
  4. Copyright 2015 Jack Humbert
  5. Copyright 2017 Art Ortenburger
  6. This program is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 2 of the License, or
  9. (at your option) any later version.
  10. This program is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include QMK_KEYBOARD_H
  18. #include "debug.h"
  19. #include "action_layer.h"
  20. #include "version.h"
  21. #include "keymap_german.h"
  22. #include "keymap_nordic.h"
  23. // Define layer names
  24. #define QWERTY 0
  25. #define COLEMAK 1
  26. #define DVORAK 2
  27. #define WORKMAN 3
  28. #define SYMB 8
  29. #define OVERWATCH 9
  30. #define DIABLO 10
  31. #define MOUS 12
  32. //define modifiers
  33. #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
  34. #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
  35. #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
  36. //define layer change stuff for underglow indicator
  37. bool skip_leds = false;
  38. #ifdef RGBLIGHT_ENABLE
  39. #define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
  40. #define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
  41. #define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
  42. #define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
  43. #define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
  44. #define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
  45. #define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
  46. #define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
  47. #endif
  48. //define diablo macro timer variables
  49. static uint16_t diablo_timer[4];
  50. static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
  51. static uint8_t diablo_key_time[4];
  52. bool check_dtimer(uint8_t dtimer) {
  53. // has the correct number of seconds elapsed (as defined by diablo_times)
  54. return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
  55. };
  56. enum custom_keycodes {
  57. PLACEHOLDER = SAFE_RANGE, // can always be here
  58. EPRM,
  59. VRSN,
  60. RGB_SLD,
  61. RGB_0000FF,
  62. RGB_008000,
  63. RGB_FF0000,
  64. RGB_800080,
  65. RGB_00FF90,
  66. KC_DIABLO_CLEAR,
  67. KC_QWERTY,
  68. KC_COLEMAK,
  69. KC_DVORAK,
  70. KC_WORKMAN,
  71. KC_MAKEQMK,
  72. KC_RESET
  73. };
  74. #ifdef TAP_DANCE_ENABLE
  75. enum {
  76. TD_FLSH = 0,
  77. TD_DIABLO_1,
  78. TD_DIABLO_2,
  79. TD_DIABLO_3,
  80. TD_DIABLO_4
  81. };
  82. // on each tap, light up one led, from right to left
  83. // on the forth tap, turn them off from right to left
  84. void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
  85. if (!skip_leds) {
  86. ergodox_board_led_off();
  87. ergodox_right_led_1_off();
  88. ergodox_right_led_2_off();
  89. ergodox_right_led_3_off();
  90. skip_leds = true;
  91. }
  92. switch (state->count) {
  93. case 1:
  94. ergodox_right_led_1_on();
  95. break;
  96. case 2:
  97. ergodox_right_led_2_on();
  98. break;
  99. case 3:
  100. ergodox_right_led_3_on();
  101. break;
  102. case 4:
  103. ergodox_right_led_1_off();
  104. _delay_ms(50);
  105. ergodox_right_led_2_off();
  106. _delay_ms(50);
  107. ergodox_right_led_3_off();
  108. }
  109. }
  110. // on the fourth tap, set the keyboard on flash state
  111. // and set the underglow to red, because red == bad
  112. void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
  113. if (state->count >= 4) {
  114. #ifdef RGBLIGHT_ENABLE
  115. rgblight_enable();
  116. rgblight_mode(1);
  117. rgblight_setrgb(0xff, 0x00, 0x00);
  118. #endif
  119. reset_tap_dance(state);
  120. reset_keyboard();
  121. }
  122. }
  123. // Cycle through the times for the macro, starting at 0, for disabled.
  124. // Max of six values, so don't exceed
  125. void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
  126. if (state->count >= 7) {
  127. diablo_key_time[diablo_key] = diablo_times[0];
  128. reset_tap_dance(state);
  129. }
  130. else {
  131. diablo_key_time[diablo_key] = diablo_times[state->count - 1];
  132. }
  133. }
  134. // Would rather have one function for all of this, but no idea how to do that...
  135. void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
  136. diablo_tapdance_master(state, user_data, 0);
  137. }
  138. void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
  139. diablo_tapdance_master(state, user_data, 1);
  140. }
  141. void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
  142. diablo_tapdance_master(state, user_data, 2);
  143. }
  144. void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
  145. diablo_tapdance_master(state, user_data, 3);
  146. }
  147. // if the flash state didnt happen, then turn off leds, left to right
  148. void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
  149. _delay_ms(200);
  150. ergodox_right_led_3_off();
  151. _delay_ms(200);
  152. ergodox_right_led_2_off();
  153. _delay_ms(200);
  154. ergodox_right_led_1_off();
  155. _delay_ms(500);
  156. skip_leds = false;
  157. }
  158. //Tap Dance Definitions
  159. qk_tap_dance_action_t tap_dance_actions[] = {
  160. //Once for Blue, Twice for Green, Thrice for Red, and four to flash
  161. [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
  162. // tap once to disable, and more to enable timed micros
  163. [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
  164. [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
  165. [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
  166. [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
  167. };
  168. #endif
  169. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  170. /* Keymap 0: Basic layer
  171. *
  172. *
  173. * ,--------------------------------------------------. ,--------------------------------------------------.
  174. * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
  175. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  176. * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
  177. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  178. * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
  179. * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
  180. * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
  181. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  182. * | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  183. * `----------------------------------' `----------------------------------'
  184. * ,--------------. ,--------------.
  185. * |Alt/Ap| Win | | Alt |Ctl/Esc|
  186. * ,------|------|-------| |------+-------+------.
  187. * | | | Home | | PgUp | | |
  188. * | Space| Bksp |-------| |------| DEL |Enter |
  189. * | | | End | | PgDn | | |
  190. * `---------------------' `---------------------'
  191. */
  192. [QWERTY] = LAYOUT_ergodox(
  193. KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
  194. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
  195. KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
  196. KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
  197. LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
  198. ALT_T(KC_APPLICATION), KC_LGUI,
  199. KC_HOME,
  200. KC_SPACE, KC_BSPACE, KC_END,
  201. TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
  202. TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
  203. KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
  204. TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
  205. KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
  206. KC_RGUI, CTL_T(KC_ESCAPE),
  207. KC_PGUP,
  208. KC_PGDOWN, KC_DELETE, KC_ENTER
  209. ),
  210. /* Keymap 0: Basic layer
  211. *
  212. * ,--------------------------------------------------. ,--------------------------------------------------.
  213. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  214. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  215. * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
  216. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  217. * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
  218. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  219. * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
  220. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  221. * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
  222. * `----------------------------------' `----------------------------------'
  223. * ,-------------. ,-------------.
  224. * | App | LGui | | Alt |Ctrl/Esc|
  225. * ,------|------|------| |------+--------+------.
  226. * | | | Home | | PgUp | | |
  227. * | Space|Backsp|------| |------| Tab |Enter |
  228. * | |ace | End | | PgDn | | |
  229. * `--------------------' `----------------------'
  230. */
  231. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  232. // Otherwise, it needs KC_*
  233. [COLEMAK] = LAYOUT_ergodox(
  234. // left hand
  235. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
  236. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
  237. KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
  238. KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
  239. LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
  240. ALT_T(KC_APP), KC_LEAD,
  241. KC_HOME,
  242. KC_SPC,KC_BSPC,KC_END,
  243. // right hand
  244. TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  245. TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
  246. KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
  247. TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
  248. KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
  249. KC_LALT, CTL_T(KC_ESC),
  250. KC_PGUP,
  251. KC_PGDN,KC_DELETE, KC_ENT
  252. ),
  253. /* Keymap 0: Basic layer
  254. *
  255. * ,--------------------------------------------------. ,--------------------------------------------------.
  256. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
  257. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  258. * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
  259. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  260. * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
  261. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  262. * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
  263. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  264. * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
  265. * `----------------------------------' `----------------------------------'
  266. * ,-------------. ,-------------.
  267. * | App | LGui | | Alt |Ctrl/Esc|
  268. * ,------|------|------| |------+--------+------.
  269. * | | | Home | | PgUp | | |
  270. * | Space|Backsp|------| |------| Tab |Enter |
  271. * | |ace | End | | PgDn | | |
  272. * `--------------------' `----------------------'
  273. */
  274. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  275. // Otherwise, it needs KC_*
  276. [DVORAK] = LAYOUT_ergodox(
  277. // left hand
  278. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
  279. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
  280. KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
  281. KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
  282. LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
  283. ALT_T(KC_APP), KC_LEAD,
  284. KC_HOME,
  285. KC_SPC,KC_BSPC,KC_END,
  286. // right hand
  287. TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
  288. TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
  289. KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
  290. TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
  291. KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
  292. KC_LALT, CTL_T(KC_ESC),
  293. KC_PGUP,
  294. KC_PGDN,KC_DELETE, KC_ENT
  295. ),
  296. /* Keymap 0: Basic layer
  297. *
  298. * ,--------------------------------------------------. ,--------------------------------------------------.
  299. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  300. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  301. * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
  302. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  303. * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
  304. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  305. * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
  306. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  307. * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
  308. * `----------------------------------' `----------------------------------'
  309. * ,-------------. ,-------------.
  310. * | App | LGui | | Alt |Ctrl/Esc|
  311. * ,------|------|------| |------+--------+------.
  312. * | | | Home | | PgUp | | |
  313. * | Space|Backsp|------| |------| Tab |Enter |
  314. * | |ace | End | | PgDn | | |
  315. * `--------------------' `----------------------'
  316. */
  317. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  318. // Otherwise, it needs KC_*
  319. [WORKMAN] = LAYOUT_ergodox(
  320. // left hand
  321. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
  322. KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
  323. KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
  324. KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
  325. LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
  326. ALT_T(KC_APP), KC_LEAD,
  327. KC_HOME,
  328. KC_SPC,KC_BSPC,KC_END,
  329. // right hand
  330. TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  331. TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
  332. KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
  333. TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
  334. KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
  335. KC_LALT, CTL_T(KC_ESC),
  336. KC_PGUP,
  337. KC_PGDN,KC_DELETE, KC_ENT
  338. ),
  339. /* Keymap 3: Symbol Layer
  340. *
  341. * ,--------------------------------------------------. ,--------------------------------------------------.
  342. * | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
  343. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  344. * | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
  345. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  346. * | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
  347. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  348. * | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
  349. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  350. * | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
  351. * `----------------------------------' `----------------------------------'
  352. * ,-------------. ,-------------.
  353. * | RGBM | RED | | OFF | SOLID|
  354. * ,------|------|------| |------+------+------.
  355. * | | | GREEN| | | | |
  356. * | RGB | RGB |------| |------| NUM0 | NUME |
  357. * | DARK |BRITE | BLUE | | | | |
  358. * `--------------------' `--------------------'
  359. */
  360. [SYMB] = LAYOUT_ergodox(
  361. KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
  362. VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
  363. KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
  364. KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
  365. KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
  366. KC_TRNS, KC_TRNS,
  367. KC_TRNS,
  368. KC_TRNS, KC_TRNS, KC_TRNS,
  369. KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  370. KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
  371. KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
  372. KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
  373. KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
  374. RGB_TOG, RGB_SLD,
  375. KC_NO,
  376. KC_KP_DOT, KC_KP_0, KC_KP_ENTER
  377. ),
  378. /* Keymap 4: Customized Overwatch Layout
  379. *
  380. * ,--------------------------------------------------. ,--------------------------------------------------.
  381. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
  382. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  383. * | F1 | K | Q | W | E | R | T | | | | | | | | |
  384. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  385. * | TAB | G | A | S | D | F |------| |------| | | | | | |
  386. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  387. * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
  388. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  389. * | J | U | I | Y | T | | | | | | |
  390. * `----------------------------------' `----------------------------------'
  391. * ,-------------. ,-------------.
  392. * | O | P | | | |
  393. * ,------|------|------| |------+------+------.
  394. * | | | LGUI | | | | |
  395. * | V | SPACE|------ |------| | Enter|
  396. * | | | H | | | | |
  397. * `--------------------' `--------------------'
  398. */
  399. [OVERWATCH] = LAYOUT_ergodox(
  400. KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  401. KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
  402. KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
  403. KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
  404. KC_G, KC_U, KC_I, KC_Y, KC_T,
  405. KC_O, KC_P,
  406. KC_LGUI,
  407. KC_V, KC_SPACE, KC_H,
  408. KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  409. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  410. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  411. TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  412. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  413. KC_NO, KC_NO,
  414. KC_NO,
  415. KC_PGDOWN, KC_DELETE, KC_ENTER
  416. ),
  417. /* Keymap 3:
  418. *
  419. * ,--------------------------------------------------. ,--------------------------------------------------.
  420. * | ESC | V | D | ALT | | | | | | | | | | | |
  421. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  422. * | TAB | S | I | F | M | T | | | | | | | | | |
  423. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  424. * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
  425. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  426. * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
  427. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  428. * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
  429. * `----------------------------------' `----------------------------------'
  430. * ,-------------. ,-------------.
  431. * | L | J | | | |
  432. * ,------|------|------| |------+------+------.
  433. * | | | G | | | | |
  434. * | SPACE| Q |------ |------| | |
  435. * | SHIFT| ALT | 0MAC | | | | |
  436. * `--------------------' `--------------------'
  437. */
  438. [DIABLO] = LAYOUT_ergodox(
  439. KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
  440. KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
  441. KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
  442. KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
  443. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  444. KC_L, KC_J,
  445. KC_F,
  446. SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
  447. KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  448. KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  449. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  450. KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  451. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  452. KC_NO, KC_NO,
  453. KC_NO,
  454. KC_PGDOWN, KC_DELETE, KC_ENTER
  455. ),
  456. /* Keymap 4: Media and mouse keys
  457. *
  458. * ,--------------------------------------------------. ,--------------------------------------------------.
  459. * | | | | | | | | | | | | | | | |
  460. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  461. * | | | MsUp | | | | | | | | | | | | |
  462. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  463. * | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
  464. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  465. * | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
  466. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  467. * | | | | | | | Play | Stop | | | |
  468. * `----------------------------------' `----------------------------------'
  469. * ,-------------. ,-------------.
  470. * | | | | | |
  471. * ,------|------|------| |------+------+------.
  472. * | | | MWUp | | | | |
  473. * | Lclk | Rclk |------| |------| MBn4 | MBn5 |
  474. * | | | MWDn | | Mclk | | |
  475. * `--------------------' `--------------------'
  476. */
  477. [MOUS] = LAYOUT_ergodox(
  478. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
  479. KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
  480. KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
  481. KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
  482. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  483. KC_NO, KC_NO,
  484. KC_WH_U,
  485. KC_BTN1, KC_BTN2, KC_WH_D,
  486. KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  487. KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  488. KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
  489. KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
  490. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  491. KC_NO,KC_NO,
  492. KC_NO,
  493. KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
  494. ),
  495. };
  496. void persistent_default_layer_set(uint16_t default_layer) {
  497. eeconfig_update_default_layer(default_layer);
  498. default_layer_set(default_layer);
  499. }
  500. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  501. #ifdef CONSOLE_ENABLE
  502. xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
  503. #endif
  504. switch (keycode) {
  505. // dynamically generate these.
  506. case EPRM:
  507. if (record->event.pressed) {
  508. eeconfig_init();
  509. }
  510. return false;
  511. break;
  512. case VRSN:
  513. if (record->event.pressed) {
  514. SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  515. }
  516. return false;
  517. break;
  518. case RGB_SLD:
  519. if (record->event.pressed) {
  520. #ifdef RGBLIGHT_ENABLE
  521. rgblight_mode(1);
  522. #endif
  523. }
  524. return false;
  525. break;
  526. case RGB_0000FF:
  527. if (record->event.pressed) {
  528. #ifdef RGBLIGHT_ENABLE
  529. rgblight_enable();
  530. rgblight_mode(1);
  531. rgblight_setrgb(0x00, 0x00, 0xff);
  532. #endif
  533. }
  534. return false;
  535. break;
  536. case RGB_008000:
  537. if (record->event.pressed) {
  538. #ifdef RGBLIGHT_ENABLE
  539. rgblight_enable();
  540. rgblight_mode(1);
  541. rgblight_setrgb(0x00, 0x80, 0x00);
  542. #endif
  543. }
  544. return false;
  545. break;
  546. case RGB_FF0000:
  547. if (record->event.pressed) {
  548. #ifdef RGBLIGHT_ENABLE
  549. rgblight_enable();
  550. rgblight_mode(1);
  551. rgblight_setrgb(0xff, 0x00, 0x00);
  552. #endif
  553. }
  554. return false;
  555. break;
  556. case RGB_800080:
  557. if (record->event.pressed) {
  558. #ifdef RGBLIGHT_ENABLE
  559. rgblight_enable();
  560. rgblight_mode(1);
  561. rgblight_setrgb(0x80, 0x00, 0x80);
  562. #endif
  563. }
  564. return false;
  565. break;
  566. case RGB_00FF90:
  567. if (record->event.pressed) {
  568. #ifdef RGBLIGHT_ENABLE
  569. rgblight_enable();
  570. rgblight_mode(1);
  571. rgblight_setrgb(0x00, 0xff, 0x90);
  572. #endif
  573. }
  574. return false;
  575. break;
  576. case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
  577. if (record->event.pressed) {
  578. uint8_t dtime;
  579. for (dtime = 0; dtime < 4; dtime++) {
  580. diablo_key_time[dtime] = diablo_times[0];
  581. }
  582. }
  583. return false;
  584. break;
  585. case KC_QWERTY:
  586. if (record->event.pressed) {
  587. persistent_default_layer_set(1UL << QWERTY);
  588. }
  589. return false;
  590. break;
  591. case KC_COLEMAK:
  592. if (record->event.pressed) {
  593. persistent_default_layer_set(1UL << COLEMAK);
  594. }
  595. return false;
  596. break;
  597. case KC_DVORAK:
  598. if (record->event.pressed) {
  599. persistent_default_layer_set(1UL << DVORAK);
  600. }
  601. return false;
  602. break;
  603. case KC_WORKMAN:
  604. if (record->event.pressed) {
  605. persistent_default_layer_set(1UL << WORKMAN);
  606. }
  607. return false;
  608. break;
  609. case KC_MAKEQMK:
  610. if (!record->event.pressed) {
  611. SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
  612. }
  613. return false;
  614. break;
  615. case KC_RESET:
  616. if (!record->event.pressed) {
  617. #ifdef RGBLIGHT_ENABLE
  618. rgblight_enable();
  619. rgblight_mode(1);
  620. rgblight_setrgb(0xff, 0x00, 0x00);
  621. #endif
  622. reset_keyboard();
  623. }
  624. return false;
  625. break;
  626. }
  627. return true;
  628. }
  629. #ifdef TAP_DANCE_ENABLE
  630. // Sends the key press to system, but only if on the Diablo layer
  631. void send_diablo_keystroke(uint8_t diablo_key) {
  632. if (biton32(layer_state) == DIABLO) {
  633. switch (diablo_key) {
  634. case 0:
  635. SEND_STRING("1");
  636. break;
  637. case 1:
  638. SEND_STRING("2");
  639. break;
  640. case 2:
  641. SEND_STRING("3");
  642. break;
  643. case 3:
  644. SEND_STRING("4");
  645. break;
  646. }
  647. }
  648. }
  649. // Checks each of the 4 timers/keys to see if enough time has elapsed
  650. // Runs the "send string" command if enough time has passed, and resets the timer.
  651. void run_diablo_macro_check(void) {
  652. uint8_t dtime;
  653. for (dtime = 0; dtime < 4; dtime++) {
  654. if (check_dtimer(dtime) && diablo_key_time[dtime]) {
  655. diablo_timer[dtime] = timer_read();
  656. send_diablo_keystroke(dtime);
  657. }
  658. }
  659. }
  660. #endif
  661. void matrix_init_user(void) { // Runs boot tasks for keyboard
  662. #ifdef RGBLIGHT_ENABLE
  663. uint8_t default_layer = eeconfig_read_default_layer();
  664. rgblight_enable();
  665. if (default_layer & (1UL << COLEMAK)) {
  666. rgblight_set_magenta;
  667. }
  668. else if (default_layer & (1UL << DVORAK)) {
  669. rgblight_set_green;
  670. }
  671. else if (default_layer & (1UL << WORKMAN)) {
  672. rgblight_set_purple;
  673. }
  674. else {
  675. rgblight_set_teal;
  676. }
  677. #endif
  678. };
  679. void matrix_scan_user(void) { // runs frequently to update info
  680. uint8_t modifiders = get_mods();
  681. if (!skip_leds) {
  682. ergodox_board_led_off();
  683. ergodox_right_led_1_off();
  684. ergodox_right_led_2_off();
  685. ergodox_right_led_3_off();
  686. // Since we're not using the LEDs here for layer indication anymore,
  687. // then lets use them for modifier indicators. Shame we don't have 4...
  688. // Also, no "else", since we want to know each, independantly.
  689. if (modifiders & MODS_SHIFT_MASK) {
  690. ergodox_right_led_2_on();
  691. }
  692. if (modifiders & MODS_CTRL_MASK) {
  693. ergodox_right_led_1_on();
  694. }
  695. if (modifiders & MODS_ALT_MASK) {
  696. ergodox_right_led_3_on();
  697. }
  698. }
  699. // Run Diablo 3 macro checking code.
  700. #ifdef TAP_DANCE_ENABLE
  701. run_diablo_macro_check();
  702. #endif
  703. };
  704. uint32_t layer_state_set_kb(uint32_t state) {
  705. #ifdef RGBLIGHT_ENABLE
  706. uint8_t default_layer = eeconfig_read_default_layer();
  707. switch (biton32(state)) {
  708. case SYMB:
  709. rgblight_set_blue;
  710. rgblight_mode(2);
  711. break;
  712. case OVERWATCH:
  713. rgblight_set_orange;
  714. rgblight_mode(17);
  715. break;
  716. case DIABLO:
  717. rgblight_set_red;
  718. rgblight_mode(5);
  719. break;
  720. case MOUS:
  721. rgblight_set_yellow;
  722. rgblight_mode(1);
  723. break;
  724. default:
  725. if (default_layer & (1UL << COLEMAK)) {
  726. rgblight_set_magenta;
  727. }
  728. else if (default_layer & (1UL << DVORAK)) {
  729. rgblight_set_green;
  730. }
  731. else if (default_layer & (1UL << WORKMAN)) {
  732. rgblight_set_purple;
  733. }
  734. else {
  735. rgblight_set_teal;
  736. }
  737. rgblight_mode(1);
  738. break;
  739. }
  740. #endif
  741. return state;
  742. }