keymap.c 4.0 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #ifdef BACKLIGHT_ENABLE
  4. #include "backlight.h"
  5. #endif
  6. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  7. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  8. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  9. // entirely and just use numbers.
  10. #define _QW 0
  11. #define _CM 1
  12. #define _DV 2
  13. #define _LW 3
  14. #define _RS 4
  15. #define _RGB 5
  16. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  17. [_QW] = { /* Qwerty */
  18. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  19. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  20. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  21. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  22. },
  23. [_CM] = { /* Colemak */
  24. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  25. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  26. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  27. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  28. },
  29. [_DV] = { /* Dvorak */
  30. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  31. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  32. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  33. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  34. },
  35. [_RS] = { /* RAISE */
  36. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  37. {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  38. {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
  39. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  40. },
  41. [_LW] = { /* LOWER */
  42. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  43. {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  44. {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
  45. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  46. },
  47. [_RGB] = { /* RGBLIGHT */
  48. {KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL},
  49. {KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_TRNS},
  50. {KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS},
  51. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
  52. }
  53. };
  54. const uint16_t PROGMEM fn_actions[] = {
  55. [0] = ACTION_LAYER_TAP_KEY(_RGB, KC_SPC),
  56. };
  57. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  58. {
  59. // MACRODOWN only works in this function
  60. switch(id) {
  61. case 0:
  62. if (record->event.pressed) {
  63. register_code(KC_RSFT);
  64. #ifdef BACKLIGHT_ENABLE
  65. backlight_step();
  66. #endif
  67. } else {
  68. unregister_code(KC_RSFT);
  69. }
  70. break;
  71. }
  72. return MACRO_NONE;
  73. };