bocaj.h 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146
  1. /*
  2. Copyright 2018 Jacob Jerrell <jacob.jerrell@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "quantum.h"
  15. // Layers
  16. enum layers {
  17. _SWRKMN = 0,
  18. _HWRKMN,
  19. _LOWER,
  20. _RAISE,
  21. _ADJUST,
  22. _DIABLO
  23. };
  24. enum custom_keycodes {
  25. KC_EPRM = SAFE_RANGE,
  26. KC_SWRK,
  27. KC_HWRK,
  28. KC_VRSN,
  29. JJ_COPY,
  30. JJ_PASTE,
  31. JJ_ARRW,
  32. MC_LOCK,
  33. KC_DIABLO_CLEAR,
  34. KC_NMPD
  35. // UC_FLIP
  36. };
  37. // Space Cadet Hyper/Meh and [/]
  38. #define HYP_LBK ALL_T(KC_LBRACKET)
  39. #define MEH_RBK MEH_T(KC_RBRACKET)
  40. #define KC_LWSP LT(_LOWER, KC_SPACE)
  41. #define KC_RSEN LT(_RAISE, KC_ENTER)
  42. #define KC_ADJS TT(_ADJUST)
  43. #define XXXXXXX KC_NO
  44. #define _______ KC_TRNS
  45. #ifdef TAP_DANCE_ENABLE
  46. enum {
  47. TD_D3_1 = 0,
  48. TD_D3_2,
  49. TD_D3_3,
  50. TD_D3_4
  51. };
  52. #endif // TAP_DANCE_ENABLE
  53. // Custom Keycodes for Diablo 3 layer
  54. // But since TD() doesn't work when tap dance is disabled
  55. // We use custom codes here, so we can substitute the right stuff
  56. #ifdef TAP_DANCE_ENABLE
  57. #define KC_D3_1 TD(TD_D3_1)
  58. #define KC_D3_2 TD(TD_D3_2)
  59. #define KC_D3_3 TD(TD_D3_3)
  60. #define KC_D3_4 TD(TD_D3_4)
  61. #else // TAP_DANCE_ENABLE
  62. #define KC_D3_1 KC_1
  63. #define KC_D3_2 KC_2
  64. #define KC_D3_3 KC_3
  65. #define KC_D3_4 KC_4
  66. #endif // TAP_DANCE_ENABLE
  67. //define diablo macro timer variables
  68. extern uint16_t diablo_timer[4];
  69. extern uint8_t diablo_times[];
  70. extern uint8_t diablo_key_time[4];
  71. void run_diablo_macro_check(void);
  72. #define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
  73. /* Pretty Layout
  74. .---------------------------------------------. .---------------------------------------------.
  75. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | ! 8 | 9 | 10 | 11 | 12 | 13 | 14 |
  76. !-------+-----+-----+-----+-----+-------------! !-------+-----+-----+-----+-----+-----+-------!
  77. | 15 | 16 | 17 | 18 | 19 | 20 | 21 | ! 22 | 23 | 24 | 25 | 26 | 27 | 28 |
  78. !-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
  79. | 29 | 30 | 31 | 32 | 33 | 34 |-------! !-------! 35 | 36 | 37 | 38 | 39 | 40 |
  80. !-------+-----+-----+-----x-----x-----! ! ! !-----x-----x-----+-----+-----+-------!
  81. | 41 | 42 | 43 | 44 | 45 | 46 | 47 | ! 48 | 49 | 50 | 51 | 52 | 53 | 54 |
  82. '-------+-----+-----+-----+-----+-------------' '-------------+-----+-----+-----+-----+-------'
  83. | 55 | 56 | 57 | 58 | 59 | .---------------. .---------------. ! 60 | 61 | 62 | 63 | 64 |
  84. '------------------------------' | 65 | 66 | ! 67 | 68 | '------------------------------'
  85. .-------+-------+-------! !-------+-------+-------.
  86. ! ! | 69 | ! 70 | ! !
  87. ! ! !-------! !-------! ! !
  88. | 71 | 72 | 73 | ! 74 | 75 | 76 |
  89. '-----------------------' '-----------------------'
  90. */
  91. #define ______________________NUMBER_LEFT________________________ KC_1, KC_2, KC_3, KC_4, KC_5
  92. #define ______________________NUMBER_RIGHT_______________________ KC_6, KC_7, KC_8, KC_9, KC_0
  93. #define ______________________SPECIAL_LEFT_______________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
  94. #define ______________________SPECIAL_RIGHT______________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
  95. #define _______________________FUNC_LEFT_________________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
  96. #define _______________________FUNC_RIGHT________________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
  97. #define _________________________________________________________ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
  98. #define XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
  99. #define _______________________SWORKMAN_L1_______________________ KC_Q, KC_W, KC_E, KC_R, KC_T
  100. #define _______________________SWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_D), ALT_T(KC_F), KC_G
  101. #define _______________________SWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
  102. #define _______________________SWORKMAN_R1_______________________ KC_Y, KC_U, KC_I, KC_O, KC_P
  103. #define _______________________SWORKMAN_R2_______________________ KC_H, ALT_T(KC_J), GUI_T(KC_K), SFT_T(KC_L), KC_SCLN
  104. #define _______________________SWORKMAN_R3_______________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
  105. // Hardware Driven Workman
  106. #define _______________________HWORKMAN_L1_______________________ KC_Q, KC_D, KC_R, KC_W, KC_B
  107. #define _______________________HWORKMAN_L2_______________________ KC_A, SFT_T(KC_S), GUI_T(KC_H), ALT_T(KC_T), KC_G
  108. #define _______________________HWORKMAN_L3_______________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
  109. #define _______________________HWORKMAN_R1_______________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
  110. #define _______________________HWORKMAN_R2_______________________ KC_Y, ALT_T(KC_N), GUI_T(KC_E), SFT_T(KC_O), KC_I
  111. #define _______________________HWORKMAN_R3_______________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
  112. #define ___________________ERGODOX_BOTTOM_LEFT___________________ TT(_DIABLO), TT(_ADJUST), XXXXXXX, KC_UP, KC_LEFT
  113. #define ___________________ERGODOX_BOTTOM_RIGHT__________________ KC_RIGHT, KC_DOWN, TT(_RAISE), TT(_LOWER), TT(_ADJUST)
  114. // LEFT | RIGHT
  115. #define ______________________ERGODOX_THUMBS_____________________ KC_APP,KC_HOME, KC_PGUP,KC_ESC, \
  116. KC_END, KC_PGDOWN, \
  117. KC_LWSP,KC_BSPACE,JJ_COPY, JJ_PASTE,KC_TAB,KC_RSEN