keymap.c 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539
  1. #include QMK_KEYBOARD_H
  2. #include "bootloader.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #ifdef SSD1306OLED
  11. #include "ssd1306.h"
  12. #endif
  13. extern keymap_config_t keymap_config;
  14. #ifdef RGBLIGHT_ENABLE
  15. //Following line allows macro to read current RGB settings
  16. extern rgblight_config_t rgblight_config;
  17. #endif
  18. extern uint8_t is_master;
  19. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  20. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  21. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  22. // entirely and just use numbers.
  23. enum layer_number {
  24. _BASE = 0,
  25. _BAS_E,
  26. _LOWER,
  27. _LOW_E,
  28. _RAISE,
  29. _RAI_E,
  30. _ADJUST,
  31. };
  32. enum custom_keycodes {
  33. BASE = SAFE_RANGE,
  34. BAS_E,
  35. LOWER,
  36. LOW_E,
  37. RAISE,
  38. RAI_E,
  39. ADJUST,
  40. EISU,
  41. #ifdef KANA_ENABLE
  42. KANA,
  43. #endif
  44. RGBRST
  45. };
  46. // JIS key aliases
  47. #define JP_CFTD KC_EQL // ^ and ~ Circumflex (Hat) and Tilde
  48. #define JP_ATBQ KC_LBRC // @ and ` Atmark and Back-quote
  49. #define JP_CLAS KC_QUOT // : and * Colon and Asterisk
  50. #define JP_BSVL KC_JYEN // \ and | Back slash and and Vertical-line)
  51. #define JP_LBRC KC_RBRC // [ and { Left-bracket
  52. #define JP_RBRC KC_BSLS // ] and } Right-bracket
  53. #define JP_BSUS KC_RO // \ and _ Back slash and Under-score
  54. // Fillers to make layering more clear
  55. #define _______ KC_TRNS
  56. #define XXXXXXX KC_NO
  57. #if HELIX_ROWS == 5
  58. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  59. /* Qwerty JIS Normal
  60. * ,-----------------------------------------. ,-----------------------------------------.
  61. * | Esc | 1! | 2" | 3# | 4$ | 5% | | 6& | 7' | 8( | 9) | 0 | -= |
  62. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  63. * | KANJI| Q | W | E | R | T | | Y | U | I | O | P | @` |
  64. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  65. * | Tab | A | S | D | F | G | | H | J | K | L | ;+ | :* |
  66. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  67. * | Shift| Z | X | C | V | B | N | B | N | M | ,< | .> | Up |Enter |
  68. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  69. * | Ctrl | GUI | Alt |Adjust|Lower |Space |Bksp |Space |Space |Raise | APP | Left | Down |Right |
  70. * `-------------------------------------------------------------------------------------------------'
  71. */
  72. [_BASE] = LAYOUT( \
  73. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
  74. EISU, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_ATBQ, \
  75. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_CLAS, \
  76. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT, \
  77. KC_LCTL, KC_LALT, KC_LGUI, ADJUST, LOWER, KC_SPC, KC_BSPC, KC_SPC, KC_SPC, RAISE, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT \
  78. ),
  79. /* Qwerty JIS Exchange L and R
  80. * ,-----------------------------------------. ,-----------------------------------------.
  81. * | 6& | 7' | 8( | 9) | 0 | -= | | Esc | 1! | 2" | 3# | 4$ | 5% |
  82. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  83. * | Y | U | I | O | P | @` | | Tab | Q | W | E | R | T |
  84. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  85. * | H | J | K | L | ;+ | :* | | | A | S | D | F | G |
  86. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  87. * | N | M | ,< | .> | /? | Up |Enter |KANJI | Shift| Z | X | C | V | B |
  88. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  89. * |Space |Raise | }] | APP | Left | Down |Right |Adjust| Ctrl | GUI | Alt | [{ |Lower | Bksp |
  90. * `-------------------------------------------------------------------------------------------------'
  91. */
  92. [_BAS_E] = LAYOUT( \
  93. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, \
  94. KC_Y, KC_U, KC_I, KC_O, KC_P, JP_ATBQ, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \
  95. KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_CLAS, XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, \
  96. KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_ENT, EISU, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, \
  97. KC_SPC, RAI_E, JP_RBRC, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT, ADJUST, KC_LCTL, KC_LALT, KC_LGUI, JP_LBRC, LOW_E, KC_BSPC \
  98. ),
  99. /* Lower JIS Normal
  100. * ,-----------------------------------------. ,-----------------------------------------.
  101. * | | | | | | | | | | | -= | ^~ | \| |
  102. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  103. * | | | | | | | | | | | | @` | [{ |
  104. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  105. * | | | | | | | | | | | ;+ | :* | ]} |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | | | | ,< | .> | /? | \_ |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | | | | | | Del | | | | | | | |
  110. * `-------------------------------------------------------------------------------------------------'
  111. */
  112. [_LOWER] = LAYOUT( \
  113. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, JP_CFTD, JP_BSVL, \
  114. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_ATBQ, JP_LBRC, \
  115. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, JP_CLAS, JP_RBRC, \
  116. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, JP_BSUS, \
  117. _______, _______, _______, _______, XXXXXXX, XXXXXXX, KC_DEL, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
  118. ),
  119. /* Lower JIS Exchange L and R
  120. * ,-----------------------------------------. ,-----------------------------------------.
  121. * | | | | -= | ^~ | \| | | | | | | | |
  122. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  123. * | | | | | @` | [{ | | | | | | | |
  124. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  125. * | | | | ;+ | :* | ]} | | | | | | | |
  126. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  127. * | | ,< | .> | /? | \_ |PageUp| | | | | | | | |
  128. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  129. * | | | | | Home |PageDn| End | | | | | | | Del |
  130. * `-------------------------------------------------------------------------------------------------'
  131. */
  132. [_LOW_E] = LAYOUT( \
  133. _______, XXXXXXX, XXXXXXX, KC_MINS, JP_CFTD, JP_BSVL, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  134. _______, XXXXXXX, XXXXXXX, XXXXXXX, JP_ATBQ, JP_LBRC, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  135. _______, XXXXXXX, XXXXXXX, KC_SCLN, JP_CLAS, JP_RBRC, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  136. _______, KC_COMM, KC_DOT, KC_SLSH, JP_BSUS, KC_PGUP, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  137. _______, _______, XXXXXXX, _______, KC_HOME, KC_PGDN, KC_END, _______, _______, _______, _______, XXXXXXX, _______, KC_DEL \
  138. ),
  139. /* Raise JIS Normal
  140. * ,-----------------------------------------. ,-----------------------------------------.
  141. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
  142. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  143. * | | | | | | | | F12 | | | | Home |PageUp|
  144. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  145. * | | | | | | | | | | | | End |PageDn|
  146. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  147. * | |MsBtn1|MsBtn2| | | | | | | | | | MsUp | |
  148. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  149. * | | | | | | | | | | | |MsLeft|MsDown|MsRght|
  150. * `-------------------------------------------------------------------------------------------------'
  151. */
  152. [_RAISE] = LAYOUT( \
  153. _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
  154. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F12 , XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, \
  155. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, \
  156. _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, \
  157. _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R \
  158. ),
  159. /* Raise JIS Exchange L and R
  160. * ,-----------------------------------------. ,-----------------------------------------.
  161. * | F6 | F7 | F8 | F9 | F10 | F11 | | | F1 | F2 | F3 | F4 | F5 |
  162. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  163. * | F12 | | | | | | | | | | | | |
  164. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  165. * | | | | | | | | | | | | | |
  166. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  167. * | | | | | | MsUp | | | |MsBtn1|MsBtn2| | | |
  168. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  169. * | | | | |MsLeft|MsDown|MsRght| | | | | | | |
  170. * `-------------------------------------------------------------------------------------------------'
  171. */
  172. [_RAI_E] = LAYOUT( \
  173. KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, \
  174. KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  175. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  176. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \
  177. _______, _______, XXXXXXX, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX \
  178. ),
  179. /* Adjust (Lower + Raise) Common map for Normal and Exchange
  180. * ,-----------------------------------------. ,-----------------------------------------.
  181. * | | Reset|RGBRST|Aud on|Audoff| | | | Reset|RGBRST|Aud on|Audoff| |
  182. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  183. * | |ModNrm|ModExc| Mac | Win | | | |ModNrm|ModExc| Mac | Win | |
  184. * |------+------+------+------+------+------| |------+------+------+------+------|------+
  185. * | |RGB ON| HUE+ | SAT+ | VAL+ | | | |RGB ON| HUE+ | SAT+ | VAL+ | |
  186. * |------+------+------+------+------+------+------+------+------+------+------+------+------|------+
  187. * | | MODE | HUE- | SAT- | VAL- | | | | | MODE | HUE- | SAT- | VAL- | |
  188. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  189. * | | | | | | | | | | | | | | |
  190. * `-------------------------------------------------------------------------------------------------'
  191. */
  192. [_ADJUST] = LAYOUT( \
  193. XXXXXXX, RESET, RGBRST, AU_ON, AU_OFF, XXXXXXX, XXXXXXX, RESET, RGBRST, AU_ON, AU_OFF, XXXXXXX, \
  194. XXXXXXX, BASE, BAS_E, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, BASE, BAS_E, AG_NORM, AG_SWAP, XXXXXXX, \
  195. XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, \
  196. XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, \
  197. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  198. ),
  199. };
  200. #else
  201. #error "undefined keymaps"
  202. #endif
  203. #ifdef SSD1306OLED
  204. char keylog[20] = {};
  205. const char code_to_name[60] = {
  206. ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
  207. 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
  208. 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
  209. '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
  210. 'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
  211. ' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
  212. inline void set_keylog(uint16_t keycode, keyrecord_t *record)
  213. {
  214. char name = ' ';
  215. uint8_t leds = host_keyboard_leds();
  216. if (keycode < 60)
  217. {
  218. name = code_to_name[keycode];
  219. }
  220. // update keylog
  221. snprintf(keylog, sizeof(keylog), "\n%dx%d %2x %c %c %c %c",
  222. record->event.key.row,
  223. record->event.key.col,
  224. keycode,
  225. name,
  226. (leds & (1<<USB_LED_NUM_LOCK)) ? 'N' : ' ',
  227. (leds & (1<<USB_LED_CAPS_LOCK)) ? 'C' : ' ',
  228. (leds & (1<<USB_LED_SCROLL_LOCK)) ? 'S' : ' '
  229. );
  230. }
  231. #endif
  232. #ifdef AUDIO_ENABLE
  233. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  234. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  235. void startup_user()
  236. {
  237. _delay_ms(20); // gets rid of tick
  238. }
  239. void shutdown_user()
  240. {
  241. _delay_ms(150);
  242. stop_all_notes();
  243. }
  244. void music_on_user(void)
  245. {
  246. music_scale_user();
  247. }
  248. void music_scale_user(void)
  249. {
  250. PLAY_SONG(music_scale);
  251. }
  252. #else
  253. float tone_qwerty;
  254. float music_scale;
  255. #define PLAY_SONG(tone)
  256. #endif
  257. // define variables for reactive RGB
  258. int RGB_current_mode;
  259. #ifdef ADJUST_MACRO_ENABLE
  260. // Setting ADJUST layer RGB back to default
  261. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  262. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  263. RGBLIGHT(RGB_current_mode);
  264. layer_on(layer3);
  265. } else {
  266. layer_off(layer3);
  267. }
  268. }
  269. #define ADJUST_MACRO(layer1, layer2, layer3) update_tri_layer_RGB(layer1, layer2, layer3)
  270. #else
  271. #define ADJUST_MACRO(layer1, layer2, layer3)
  272. #endif
  273. #ifdef RGBLIGHT_ENABLE
  274. #define RGBLIGHT(mode) rgblight_mode(mode)
  275. #else
  276. #define RGBLIGHT(mode)
  277. #endif
  278. inline void persistent_default_layer_set(uint16_t default_layer) {
  279. eeconfig_update_default_layer(default_layer);
  280. default_layer_set(default_layer);
  281. }
  282. bool TOG_STATUS = false;
  283. void toggle_lower_raise_layer(bool pressed, uint16_t dist_layer, uint16_t lower_layer, uint16_t raise_layer) {
  284. if (pressed) {
  285. //not sure how to have keyboard check mode and set it to a variable, so my work around
  286. //uses another variable that would be set to true after the first time a reactive key is pressed.
  287. if (!TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  288. TOG_STATUS = !TOG_STATUS;
  289. #ifdef RGBLIGHT_ENABLE
  290. rgblight_mode((dist_layer == _LOWER || dist_layer == _LOW_E) ? 16 : 15);
  291. #endif
  292. }
  293. layer_on(dist_layer);
  294. ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
  295. } else {
  296. RGBLIGHT(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  297. TOG_STATUS = false;
  298. layer_off(dist_layer);
  299. ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
  300. }
  301. }
  302. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  303. #ifdef SSD1306OLED
  304. if (record->event.pressed) {
  305. set_keylog(keycode, record);
  306. }
  307. #endif
  308. switch (keycode) {
  309. case BASE:
  310. if (record->event.pressed) {
  311. PLAY_SONG(tone_qwerty);
  312. persistent_default_layer_set(1UL<<_BASE);
  313. }
  314. break;
  315. case BAS_E:
  316. if (record->event.pressed) {
  317. PLAY_SONG(tone_qwerty);
  318. persistent_default_layer_set(1UL<<_BAS_E);
  319. }
  320. break;
  321. case LOWER:
  322. toggle_lower_raise_layer(record->event.pressed, _LOWER, _LOWER, _RAISE);
  323. break;
  324. case LOW_E:
  325. toggle_lower_raise_layer(record->event.pressed, _LOW_E, _LOW_E, _RAI_E);
  326. break;
  327. case RAISE:
  328. toggle_lower_raise_layer(record->event.pressed, _RAISE, _LOWER, _RAISE);
  329. break;
  330. case RAI_E:
  331. toggle_lower_raise_layer(record->event.pressed, _RAI_E, _LOW_E, _RAI_E);
  332. break;
  333. case ADJUST:
  334. if (record->event.pressed) {
  335. RGBLIGHT(14);
  336. layer_on(_ADJUST);
  337. } else {
  338. RGBLIGHT(RGB_current_mode);
  339. layer_off(_ADJUST);
  340. }
  341. break;
  342. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  343. case RGB_MOD:
  344. #ifdef RGBLIGHT_ENABLE
  345. if (record->event.pressed) {
  346. rgblight_mode(RGB_current_mode);
  347. rgblight_step();
  348. RGB_current_mode = rgblight_config.mode;
  349. }
  350. #endif
  351. break;
  352. case EISU:
  353. if (record->event.pressed) {
  354. if (keymap_config.swap_lalt_lgui==false) {
  355. register_code(KC_LANG2);
  356. } else {
  357. SEND_STRING(SS_LALT("`"));
  358. }
  359. } else {
  360. unregister_code(KC_LANG2);
  361. }
  362. break;
  363. #ifdef KANA_ENABLE
  364. case KANA:
  365. if (record->event.pressed) {
  366. if(keymap_config.swap_lalt_lgui==false){
  367. register_code(KC_LANG1);
  368. }else{
  369. SEND_STRING(SS_LALT("`"));
  370. }
  371. } else {
  372. unregister_code(KC_LANG1);
  373. }
  374. break;
  375. #endif
  376. case RGBRST:
  377. #ifdef RGBLIGHT_ENABLE
  378. if (record->event.pressed) {
  379. eeconfig_update_rgblight_default();
  380. rgblight_enable();
  381. RGB_current_mode = rgblight_config.mode;
  382. }
  383. #endif
  384. break;
  385. default:
  386. return true;
  387. }
  388. return false;
  389. }
  390. void matrix_init_user(void) {
  391. #ifdef AUDIO_ENABLE
  392. startup_user();
  393. #endif
  394. #ifdef RGBLIGHT_ENABLE
  395. RGB_current_mode = rgblight_config.mode;
  396. #endif
  397. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  398. #ifdef SSD1306OLED
  399. iota_gfx_init(!has_usb()); // turns on the display
  400. #endif
  401. }
  402. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  403. #ifdef SSD1306OLED
  404. void matrix_scan_user(void) {
  405. iota_gfx_task(); // this is what updates the display continuously
  406. }
  407. inline void matrix_update(struct CharacterMatrix *dest,
  408. const struct CharacterMatrix *source) {
  409. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  410. memcpy(dest->display, source->display, sizeof(dest->display));
  411. dest->dirty = true;
  412. }
  413. }
  414. //assign the right code to your layers for OLED display
  415. #define L_BASE _BASE
  416. #define L_LOWER (1<<_LOWER)
  417. #define L_RAISE (1<<_RAISE)
  418. #define L_ADJUST (1<<_ADJUST)
  419. #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
  420. #define L_LOW_E (1<<_LOW_E)
  421. #define L_RAI_E (1<<_RAI_E)
  422. #define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
  423. const char helix_logo[]={
  424. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  425. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  426. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  427. 0};
  428. inline void render_logo(struct CharacterMatrix *matrix) {
  429. matrix_write(matrix, helix_logo);
  430. }
  431. const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  432. inline void render_status(struct CharacterMatrix *matrix) {
  433. // Render to mode icon
  434. if(keymap_config.swap_lalt_lgui==false){
  435. matrix_write(matrix, mac_win_logo[0][0]);
  436. matrix_write_P(matrix, PSTR("\n"));
  437. matrix_write(matrix, mac_win_logo[0][1]);
  438. } else {
  439. matrix_write(matrix, mac_win_logo[1][0]);
  440. matrix_write_P(matrix, PSTR("\n"));
  441. matrix_write(matrix, mac_win_logo[1][1]);
  442. }
  443. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  444. char buf[20];
  445. matrix_write_P(matrix, PSTR("\nLayer: "));
  446. switch (layer_state) {
  447. case L_BASE:
  448. matrix_write_P(matrix, default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"));
  449. break;
  450. case L_RAISE:
  451. matrix_write_P(matrix, PSTR("Raise"));
  452. break;
  453. case L_RAI_E:
  454. matrix_write_P(matrix, PSTR("RaiseEx"));
  455. break;
  456. case L_LOWER:
  457. matrix_write_P(matrix, PSTR("Lower"));
  458. break;
  459. case L_LOW_E:
  460. matrix_write_P(matrix, PSTR("LowerEx"));
  461. break;
  462. case L_ADJUST:
  463. case L_ADJUST_TRI:
  464. case L_ADJUST_TRIE:
  465. matrix_write_P(matrix, PSTR("Adjust"));
  466. break;
  467. default:
  468. snprintf(buf, sizeof(buf), "%d", (short)layer_state);
  469. matrix_write(matrix, buf);
  470. }
  471. matrix_write(matrix, keylog);
  472. }
  473. void iota_gfx_task_user(void) {
  474. struct CharacterMatrix matrix;
  475. #if DEBUG_TO_SCREEN
  476. if (debug_enable) {
  477. return;
  478. }
  479. #endif
  480. matrix_clear(&matrix);
  481. if (is_master) {
  482. render_status(&matrix);
  483. } else {
  484. render_logo(&matrix);
  485. }
  486. matrix_update(&display, &matrix);
  487. }
  488. #endif