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keymap.c 11 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #include "planck.h"
  66. #include "action_layer.h"
  67. #ifdef STENO_ENABLE
  68. #include "keymap_steno.h"
  69. #endif
  70. #ifdef AUDIO_ENABLE
  71. #include "audio.h"
  72. #endif
  73. #include "eeconfig.h"
  74. extern keymap_config_t keymap_config;
  75. enum planck_layers {
  76. _BASE = 0
  77. ,_SHIFT
  78. ,_LSHIFT
  79. ,_RSHIFT
  80. ,_PLOVER
  81. ,_NUMBER
  82. ,_SYMBOL
  83. ,_FNCKEY
  84. ,_MOUSE
  85. #ifdef CENTER_TT
  86. ,_TTNUMBER
  87. ,_TTREGEX
  88. ,_TTFNCKEY
  89. ,_TTCURSOR
  90. ,_TTMOUSE
  91. #endif
  92. ,_EDIT
  93. ,_ADJUST
  94. ,_END_LAYERS
  95. };
  96. enum planck_keycodes {
  97. BASE = SAFE_RANGE
  98. ,BASE1
  99. ,BASE2
  100. ,PLOVER
  101. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  102. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  103. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  104. ,SM_H // pseudo MT (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
  105. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  106. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  107. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  108. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  109. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  110. #ifdef CENTER_TT
  111. ,TT_ESC
  112. #endif
  113. #ifdef STENO_ENABLE
  114. ,PS_STNA = STN_A
  115. ,PS_STNO = STN_O
  116. ,PS_STNE = STN_E
  117. ,PS_STNU = STN_U
  118. #else
  119. ,LT_C = LT (_NUMBER, KC_C)
  120. ,LT_V = LT (_FNCKEY, KC_V)
  121. ,LT_N = LT (_EDIT, KC_N)
  122. ,LT_M = LT (_SYMBOL, KC_M)
  123. #endif
  124. };
  125. // modifier keys
  126. #define AT_B ALT_T(KC_B)
  127. #define AT_DOWN ALT_T(KC_DOWN)
  128. #define CT_RGHT CTL_T(KC_RGHT)
  129. #define GT_C GUI_T(KC_C)
  130. #define GT_UP GUI_T(KC_UP)
  131. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  132. #define ST_A SFT_T(KC_A)
  133. #ifdef HOME_MODS
  134. #define HOME_H GUI_T(KC_H)
  135. #define HOME_I CTL_T(KC_I)
  136. #define HOME_E ALT_T(KC_E)
  137. #define HOME_A SFT_T(KC_A)
  138. #define HOME_T SFT_T(KC_T)
  139. #define HOME_R ALT_T(KC_R)
  140. #define HOME_S CTL_T(KC_S)
  141. #define HOME_W GUI_T(KC_W)
  142. #else
  143. #define HOME_H KC_H
  144. #define HOME_I KC_I
  145. #define HOME_E KC_E
  146. #define HOME_A KC_A
  147. #define HOME_T KC_T
  148. #define HOME_R KC_R
  149. #define HOME_S KC_S
  150. #define HOME_W KC_W
  151. #endif
  152. #define S_DOWN S (KC_DOWN)
  153. #define S_LEFT S (KC_LEFT)
  154. #define S_RGHT S (KC_RGHT)
  155. #define S_TAB S (KC_TAB)
  156. #define S_UP S (KC_UP)
  157. #include "tapdance.h"
  158. // keycodes
  159. #define ___x___ KC_TRNS
  160. #define ___fn__ KC_TRNS
  161. #ifdef _______
  162. #undef _______
  163. #endif
  164. #define _______ KC_NO
  165. #define COPY LCTL(KC_C)
  166. #define CUT LCTL(KC_X)
  167. #define EOT LCTL(KC_D)
  168. #define NAK LCTL(KC_U)
  169. #define PASTE LCTL(KC_V)
  170. #define UNDO LCTL(KC_Z)
  171. #define TMCOPY LALT(LCTL(KC_C))
  172. #define TMPASTE LALT(LCTL(KC_V))
  173. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  174. #define LT_BSPC LT (_EDIT, KC_BSPC)
  175. #define SP_LEFT LT (_EDIT, KC_LEFT)
  176. #define LT_ESC LT (_NUMBER, KC_ESC)
  177. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  178. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  179. #define LT_TAB LT (_FNCKEY, KC_TAB)
  180. #define LT_INS LT (_FNCKEY, KC_INS)
  181. #define ADJUST MO (_ADJUST)
  182. #define OS_ALT OSM (MOD_LALT)
  183. #define OS_CTL OSM (MOD_LCTL)
  184. #define OS_GUI OSM (MOD_LGUI)
  185. #define OS_SFT OSM (MOD_LSFT)
  186. #ifdef CENTER_TT
  187. #define CNTR_TL TT (_TTFNCKEY)
  188. #define CNTR_TR KC_CAPS
  189. #define CNTR_HL TT (_TTCURSOR)
  190. #define CNTR_HR TT (_TTMOUSE)
  191. #define CNTR_BL TT (_TTNUMBER)
  192. #define CNTR_BR TT (_TTREGEX)
  193. #else
  194. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  195. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  196. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  197. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  198. #define CNTR_BL TD (_CAPS)
  199. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  200. #endif
  201. #ifdef THUMB_0
  202. #define LT_EQL LT (_ADJUST, KC_EQL)
  203. #else
  204. #define LT_0 LT (_ADJUST, KC_0)
  205. #endif
  206. // ........................................................ Default Alpha Layout
  207. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  208. #include "hiea.h"
  209. #include "steno_layout.h"
  210. // ...................................................... Number / Function Keys
  211. #include "number_fkey_layout.h"
  212. // ......................................................... Symbol / Navigation
  213. #include "symbol_guifn_layout.h"
  214. // ............................................................... Toggle Layers
  215. #ifdef CENTER_TT
  216. #include "toggle_layout.h"
  217. #endif
  218. // ......................................................... Short Cuts / Adjust
  219. #include "chord_layout.h"
  220. };
  221. // ...................................................................... Sounds
  222. #include "sounds.h"
  223. // ........................................................... User Keycode Trap
  224. #include "keycode_functions.h"
  225. #define BASE_1 1
  226. #define BASE_2 2
  227. #define BASE_12 3
  228. static uint8_t base_n = 0;
  229. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  230. {
  231. switch (keycode) {
  232. case BASE1:
  233. if (record->event.pressed) {
  234. base_n = base_n | BASE_1;
  235. if (base_n == BASE_12) {
  236. base_layer();
  237. }
  238. }
  239. else {
  240. base_n = base_n & ~BASE_1;
  241. }
  242. return false;
  243. case BASE2:
  244. if (record->event.pressed) {
  245. base_n = base_n | BASE_2;
  246. if (base_n == BASE_12) {
  247. base_layer();
  248. }
  249. }
  250. else {
  251. base_n = base_n & ~BASE_2;
  252. }
  253. return false;
  254. case AT_DOWN:
  255. #ifdef HOME_MODS
  256. case HOME_E:
  257. case HOME_R:
  258. #endif
  259. tap_mods(record, KC_LALT);
  260. break;
  261. case CT_RGHT:
  262. #ifdef HOME_MODS
  263. case HOME_H:
  264. case HOME_W:
  265. #endif
  266. tap_mods(record, KC_LGUI);
  267. break;
  268. case GT_UP:
  269. #ifdef HOME_MODS
  270. case HOME_I:
  271. case HOME_S:
  272. #endif
  273. tap_mods(record, KC_LCTL);
  274. break;
  275. #ifdef HOME_MODS
  276. case HOME_A:
  277. case HOME_T:
  278. tap_mods(record, KC_LSFT);
  279. break;
  280. #endif
  281. #ifdef CENTER_TT
  282. case TT_ESC:
  283. clear_tt(); // exit TT layer
  284. return false;
  285. #endif
  286. case LT_ESC:
  287. #ifdef CENTER_TT
  288. if (tt_keycode != 0) {
  289. clear_tt(); // exit TT layer
  290. return false;
  291. }
  292. #endif
  293. tap_layer(record, _NUMBER);
  294. break;
  295. case LT_LEFT:
  296. case SP_BSPC:
  297. tap_layer(record, _SYMBOL);
  298. // LT (_SYMBOL, KC_LEFT) left right combination layer
  299. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  300. break;
  301. case OS_ALT:
  302. tap_mods(record, KC_LALT);
  303. break;
  304. case OS_CTL:
  305. tap_mods(record, KC_LCTL);
  306. break;
  307. case OS_GUI:
  308. tap_mods(record, KC_LGUI);
  309. break;
  310. case SM_CIRC:
  311. // GUI_T(S(KC_6))
  312. mt_shift(record, KC_LGUI, 0, KC_6);
  313. break;
  314. case SM_DLR:
  315. // SFT_T(S(KC_4))
  316. mt_shift(record, KC_LSFT, 0, KC_4);
  317. break;
  318. case SM_G:
  319. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  320. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  321. break;
  322. case SM_H:
  323. // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
  324. mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
  325. break;
  326. case SM_W:
  327. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  328. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  329. break;
  330. case SM_PERC:
  331. // ALT_T(S(KC_5))
  332. mt_shift(record, KC_LALT, 0, KC_5);
  333. break;
  334. case LT_BSLS:
  335. tap_layer(record, _MOUSE);
  336. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  337. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  338. break;
  339. case SL_LEFT:
  340. tap_layer(record, _MOUSE);
  341. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  342. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  343. break;
  344. case SP_DEL:
  345. tap_layer(record, _MOUSE);
  346. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  347. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  348. break;
  349. case SL_TAB:
  350. // LT (_FNCKEY, S(KC_TAB)) emulation
  351. lt_shift(record, KC_TAB, _FNCKEY);
  352. break;
  353. case TD_ENT:
  354. tap_layer(record, _RSHIFT);
  355. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  356. break;
  357. case TD_SPC:
  358. tap_layer(record, _LSHIFT);
  359. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  360. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  361. break;
  362. #ifdef CENTER_TT
  363. case CNTR_TL:
  364. case CNTR_TR:
  365. case CNTR_HL:
  366. case CNTR_HR:
  367. case CNTR_BL:
  368. case CNTR_BR:
  369. if (tt_keycode != keycode && tt_keycode != 0) {
  370. clear_tt(); // return to base layer first if different TT layer selected
  371. }
  372. tt_keycode = keycode;
  373. break;
  374. #endif
  375. // #ifdef STENO_ENABLE
  376. // case PS_STNA:
  377. // stn_layer(record, STN_A, _NUMBER);
  378. // break;
  379. // case PS_STNO:
  380. // stn_layer(record, STN_O, _FNCKEY);
  381. // break;
  382. // case PS_STNE:
  383. // stn_layer(record, STN_E, _EDIT);
  384. // break;
  385. // case PS_STNU:
  386. // stn_layer(record, STN_U, _SYMBOL);
  387. // break;
  388. // #endif
  389. case PLOVER:
  390. steno(record);
  391. return false;
  392. }
  393. return true;
  394. }
  395. #include "init.h"