keymap.c 15 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. #define _COLEMAK 0
  8. #define _SYMB 1
  9. #define _NAV 2
  10. #define _INTER 3
  11. #define _ADJUST 4
  12. enum custom_keycodes {
  13. COLEMAK = SAFE_RANGE,
  14. SYMB,
  15. NAV,
  16. INTER,
  17. ADJUST,
  18. // These use process_record_user()
  19. M_BRACKET_LEFT,
  20. M_BRACKET_RIGHT,
  21. SHRUG,
  22. WAVE,
  23. YOSHI,
  24. THUMB_UP,
  25. NBSP
  26. };
  27. // Fillers to make layering more clear
  28. #define KC_ KC_TRNS
  29. #define _______ KC_TRNS
  30. #define XXXXXXX KC_NO
  31. // Make macros a bit simpler with this shortcut.
  32. #define TAP_ONCE(code) \
  33. register_code (code); \
  34. unregister_code (code)
  35. // Is shift being held? Let's store this in a bool.
  36. static bool shift_held = false;
  37. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  38. switch(keycode) {
  39. case SHRUG:
  40. if (record->event.pressed) {
  41. unicode_input_start(); register_hex(0xaf); unicode_input_finish();
  42. TAP_ONCE (KC_BSLS);
  43. register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
  44. unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
  45. register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
  46. TAP_ONCE (KC_SLSH);
  47. unicode_input_start (); register_hex(0xaf); unicode_input_finish();
  48. }
  49. return false;
  50. break;
  51. case YOSHI:
  52. if (record->event.pressed) {
  53. SEND_STRING(":yellow_yoshi:");
  54. }
  55. return false;
  56. break;
  57. case THUMB_UP:
  58. if (record->event.pressed) {
  59. SEND_STRING(SS_LALT("D83D+DC4D"));
  60. }
  61. return false;
  62. break;
  63. case WAVE:
  64. if (record->event.pressed) {
  65. SEND_STRING(SS_LALT("D83D+DC4B"));
  66. }
  67. return false;
  68. break;
  69. case NBSP:
  70. if (record->event.pressed) {
  71. SEND_STRING(" ");
  72. }
  73. return false;
  74. break;
  75. case KC_LSFT:
  76. shift_held = record->event.pressed;
  77. return true;
  78. break;
  79. case KC_RSFT:
  80. shift_held = record->event.pressed;
  81. return true;
  82. break;
  83. case M_BRACKET_LEFT: {
  84. if (record->event.pressed) {
  85. if (shift_held) {
  86. unregister_code(KC_LSFT);
  87. unregister_code(KC_RSFT);
  88. register_code(KC_LBRC);
  89. } else {
  90. register_code(KC_LSFT);
  91. register_code(KC_9);
  92. }
  93. } else { // Release the key
  94. unregister_code(KC_LBRC);
  95. unregister_code(KC_LSFT);
  96. unregister_code(KC_RSFT);
  97. unregister_code(KC_9);
  98. }
  99. return false;
  100. break;
  101. }
  102. case M_BRACKET_RIGHT: {
  103. if (record->event.pressed) {
  104. if (shift_held) {
  105. unregister_code(KC_LSFT);
  106. unregister_code(KC_RSFT);
  107. register_code(KC_RBRC);
  108. } else {
  109. register_code(KC_LSFT);
  110. register_code(KC_0);
  111. }
  112. } else { // Release the key
  113. unregister_code(KC_RBRC);
  114. unregister_code(KC_LSFT);
  115. unregister_code(KC_RSFT);
  116. unregister_code(KC_0);
  117. }
  118. return false;
  119. break;
  120. }
  121. }
  122. return true;
  123. };
  124. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  125. /* COLEMAK
  126. * ,------------------------------------------------. ,------------------------------------------------.
  127. * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | Exp | 6 | 7 | 8 | 9 | 0 | = |
  128. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  129. * | Tab | Q | W | F | P | G | ( | | ) | J | L | U | Y | ; | \ |
  130. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  131. * | Lay1 | A | R | S | T | D | Lay2 | | Lay2 | H | N | E | I | O |'/Lay1|
  132. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  133. * | Shift| Z | X | C | V | B | Lay1 | | Lay1 | K | M | , | . | / |Shift |
  134. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  135. * | Lay3 | Ctrl | Hyper| Alt | Cmd |Bcksp | Ctrl | |Enter |Space | Cmd | Lay4 | Hyper| Ctrl | Lay3 |
  136. * `------------------------------------------------' `------------------------------------------------'
  137. */
  138. [_COLEMAK] = LAYOUT(
  139. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  140. KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,KC_ESC, LCTL(KC_DOWN), KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL,
  141. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  142. KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , M_BRACKET_LEFT, M_BRACKET_RIGHT , KC_J , KC_L , KC_U , KC_Y , KC_SCLN , KC_BSLS,
  143. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  144. MO(_SYMB) , KC_A , KC_R , KC_S , KC_T , KC_D ,TT(_NAV), TT(_NAV) , KC_H , KC_N , KC_E , KC_I , KC_O , LT(_SYMB,KC_QUOT),
  145. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  146. KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B ,TT(_SYMB), TT(_SYMB) , KC_K , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT,
  147. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  148. MO(_INTER),KC_LCTL,KC_HYPR,KC_LALT, KC_LCMD, KC_BSPC,KC_LCTL, KC_ENT,KC_SPC , KC_RCMD , TT(_ADJUST),KC_HYPR,KC_RCTL,MO(_INTER)
  149. //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
  150. ),
  151. /* Symbols
  152. * ,------------------------------------------------. ,------------------------------------------------.
  153. * | | | | | | | | | | | | | | | |
  154. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  155. * | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | | |
  156. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  157. * | | ! | @ | # | $ | % | | | | ^ | & | * | - | _ | |
  158. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  159. * | | | | | | | | | | | | | | | |
  160. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  161. * | | | | | | | | | | | | | | | |
  162. * `------------------------------------------------' `------------------------------------------------'
  163. */
  164. [_SYMB] = LAYOUT(
  165. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  166. _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LCBR, KC_RCBR, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
  167. _______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_UNDS, _______,
  168. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  169. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  170. ),
  171. /* Navigation
  172. * ,------------------------------------------------. ,------------------------------------------------.
  173. * | | | | | | | | | | | | | | | |
  174. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  175. * | | | | | | | | | | | | | | | |
  176. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  177. * | | | |VOLDOW|VOL UP| MUTE | | | | LEFT | DOWN | UP |RIGHT | | |
  178. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  179. * | | | | | | | | | | | | | | | |
  180. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  181. * | | | | | | | | | | | | | | | |
  182. * `------------------------------------------------' `------------------------------------------------'
  183. */
  184. [_NAV] = LAYOUT(
  185. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  186. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  187. XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, XXXXXXX,
  188. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  189. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
  190. ),
  191. /* i18n + emoji
  192. * ,------------------------------------------------. ,------------------------------------------------.
  193. * | | | | | | | | | | | | | | | |
  194. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  195. * | | à | 👋 | | | | | | | | ü | è | YOSHI| ö | |
  196. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  197. * | | á | |SHRUG | 👍 | | | | | | ú | é | í | ó | |
  198. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  199. * | | â | | ç | | | | | | | ű | ê | | ő | |
  200. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  201. * | | | | | | | | | | | | | | | |
  202. * `------------------------------------------------' `------------------------------------------------'
  203. */
  204. [_INTER] = LAYOUT(
  205. XXXXXXX, _______ , _______, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______,
  206. XXXXXXX, UC(0x00E0), WAVE , XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x00FC), UC(0x00E8), YOSHI, UC(0x00F6), XXXXXXX,
  207. _______, UC(0x00E1), XXXXXXX, SHRUG , THUMB_UP, XXXXXXX, _______, _______, XXXXXXX, UC(0x00F9), UC(0x00E9), UC(0x00ED) , UC(0x00F3), _______,
  208. XXXXXXX, UC(0x00E2), XXXXXXX, UC(0x00E7), XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x0171), UC(0x00EA), XXXXXXX, UC(0x0151), XXXXXXX,
  209. _______, XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, NBSP, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
  210. ),
  211. /* Adjust keyboard settings
  212. * ,------------------------------------------------. ,------------------------------------------------.
  213. * | | | | | | | | | | | | | | | |
  214. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  215. * | | | | | | | | | | | | | | | |
  216. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  217. * | | | RGB- | RGB+ |RGB ON| | | | | | RESET| DEBUG|AUD ON| | |
  218. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  219. * | | | | | | | | | | | | | | | |
  220. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  221. * | | | | | | | | | | | | | | | |
  222. * `------------------------------------------------' `------------------------------------------------'
  223. */
  224. [_ADJUST] = LAYOUT(
  225. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  226. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  227. _______, XXXXXXX, RGB_VAD, RGB_VAI, RGB_TOG, XXXXXXX, _______, _______, XXXXXXX, RESET , DEBUG , AU_TOG , XXXXXXX, _______,
  228. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  229. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______
  230. )
  231. };
  232. #ifdef AUDIO_ENABLE
  233. float tone_colemak[][2] = SONG(ZELDA_TREASURE);
  234. #endif
  235. void persistent_default_layer_set(uint16_t default_layer) {
  236. eeconfig_update_default_layer(default_layer);
  237. default_layer_set(default_layer);
  238. }
  239. // Set unicode in Mac OS.
  240. void matrix_init_user(void) {
  241. set_unicode_input_mode(UC_OSX);
  242. };
  243. // Change LED colors depending on the layer.
  244. uint32_t layer_state_set_user(uint32_t state) {
  245. switch (biton32(state)) {
  246. case _SYMB:
  247. rgblight_setrgb_orange();
  248. break;
  249. case _NAV:
  250. rgblight_setrgb_springgreen();
  251. break;
  252. case _INTER:
  253. rgblight_setrgb_teal();
  254. break;
  255. case _ADJUST:
  256. rgblight_setrgb_red();
  257. break;
  258. default: // for any other layers, or the default layer
  259. rgblight_setrgb_yellow();
  260. break;
  261. }
  262. return state;
  263. };