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keymap.c 11 KB

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  1. #include "lets_split.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. #define _QWERTY 0
  10. #define _COLEMAK 1
  11. #define _DVORAK 2
  12. #define _LOWER 3
  13. #define _RAISE 4
  14. #define _ADJUST 16
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. COLEMAK,
  18. DVORAK,
  19. LOWER,
  20. RAISE,
  21. ADJUST,
  22. };
  23. // Fillers to make layering more clear
  24. #define _______ KC_TRNS
  25. #define XXXXXXX KC_NO
  26. // Tap Dance Declarations
  27. enum {
  28. SFT_CAP = 0,
  29. LFT_HOM,
  30. DWN_PDN,
  31. UPP_PUP,
  32. RGT_END
  33. };
  34. // Dylan's additions
  35. #define C_A_DEL LALT(LCTL(KC_DEL))
  36. #define C_A_INS LALT(LCTL(KC_INS))
  37. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  38. /* Qwerty
  39. * ,-----------------------------------------------------------------------------------.
  40. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  41. * |------+------+------+------+------+-------------+------+------+------+------+------|
  42. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  43. * |------+------+------+------+------+------|------+------+------+------+------+------|
  44. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  45. * |------+------+------+------+------+------+------+------+------+------+------+------|
  46. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  47. * `-----------------------------------------------------------------------------------'
  48. */
  49. [_QWERTY] = KEYMAP( \
  50. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  51. CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  52. TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
  53. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  54. ),
  55. /* Colemak
  56. * ,-----------------------------------------------------------------------------------.
  57. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  58. * |------+------+------+------+------+-------------+------+------+------+------+------|
  59. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  60. * |------+------+------+------+------+------|------+------+------+------+------+------|
  61. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------|
  63. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  64. * `-----------------------------------------------------------------------------------'
  65. */
  66. [_COLEMAK] = KEYMAP( \
  67. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  68. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  69. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  70. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  71. ),
  72. /* Dvorak
  73. * ,-----------------------------------------------------------------------------------.
  74. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  75. * |------+------+------+------+------+-------------+------+------+------+------+------|
  76. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  77. * |------+------+------+------+------+------|------+------+------+------+------+------|
  78. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  79. * |------+------+------+------+------+------+------+------+------+------+------+------|
  80. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  81. * `-----------------------------------------------------------------------------------'
  82. */
  83. [_DVORAK] = KEYMAP( \
  84. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  85. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  86. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  87. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  88. ),
  89. /* Lower
  90. * ,-----------------------------------------------------------------------------------.
  91. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  92. * |------+------+------+------+------+-------------+------+------+------+------+------|
  93. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  94. * |------+------+------+------+------+------|------+------+------+------+------+------|
  95. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | | | | | | | | Next | Vol- | Vol+ | Play |
  98. * `-----------------------------------------------------------------------------------'
  99. */
  100. [_LOWER] = KEYMAP( \
  101. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  102. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  103. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______, \
  104. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  105. ),
  106. /* Raise
  107. * ,-----------------------------------------------------------------------------------.
  108. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  109. * |------+------+------+------+------+-------------+------+------+------+------+------|
  110. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  111. * |------+------+------+------+------+------|------+------+------+------+------+------|
  112. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
  113. * |------+------+------+------+------+------+------+------+------+------+------+------|
  114. * | | | | | | | | Next | Vol- | Vol+ | Play |
  115. * `-----------------------------------------------------------------------------------'
  116. */
  117. [_RAISE] = KEYMAP( \
  118. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  119. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  120. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
  121. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  122. ),
  123. /* Adjust (Lower + Raise)
  124. * ,-----------------------------------------------------------------------------------.
  125. * | | Reset| | | | | | | | | | Del |
  126. * |------+------+------+------+------+-------------+------+------+------+------+------|
  127. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  128. * |------+------+------+------+------+------|------+------+------+------+------+------|
  129. * | | | | | | | | | | | | |
  130. * |------+------+------+------+------+------+------+------+------+------+------+------|
  131. * | | | | | | | | | | | |
  132. * `-----------------------------------------------------------------------------------'
  133. */
  134. [_ADJUST] = KEYMAP( \
  135. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  136. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  137. _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, C_A_INS, \
  138. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_DEL \
  139. )
  140. };
  141. qk_tap_dance_action_t tap_dance_actions[] = {
  142. [SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
  143. [LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
  144. [DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
  145. [UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
  146. [RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
  147. };
  148. #ifdef AUDIO_ENABLE
  149. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  150. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  151. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  152. #endif
  153. void persistent_default_layer_set(uint16_t default_layer) {
  154. eeconfig_update_default_layer(default_layer);
  155. default_layer_set(default_layer);
  156. }
  157. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  158. switch (keycode) {
  159. case QWERTY:
  160. if (record->event.pressed) {
  161. #ifdef AUDIO_ENABLE
  162. PLAY_SONG(tone_qwerty);
  163. #endif
  164. persistent_default_layer_set(1UL<<_QWERTY);
  165. }
  166. return false;
  167. break;
  168. case COLEMAK:
  169. if (record->event.pressed) {
  170. #ifdef AUDIO_ENABLE
  171. PLAY_SONG(tone_colemak);
  172. #endif
  173. persistent_default_layer_set(1UL<<_COLEMAK);
  174. }
  175. return false;
  176. break;
  177. case DVORAK:
  178. if (record->event.pressed) {
  179. #ifdef AUDIO_ENABLE
  180. PLAY_SONG(tone_dvorak);
  181. #endif
  182. persistent_default_layer_set(1UL<<_DVORAK);
  183. }
  184. return false;
  185. break;
  186. case LOWER:
  187. if (record->event.pressed) {
  188. layer_on(_LOWER);
  189. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  190. } else {
  191. layer_off(_LOWER);
  192. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  193. }
  194. return false;
  195. break;
  196. case RAISE:
  197. if (record->event.pressed) {
  198. layer_on(_RAISE);
  199. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  200. } else {
  201. layer_off(_RAISE);
  202. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  203. }
  204. return false;
  205. break;
  206. case ADJUST:
  207. if (record->event.pressed) {
  208. layer_on(_ADJUST);
  209. } else {
  210. layer_off(_ADJUST);
  211. }
  212. return false;
  213. break;
  214. }
  215. return true;
  216. }