vinta.h 1.0 KB

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  1. #ifndef VINTA_H
  2. #define VINTA_H
  3. #define XXX KC_NO
  4. #include "quantum.h"
  5. // This a shortcut to help you visually see your layout.
  6. #define LAYOUT_69_ansi( \
  7. K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
  8. K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1E, K1F, \
  9. K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2E, K2F, \
  10. K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3E, K3F, \
  11. K40, K41, K42, K45, K49, K4A, K4C, K4D, K4E, K4F \
  12. ) \
  13. { \
  14. { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
  15. { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX, K1E, K1F }, \
  16. { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, XXX, K2E, K2F }, \
  17. { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, XXX, K3C, XXX, K3E, K3F }, \
  18. { K40, K41, K42, XXX, XXX, K45, XXX, XXX, XXX, K49, K4A, XXX, K4C, K4D, K4E, K4F } \
  19. }
  20. #endif