keymap.c 29 KB

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  1. /*
  2. This is the keymap for the keyboard
  3. Copyright 2012 Jun Wako <wakojun@gmail.com>
  4. Copyright 2015 Jack Humbert
  5. Copyright 2017 Art Ortenburger
  6. This program is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 2 of the License, or
  9. (at your option) any later version.
  10. This program is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include QMK_KEYBOARD_H
  18. #include "drashna.h"
  19. #ifdef UNICODEMAP_ENABLE
  20. #include "drashna_unicode.h"
  21. #endif // UNICODEMAP_ENABLE
  22. #ifndef UNICODE_ENABLE
  23. # define UC(x) KC_NO
  24. #endif
  25. extern userspace_config_t userspace_config;
  26. enum more_custom_keycodes {
  27. KC_SWAP_NUM = NEW_SAFE_RANGE
  28. };
  29. //define layer change stuff for underglow indicator
  30. bool skip_leds = false;
  31. #define LAYOUT_ergodox_pretty_base( \
  32. K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
  33. K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
  34. K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
  35. ) \
  36. LAYOUT_ergodox_pretty_wrapper( \
  37. KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
  38. KC_TAB, K01, K02, K03, K04, K05, TG(_DIABLO), TG(_DIABLO), K06, K07, K08, K09, K0A, KC_BSLS, \
  39. KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
  40. KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG(_GAMEPAD), TG(_GAMEPAD), K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF, \
  41. KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
  42. OS_LALT, OS_LGUI, OS_RGUI, CTL_T(KC_ESCAPE), \
  43. KC_APP, KC_MENU, \
  44. KC_SPC, LT(_LOWER, KC_BSPC), OS_LWR, OS_RSE, LT(_RAISE, KC_DEL), KC_ENT \
  45. )
  46. #define LAYOUT_ergodox_pretty_base_wrapper(...) LAYOUT_ergodox_pretty_base(__VA_ARGS__)
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. /* Keymap 0: QWERTY Layer
  49. *
  50. *
  51. * ,--------------------------------------------------. ,--------------------------------------------------.
  52. * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
  53. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  54. * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
  55. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  56. * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
  57. * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
  58. * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
  59. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  60. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  61. * `----------------------------------' `----------------------------------'
  62. * ,--------------. ,--------------.
  63. * |Alt/Ap| Win | | Alt |Ctl/Esc|
  64. * ,------|------|-------| |------+-------+------.
  65. * | | | Home | | PgUp | | |
  66. * | Space| Bksp |-------| |------| DEL |Enter |
  67. * | | | End | | PgDn | | |
  68. * `---------------------' `---------------------'
  69. */
  70. [_QWERTY] = LAYOUT_ergodox_pretty_base_wrapper(
  71. _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
  72. _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
  73. _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  74. ),
  75. /* Keymap 0: COLEMAK layer
  76. *
  77. * ,--------------------------------------------------. ,--------------------------------------------------.
  78. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  79. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  80. * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
  81. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  82. * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
  83. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  84. * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
  85. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  86. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  87. * `----------------------------------' `----------------------------------'
  88. * ,-------------. ,-------------.
  89. * | App | LGui | | Alt |Ctrl/Esc|
  90. * ,------|------|------| |------+--------+------.
  91. * | | | Home | | PgUp | | |
  92. * | Space|Backsp|------| |------| Tab |Enter |
  93. * | |ace | End | | PgDn | | |
  94. * `--------------------' `----------------------'
  95. */
  96. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  97. // Otherwise, it needs KC_*
  98. [_COLEMAK] = LAYOUT_ergodox_pretty_base_wrapper(
  99. _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
  100. _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
  101. _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  102. ),
  103. /* Keymap 0: DVORAK Layout
  104. *
  105. * ,--------------------------------------------------. ,--------------------------------------------------.
  106. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
  107. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  108. * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
  109. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  110. * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
  111. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  112. * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
  113. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  114. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  115. * `----------------------------------' `----------------------------------'
  116. * ,-------------. ,-------------.
  117. * | App | LGui | | Alt |Ctrl/Esc|
  118. * ,------|------|------| |------+--------+------.
  119. * | | | Home | | PgUp | | |
  120. * | Space|Backsp|------| |------| Tab |Enter |
  121. * | |ace | End | | PgDn | | |
  122. * `--------------------' `----------------------'
  123. */
  124. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  125. // Otherwise, it needs KC_*
  126. [_DVORAK] = LAYOUT_ergodox_pretty_base_wrapper(
  127. _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
  128. _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
  129. _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  130. ),
  131. /* Keymap 0: WORKMAN layer
  132. *
  133. * ,--------------------------------------------------. ,--------------------------------------------------.
  134. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  135. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  136. * | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ |
  137. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  138. * | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' |
  139. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  140. * | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
  141. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  142. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  143. * `----------------------------------' `----------------------------------'
  144. * ,-------------. ,-------------.
  145. * | App | LGui | | Alt |Ctrl/Esc|
  146. * ,------|------|------| |------+--------+------.
  147. * | | | Home | | PgUp | | |
  148. * | Space|Backsp|------| |------| Tab |Enter |
  149. * | |ace | End | | PgDn | | |
  150. * `--------------------' `----------------------'
  151. */
  152. [_WORKMAN] = LAYOUT_ergodox_pretty_base_wrapper(
  153. _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
  154. _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
  155. _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  156. ),
  157. [_NORMAN] = LAYOUT_ergodox_pretty_base_wrapper(
  158. _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
  159. _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
  160. _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
  161. ),
  162. [_MALTRON] = LAYOUT_ergodox_pretty_base_wrapper(
  163. _________________MALTRON_L1________________, _________________MALTRON_R1________________,
  164. _________________MALTRON_L2________________, _________________MALTRON_R2________________,
  165. _________________MALTRON_L3________________, _________________MALTRON_R3________________
  166. ),
  167. [_EUCALYN] = LAYOUT_ergodox_pretty_base_wrapper(
  168. _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
  169. _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
  170. _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
  171. ),
  172. [_CARPLAX] = LAYOUT_ergodox_pretty_base_wrapper(
  173. _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
  174. _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
  175. _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
  176. ),
  177. // Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES)
  178. [_MODS] = LAYOUT_ergodox_pretty_wrapper(
  179. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  180. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  181. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  182. KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
  183. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  184. _______, _______, _______, _______,
  185. _______, _______,
  186. _______, _______, _______, _______, _______, _______
  187. ),
  188. /* Keymap 4: Customized Overwatch Layout
  189. *
  190. * ,--------------------------------------------------. ,--------------------------------------------------.
  191. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
  192. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  193. * | F1 | K | Q | W | E | R | T | | | | | | | | |
  194. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  195. * | TAB | G | A | S | D | F |------| |------| | | | | | |
  196. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  197. * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
  198. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  199. * | J | U | I | Y | T | | | | | | |
  200. * `----------------------------------' `----------------------------------'
  201. * ,-------------. ,-------------.
  202. * | O | P | | | |
  203. * ,------|------|------| |------+------+------.
  204. * | | | LGUI | | | | |
  205. * | V | SPACE|------ |------| | Enter|
  206. * | | | H | | | | |
  207. * `--------------------' `--------------------'
  208. */
  209. [_GAMEPAD] = LAYOUT_ergodox_pretty_wrapper(
  210. KC_ESC, KC_NO, KC_1, KC_2, KC_3, HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  211. KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, UC_SHRG, UC_DISA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  212. KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
  213. KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  214. KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
  215. KC_O, KC_P, MAGIC_TOGGLE_NKRO, LALT(KC_PSCR),
  216. KC_LGUI, KC_HYPR,
  217. KC_V, KC_SPC, KC_H, KC_NO, KC_NO, KC_SWAP_NUM
  218. ),
  219. /* Keymap 3:
  220. *
  221. * ,--------------------------------------------------. ,--------------------------------------------------.
  222. * | ESC | V | D | ALT | | | | | | | | | | | |
  223. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  224. * | TAB | S | I | F | M | T | | | | | | | | | |
  225. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  226. * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
  227. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  228. * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
  229. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  230. * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
  231. * `----------------------------------' `----------------------------------'
  232. * ,-------------. ,-------------.
  233. * | L | J | | | |
  234. * ,------|------|------| |------+------+------.
  235. * | | | G | | | | |
  236. * | SPACE| Q |------ |------| | |
  237. * | SHIFT| ALT | 0MAC | | | | |
  238. * `--------------------' `--------------------'
  239. */
  240. [_DIABLO] = LAYOUT_ergodox_pretty_wrapper(
  241. KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  242. KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  243. KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  244. KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  245. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  246. KC_L, KC_J, KC_NO, KC_NO,
  247. KC_F, KC_NO,
  248. SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT
  249. ),
  250. [_LOWER] = LAYOUT_ergodox_pretty_wrapper(
  251. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  252. KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
  253. _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_DQUO,
  254. _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, KC_PSCR,
  255. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
  256. _______, _______, _______, _______,
  257. _______, _______,
  258. _______, _______, _______, _______, _______, _______
  259. ),
  260. [_RAISE] = LAYOUT_ergodox_pretty_wrapper(
  261. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  262. KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
  263. _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_QUOT,
  264. _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, KC_PSCR,
  265. _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_SLCK,
  266. _______, _______, _______, _______,
  267. _______, _______,
  268. _______, _______, _______, _______, _______, _______
  269. ),
  270. [_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
  271. KC_MAKE, _______, _______, _______, _______, _______, _______, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
  272. VRSN, _________________ADJUST_L1_________________, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
  273. _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG(_MODS),
  274. _______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, KC_MPLY,
  275. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  276. _______, _______, _______, _______,
  277. _______, _______,
  278. _______, _______, _______, _______, _______, _______
  279. ),
  280. };
  281. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  282. switch (keycode) {
  283. case KC_1:
  284. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  285. if (record->event.pressed) {
  286. register_code(KC_2);
  287. } else {
  288. unregister_code(KC_2);
  289. }
  290. return false;
  291. }
  292. break;
  293. case KC_2:
  294. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  295. if (record->event.pressed) {
  296. register_code(KC_1);
  297. } else {
  298. unregister_code(KC_1);
  299. }
  300. return false;
  301. }
  302. break;
  303. case KC_SWAP_NUM:
  304. if (record->event.pressed) {
  305. userspace_config.swapped_numbers ^= 1;
  306. eeconfig_update_user(userspace_config.raw);
  307. }
  308. break;
  309. }
  310. //switch (keycode) {
  311. // case KC_P00:
  312. // if (!record->event.pressed) {
  313. // register_code(KC_KP_0);
  314. // unregister_code(KC_KP_0);
  315. // register_code(KC_KP_0);
  316. // unregister_code(KC_KP_0);
  317. // }
  318. // return false;
  319. // break;
  320. //}
  321. return true;
  322. }
  323. void matrix_scan_keymap(void) { // runs frequently to update info
  324. uint8_t modifiers = get_mods();
  325. uint8_t led_usb_state = host_keyboard_leds();
  326. uint8_t one_shot = get_oneshot_mods();
  327. if (!skip_leds) {
  328. ergodox_board_led_off();
  329. ergodox_right_led_1_off();
  330. ergodox_right_led_2_off();
  331. ergodox_right_led_3_off();
  332. // Since we're not using the LEDs here for layer indication anymore,
  333. // then lets use them for modifier indicators. Shame we don't have 4...
  334. // Also, no "else", since we want to know each, independently.
  335. if ( ( modifiers | one_shot ) & MOD_MASK_SHIFT || led_usb_state & (1<<USB_LED_CAPS_LOCK) ) {
  336. ergodox_right_led_2_on();
  337. ergodox_right_led_2_set( 50 );
  338. }
  339. if ( ( modifiers | one_shot ) & MOD_MASK_CTRL) {
  340. ergodox_right_led_1_on();
  341. ergodox_right_led_1_set( 10 );
  342. }
  343. if ( ( modifiers | one_shot ) & MOD_MASK_ALT) {
  344. ergodox_right_led_3_on();
  345. ergodox_right_led_3_set( 10 );
  346. }
  347. }
  348. }
  349. bool indicator_is_this_led_used_keyboard(uint8_t index) {
  350. switch (index) {
  351. case 13 ... 14:
  352. return true;
  353. break;
  354. default:
  355. return false;
  356. }
  357. }
  358. #ifdef RGB_MATRIX_ENABLE
  359. void suspend_power_down_keymap(void) {
  360. rgb_matrix_set_suspend_state(true);
  361. }
  362. void suspend_wakeup_init_keymap(void) {
  363. rgb_matrix_set_suspend_state(false);
  364. }
  365. void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
  366. for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
  367. if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
  368. rgb_matrix_set_color( i, red, green, blue );
  369. }
  370. }
  371. }
  372. void rgb_matrix_indicators_user(void) {
  373. if ( userspace_config.rgb_layer_change &&
  374. #ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
  375. !g_suspend_state &&
  376. #endif
  377. #if defined(RGBLIGHT_ENABLE)
  378. (!rgblight_config.enable && rgb_matrix_config.enable)
  379. #else
  380. rgb_matrix_config.enable
  381. #endif
  382. ) {
  383. switch (biton32(layer_state)) {
  384. case _MODS:
  385. rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
  386. case _GAMEPAD:
  387. rgb_matrix_layer_helper(0xFF, 0x80, 0x00);
  388. rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
  389. rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
  390. rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
  391. rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
  392. rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
  393. rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
  394. rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
  395. rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
  396. rgb_matrix_set_color(27, 0xFF, 0xFF, 0xFF); // 1
  397. rgb_matrix_set_color(26, 0x00, 0xFF, 0x00); // 2
  398. rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
  399. break;
  400. case _DIABLO:
  401. rgb_matrix_layer_helper(0xFF, 0x00, 0x00); break;
  402. case _RAISE:
  403. rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
  404. case _LOWER:
  405. rgb_matrix_layer_helper(0x00, 0xFF, 0x00); break;
  406. case _ADJUST:
  407. rgb_matrix_layer_helper(0xFF, 0x00, 0x00); break;
  408. default:
  409. switch (biton32(default_layer_state)) {
  410. case _QWERTY:
  411. rgb_matrix_layer_helper(0x00, 0xFF, 0xFF); break;
  412. case _COLEMAK:
  413. rgb_matrix_layer_helper(0xFF, 0x00, 0xFF); break;
  414. case _DVORAK:
  415. rgb_matrix_layer_helper(0x00, 0xFF, 0x00); break;
  416. case _WORKMAN:
  417. rgb_matrix_layer_helper(0xD9, 0xA5, 0x21); break;
  418. case _NORMAN:
  419. rgb_matrix_layer_helper(0xFF, 0x7C, 0x4D); break;
  420. case _MALTRON:
  421. rgb_matrix_layer_helper(0xFF, 0xFF, 0x00); break;
  422. case _EUCALYN:
  423. rgb_matrix_layer_helper(0xFF, 0x80, 0xBF); break;
  424. case _CARPLAX:
  425. rgb_matrix_layer_helper(0x00, 0x00, 0xFF); break;
  426. }
  427. }
  428. }
  429. }
  430. #endif //RGB_MATRIX_INIT