keymap.c 7.1 KB

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  1. #include "gherkin.h"
  2. #include "action_layer.h"
  3. #ifdef AUDIO_ENABLE
  4. #include "audio.h"
  5. #endif
  6. #include "eeconfig.h"
  7. extern keymap_config_t keymap_config;
  8. //Tap Dance Declarations
  9. enum {
  10. TD_Z_LCTL = 0,
  11. TD_X_LGUI = 1,
  12. TD_C_LALT = 2,
  13. TD_A_TAB = 3,
  14. TD_Q_ESC = 4,
  15. // M(0)
  16. };
  17. //Friendly Layer Names
  18. enum gherkin_layers {
  19. _QWERTY,
  20. _SONGS,
  21. _NUMBERS,
  22. _SYMBOLS,
  23. _PLOVER,
  24. _ADJUST
  25. };
  26. // custom keycodes
  27. enum gherkin_keycodes {
  28. QWERTY = SAFE_RANGE,
  29. NUMBERS,
  30. SYMBOLS,
  31. SONGS,
  32. PLOVER,
  33. BACKLIT,
  34. MACSLEEP,
  35. EXT_PLV
  36. };
  37. // Fillers to make layering more clear
  38. #define _______ KC_TRNS
  39. #define XXXXXXX KC_NO
  40. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  41. [_QWERTY] = KEYMAP(
  42. TD(TD_Q_ESC), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
  43. TD(TD_A_TAB), LT(_SYMBOLS,KC_S), KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_ADJUST,KC_SPC),
  44. TD(TD_Z_LCTL), TD(TD_X_LGUI), TD(TD_C_LALT), KC_V, KC_B, LT(_NUMBERS, KC_N), KC_M, KC_COMM, KC_DOT, SFT_T(KC_ENT))
  45. ,
  46. [_NUMBERS] = KEYMAP(
  47. KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
  48. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END ,
  49. KC_F7, KC_F8, KC_F9, KC_F10, LT(_ADJUST,KC_F11), _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT)
  50. ,
  51. [_SYMBOLS] = KEYMAP(
  52. KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
  53. KC_GRV, _______, XXXXXXX, KC_LBRC, KC_RBRC, KC_BSLS, KC_MINS, KC_EQL , KC_SCLN, KC_QUOT,
  54. KC_TILD, MO(_ADJUST), XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, KC_UNDS, KC_PLUS, S(KC_SCLN), S(KC_QUOT))
  55. ,
  56. [_PLOVER] = KEYMAP(
  57. KC_Q, KC_W, KC_E, KC_R, KC_1, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
  58. KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  59. EXT_PLV, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX)
  60. ,
  61. [_ADJUST] = KEYMAP(
  62. RESET, _______, _______, _______, _______, QWERTY, NUMBERS, SYMBOLS, PLOVER, SONGS,
  63. MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, _______, MACSLEEP, _______,
  64. BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______)
  65. };
  66. #ifdef AUDIO_ENABLE
  67. float tone_startup[][2] = SONG(STARTUP_SOUND);
  68. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  69. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  70. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  71. float tone_plover[][2] = SONG(PLOVER_SOUND);
  72. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  73. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  74. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  75. #endif
  76. void persistant_default_layer_set(uint16_t default_layer) {
  77. eeconfig_update_default_layer(default_layer);
  78. default_layer_set(default_layer);
  79. }
  80. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  81. switch (keycode) {
  82. case QWERTY:
  83. if (record->event.pressed) {
  84. #ifdef AUDIO_ENABLE
  85. PLAY_SONG(tone_qwerty);
  86. #endif
  87. persistant_default_layer_set(1UL<<_QWERTY);
  88. }
  89. return false;
  90. break;
  91. case NUMBERS:
  92. if (record->event.pressed) {
  93. #ifdef AUDIO_ENABLE
  94. PLAY_SONG(tone_dvorak);
  95. #endif
  96. persistant_default_layer_set(1UL<<_NUMBERS);
  97. }
  98. return false;
  99. break;
  100. case SYMBOLS:
  101. if (record->event.pressed) {
  102. #ifdef AUDIO_ENABLE
  103. PLAY_SONG(tone_colemak);
  104. #endif
  105. persistant_default_layer_set(1UL<<_SYMBOLS);
  106. }
  107. return false;
  108. break;
  109. case PLOVER:
  110. if (record->event.pressed) {
  111. #ifdef AUDIO_ENABLE
  112. stop_all_notes();
  113. PLAY_SONG(tone_plover);
  114. #endif
  115. layer_off(_NUMBERS);
  116. layer_off(_SYMBOLS);
  117. layer_off(_ADJUST);
  118. layer_on(_PLOVER);
  119. if (!eeconfig_is_enabled()) {
  120. eeconfig_init();
  121. }
  122. keymap_config.raw = eeconfig_read_keymap();
  123. keymap_config.nkro = 1;
  124. eeconfig_update_keymap(keymap_config.raw);
  125. }
  126. return false;
  127. break;
  128. case EXT_PLV:
  129. if (record->event.pressed) {
  130. #ifdef AUDIO_ENABLE
  131. PLAY_SONG(tone_plover_gb);
  132. #endif
  133. layer_off(_PLOVER);
  134. }
  135. return false;
  136. break;
  137. case MACSLEEP:
  138. if (record->event.pressed) {
  139. // ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_POWER);
  140. register_code(KC_RSFT);
  141. register_code(KC_RCTL);
  142. register_code(KC_POWER);
  143. unregister_code(KC_POWER);
  144. unregister_code(KC_RCTL);
  145. unregister_code(KC_RSFT);
  146. }
  147. return false;
  148. break;
  149. case BACKLIT:
  150. if (record->event.pressed) {
  151. register_code(KC_RSFT);
  152. #ifdef BACKLIGHT_ENABLE
  153. backlight_step();
  154. #endif
  155. } else {
  156. unregister_code(KC_RSFT);
  157. }
  158. return false;
  159. break;
  160. }
  161. return true;
  162. }
  163. /*
  164. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  165. keyevent_t event = record->event;
  166. switch (id) {
  167. case 0: {
  168. if (record->event.pressed) {
  169. key_timer = timer_read(); // if the key is being pressed, we start the timer.
  170. }
  171. else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
  172. if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
  173. return MACRO( D(LSFT), END );
  174. }
  175. else {
  176. return MACRO( T(N), END );
  177. }
  178. }
  179. break;
  180. }
  181. }
  182. return MACRO_NONE;
  183. }*/
  184. void matrix_init_user(void) {
  185. #ifdef AUDIO_ENABLE
  186. startup_user();
  187. #endif
  188. }
  189. #ifdef AUDIO_ENABLE
  190. void startup_user()
  191. {
  192. _delay_ms(20); // gets rid of tick
  193. PLAY_SONG(tone_startup);
  194. }
  195. void shutdown_user()
  196. {
  197. PLAY_SONG(tone_goodbye);
  198. _delay_ms(150);
  199. stop_all_notes();
  200. }
  201. void music_on_user(void)
  202. {
  203. music_scale_user();
  204. }
  205. void music_scale_user(void)
  206. {
  207. PLAY_SONG(music_scale);
  208. }
  209. #endif
  210. void matrix_scan_user(void) {
  211. }
  212. //Tap Dance Definitions
  213. qk_tap_dance_action_t tap_dance_actions[] = {
  214. //Tap once for Esc, twice for Caps Lock
  215. [TD_Z_LCTL] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_LCTL),
  216. [TD_X_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_X, KC_LGUI),
  217. [TD_C_LALT] = ACTION_TAP_DANCE_DOUBLE(KC_C, KC_LALT),
  218. [TD_A_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_TAB),
  219. [TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
  220. };
  221. // don't know what this is doing...
  222. /*
  223. void led_set_user(uint8_t usb_led) {
  224. if (usb_led & (1 << USB_LED_NUM_LOCK)) {
  225. DDRD |= (1 << 5); PORTD &= ~(1 << 5);
  226. } else {
  227. DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
  228. }
  229. if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
  230. DDRB |= (1 << 0); PORTB &= ~(1 << 0);
  231. } else {
  232. DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
  233. }
  234. if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
  235. } else {
  236. }
  237. if (usb_led & (1 << USB_LED_COMPOSE)) {
  238. } else {
  239. }
  240. if (usb_led & (1 << USB_LED_KANA)) {
  241. } else {
  242. }
  243. }
  244. */