keymap.c 15 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #ifdef BACKLIGHT_ENABLE
  9. #include "backlight.h"
  10. #endif
  11. #include "eeconfig.h"
  12. extern keymap_config_t keymap_config;
  13. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  14. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  15. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  16. // entirely and just use numbers.
  17. #define _QWERTY 0
  18. #define _COLEMAK 1
  19. #define _DVORAK 2
  20. #define _LOWER 3
  21. #define _RAISE 4
  22. #define _PLOVER 5
  23. #define _NUMPAD 6
  24. #define _ADJUST 16
  25. enum planck_keycodes {
  26. QWERTY = SAFE_RANGE,
  27. NUMPAD,
  28. EXT_NUM,
  29. COLEMAK,
  30. DVORAK,
  31. PLOVER,
  32. LOWER,
  33. RAISE,
  34. BACKLIT,
  35. EXT_PLV
  36. };
  37. // Fillers to make layering more clear
  38. #define _______ KC_TRNS
  39. #define XXXXXXX KC_NO
  40. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  41. /* Qwerty
  42. * ,-----------------------------------------------------------------------------------.
  43. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  44. * |------+------+------+------+------+-------------+------+------+------+------+------|
  45. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  46. * |------+------+------+------+------+------|------+------+------+------+------+------|
  47. * | Shift| Z | X | C | V | B | N | M | , | . | / |En/sh |
  48. * |------+------+------+------+------+------+------+------+------+------+------+------|
  49. * | Ctrl | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  50. * `-----------------------------------------------------------------------------------'
  51. */
  52. [_QWERTY] = {
  53. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  54. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  55. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F(0) },
  56. {KC_LCTRL,KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  57. },
  58. /* Colemak
  59. * ,-----------------------------------------------------------------------------------.
  60. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  61. * |------+------+------+------+------+-------------+------+------+------+------+------|
  62. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  63. * |------+------+------+------+------+------|------+------+------+------+------+------|
  64. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  65. * |------+------+------+------+------+------+------+------+------+------+------+------|
  66. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  67. * `-----------------------------------------------------------------------------------'
  68. */
  69. [_COLEMAK] = {
  70. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  71. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  72. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  73. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  74. },
  75. /* Dvorak
  76. * ,-----------------------------------------------------------------------------------.
  77. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  78. * |------+------+------+------+------+-------------+------+------+------+------+------|
  79. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  80. * |------+------+------+------+------+------|------+------+------+------+------+------|
  81. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  82. * |------+------+------+------+------+------+------+------+------+------+------+------|
  83. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  84. * `-----------------------------------------------------------------------------------'
  85. */
  86. [_DVORAK] = {
  87. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  88. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  89. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  90. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  91. },
  92. /* Lower
  93. * ,-----------------------------------------------------------------------------------.
  94. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  95. * |------+------+------+------+------+-------------+------+------+------+------+------|
  96. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  97. * |------+------+------+------+------+------|------+------+------+------+------+------|
  98. * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End |Enter |
  99. * |------+------+------+------+------+------+------+------+------+------+------+------|
  100. * | Brite| | | | | | | Play | Vol- | Vol+ | Next |
  101. * `-----------------------------------------------------------------------------------'
  102. */
  103. [_LOWER] = {
  104. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  105. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  106. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,KC_HOME, KC_END, _______},
  107. {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLD, KC_VOLU, KC_MNXT}
  108. },
  109. \
  110. /* Raise
  111. * ,-----------------------------------------------------------------------------------.
  112. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  113. * |------+------+------+------+------+-------------+------+------+------+------+------|
  114. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  115. * |------+------+------+------+------+------|------+------+------+------+------+------|
  116. * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | PgUp | PgDn |Enter |
  117. * |------+------+------+------+------+------+------+------+------+------+------+------|
  118. * | Brite| | | | | | | Play | Vol- | Vol+ | Next |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_RAISE] = {
  122. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  123. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  124. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGUP, KC_PGDN, _______},
  125. {BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLD, KC_VOLU, KC_MNXT}
  126. },
  127. /* Plover layer (http://opensteno.org)
  128. * ,-----------------------------------------------------------------------------------.
  129. * | # | # | # | # | # | # | # | # | # | # | # | # |
  130. * |------+------+------+------+------+-------------+------+------+------+------+------|
  131. * | | S | T | P | H | * | * | F | P | L | T | D |
  132. * |------+------+------+------+------+------|------+------+------+------+------+------|
  133. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  134. * |------+------+------+------+------+------+------+------+------+------+------+------|
  135. * | Exit | | | A | O | | E | U | | | |
  136. * `-----------------------------------------------------------------------------------'
  137. */
  138. [_PLOVER] = {
  139. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  140. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  141. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  142. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  143. },
  144. /* Numpad
  145. * ,-----------------------------------------------------------------------------------.
  146. * | Tab | | | ^ | / | 7 | 8 | 9 | - | = | | Bksp |
  147. * |------+------+------+------+------+-------------+------+------+------+------+------|
  148. * | Esc | | | % | * | 4 | 5 | 6 | + | ( | ) | |
  149. * |------+------+------+------+------+------|------+------+------+------+------+------|
  150. * | Shft | | | $ | Del | 1 | 2 | 3 |Enter | [ | ] |Enter |
  151. * |------+------+------+------+------+------+------+------+------+------+------+------|
  152. * | Exit | Ctrl | Alt | Gui | | 0 | . | Left | Down | Up |Right |
  153. * `-----------------------------------------------------------------------------------'
  154. */
  155. [_NUMPAD] = {
  156. {KC_TAB, XXXXXXX, XXXXXXX, KC_CIRC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_EQL, XXXXXXX, KC_BSPC},
  157. {KC_ESC, XXXXXXX, XXXXXXX, KC_PERC, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_LPRN, KC_RPRN, XXXXXXX},
  158. {KC_LSFT, XXXXXXX, XXXXXXX, KC_DLR, KC_DEL, KC_P1, KC_P2, KC_P3, KC_PENT, KC_LBRC, KC_RBRC, KC_ENT },
  159. {EXT_NUM, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_P0, KC_P0, KC_PDOT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  160. },
  161. /* Adjust (Lower + Raise)
  162. * ,-----------------------------------------------------------------------------------.
  163. * | | Reset| | | | | | | | | | Del |
  164. * |------+------+------+------+------+-------------+------+------+------+------+------|
  165. * | Login| | | | | | Num |Qwerty|Colemk|Dvorak|Plover| |
  166. * |------+------+------+------+------+------|------+------+------+------+------+------|
  167. * | Caps |RGBTOG|RGBMOD| Hue+ | Hue- | Sat+ | Sat- | Val+ | Val- | | | |
  168. * |------+------+------+------+------+------+------+------+------+------+------+------|
  169. * | | | | | | | | | | | |
  170. * `-----------------------------------------------------------------------------------'
  171. */
  172. [_ADJUST] = {
  173. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
  174. { M(1) , _______, _______, _______, _______, _______, NUMPAD, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  175. {KC_CAPS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______},
  176. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  177. }
  178. };
  179. const uint16_t PROGMEM fn_actions[] = {
  180. [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
  181. };
  182. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  183. {
  184. // MACRODOWN only works in this function
  185. switch(id) {
  186. case 0:
  187. if (record->event.pressed) {
  188. register_code(KC_RSFT);
  189. register_code(KC_RCTL);
  190. register_code(KC_ESC);
  191. }
  192. else{
  193. clear_keyboard();
  194. }
  195. break;
  196. case 1:
  197. if (record->event.pressed) {
  198. register_code(KC_LCTL);
  199. register_code(KC_LALT);
  200. register_code(KC_DEL);
  201. }
  202. else{
  203. clear_keyboard();
  204. }
  205. break;
  206. }
  207. return MACRO_NONE;
  208. };
  209. #ifdef AUDIO_ENABLE
  210. float tone_startup[][2] = SONG(STARTUP_SOUND);
  211. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  212. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  213. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  214. float tone_plover[][2] = SONG(PLOVER_SOUND);
  215. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  216. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  217. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  218. #endif
  219. void persistant_default_layer_set(uint16_t default_layer) {
  220. eeconfig_update_default_layer(default_layer);
  221. default_layer_set(default_layer);
  222. }
  223. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  224. switch (keycode) {
  225. case QWERTY:
  226. if (record->event.pressed) {
  227. #ifdef AUDIO_ENABLE
  228. PLAY_SONG(tone_qwerty);
  229. #endif
  230. persistant_default_layer_set(1UL<<_QWERTY);
  231. }
  232. return false;
  233. break;
  234. case NUMPAD:
  235. if (record->event.pressed) {
  236. layer_off(_RAISE);
  237. layer_off(_LOWER);
  238. layer_off(_ADJUST);
  239. layer_on(_NUMPAD);
  240. }
  241. return false;
  242. break;
  243. case EXT_NUM:
  244. if (record->event.pressed) {
  245. layer_off(_NUMPAD);
  246. }
  247. return false;
  248. break;
  249. case COLEMAK:
  250. if (record->event.pressed) {
  251. #ifdef AUDIO_ENABLE
  252. PLAY_SONG(tone_colemak);
  253. #endif
  254. persistant_default_layer_set(1UL<<_COLEMAK);
  255. }
  256. return false;
  257. break;
  258. case DVORAK:
  259. if (record->event.pressed) {
  260. #ifdef AUDIO_ENABLE
  261. PLAY_SONG(tone_dvorak);
  262. #endif
  263. persistant_default_layer_set(1UL<<_DVORAK);
  264. }
  265. return false;
  266. break;
  267. case LOWER:
  268. if (record->event.pressed) {
  269. layer_on(_LOWER);
  270. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  271. } else {
  272. layer_off(_LOWER);
  273. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  274. }
  275. return false;
  276. break;
  277. case RAISE:
  278. if (record->event.pressed) {
  279. layer_on(_RAISE);
  280. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  281. } else {
  282. layer_off(_RAISE);
  283. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  284. }
  285. return false;
  286. break;
  287. case BACKLIT:
  288. if (record->event.pressed) {
  289. register_code(KC_RSFT);
  290. #ifdef BACKLIGHT_ENABLE
  291. backlight_step();
  292. #endif
  293. } else {
  294. unregister_code(KC_RSFT);
  295. }
  296. return false;
  297. break;
  298. case PLOVER:
  299. if (record->event.pressed) {
  300. #ifdef AUDIO_ENABLE
  301. stop_all_notes();
  302. PLAY_SONG(tone_plover);
  303. #endif
  304. layer_off(_RAISE);
  305. layer_off(_LOWER);
  306. layer_off(_ADJUST);
  307. layer_on(_PLOVER);
  308. if (!eeconfig_is_enabled()) {
  309. eeconfig_init();
  310. }
  311. keymap_config.raw = eeconfig_read_keymap();
  312. keymap_config.nkro = 1;
  313. eeconfig_update_keymap(keymap_config.raw);
  314. }
  315. return false;
  316. break;
  317. case EXT_PLV:
  318. if (record->event.pressed) {
  319. #ifdef AUDIO_ENABLE
  320. PLAY_SONG(tone_plover_gb);
  321. #endif
  322. layer_off(_PLOVER);
  323. }
  324. return false;
  325. break;
  326. }
  327. return true;
  328. }
  329. void matrix_init_user(void) {
  330. #ifdef AUDIO_ENABLE
  331. startup_user();
  332. #endif
  333. }
  334. #ifdef AUDIO_ENABLE
  335. void startup_user()
  336. {
  337. _delay_ms(20); // gets rid of tick
  338. PLAY_SONG(tone_startup);
  339. }
  340. void shutdown_user()
  341. {
  342. PLAY_SONG(tone_goodbye);
  343. _delay_ms(150);
  344. stop_all_notes();
  345. }
  346. void music_on_user(void)
  347. {
  348. music_scale_user();
  349. }
  350. void music_scale_user(void)
  351. {
  352. PLAY_SONG(music_scale);
  353. }
  354. #endif