keymap.c 15 KB

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  1. #include "tada68.h"
  2. #include "action_layer.h"
  3. #include "timer.h"
  4. #include "bootloader.h"
  5. #include "command.h"
  6. #define _MA 0
  7. #define _GA 1
  8. #define _FL 2
  9. #define _AR 3
  10. #define _LO 4
  11. #define _UL 5
  12. #define TRNS KC_TRNS
  13. #define trigger_time 400
  14. #define T1 M(1)
  15. #define T2 M(2)
  16. #define T3 M(3)
  17. #define T4 M(4)
  18. #define T5 M(5)
  19. #define T6 M(6)
  20. #define T7 M(7)
  21. #define T8 M(8)
  22. #define T9 M(9)
  23. #define T10 M(10)
  24. #define T11 M(11)
  25. #define T12 M(12)
  26. #define END_HOME M(0)
  27. #define LSHIFT OSM(MOD_LSFT)
  28. #define SPACE LT(_AR, KC_SPC)
  29. static uint16_t key_timer;
  30. enum emoticons {
  31. LENNY = SAFE_RANGE,
  32. DWNHRT,
  33. SHRUG
  34. };
  35. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  36. /* Keymap _MA: Main Layer, Default
  37. * ,----------------------------------------------------------------.
  38. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
  39. * |----------------------------------------------------------------|
  40. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
  41. * |----------------------------------------------------------------|
  42. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
  43. * |----------------------------------------------------------------|
  44. * |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
  45. * |----------------------------------------------------------------|
  46. * |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
  47. * `----------------------------------------------------------------'
  48. */
  49. [_MA] = KEYMAP_ANSI(
  50. KC_ESC, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, KC_BSPC, KC_MPLY, \
  51. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
  52. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
  53. LSHIFT, END_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
  54. KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
  55. /* Keymap _FL: Function Layer
  56. * ,----------------------------------------------------------------.
  57. * |~` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Reset |Prsc|
  58. * |----------------------------------------------------------------|
  59. * | |MbL|MsU|MbR| | | | | | | | | | |_LO |
  60. * |----------------------------------------------------------------|
  61. * | |MsL|MsD|MsR| |_GA| | | | | | | |Hme |
  62. * |----------------------------------------------------------------|
  63. * | | | | | | | | | |VoU|VoD|Mut| |MwU|End |
  64. * |----------------------------------------------------------------|
  65. * | | | | | | | |MwL|MwD|MwR |
  66. * `----------------------------------------------------------------'
  67. */
  68. [_FL] = KEYMAP_ANSI(
  69. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR, \
  70. TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO), \
  71. TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME, \
  72. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END, \
  73. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
  74. /* Keymap _AR: Arrow layer
  75. * ,----------------------------------------------------------------.
  76. * |~` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| | |
  77. * |----------------------------------------------------------------|
  78. * |Lenny| | | | | | | | | | | | | | |
  79. * |----------------------------------------------------------------|
  80. * |Dwnhrt| | | | | |Lft|Dwn| Up|Rgt| | | | |
  81. * |----------------------------------------------------------------|
  82. * |Shrg| | | | | | | | | | | | | | |
  83. * |----------------------------------------------------------------|
  84. * | | | | | | | | | | |
  85. * `----------------------------------------------------------------'
  86. */
  87. [_AR] = KEYMAP_ANSI(
  88. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS, \
  89. LENNY, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
  90. DWNHRT, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS, \
  91. SHRUG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
  92. TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
  93. /* Keymap _GA: Game layer
  94. * ,----------------------------------------------------------------.
  95. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |P/P |
  96. * |----------------------------------------------------------------|
  97. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
  98. * |----------------------------------------------------------------|
  99. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
  100. * |----------------------------------------------------------------|
  101. * |Shft|End| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
  102. * |----------------------------------------------------------------|
  103. * |Ctrl|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
  104. * `----------------------------------------------------------------'
  105. */
  106. [_GA] = KEYMAP_ANSI(
  107. KC_ESC, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, KC_BSPC, KC_MPLY, \
  108. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
  109. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
  110. KC_LSFT, END_HOME, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
  111. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
  112. /* Keymap _UL: Unlock layer
  113. * ,----------------------------------------------------------------.
  114. * | | | | | | | | | | | | | | | |
  115. * |----------------------------------------------------------------|
  116. * | | | | | | | | | | | | | | |_MA |
  117. * |----------------------------------------------------------------|
  118. * | | | | | | | | | | | | | | |
  119. * |----------------------------------------------------------------|
  120. * | | | | | | | | | | | | | | | |
  121. * |----------------------------------------------------------------|
  122. * | | | | | | | | | | |
  123. * `----------------------------------------------------------------'
  124. */
  125. [_UL] = KEYMAP_ANSI(
  126. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  127. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_MA), \
  128. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  129. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  130. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TRNS, KC_NO, KC_NO, KC_NO),
  131. /* Keymap _LO: Lock layer
  132. * ,----------------------------------------------------------------.
  133. * | | | | | | | | | | | | | | | |
  134. * |----------------------------------------------------------------|
  135. * | | | | | | | | | | | | | | | |
  136. * |----------------------------------------------------------------|
  137. * | | | | | | | | | | | | | | |
  138. * |----------------------------------------------------------------|
  139. * | | | | | | | | | | | | | | | |
  140. * |----------------------------------------------------------------|
  141. * | | | | | | | _UL | | | |
  142. * `----------------------------------------------------------------'
  143. */
  144. [_LO] = KEYMAP_ANSI(
  145. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  146. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  147. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  148. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
  149. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MO(_UL), KC_NO, KC_NO, KC_NO),
  150. };
  151. void tap(uint16_t keycode){
  152. register_code(keycode);
  153. unregister_code(keycode);
  154. };
  155. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  156. switch (keycode) {
  157. case LENNY: // ( ͡° ͜ʖ ͡°)
  158. if(record->event.pressed){
  159. set_unicode_input_mode(UC_WIN);
  160. register_code(KC_LSFT);
  161. tap(KC_9); // Head
  162. unregister_code(KC_LSFT);
  163. tap(KC_SPC); // Space
  164. process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
  165. process_unicode((0x00B0|QK_UNICODE), record); // Eye
  166. tap(KC_SPC);
  167. process_unicode((0x035C|QK_UNICODE), record); // Mouth
  168. process_unicode((0x0296|QK_UNICODE), record); // Nose
  169. tap(KC_SPC);
  170. process_unicode((0x0361|QK_UNICODE), record); // Eyebrow
  171. process_unicode((0x00B0|QK_UNICODE), record); // Eye
  172. register_code(KC_LSFT);
  173. tap(KC_0); // Head
  174. unregister_code(KC_LSFT);
  175. }
  176. return false;
  177. break;
  178. case DWNHRT: // (´・ω・`)
  179. if(record->event.pressed){
  180. set_unicode_input_mode(UC_WIN);
  181. register_code(KC_LSFT);
  182. tap(KC_9); // Head
  183. unregister_code(KC_LSFT);
  184. process_unicode((0x00B4|QK_UNICODE), record); // Eyebrow
  185. process_unicode((0x30FB|QK_UNICODE), record); // Eye
  186. process_unicode((0x03C9|QK_UNICODE), record); // Mouth
  187. process_unicode((0x30FB|QK_UNICODE), record); // Eye
  188. process_unicode((0x0060|QK_UNICODE), record); // Eyebrow
  189. register_code(KC_LSFT);
  190. tap(KC_0); // Head
  191. unregister_code(KC_LSFT);
  192. }
  193. return false;
  194. break;
  195. case SHRUG: // ¯\_(ツ)_/¯
  196. if(record->event.pressed){
  197. set_unicode_input_mode(UC_WIN);
  198. process_unicode((0x00AF|QK_UNICODE), record); // Hand
  199. tap(KC_BSLS); // Arm
  200. register_code(KC_LSFT);
  201. tap(KC_UNDS); // Arm
  202. tap(KC_LPRN); // Head
  203. unregister_code(KC_LSFT);
  204. process_unicode((0x30C4|QK_UNICODE), record); // Face
  205. register_code(KC_LSFT);
  206. tap(KC_RPRN); // Head
  207. tap(KC_UNDS); // Arm
  208. unregister_code(KC_LSFT);
  209. tap(KC_SLSH); // Arm
  210. process_unicode((0x00AF|QK_UNICODE), record); // Hand
  211. }
  212. return false;
  213. break;
  214. }
  215. return true;
  216. };
  217. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  218. switch (id) {
  219. case 0:
  220. if (record->event.pressed) {
  221. key_timer = timer_read();
  222. }
  223. else {
  224. if (timer_elapsed(key_timer) > trigger_time) {
  225. return MACRO( T(END), END );
  226. }
  227. else {
  228. return MACRO( T(HOME), END );
  229. }
  230. }
  231. break;
  232. case 1:
  233. if (record->event.pressed) {
  234. key_timer = timer_read();
  235. }
  236. else {
  237. if (timer_elapsed(key_timer) > trigger_time) {
  238. return MACRO( T(F1), END );
  239. }
  240. else {
  241. return MACRO( T(1), END );
  242. }
  243. }
  244. break;
  245. case 2:
  246. if (record->event.pressed) {
  247. key_timer = timer_read();
  248. }
  249. else {
  250. if (timer_elapsed(key_timer) > trigger_time) {
  251. return MACRO( T(F2), END );
  252. }
  253. else {
  254. return MACRO( T(2), END );
  255. }
  256. }
  257. break;
  258. case 3:
  259. if (record->event.pressed) {
  260. key_timer = timer_read();
  261. }
  262. else {
  263. if (timer_elapsed(key_timer) > trigger_time) {
  264. return MACRO( T(F3), END );
  265. }
  266. else {
  267. return MACRO( T(3), END );
  268. }
  269. }
  270. break;
  271. case 4:
  272. if (record->event.pressed) {
  273. key_timer = timer_read();
  274. }
  275. else {
  276. if (timer_elapsed(key_timer) > trigger_time) {
  277. return MACRO( T(F4), END );
  278. }
  279. else {
  280. return MACRO( T(4), END );
  281. }
  282. }
  283. break;
  284. case 5:
  285. if (record->event.pressed) {
  286. key_timer = timer_read();
  287. }
  288. else {
  289. if (timer_elapsed(key_timer) > trigger_time) {
  290. return MACRO( T(F5), END );
  291. }
  292. else {
  293. return MACRO( T(5), END );
  294. }
  295. }
  296. break;
  297. case 6:
  298. if (record->event.pressed) {
  299. key_timer = timer_read();
  300. }
  301. else {
  302. if (timer_elapsed(key_timer) > trigger_time) {
  303. return MACRO( T(F6), END );
  304. }
  305. else {
  306. return MACRO( T(6), END );
  307. }
  308. }
  309. break;
  310. case 7:
  311. if (record->event.pressed) {
  312. key_timer = timer_read();
  313. }
  314. else {
  315. if (timer_elapsed(key_timer) > trigger_time) {
  316. return MACRO( T(F7), END );
  317. }
  318. else {
  319. return MACRO( T(7), END );
  320. }
  321. }
  322. break;
  323. case 8:
  324. if (record->event.pressed) {
  325. key_timer = timer_read();
  326. }
  327. else {
  328. if (timer_elapsed(key_timer) > trigger_time) {
  329. return MACRO( T(F8), END );
  330. }
  331. else {
  332. return MACRO( T(8), END );
  333. }
  334. }
  335. break;
  336. case 9:
  337. if (record->event.pressed) {
  338. key_timer = timer_read();
  339. }
  340. else {
  341. if (timer_elapsed(key_timer) > trigger_time) {
  342. return MACRO( T(F9), END );
  343. }
  344. else {
  345. return MACRO( T(9), END );
  346. }
  347. }
  348. break;
  349. case 10:
  350. if (record->event.pressed) {
  351. key_timer = timer_read();
  352. }
  353. else {
  354. if (timer_elapsed(key_timer) > trigger_time) {
  355. return MACRO( T(F10), END );
  356. }
  357. else {
  358. return MACRO( T(0), END );
  359. }
  360. }
  361. break;
  362. case 11:
  363. if (record->event.pressed) {
  364. key_timer = timer_read();
  365. }
  366. else {
  367. if (timer_elapsed(key_timer) > trigger_time) {
  368. return MACRO( T(F11), END );
  369. }
  370. else {
  371. return MACRO( T(MINS), END );
  372. }
  373. }
  374. break;
  375. case 12:
  376. if (record->event.pressed) {
  377. key_timer = timer_read();
  378. }
  379. else {
  380. if (timer_elapsed(key_timer) > trigger_time) {
  381. return MACRO( T(F12), END );
  382. }
  383. else {
  384. return MACRO( T(EQL), END );
  385. }
  386. }
  387. break;
  388. }
  389. return MACRO_NONE;
  390. };
  391. void led_set_user(uint8_t usb_led) {
  392. if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
  393. // Turn capslock on
  394. PORTB |= (1<<6);
  395. } else {
  396. // Turn capslock off
  397. PORTB &= ~(1<<6);
  398. }
  399. }