2
0

keymap.c 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523
  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "led.h"
  5. #include "mousekey.h"
  6. #ifdef AUDIO_ENABLE
  7. #include "audio.h"
  8. #include "song_list.h"
  9. #endif
  10. enum keyboard_layers {
  11. LAYER_QWERTY = 0,
  12. LAYER_UPPER,
  13. LAYER_LOWER,
  14. LAYER_FUNCTION,
  15. LAYER_MOUSE,
  16. LAYER_ADJUST,
  17. };
  18. enum keyboard_macros {
  19. MACRO_QWERTY = 0,
  20. MACRO_UPPER,
  21. MACRO_LOWER,
  22. MACRO_FUNCTION,
  23. MACRO_MOUSE,
  24. MACRO_TIMBRE_1,
  25. MACRO_TIMBRE_2,
  26. MACRO_TIMBRE_3,
  27. MACRO_TIMBRE_4,
  28. MACRO_TEMPO_U,
  29. MACRO_TEMPO_D,
  30. MACRO_TONE_DEFAULT,
  31. MACRO_MUSIC_TOGGLE,
  32. MACRO_AUDIO_TOGGLE,
  33. MACRO_INC_VOICE,
  34. MACRO_DEC_VOICE,
  35. MACRO_BACKLIGHT,
  36. MACRO_BREATH_TOGGLE,
  37. MACRO_BREATH_SPEED_INC,
  38. MACRO_BREATH_SPEED_DEC,
  39. MACRO_BREATH_DEFAULT,
  40. MACRO_MOUSE_MOVE_UL,
  41. MACRO_MOUSE_MOVE_UR,
  42. MACRO_MOUSE_MOVE_DL,
  43. MACRO_MOUSE_MOVE_DR,
  44. };
  45. #define M_QWRTY M(MACRO_QWERTY)
  46. #define M_UPPER M(MACRO_UPPER)
  47. #define M_LOWER M(MACRO_LOWER)
  48. #define M_FUNCT M(MACRO_FUNCTION)
  49. #define M_MOUSE M(MACRO_MOUSE)
  50. #define TIMBR_1 M(MACRO_TIMBRE_1)
  51. #define TIMBR_2 M(MACRO_TIMBRE_2)
  52. #define TIMBR_3 M(MACRO_TIMBRE_3)
  53. #define TIMBR_4 M(MACRO_TIMBRE_4)
  54. #define TMPO_UP M(MACRO_TEMPO_U)
  55. #define TMPO_DN M(MACRO_TEMPO_D)
  56. #define TMPO_DF M(MACRO_TONE_DEFAULT)
  57. #define M_BACKL M(MACRO_BACKLIGHT)
  58. #define M_BRTOG M(MACRO_BREATH_TOGGLE)
  59. #define M_BSPDU M(MACRO_BREATH_SPEED_INC)
  60. #define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
  61. #define M_BDFLT M(MACRO_BREATH_DEFAULT)
  62. #define M_MS_UL M(MACRO_MOUSE_MOVE_UL)
  63. #define M_MS_UR M(MACRO_MOUSE_MOVE_UR)
  64. #define M_MS_DL M(MACRO_MOUSE_MOVE_DL)
  65. #define M_MS_DR M(MACRO_MOUSE_MOVE_DR)
  66. #define VC_UP M(MACRO_INC_VOICE)
  67. #define VC_DOWN M(MACRO_DEC_VOICE)
  68. #define SC_UNDO LCTL(KC_Z)
  69. #define SC_REDO LCTL(KC_Y)
  70. #define SC_CUT LCTL(KC_X)
  71. #define SC_COPY LCTL(KC_C)
  72. #define SC_PSTE LCTL(KC_V)
  73. #define SC_SELA LCTL(KC_A)
  74. #define SC_SAVE LCTL(KC_S)
  75. #define SC_OPEN LCTL(KC_O)
  76. #define SC_ACLS LALT(KC_F4)
  77. #define SC_CCLS LCTL(KC_F4)
  78. #define TG_NKRO MAGIC_TOGGLE_NKRO
  79. #define OS_SHFT KC_FN0
  80. #define _______ KC_TRNS
  81. #define XXXXXXX KC_NO
  82. #define ________________ _______, _______
  83. #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
  84. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  85. /* LAYER = LAYER_QWERTY
  86. .-----------------------------------------------------------------------------------------------------------.
  87. | TAB | Q | W | E | R | T | Y | U | I | O | P | BACKSP |
  88. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  89. | ESC | A | S | D | F | G | H | J | K | L | ; | ' |
  90. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  91. | LSHIFT | Z | X | C | V | B | N | M | , | . | UP | ENTER |
  92. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  93. | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | OSHIFT | LEFT | DOWN | RIGHT |
  94. '-----------------------------------------------------------------------------------------------------------'
  95. */
  96. [LAYER_QWERTY] = {
  97. { KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC },
  98. { KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT },
  99. { KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_UP , KC_ENT },
  100. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC , KC_SPC , M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT }
  101. },
  102. /* LAYER = LAYER_UPPER
  103. .-----------------------------------------------------------------------------------------------------------.
  104. | PRINT | F1 | F2 | F3 | F4 | NUM LK | KP / | KP 7 | KP 8 | KP 9 | KP - | DEL |
  105. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  106. | PAUSE | F5 | F6 | F7 | F8 | SCR LK | KP * | KP 4 | KP 5 | KP 6 | KP + | INS |
  107. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  108. | ______ | F9 | F10 | F11 | F12 | PAUSE | KP 0 | KP 1 | KP 2 | KP 3 | KP ENT | HOME |
  109. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  110. | ______ | ______ | ______ | ______ | UPPER | KP 0 | KP 0 | ______ | RALT | KP . | KP ENT | END |
  111. '-----------------------------------------------------------------------------------------------------------'
  112. */
  113. [LAYER_UPPER] = {
  114. { KC_PSCR, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_DEL },
  115. { KC_PAUS, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_SLCK, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_INS },
  116. { _______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PAUS, KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_HOME },
  117. { _______, _______, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, KC_END }
  118. },
  119. /* LAYER = LAYER_LOWER
  120. .-----------------------------------------------------------------------------------------------------------.
  121. | ______ | $ | { | [ | ( | % | # | ) | ] | } | @ | PG UP |
  122. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  123. | ______ | ^ | * | + | - | / | \ | _ | ' | " | ` | PG DN |
  124. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  125. | ______ | | | & | ! | ~ | ; | : | = | < | > | ? | HOME |
  126. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  127. | ______ | ______ | ______ | ______ | ______ | ______ | ______ | LOWER | ______ | ______ | ______ | END |
  128. '-----------------------------------------------------------------------------------------------------------'
  129. */
  130. [LAYER_LOWER] = {
  131. { _______, KC_DLR , KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT , KC_PGUP },
  132. { _______, KC_CIRC, KC_ASTR, KC_PLUS, KC_MINS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT , KC_GRV , KC_PGDN },
  133. { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL , KC_LT , KC_GT , KC_QUES, KC_HOME },
  134. { _______, _______, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, KC_END }
  135. },
  136. /* LAYER = LAYER_FUNCTION
  137. .-----------------------------------------------------------------------------------------------------------.
  138. | XXXXXX | F13 | F14 | F15 | F16 | NUM LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
  139. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  140. | XXXXXX | F17 | F18 | F19 | F20 | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
  141. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  142. | ______ | F21 | F22 | F23 | F24 | CAP LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | VOL UP | MUTE |
  143. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  144. | ______ | ______ | FN | ______ | ______ | PLAY | PLAY | ______ | ______ | PREV | VOL DN | NEXT |
  145. '-----------------------------------------------------------------------------------------------------------'
  146. */
  147. [LAYER_FUNCTION] = {
  148. { XXXXXXX, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  149. { XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  150. { _______, KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE },
  151. { _______, _______, M_FUNCT, _______, _______, KC_MPLY, KC_MPLY, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT }
  152. },
  153. #ifdef MOUSEKEY_ENABLE
  154. /* LAYER = LAYER_MOUSE
  155. .-----------------------------------------------------------------------------------------------------------.
  156. | ESC | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS UL | MS U | MS UR | MS WHL | MS WHR |
  157. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  158. | XXXXXX | MS BT5 | MS BT4 | MS BT3 | MS BT2 | XXXXXX | XXXXXX | MS L | XXXXXX | MS R | XXXXXX | MS WHU |
  159. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  160. | ______ | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS DL | MS D | MS DR | MS U | MS WHD |
  161. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  162. | ______ | ______ | ______ | ______ | ______ | MS BT1 | MS BT1 | ______ | ______ | MS L | MS D | MS R |
  163. '-----------------------------------------------------------------------------------------------------------'
  164. */
  165. [LAYER_MOUSE] = {
  166. { KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_UL, KC_MS_U, M_MS_UR, KC_WH_L, KC_WH_R },
  167. { XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, KC_MS_L, XXXXXXX, KC_MS_R, XXXXXXX, KC_WH_U },
  168. { _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_DL, KC_MS_D, M_MS_DR, KC_MS_U, KC_WH_D },
  169. { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R }
  170. },
  171. #endif
  172. /* LAYER = LAYER_ADJUST
  173. .-----------------------------------------------------------------------------------------------------------.
  174. | XXXXXX | BRTOG | BRSPD+ | BRSPD- | BRDFLT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUSIC | AUDIO |
  175. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  176. | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
  177. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  178. | XXXXXX | QWERTY | XXXXXX | XXXXXX | BACKLT | RESET | XXXXXX | MOUSE | XXXXXX | XXXXXX | VOICE+ | XXXXXX |
  179. |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  180. | XXXXXX | XXXXXX | XXXXXX | XXXXXX | UPPER | XXXXXX | XXXXXX | LOWER | XXXXXX | TEMPO- | VOICE- | TEMPO+ |
  181. '-----------------------------------------------------------------------------------------------------------'
  182. */
  183. [LAYER_ADJUST] = {
  184. { XXXXXXX, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_TOG , AU_TOG },
  185. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  186. { XXXXXXX, M_QWRTY, XXXXXXX, XXXXXXX, M_BACKL, RESET , TG_NKRO, M_MOUSE, XXXXXXX, XXXXXXX, MUV_IN , XXXXXXX },
  187. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, TMPO_DN, MUV_DE , TMPO_UP }
  188. },
  189. };
  190. #ifdef AUDIO_ENABLE
  191. float tone_my_startup[][2] = SONG(ODE_TO_JOY);
  192. float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
  193. float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
  194. float tone_music_on[][2] = SONG(DOE_A_DEER);
  195. float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
  196. float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
  197. float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  198. float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
  199. float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  200. float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
  201. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  202. #endif /* AUDIO_ENABLE */
  203. void persistant_default_layer_set(uint16_t default_layer)
  204. {
  205. eeconfig_update_default_layer(default_layer);
  206. default_layer_set(default_layer);
  207. }
  208. const uint16_t PROGMEM fn_actions[] = {
  209. [0] = ACTION_MODS_ONESHOT(MOD_RSFT),
  210. };
  211. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  212. {
  213. // MACRODOWN only works in this function
  214. switch(id)
  215. {
  216. case MACRO_BREATH_TOGGLE:
  217. if (record->event.pressed)
  218. {
  219. breathing_toggle();
  220. }
  221. break;
  222. case MACRO_BREATH_SPEED_INC:
  223. if (record->event.pressed)
  224. {
  225. breathing_speed_inc(1);
  226. }
  227. break;
  228. case MACRO_BREATH_SPEED_DEC:
  229. if (record->event.pressed)
  230. {
  231. breathing_speed_dec(1);
  232. }
  233. break;
  234. case MACRO_BREATH_DEFAULT:
  235. if (record->event.pressed)
  236. {
  237. breathing_defaults();
  238. }
  239. break;
  240. case MACRO_QWERTY:
  241. if (record->event.pressed)
  242. {
  243. persistant_default_layer_set(1UL<<LAYER_QWERTY);
  244. }
  245. break;
  246. case MACRO_UPPER:
  247. if (record->event.pressed)
  248. {
  249. layer_on(LAYER_UPPER);
  250. breathing_speed_set(2);
  251. breathing_pulse();
  252. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  253. }
  254. else
  255. {
  256. layer_off(LAYER_UPPER);
  257. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  258. }
  259. break;
  260. case MACRO_LOWER:
  261. if (record->event.pressed)
  262. {
  263. layer_on(LAYER_LOWER);
  264. breathing_speed_set(2);
  265. breathing_pulse();
  266. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  267. }
  268. else
  269. {
  270. layer_off(LAYER_LOWER);
  271. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  272. }
  273. break;
  274. case MACRO_FUNCTION:
  275. if (record->event.pressed)
  276. {
  277. breathing_speed_set(3);
  278. breathing_enable();
  279. layer_on(LAYER_FUNCTION);
  280. }
  281. else
  282. {
  283. breathing_speed_set(1);
  284. breathing_self_disable();
  285. layer_off(LAYER_FUNCTION);
  286. }
  287. break;
  288. #ifdef BACKLIGHT_ENABLE
  289. case MACRO_BACKLIGHT:
  290. if (record->event.pressed)
  291. {
  292. backlight_step();
  293. }
  294. #endif
  295. #ifdef MOUSEKEY_ENABLE
  296. case MACRO_MOUSE:
  297. if (record->event.pressed)
  298. {
  299. layer_invert(LAYER_MOUSE);
  300. }
  301. break;
  302. case MACRO_MOUSE_MOVE_UL:
  303. if (record->event.pressed)
  304. {
  305. mousekey_on(KC_MS_UP);
  306. mousekey_on(KC_MS_LEFT);
  307. }
  308. else
  309. {
  310. mousekey_off(KC_MS_UP);
  311. mousekey_off(KC_MS_LEFT);
  312. }
  313. break;
  314. case MACRO_MOUSE_MOVE_UR:
  315. if (record->event.pressed)
  316. {
  317. mousekey_on(KC_MS_UP);
  318. mousekey_on(KC_MS_RIGHT);
  319. }
  320. else
  321. {
  322. mousekey_off(KC_MS_UP);
  323. mousekey_off(KC_MS_RIGHT);
  324. }
  325. break;
  326. case MACRO_MOUSE_MOVE_DL:
  327. if (record->event.pressed)
  328. {
  329. mousekey_on(KC_MS_DOWN);
  330. mousekey_on(KC_MS_LEFT);
  331. }
  332. else
  333. {
  334. mousekey_off(KC_MS_DOWN);
  335. mousekey_off(KC_MS_LEFT);
  336. }
  337. break;
  338. case MACRO_MOUSE_MOVE_DR:
  339. if (record->event.pressed)
  340. {
  341. mousekey_on(KC_MS_DOWN);
  342. mousekey_on(KC_MS_RIGHT);
  343. }
  344. else
  345. {
  346. mousekey_off(KC_MS_DOWN);
  347. mousekey_off(KC_MS_RIGHT);
  348. }
  349. break;
  350. #endif /* MOUSEKEY_ENABLE */
  351. #ifdef AUDIO_ENABLE
  352. case MACRO_TIMBRE_1:
  353. if (record->event.pressed) set_timbre(TIMBRE_12);
  354. break;
  355. case MACRO_TIMBRE_2:
  356. if (record->event.pressed) set_timbre(TIMBRE_25);
  357. break;
  358. case MACRO_TIMBRE_3:
  359. if (record->event.pressed) set_timbre(TIMBRE_50);
  360. break;
  361. case MACRO_TIMBRE_4:
  362. if (record->event.pressed) set_timbre(TIMBRE_75);
  363. break;
  364. case MACRO_TEMPO_U:
  365. if (record->event.pressed) increase_tempo(10);
  366. break;
  367. case MACRO_TEMPO_D:
  368. if (record->event.pressed) decrease_tempo(10);
  369. break;
  370. case MACRO_TONE_DEFAULT:
  371. if (record->event.pressed)
  372. {
  373. set_timbre(TIMBRE_DEFAULT);
  374. set_tempo(TEMPO_DEFAULT);
  375. }
  376. break;
  377. #endif /* AUDIO_ENABLE */
  378. default:
  379. break;
  380. }
  381. return MACRO_NONE;
  382. };
  383. #ifdef AUDIO_ENABLE
  384. void matrix_init_user(void)
  385. {
  386. set_voice(default_voice);
  387. startup_user();
  388. println("Matrix Init");
  389. }
  390. void led_set_user(uint8_t usb_led)
  391. {
  392. static uint8_t old_usb_led = 0;
  393. _delay_ms(10); // gets rid of tick
  394. if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  395. {
  396. // If CAPS LK LED is turning on...
  397. PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
  398. }
  399. else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  400. {
  401. // If CAPS LK LED is turning off...
  402. PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
  403. }
  404. else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
  405. {
  406. // If NUM LK LED is turning on...
  407. PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
  408. }
  409. else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
  410. {
  411. // If NUM LED is turning off...
  412. PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
  413. }
  414. else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  415. {
  416. // If SCROLL LK LED is turning on...
  417. PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
  418. }
  419. else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  420. {
  421. // If SCROLL LED is turning off...
  422. PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
  423. }
  424. old_usb_led = usb_led;
  425. }
  426. void startup_user()
  427. {
  428. _delay_ms(10); // gets rid of tick
  429. PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
  430. }
  431. void shutdown_user()
  432. {
  433. PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
  434. _delay_ms(2000);
  435. stop_all_notes();
  436. }
  437. void audio_on_user(void)
  438. {
  439. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  440. }
  441. void music_on_user(void)
  442. {
  443. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  444. }
  445. void music_scale_user(void)
  446. {
  447. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  448. }
  449. #endif /* AUDIO_ENABLE */