keymap.c 12 KB

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  1. /*
  2. * Keyboard: Atreus
  3. * Keymap: replicaJunction
  4. * Version: 0.4
  5. *
  6. * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
  7. * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
  8. * have both keyboards, so I've designed these layouts in an effort to make switching between the
  9. * two as easy as possible.
  10. *
  11. * Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
  12. * function and dual-role keys.
  13. *
  14. * The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
  15. * here: https://colemakmods.github.io/mod-dh/
  16. */
  17. #include QMK_KEYBOARD_H
  18. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  19. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  20. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  21. // entirely and just use numbers.
  22. // Note that whatever is set as layer 0 will be the default layer of the keyboard.
  23. #define _CO 0 // Colemak
  24. #define _QW 1 // QWERTY
  25. #define _GA 2 // Gaming
  26. #define _EX 3 // Extend
  27. #define _NU 4 // Numpad
  28. #define _FN 5 // Function
  29. // Some quick aliases, just to make it look pretty
  30. #define _______ KC_TRNS
  31. #define KCX_CA LCTL(KC_LALT)
  32. #define KCX_CS LCTL(KC_LSFT)
  33. #define KCX_CSA LCTL(LSFT(KC_LALT))
  34. #define KCX_LST LSFT(KC_TAB)
  35. #define KX_COPY LCTL(KC_C)
  36. #define KX_CUT LCTL(KC_X)
  37. #define KX_PAST LCTL(KC_V)
  38. #define KX_UNDO LCTL(KC_Z)
  39. #define _USER 0 // User macro
  40. ; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. /*
  43. * Colemak-ModDH
  44. *
  45. * ,----------------------------------. ,----------------------------------.
  46. * | Q | W | F | P | B | | J | L | U | Y | ; |
  47. * +------+------+------+------+------| +------+------+------+------+------|
  48. * | A | R | S | T | G | | M | N | E | I | O |
  49. * +------+------+------+------+------| +------+------+------+------+------|
  50. * |Z Shft| X | C | D | V | ,------. ,------. | K | H | , | . |/ Shft|
  51. * +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
  52. * | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
  53. * `----------------------------------' `------' `------' `----------------------------------'
  54. *
  55. */
  56. [_CO] = LAYOUT(
  57. KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
  58. KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
  59. SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
  60. KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
  61. ),
  62. /*
  63. * QWERTY
  64. *
  65. * ,----------------------------------. ,----------------------------------.
  66. * | Q | W | E | R | T | | Y | U | I | O | P |
  67. * +------+------+------+------+------| +------+------+------+------+------|
  68. * | A | S | D | F | G | | H | J | K | L | ; |
  69. * +------+------+------+------+------| +------+------+------+------+------|
  70. * |Z Shft| X | C | V | B | ,------. ,------. | N | M | , | . |/ Shft|
  71. * +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
  72. * | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
  73. * `----------------------------------' `------' `------' `----------------------------------'
  74. *
  75. */
  76. [_QW] = LAYOUT( /* Qwerty */
  77. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
  78. KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
  79. SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
  80. KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
  81. ),
  82. /*
  83. * Extend
  84. *
  85. * Ctrl+` is a keyboard shortcut for the program ConEmu, which brings up a dropdown console window.
  86. *
  87. * Also note that some dual-role keys are overridden here with their modifiers
  88. *
  89. * ,----------------------------------. ,----------------------------------.
  90. * | | | | |Ctrl `| | PgUp | Home | Up | End | Del |
  91. * +------+------+------+------+------| +------+------+------+------+------|
  92. * | Gui | Shift| Alt | Ctrl | | | PgDn | Left | Down | Right| Bksp |
  93. * +------+------+------+------+------| +------+------+------+------+------|
  94. * | Shift| Cut | Copy | | Paste| ,------. ,------. | | ^Tab | Tab | |Insert|
  95. * +------+------+------+------+------| | Del | | Enter| +------+------+------+------+------|
  96. * | | | | | | | | | | | Space|XXXXXX| | |PrntSc|
  97. * `----------------------------------' `------' `------' `----------------------------------'
  98. *
  99. */
  100. [_EX] = LAYOUT( /* Extend */
  101. _______, _______, _______, _______, LCTL(KC_GRV), KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
  102. KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
  103. KC_LSFT, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, KC_TAB, _______, KC_INS,
  104. _______, _______, _______, _______, _______, KC_DEL, KC_ENT, KC_SPC, _______, _______, _______, KC_PSCR
  105. ),
  106. /*
  107. * Numbers and symbols
  108. *
  109. * ,----------------------------------. ,----------------------------------.
  110. * | ! | @ | { | } | & | | / | 7 | 8 | 9 | * |
  111. * +------+------+------+------+------| +------+------+------+------+------|
  112. * | # | $ | ( | ) | ~ | | | | 4 | 5 | 6 | - |
  113. * +------+------+------+------+------| +------+------+------+------+------|
  114. * | % | ^ | [ | ] | ` | ,------. ,------. | \ | 1 | 2 | 3 | + |
  115. * +------+------+------+------+------| | | | | +------+------+------+------+------|
  116. * | | _GA | | | | | | | | |XXXXXX| 0 | . | = | |
  117. * `----------------------------------' `------' `------' `----------------------------------'
  118. *
  119. */
  120. [_NU] = LAYOUT( /* Numbers and symbols */
  121. KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
  122. KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
  123. KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
  124. _______, TG(_GA), _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
  125. ),
  126. /*
  127. * Functions
  128. *
  129. * ,----------------------------------. ,----------------------------------.
  130. * | Caps | F9 | F10 | F11 | F12 | | _USER|Whl Up| MUp |Whl Dn| |
  131. * +------+------+------+------+------| +------+------+------+------+------|
  132. * | | F5 | F6 | F7 | F8 | | Vol ^| MLeft| MDown|MRight| |
  133. * +------+------+------+------+------| +------+------+------+------+------|
  134. * | | F1 | F2 | F3 | F4 | ,------. ,------. | Vol v| | | | |
  135. * +------+------+------+------+------| | | |RClick| +------+------+------+------+------|
  136. * | | | |XXXXXX| | | | | | |LClick|MClick| _CO | _GA | RESET|
  137. * `----------------------------------' `------' `------' `----------------------------------'
  138. *
  139. */
  140. [_FN] = LAYOUT( /* Functions */
  141. KC_CAPS, KC_F9, KC_F10, KC_F11, KC_F12, M(_USER),KC_WH_U, KC_MS_U, KC_WH_D, _______,
  142. _______, KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_R, _______,
  143. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_VOLD, _______, _______, _______, _______,
  144. _______, _______, _______, _______, _______, _______, KC_BTN2, KC_BTN1, KC_BTN3, DF(_CO), DF(_QW), RESET
  145. ),
  146. /*
  147. * Gaming
  148. *
  149. * ,----------------------------------. ,----------------------------------.
  150. * | | | | | | | |Whl Up| MUp |Whl Dn| |
  151. * +------+------+------+------+------| +------+------+------+------+------|
  152. * | | | | | | | | MLeft| MDown|MRight| |
  153. * +------+------+------+------+------| +------+------+------+------+------|
  154. * | Z | | | | | ,------. ,------. | | | | | |
  155. * +------+------+------+------+------| | Bksp | |RClick| +------+------+------+------+------|
  156. * | | _GA | | Shift| Space| | | | | |LClick|MClick| | | |
  157. * `----------------------------------' `------' `------' `----------------------------------'
  158. *
  159. */
  160. [_GA] = LAYOUT( /* Gaming */
  161. _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
  162. _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
  163. KC_Z, _______, _______, _______, _______, _______, _______, KC_MS_D, _______, _______,
  164. _______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, KC_BTN3, _______, _______, _______
  165. )
  166. };
  167. /*
  168. * Template
  169. *
  170. * ,----------------------------------. ,----------------------------------.
  171. * | | | | | | | | | | | |
  172. * +------+------+------+------+------| +------+------+------+------+------|
  173. * | | | | | | | | | | | |
  174. * +------+------+------+------+------| +------+------+------+------+------|
  175. * | | | | | | ,------. ,------. | | | | | |
  176. * +------+------+------+------+------| | | | | +------+------+------+------+------|
  177. * | | | | | | | | | | | | | | | |
  178. * `----------------------------------' `------' `------' `----------------------------------'
  179. *
  180. */
  181. const uint16_t PROGMEM fn_actions[] = {
  182. };
  183. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  184. // MACRODOWN only works in this function
  185. switch(id) {
  186. case _USER:
  187. if (record->event.pressed) {
  188. register_code(KC_RSFT);
  189. } else {
  190. unregister_code(KC_RSFT);
  191. }
  192. break;
  193. }
  194. return MACRO_NONE;
  195. };