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keymap.c 27 KB

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  1. #include "atomic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "led.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #include "song_list.h"
  8. #endif
  9. #define LAYER_QWERTY 0
  10. #define LAYER_COLEMAK 1
  11. #define LAYER_DVORAK 2
  12. #define LAYER_UPPER 3
  13. #define LAYER_LOWER 4
  14. #define LAYER_FUNCTION 5
  15. #define LAYER_MOUSE 6
  16. #define LAYER_MUSIC 7
  17. #define LAYER_ADJUST 8
  18. #define MACRO_QWERTY 0
  19. #define MACRO_COLEMAK 1
  20. #define MACRO_DVORAK 2
  21. #define MACRO_UPPER 3
  22. #define MACRO_LOWER 4
  23. #define MACRO_FUNCTION 5
  24. #define MACRO_MOUSE 6
  25. #define MACRO_TIMBRE_1 7
  26. #define MACRO_TIMBRE_2 8
  27. #define MACRO_TIMBRE_3 9
  28. #define MACRO_TIMBRE_4 10
  29. #define MACRO_TEMPO_U 11
  30. #define MACRO_TEMPO_D 12
  31. #define MACRO_TONE_DEFAULT 13
  32. #define MACRO_MUSIC_TOGGLE 14
  33. #define MACRO_AUDIO_TOGGLE 16
  34. #define MACRO_INC_VOICE 18
  35. #define MACRO_DEC_VOICE 19
  36. #define MACRO_BACKLIGHT 20
  37. #define MACRO_BREATH_TOGGLE 21
  38. #define MACRO_BREATH_SPEED_INC 23
  39. #define MACRO_BREATH_SPEED_DEC 24
  40. #define MACRO_BREATH_DEFAULT 25
  41. #define M_QWRTY M(MACRO_QWERTY)
  42. #define M_COLMK M(MACRO_COLEMAK)
  43. #define M_DVORK M(MACRO_DVORAK)
  44. #define M_UPPER M(MACRO_UPPER)
  45. #define M_LOWER M(MACRO_LOWER)
  46. #define M_FUNCT M(MACRO_FUNCTION)
  47. #define M_MOUSE M(MACRO_MOUSE)
  48. #define TIMBR_1 M(MACRO_TIMBRE_1)
  49. #define TIMBR_2 M(MACRO_TIMBRE_2)
  50. #define TIMBR_3 M(MACRO_TIMBRE_3)
  51. #define TIMBR_4 M(MACRO_TIMBRE_4)
  52. #define TMPO_UP M(MACRO_TEMPO_U)
  53. #define TMPO_DN M(MACRO_TEMPO_D)
  54. #define TMPO_DF M(MACRO_TONE_DEFAULT)
  55. #define M_BACKL M(MACRO_BACKLIGHT)
  56. #define M_BRTOG M(MACRO_BREATH_TOGGLE)
  57. #define M_BSPDU M(MACRO_BREATH_SPEED_INC)
  58. #define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
  59. #define M_BDFLT M(MACRO_BREATH_DEFAULT)
  60. #define MUS_TOG M(MACRO_MUSIC_TOGGLE)
  61. #define AUD_TOG M(MACRO_AUDIO_TOGGLE)
  62. #define VC_UP M(MACRO_INC_VOICE)
  63. #define VC_DOWN M(MACRO_DEC_VOICE)
  64. #define SC_UNDO LCTL(KC_Z)
  65. #define SC_REDO LCTL(KC_Y)
  66. #define SC_CUT LCTL(KC_X)
  67. #define SC_COPY LCTL(KC_C)
  68. #define SC_PSTE LCTL(KC_V)
  69. #define SC_SELA LCTL(KC_A)
  70. #define SC_SAVE LCTL(KC_S)
  71. #define SC_OPEN LCTL(KC_O)
  72. #define SC_ACLS LALT(KC_F4)
  73. #define SC_CCLS LCTL(KC_F4)
  74. #define OS_SHFT KC_FN0
  75. #define _______ KC_TRNS
  76. #define XXXXXXX KC_NO
  77. #define ________________ _______, _______
  78. #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
  79. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  80. /* QWERTY
  81. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  82. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  83. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  84. * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
  85. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  86. * | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
  87. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  88. * | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  89. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  90. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  91. * '--------------------------------------------------------------------------------------------------------------------------------------'
  92. */
  93. [LAYER_QWERTY] = { // QWERTY
  94. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  95. { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  96. { KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  97. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  98. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  99. },
  100. /* COLEMAK
  101. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  102. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  103. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  104. * | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
  105. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  106. * | BACKSP | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
  107. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  108. * | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  109. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  110. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  111. * '--------------------------------------------------------------------------------------------------------------------------------------'
  112. */
  113. [LAYER_COLEMAK] = { // COLEMAK
  114. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  115. { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  116. { KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  117. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  118. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  119. },
  120. /* DVORAK
  121. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  122. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | XXXXXX . BACKSP |
  123. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  124. * | TAB | ' | , | . | P | Y | F | G | C | R | L | / | = | \ | DEL |
  125. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  126. * | CAPS | A | O | E | U | I | D | H | T | N | S | - | XXXXXX . ENTER | PG UP |
  127. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  128. * | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
  129. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  130. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  131. * '--------------------------------------------------------------------------------------------------------------------------------------'
  132. */
  133. [LAYER_DVORAK] = { // DVORAK
  134. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC },
  135. { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL },
  136. { KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_ENT, KC_PGUP },
  137. { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  138. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  139. },
  140. /* UPPER
  141. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  142. * | PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | / | * | - | NUM LK | SCR LK | XXXXXX . PAUSE |
  143. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  144. * | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | + | ~ | | | INS |
  145. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  146. * | CAP LK | F5 | F6 | F7 | F8 | | | 4 | 5 | 6 | + | ` | XXXXXX . | HOME |
  147. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  148. * | | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | ENTER | XXXXXX . | | END |
  149. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  150. * | | | | | | 0 | | RALT | . | ENTER | | | | |
  151. * '--------------------------------------------------------------------------------------------------------------------------------------'
  152. */
  153. [LAYER_UPPER] = { // UPPER
  154. { KC_PSCR, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, XXXXXXX, XXXXXXX, KC_SLCK, KC_PAUS, KC_PAUS },
  155. { _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, KC_INS },
  156. { KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, ________________, KC_HOME },
  157. { _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, ________________, _______, KC_END },
  158. { _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, _______, _______, _______, _______ },
  159. },
  160. /* LOWER
  161. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  162. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . BACKSP |
  163. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  164. * | | $ | { | [ | ( | % | # | ) | ] | } | @ | | | | INS |
  165. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  166. * | | ^ | * | + | - | ; | : | _ | ' | " | ` | | XXXXXX . | HOME |
  167. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  168. * | | | | & | ! | ~ | / | \ | = | < | > | ? | XXXXXX . | | END |
  169. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  170. * | | | | | | | | | | | | | | |
  171. * '--------------------------------------------------------------------------------------------------------------------------------------'
  172. */
  173. [LAYER_LOWER] = { // LOWER
  174. { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  175. { _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, _______, _______, _______, KC_INS },
  176. { _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SCLN, KC_COLN, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, _______, ________________, KC_HOME },
  177. { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SLSH, KC_BSLS, KC_EQL, KC_LT, KC_GT, KC_QUES, ________________, _______, KC_END },
  178. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  179. },
  180. [LAYER_FUNCTION] = { // FUNCTION
  181. { KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  182. { KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, KC_PAUS },
  183. { KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_PSCR },
  184. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_VOLU, KC_MUTE },
  185. { _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT },
  186. },
  187. #ifdef MOUSEKEY_ENABLE
  188. [LAYER_MOUSE] = { // MOUSE
  189. { _______, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
  190. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  191. { XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, KC_WH_U },
  192. { _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_MS_U, KC_WH_D },
  193. { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
  194. },
  195. #endif
  196. [LAYER_MUSIC] = { // MUSIC
  197. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  198. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  199. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  200. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  201. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  202. },
  203. [LAYER_ADJUST] = { // ADJUST
  204. { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MUS_TOG, AUD_TOG, ________________ },
  205. { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  206. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  207. { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, VC_UP, _______ },
  208. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, VC_DOWN, _______ },
  209. },
  210. /*
  211. [LAYER_EMPTY] = { // LAYER
  212. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________ },
  213. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  214. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  215. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______, _______ },
  216. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  217. },
  218. */
  219. };
  220. #ifdef AUDIO_ENABLE
  221. float tone_my_startup[][2] = SONG(ODE_TO_JOY);
  222. float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
  223. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  224. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  225. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  226. float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
  227. float tone_music_on[][2] = SONG(DOE_A_DEER);
  228. float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
  229. float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
  230. float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  231. float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
  232. float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  233. float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
  234. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  235. #endif /* AUDIO_ENABLE */
  236. void persistant_default_layer_set(uint16_t default_layer)
  237. {
  238. eeconfig_update_default_layer(default_layer);
  239. default_layer_set(default_layer);
  240. }
  241. const uint16_t PROGMEM fn_actions[] = {
  242. [0] = ACTION_MODS_ONESHOT(MOD_LSFT),
  243. };
  244. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  245. {
  246. // MACRODOWN only works in this function
  247. switch(id)
  248. {
  249. case MACRO_BREATH_TOGGLE:
  250. if (record->event.pressed)
  251. {
  252. breathing_toggle();
  253. }
  254. break;
  255. case MACRO_BREATH_SPEED_INC:
  256. if (record->event.pressed)
  257. {
  258. breathing_speed_inc(1);
  259. }
  260. break;
  261. case MACRO_BREATH_SPEED_DEC:
  262. if (record->event.pressed)
  263. {
  264. breathing_speed_dec(1);
  265. }
  266. break;
  267. case MACRO_BREATH_DEFAULT:
  268. if (record->event.pressed)
  269. {
  270. breathing_defaults();
  271. }
  272. break;
  273. case MACRO_QWERTY:
  274. if (record->event.pressed)
  275. {
  276. persistant_default_layer_set(1UL<<LAYER_QWERTY);
  277. #ifdef AUDIO_ENABLE
  278. PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
  279. #endif /* AUDIO_ENABLE */
  280. }
  281. break;
  282. case MACRO_COLEMAK:
  283. if (record->event.pressed)
  284. {
  285. persistant_default_layer_set(1UL<<LAYER_COLEMAK);
  286. #ifdef AUDIO_ENABLE
  287. PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
  288. #endif /* AUDIO_ENABLE */
  289. }
  290. break;
  291. case MACRO_DVORAK:
  292. if (record->event.pressed)
  293. {
  294. persistant_default_layer_set(1UL<<LAYER_DVORAK);
  295. #ifdef AUDIO_ENABLE
  296. PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
  297. #endif /* AUDIO_ENABLE */
  298. }
  299. break;
  300. case MACRO_UPPER:
  301. if (record->event.pressed)
  302. {
  303. layer_on(LAYER_UPPER);
  304. breathing_speed_set(2);
  305. breathing_pulse();
  306. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  307. }
  308. else
  309. {
  310. layer_off(LAYER_UPPER);
  311. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  312. }
  313. break;
  314. case MACRO_LOWER:
  315. if (record->event.pressed)
  316. {
  317. layer_on(LAYER_LOWER);
  318. breathing_speed_set(2);
  319. breathing_pulse();
  320. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  321. }
  322. else
  323. {
  324. layer_off(LAYER_LOWER);
  325. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  326. }
  327. break;
  328. case MACRO_FUNCTION:
  329. if (record->event.pressed)
  330. {
  331. breathing_speed_set(3);
  332. breathing_enable();
  333. layer_on(LAYER_FUNCTION);
  334. }
  335. else
  336. {
  337. breathing_speed_set(1);
  338. breathing_self_disable();
  339. layer_off(LAYER_FUNCTION);
  340. }
  341. break;
  342. #ifdef MOUSEKEY_ENABLE
  343. case MACRO_MOUSE:
  344. if (record->event.pressed)
  345. {
  346. layer_invert(LAYER_MOUSE);
  347. }
  348. break;
  349. #endif /* MOUSEKEY_ENABLE */
  350. #ifdef AUDIO_ENABLE
  351. case MACRO_TIMBRE_1:
  352. if (record->event.pressed) set_timbre(TIMBRE_12);
  353. break;
  354. case MACRO_TIMBRE_2:
  355. if (record->event.pressed) set_timbre(TIMBRE_25);
  356. break;
  357. case MACRO_TIMBRE_3:
  358. if (record->event.pressed) set_timbre(TIMBRE_50);
  359. break;
  360. case MACRO_TIMBRE_4:
  361. if (record->event.pressed) set_timbre(TIMBRE_75);
  362. break;
  363. case MACRO_TEMPO_U:
  364. if (record->event.pressed) increase_tempo(10);
  365. break;
  366. case MACRO_TEMPO_D:
  367. if (record->event.pressed) decrease_tempo(10);
  368. break;
  369. case MACRO_TONE_DEFAULT:
  370. if (record->event.pressed)
  371. {
  372. set_timbre(TIMBRE_DEFAULT);
  373. set_tempo(TEMPO_DEFAULT);
  374. }
  375. break;
  376. case MACRO_AUDIO_TOGGLE:
  377. if (record->event.pressed)
  378. {
  379. if (is_audio_on())
  380. {
  381. audio_off();
  382. }
  383. else
  384. {
  385. audio_on();
  386. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  387. }
  388. }
  389. break;
  390. case MACRO_MUSIC_TOGGLE:
  391. if (record->event.pressed)
  392. {
  393. if (IS_LAYER_ON(LAYER_MUSIC))
  394. {
  395. layer_off(LAYER_MUSIC);
  396. stop_all_notes();
  397. }
  398. else
  399. {
  400. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  401. layer_on(LAYER_MUSIC);
  402. }
  403. }
  404. break;
  405. case MACRO_INC_VOICE:
  406. if (record->event.pressed)
  407. {
  408. #ifdef AUDIO_ENABLE
  409. voice_iterate();
  410. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  411. #endif
  412. }
  413. break;
  414. case MACRO_DEC_VOICE:
  415. if (record->event.pressed)
  416. {
  417. #ifdef AUDIO_ENABLE
  418. voice_deiterate();
  419. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  420. #endif
  421. }
  422. break;
  423. #endif /* AUDIO_ENABLE */
  424. #ifdef BACKLIGHT_ENABLE
  425. case MACRO_BACKLIGHT:
  426. if (record->event.pressed)
  427. {
  428. backlight_step();
  429. }
  430. #endif
  431. default:
  432. break;
  433. }
  434. return MACRO_NONE;
  435. };
  436. #ifdef AUDIO_ENABLE
  437. void process_action_user(keyrecord_t *record)
  438. {
  439. uint8_t starting_note = 0x0C;
  440. int offset = 7;
  441. if (IS_LAYER_ON(LAYER_MUSIC))
  442. {
  443. if (record->event.pressed)
  444. {
  445. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  446. }
  447. else
  448. {
  449. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  450. }
  451. }
  452. }
  453. void matrix_init_user(void)
  454. {
  455. set_voice(default_voice);
  456. play_startup_tone();
  457. println("Matrix Init");
  458. }
  459. void led_set_user(uint8_t usb_led)
  460. {
  461. static uint8_t old_usb_led = 0;
  462. _delay_ms(10); // gets rid of tick
  463. if (!is_playing_notes())
  464. {
  465. if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  466. {
  467. // If CAPS LK LED is turning on...
  468. PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
  469. }
  470. else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  471. {
  472. // If CAPS LK LED is turning off...
  473. PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
  474. }
  475. else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
  476. {
  477. // If NUM LK LED is turning on...
  478. PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
  479. }
  480. else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
  481. {
  482. // If NUM LED is turning off...
  483. PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
  484. }
  485. else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  486. {
  487. // If SCROLL LK LED is turning on...
  488. PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
  489. }
  490. else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  491. {
  492. // If SCROLL LED is turning off...
  493. PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
  494. }
  495. }
  496. old_usb_led = usb_led;
  497. }
  498. void play_startup_tone()
  499. {
  500. _delay_ms(10); // gets rid of tick
  501. PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
  502. }
  503. void play_goodbye_tone()
  504. {
  505. PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
  506. _delay_ms(2000);
  507. stop_all_notes();
  508. }
  509. #endif /* AUDIO_ENABLE */