keymap.c 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198
  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "drashna.h"
  18. #ifdef BACKLIGHT_ENABLE
  19. enum planck_keycodes {
  20. BACKLIT = NEW_SAFE_RANGE,
  21. };
  22. #else
  23. #define BACKLIT OSM(MOD_LSFT)
  24. #endif
  25. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  26. [_QWERTY] = LAYOUT_ortho_4x12_wrapper(
  27. KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
  28. KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
  29. KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT,
  30. BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  31. ),
  32. [_COLEMAK] = LAYOUT_ortho_4x12_wrapper(
  33. KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
  34. KC_TAB, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
  35. KC_MLSF, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________, KC_ENT,
  36. BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  37. ),
  38. [_DVORAK] = LAYOUT_ortho_4x12_wrapper(
  39. KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
  40. KC_TAB, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_SLSH,
  41. KC_MLSF, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________, KC_ENT,
  42. BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  43. ),
  44. [_WORKMAN] = LAYOUT_ortho_4x12_wrapper(
  45. KC_TAB, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
  46. KC_ESC, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
  47. KC_MLSF, _________________WORKMAN_L3________________, _________________WORKMAN_R3________________, KC_ENT,
  48. BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  49. ),
  50. [_MODS] = LAYOUT_ortho_4x12_wrapper(
  51. _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  52. _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  53. KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, _______,
  54. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  55. ),
  56. [_LOWER] = LAYOUT_ortho_4x12_wrapper(
  57. KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
  58. KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
  59. _______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
  60. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  61. ),
  62. [_RAISE] = LAYOUT_ortho_4x12_wrapper(
  63. KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
  64. KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
  65. _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
  66. _______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
  67. ),
  68. [_ADJUST] = LAYOUT_ortho_4x12_wrapper(
  69. KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
  70. VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EPRM,
  71. _______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
  72. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  73. )
  74. };
  75. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  76. switch (keycode) {
  77. #ifdef BACKLIGHT_ENABLE
  78. case BACKLIT:
  79. if (record->event.pressed) {
  80. register_code(KC_RSFT);
  81. #ifdef BACKLIGHT_ENABLE
  82. backlight_step();
  83. #endif
  84. PORTE &= ~(1<<6);
  85. } else {
  86. unregister_code(KC_RSFT);
  87. PORTE |= (1<<6);
  88. }
  89. return false;
  90. break;
  91. #endif
  92. }
  93. return true;
  94. }
  95. bool music_mask_user(uint16_t keycode) {
  96. switch (keycode) {
  97. case RAISE:
  98. case LOWER:
  99. case BK_LWER:
  100. case SP_LWER:
  101. case DL_RAIS:
  102. case ET_RAIS:
  103. return false;
  104. default:
  105. return true;
  106. }
  107. }
  108. #ifdef RGB_MATRIX_ENABLE
  109. void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
  110. rgb_led led;
  111. for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
  112. led = g_rgb_leds[i];
  113. if (led.matrix_co.raw < 0xFF) {
  114. if (led.modifier) {
  115. rgb_matrix_set_color( i, red, green, blue );
  116. }
  117. }
  118. }
  119. }
  120. void rgb_matrix_indicators_user(void) {
  121. uint8_t this_mod = get_mods();
  122. uint8_t this_led = host_keyboard_leds();
  123. uint8_t this_osm = get_oneshot_mods();
  124. switch (biton32(layer_state)) {
  125. case _RAISE:
  126. rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, false); break;
  127. case _LOWER:
  128. rgb_matrix_layer_helper(0x00, 0xFF, 0x00, false); break;
  129. case _ADJUST:
  130. rgb_matrix_layer_helper(0xFF, 0x00, 0x00, false); break;
  131. default:
  132. switch (biton32(default_layer_state)) {
  133. case _QWERTY:
  134. rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, true); break;
  135. case _COLEMAK:
  136. rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, true); break;
  137. case _DVORAK:
  138. rgb_matrix_layer_helper(0x00, 0xFF, 0x00, true); break;
  139. case _WORKMAN:
  140. rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, true); break;
  141. }
  142. }
  143. switch (biton32(default_layer_state)) {
  144. case _QWERTY:
  145. rgb_matrix_set_color(42, 0x00, 0xFF, 0xFF); break;
  146. case _COLEMAK:
  147. rgb_matrix_set_color(42, 0xFF, 0x00, 0xFF); break;
  148. case _DVORAK:
  149. rgb_matrix_set_color(42, 0x00, 0xFF, 0x00); break;
  150. case _WORKMAN:
  151. rgb_matrix_set_color(42, 0xD9, 0xA5, 0x21); break;
  152. }
  153. if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
  154. rgb_matrix_set_color(24, 0x00, 0xFF, 0x00);
  155. rgb_matrix_set_color(36, 0x00, 0xFF, 0x00);
  156. }
  157. if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
  158. rgb_matrix_set_color(25, 0xFF, 0x00, 0x00);
  159. rgb_matrix_set_color(34, 0xFF, 0x00, 0x00);
  160. rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
  161. }
  162. if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
  163. rgb_matrix_set_color(39, 0xFF, 0xD9, 0x00);
  164. }
  165. if (this_mod & MODS_ALT_MASK || this_osm & MODS_ALT_MASK) {
  166. rgb_matrix_set_color(38, 0x00, 0x00, 0xFF);
  167. }
  168. }
  169. void matrix_init_keymap(void) {
  170. rgblight_mode(RGB_MATRIX_MULTISPLASH);
  171. }
  172. #endif //RGB_MATRIX_INIT