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keymap.c 5.2 KB

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  1. /*
  2. * Keyboard: Atreus
  3. * Keymap: replicaJunction
  4. * Version: 0.3
  5. *
  6. * This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
  7. * The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
  8. * have both keyboards, so I've designed these layouts in an effort to make switching between the
  9. * two as easy as possible.
  10. *
  11. * Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
  12. * function and dual-role keys.
  13. *
  14. * The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
  15. * here: https://colemakmods.github.io/mod-dh/
  16. */
  17. #include "atreus.h"
  18. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  19. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  20. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  21. // entirely and just use numbers.
  22. // Note that whatever is set as layer 0 will be the default layer of the keyboard.
  23. #define _CO 0 // Colemak
  24. #define _QW 1 // QWERTY
  25. #define _GA 2 // Gaming
  26. #define _EX 3 // Extend
  27. #define _NU 4 // Numpad
  28. #define _FN 5 // Function
  29. // Some quick aliases, just to make it look pretty
  30. #define _______ KC_TRNS
  31. #define KCX_CA LCTL(KC_LALT)
  32. #define KCX_CS LCTL(KC_LSFT)
  33. #define KCX_CSA LCTL(LSFT(KC_LALT))
  34. #define KCX_LST LSFT(KC_TAB)
  35. #define KX_COPY LCTL(KC_C)
  36. #define KX_CUT LCTL(KC_X)
  37. #define KX_PAST LCTL(KC_V)
  38. #define KX_UNDO LCTL(KC_Z)
  39. // Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers
  40. #define PREVENT_STUCK_MODIFIERS
  41. ; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
  42. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  43. [_CO] = KEYMAP(
  44. KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
  45. KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
  46. KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH,
  47. KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, SFT_T(KC_BSPC), CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
  48. ),
  49. [_QW] = KEYMAP( /* Qwerty */
  50. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
  51. KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
  52. KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
  53. KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, CTL_T(KC_BSPC), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_NU), TG(_GA), KC_QUOT, KC_EQL
  54. ),
  55. [_EX] = KEYMAP( /* Extend */
  56. _______, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
  57. _______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
  58. KX_UNDO, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, _______, KC_TAB, _______,
  59. _______, _______, _______, _______, KC_LSFT, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR
  60. ),
  61. [_NU] = KEYMAP( /* Numbers and symbols */
  62. KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
  63. KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
  64. KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
  65. MO(_FN), _______, KC_LABK, KC_RABK, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
  66. ),
  67. [_FN] = KEYMAP( /* Functions */
  68. KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_F7, KC_F8, KC_F9, KC_F10,
  69. KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_F4, KC_F5, KC_F6, KC_F11,
  70. _______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY, _______, KC_F1, KC_F2, KC_F3, KC_F12,
  71. _______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO, DF(_CO), DF(_QW), RESET
  72. ),
  73. [_GA] = KEYMAP( /* Gaming */
  74. _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
  75. _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
  76. _______, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______,
  77. _______, _______, _______, _______, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______
  78. )};
  79. const uint16_t PROGMEM fn_actions[] = {
  80. };
  81. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  82. {
  83. // MACRODOWN only works in this function
  84. switch(id) {
  85. case 0:
  86. if (record->event.pressed) {
  87. register_code(KC_RSFT);
  88. } else {
  89. unregister_code(KC_RSFT);
  90. }
  91. break;
  92. }
  93. return MACRO_NONE;
  94. };