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keymap.c 24 KB

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  1. #include "ergodox.h"
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #include "version.h"
  5. #define BASE 0 // default layer
  6. #define SYMB 1 // symbols
  7. #define MDIA 2 // media keys
  8. #define NAVG 3 // navigation
  9. enum macros {
  10. RUN
  11. };
  12. enum function_ids {
  13. EMOJI,
  14. EMOJI2,
  15. EPRM,
  16. VRSN,
  17. RGB_SLD,
  18. GO_GROUP
  19. };
  20. /* opt can only be 0-15 */
  21. enum emojis {
  22. SHRUG,
  23. YAY,
  24. HUG,
  25. SMILE,
  26. SMILE2,
  27. HMM1,
  28. HMM2,
  29. BEAR1,
  30. BEAR2,
  31. FUU,
  32. EGGY1,
  33. EGGY2,
  34. FACE1,
  35. FACE2,
  36. UHU,
  37. SMRK1
  38. };
  39. enum emojis2 {
  40. SMRK2,
  41. LOVE
  42. };
  43. enum progmem_ids {
  44. EMOJI_SHRUG,
  45. EMOJI_YAY,
  46. EMOJI_HUG,
  47. EMOJI_SMILE,
  48. EMOJI_SMILE2,
  49. EMOJI_HMM1,
  50. EMOJI_HMM2,
  51. EMOJI_BEAR1,
  52. EMOJI_BEAR2,
  53. EMOJI_FUU,
  54. EMOJI_EGGY1,
  55. EMOJI_EGGY2,
  56. EMOJI_FACE1,
  57. EMOJI_FACE2,
  58. EMOJI_UHU,
  59. EMOJI_SMRK1,
  60. EMOJI_SMRK2,
  61. EMOJI_LOVE,
  62. F_EPRM,
  63. F_VRSN,
  64. F_RGB_SLD,
  65. I3_GO_GROUP_10,
  66. I3_GO_GROUP_1,
  67. I3_GO_GROUP_2,
  68. I3_GO_GROUP_3,
  69. I3_GO_GROUP_4,
  70. I3_GO_GROUP_5,
  71. I3_GO_GROUP_6,
  72. I3_GO_GROUP_7,
  73. I3_GO_GROUP_8,
  74. I3_GO_GROUP_9,
  75. };
  76. // TODO: Finish the macros for i3 (Macros should potentially be own function instead to make things easier? some of them at least, f. ex. the ones that use 1-0 keys so we can have a single switch)
  77. // TODO: Do stuff with hyper and meh keys
  78. // TODO: Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
  79. // TODO: Make macros for gnu screen and i3wm
  80. // TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers
  81. // TODO: Look into using tap dance
  82. // TODO: Use leader key for stuff. See https://github.com/qmk/qmk_firmware/wiki
  83. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  84. /* Keymap 0: Basic layer
  85. *
  86. * ,--------------------------------------------------. ,--------------------------------------------------.
  87. * | Esc/L3 | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | =/L3 |
  88. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  89. * | Tab/L1 | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \/L1 |
  90. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  91. * | LCtrl | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ctrl/'|
  92. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  93. * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
  94. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  95. * |Grv/L1| UNI |AltShf| Lalt | Ralt | | Lalt | Ralt | LEAD | UNI | ~/L1 |
  96. * `----------------------------------' `----------------------------------'
  97. * ,-------------. ,-------------.
  98. * | App | Home | | PgUp | Ins |
  99. * ,------|------|------| |------+--------+------.
  100. * | | | End | | PgDn | | |
  101. * | Space| TAB |------| |------| BSPC |Enter |
  102. * | | | [ | | ] | | |
  103. * `--------------------' `----------------------'
  104. */
  105. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  106. // Otherwise, it needs KC_*
  107. [BASE] = KEYMAP( // layer 0 : default
  108. // left hand
  109. LT(NAVG,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
  110. LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
  111. KC_LCTL, LT(MDIA, KC_A), KC_S, KC_D, KC_F, KC_G,
  112. KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
  113. LT(SYMB,KC_GRV),LCTL(LSFT(KC_U)), LALT(KC_LSFT), KC_RALT,KC_LALT,
  114. ALT_T(KC_APP), KC_HOME,
  115. KC_END,
  116. KC_SPC,KC_TAB,KC_LBRC,
  117. // right hand
  118. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(NAVG,KC_EQL),
  119. TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS),
  120. KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT),
  121. MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
  122. KC_LALT, KC_RALT,KC_LEAD,LCTL(LSFT(KC_U)), LT(SYMB,KC_TILD),
  123. KC_PGUP, KC_INS,
  124. KC_PGDN,
  125. KC_RBRC,KC_BSPC, KC_ENT
  126. ),
  127. /* Keymap 1: Symbol Layer LCTL(LSFT(KC_U))
  128. *
  129. * ,--------------------------------------------------. ,--------------------------------------------------.
  130. * | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  131. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  132. * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | |
  133. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  134. * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
  135. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  136. * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
  137. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  138. * | | | | | | | | . | 0 | = | |
  139. * `----------------------------------' `----------------------------------'
  140. * ,-------------. ,-------------.
  141. * |Toggle|Animat| | Hue+ | Hue- |
  142. * ,------|------|------| |------+------+------.
  143. * |Bright|Bright|Solid | | | | |
  144. * |ness- |ness+ |------| |------| DEL | |
  145. * | | | | | EPRM | | |
  146. * `--------------------' `--------------------'
  147. */
  148. // SYMBOLS
  149. [SYMB] = KEYMAP(
  150. // left hand
  151. KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
  152. KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
  153. KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
  154. KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
  155. KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
  156. RGB_TOG,RGB_MOD,
  157. F(F_RGB_SLD),
  158. RGB_VAD,RGB_VAI,KC_TRNS,
  159. // right hand
  160. KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  161. KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
  162. KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
  163. KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
  164. KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
  165. RGB_HUD, RGB_HUI,
  166. KC_TRNS,
  167. F(F_EPRM), KC_DEL, KC_TRNS
  168. ),
  169. /* Keymap 2: Media, mouse and navigation
  170. *
  171. * ,--------------------------------------------------. ,--------------------------------------------------.
  172. * | | gg(1)| | | | | | | | | | | | | |
  173. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  174. * | | | | MsUp | RUN | | | | | | | Up | | | |
  175. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  176. * | | |MsLeft|MsDown|MsRght| |------| |------| | Left | Down | Right| | Play |
  177. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  178. * | | | | | | | | | | | | Prev | Next | | |
  179. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  180. * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
  181. * `----------------------------------' `----------------------------------'
  182. * ,-------------. ,-------------.
  183. * | | | | | |
  184. * ,------|------|------| |------+------+------.
  185. * | | | | | | |Brwser|
  186. * | | |------| |------| |Back |
  187. * | | | | | | | |
  188. * `--------------------' `--------------------'
  189. */
  190. // MEDIA , MOUSE and NAVIGATION
  191. [MDIA] = KEYMAP(
  192. KC_TRNS, F(I3_GO_GROUP_1), F(I3_GO_GROUP_2), F(I3_GO_GROUP_3), F(I3_GO_GROUP_4), F(I3_GO_GROUP_5), F(I3_GO_GROUP_6),
  193. KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, M(RUN), KC_TRNS, KC_TRNS,
  194. KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
  195. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
  196. KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
  197. KC_TRNS, KC_TRNS,
  198. KC_TRNS,
  199. KC_TRNS, KC_TRNS, KC_TRNS,
  200. // right hand
  201. F(I3_GO_GROUP_6), F(I3_GO_GROUP_7), F(I3_GO_GROUP_8), F(I3_GO_GROUP_9), F(I3_GO_GROUP_10), KC_TRNS, KC_TRNS,
  202. KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
  203. KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_MPLY,
  204. KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
  205. KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
  206. KC_TRNS, KC_TRNS,
  207. KC_TRNS,
  208. KC_TRNS, KC_TRNS, KC_WBAK
  209. ),
  210. /* Keymap 3: Unicode
  211. *
  212. * ,--------------------------------------------------. ,--------------------------------------------------.
  213. * | | ┌ | ┐ | └ | ┘ | │ | ─ | | ╔ | ╗ | ╚ | ╝ | ║ | ═ | |
  214. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  215. * | | shrug| yay | hug | smile|smile2| | | | ■ | λ | → | ➙ | ▻ | █ |
  216. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  217. * | | hmm1 | hmm2 | bear1| bear2| fuu |------| |------| ☺ | ☻ | ☹ | ♡ | ♥ | ░ |
  218. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  219. * | | eggy1| eggy2| face1| face2| uhu | | | | ❤ | ☐ | ☑ | ☒ | ✓ | ▄ |
  220. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  221. * | | smrk1| smrk2| love | VER | | ✔ | ✗ | ✘ | ● | ▀ |
  222. * `----------------------------------' `----------------------------------'
  223. * ,-------------. ,-------------.
  224. * | | | | ▒ | ▓ |
  225. * ,------|------|------| |------+------+------.
  226. * | | | | | | | |
  227. * | | |------| |------| | |
  228. * | | | | | | | |
  229. * `--------------------' `--------------------'
  230. */
  231. // Unicode
  232. [NAVG] = KEYMAP(
  233. KC_TRNS, UC(0x250c), UC(0x2510), UC(0x2514), UC(0x2518), UC(0x2502), UC(0x2500),
  234. KC_TRNS, F(EMOJI_SHRUG), F(EMOJI_YAY), F(EMOJI_HUG), F(EMOJI_SMILE), F(EMOJI_SMILE2), KC_TRNS,
  235. KC_TRNS, F(EMOJI_HMM1), F(EMOJI_HMM2), F(EMOJI_BEAR1), F(EMOJI_BEAR2), F(EMOJI_FUU),
  236. KC_TRNS, F(EMOJI_EGGY1), F(EMOJI_EGGY2), F(EMOJI_FACE1), F(EMOJI_FACE2), F(EMOJI_UHU), KC_TRNS,
  237. KC_TRNS, F(EMOJI_SMRK1), F(EMOJI_SMRK2), F(EMOJI_LOVE), F(F_VRSN),
  238. KC_TRNS, KC_TRNS,
  239. KC_TRNS,
  240. KC_TRNS, KC_TRNS, KC_TRNS,
  241. // right hand
  242. UC(0x2554), UC(0x2557), UC(0x255a), UC(0x255d), UC(0x2551), UC(0x2550), KC_TRNS,
  243. KC_TRNS, UC(0x25a0), UC(0x03bb), UC(0x2192), UC(0x2799), UC(0x25bb), UC(0x2588),
  244. UC(0x263a), UC(0x263b), UC(0x2639), UC(0x2661), UC(0x2665), UC(0x2591),
  245. KC_TRNS, UC(0x2764), UC(0x2610), UC(0x2611), UC(0x2612), UC(0x2713), UC(0x2584),
  246. UC(0x2714), UC(0x2717), UC(0x2718), UC(0x25cf), UC(0x2580),
  247. UC(0x2592), UC(0x2593),
  248. KC_TRNS,
  249. KC_TRNS, KC_TRNS, KC_TRNS
  250. ),
  251. };
  252. const uint16_t PROGMEM fn_actions[] = {
  253. [EMOJI_SHRUG] = ACTION_FUNCTION_OPT(EMOJI, SHRUG),
  254. [EMOJI_YAY] = ACTION_FUNCTION_OPT(EMOJI, YAY),
  255. [EMOJI_HUG] = ACTION_FUNCTION_OPT(EMOJI,HUG),
  256. [EMOJI_SMILE] = ACTION_FUNCTION_OPT(EMOJI,SMILE),
  257. [EMOJI_SMILE2] = ACTION_FUNCTION_OPT(EMOJI,SMILE2),
  258. [EMOJI_HMM1] = ACTION_FUNCTION_OPT(EMOJI,HMM1),
  259. [EMOJI_HMM2] = ACTION_FUNCTION_OPT(EMOJI,HMM2),
  260. [EMOJI_BEAR1] = ACTION_FUNCTION_OPT(EMOJI,BEAR1),
  261. [EMOJI_BEAR2] = ACTION_FUNCTION_OPT(EMOJI,BEAR2),
  262. [EMOJI_FUU] = ACTION_FUNCTION_OPT(EMOJI,FUU),
  263. [EMOJI_EGGY1] = ACTION_FUNCTION_OPT(EMOJI,EGGY1),
  264. [EMOJI_EGGY2] = ACTION_FUNCTION_OPT(EMOJI,EGGY2),
  265. [EMOJI_FACE1] = ACTION_FUNCTION_OPT(EMOJI,FACE1),
  266. [EMOJI_FACE2] = ACTION_FUNCTION_OPT(EMOJI,FACE2),
  267. [EMOJI_UHU] = ACTION_FUNCTION_OPT(EMOJI,UHU),
  268. [EMOJI_SMRK1] = ACTION_FUNCTION_OPT(EMOJI,SMRK1),
  269. [EMOJI_SMRK2] = ACTION_FUNCTION_OPT(EMOJI2,SMRK2),
  270. [EMOJI_LOVE] = ACTION_FUNCTION_OPT(EMOJI2,LOVE),
  271. [F_EPRM] = ACTION_FUNCTION(EPRM),
  272. [F_VRSN] = ACTION_FUNCTION(VRSN),
  273. [F_RGB_SLD] = ACTION_FUNCTION(RGB_SLD),
  274. [I3_GO_GROUP_10]= ACTION_FUNCTION_OPT(GO_GROUP,0),
  275. [I3_GO_GROUP_1] = ACTION_FUNCTION_OPT(GO_GROUP,1),
  276. [I3_GO_GROUP_2] = ACTION_FUNCTION_OPT(GO_GROUP,2),
  277. [I3_GO_GROUP_3] = ACTION_FUNCTION_OPT(GO_GROUP,3),
  278. [I3_GO_GROUP_4] = ACTION_FUNCTION_OPT(GO_GROUP,4),
  279. [I3_GO_GROUP_5] = ACTION_FUNCTION_OPT(GO_GROUP,5),
  280. [I3_GO_GROUP_6] = ACTION_FUNCTION_OPT(GO_GROUP,6),
  281. [I3_GO_GROUP_7] = ACTION_FUNCTION_OPT(GO_GROUP,7),
  282. [I3_GO_GROUP_8] = ACTION_FUNCTION_OPT(GO_GROUP,8),
  283. [I3_GO_GROUP_9] = ACTION_FUNCTION_OPT(GO_GROUP,9),
  284. };
  285. #define TAP_ONCE(code) \
  286. register_code (code); \
  287. unregister_code (code)
  288. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  289. if (record->event.pressed) {
  290. switch(id) {
  291. case EPRM:
  292. eeconfig_init();
  293. break;
  294. case VRSN:
  295. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  296. break;
  297. case RGB_SLD:
  298. #ifdef RGBLIGHT_ENABLE
  299. rgblight_mode(1);
  300. #endif
  301. break;
  302. case GO_GROUP:
  303. register_code(KC_LCTL); TAP_ONCE(KC_I); unregister_code(KC_LCTL);
  304. TAP_ONCE(KC_G);
  305. if (opt == 0) {
  306. TAP_ONCE(39);
  307. } else {
  308. TAP_ONCE(29+opt);
  309. }
  310. break;
  311. case EMOJI:
  312. switch(opt) {
  313. case SHRUG:
  314. unicode_input_start(); register_hex(0xaf); unicode_input_finish();
  315. TAP_ONCE (KC_BSLS);
  316. register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
  317. unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
  318. register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
  319. TAP_ONCE (KC_SLSH);
  320. unicode_input_start (); register_hex(0xaf); unicode_input_finish();
  321. break;
  322. case YAY:
  323. SEND_STRING ("\\o/");
  324. break;
  325. case HUG:
  326. unicode_input_start(); register_hex(0x0f3c); unicode_input_finish();
  327. TAP_ONCE (KC_SPC);
  328. unicode_input_start(); register_hex(0x3064); unicode_input_finish();
  329. TAP_ONCE (KC_SPC);
  330. unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
  331. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  332. unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
  333. TAP_ONCE (KC_SPC);
  334. unicode_input_start(); register_hex(0x0f3d); unicode_input_finish();
  335. unicode_input_start(); register_hex(0x3064); unicode_input_finish();
  336. break;
  337. case SMILE:
  338. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  339. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  340. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  341. break;
  342. case SMILE2:
  343. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  344. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  345. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  346. unicode_input_start(); register_hex(0x0298); unicode_input_finish();
  347. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  348. break;
  349. case HMM1:
  350. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  351. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  352. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  353. break;
  354. case HMM2:
  355. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  356. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  357. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  358. unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
  359. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  360. break;
  361. case BEAR1:
  362. unicode_input_start(); register_hex(0x0295); unicode_input_finish();
  363. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  364. unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
  365. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  366. unicode_input_start(); register_hex(0x0294); unicode_input_finish();
  367. break;
  368. case BEAR2:
  369. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  370. unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
  371. unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
  372. unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
  373. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  374. break;
  375. case FUU:
  376. unicode_input_start(); register_hex(0x256d); unicode_input_finish();
  377. unicode_input_start(); register_hex(0x2229); unicode_input_finish();
  378. unicode_input_start(); register_hex(0x256e); unicode_input_finish();
  379. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  380. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  381. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  382. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  383. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  384. unicode_input_start(); register_hex(0x256d); unicode_input_finish();
  385. unicode_input_start(); register_hex(0x2229); unicode_input_finish();
  386. unicode_input_start(); register_hex(0x256e); unicode_input_finish();
  387. break;
  388. case EGGY1:
  389. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  390. unicode_input_start(); register_hex(0x256f); unicode_input_finish();
  391. unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
  392. unicode_input_start(); register_hex(0x25a1); unicode_input_finish();
  393. unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
  394. unicode_input_start(); register_hex(0xff09); unicode_input_finish();
  395. unicode_input_start(); register_hex(0x256f); unicode_input_finish();
  396. break;
  397. case EGGY2:
  398. unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
  399. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  400. unicode_input_start(); register_hex(0x0020); unicode_input_finish();
  401. unicode_input_start(); register_hex(0x309c); unicode_input_finish();
  402. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  403. unicode_input_start(); register_hex(0x309c); unicode_input_finish();
  404. unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
  405. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  406. break;
  407. case FACE1:
  408. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  409. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  410. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  411. unicode_input_start(); register_hex(0x002d); unicode_input_finish();
  412. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  413. break;
  414. case FACE2:
  415. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  416. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  417. unicode_input_start(); register_hex(0x005f); unicode_input_finish();
  418. unicode_input_start(); register_hex(0x2022); unicode_input_finish();
  419. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  420. break;
  421. case UHU:
  422. unicode_input_start(); register_hex(0x2299); unicode_input_finish();
  423. unicode_input_start(); register_hex(0xfe4f); unicode_input_finish();
  424. unicode_input_start(); register_hex(0x2299); unicode_input_finish();
  425. break;
  426. case SMRK1:
  427. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  428. unicode_input_start(); register_hex(0x032e); unicode_input_finish();
  429. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  430. break;
  431. }
  432. break;
  433. case EMOJI2:
  434. switch(opt) {
  435. case SMRK2:
  436. unicode_input_start(); register_hex(0x0028); unicode_input_finish();
  437. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  438. unicode_input_start(); register_hex(0x032e); unicode_input_finish();
  439. unicode_input_start(); register_hex(0x005e); unicode_input_finish();
  440. unicode_input_start(); register_hex(0x0029); unicode_input_finish();
  441. break;
  442. case LOVE:
  443. unicode_input_start(); register_hex(0x2665); unicode_input_finish();
  444. unicode_input_start(); register_hex(0x203f); unicode_input_finish();
  445. unicode_input_start(); register_hex(0x2665); unicode_input_finish();
  446. break;
  447. }
  448. break;
  449. }
  450. }
  451. }
  452. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  453. if (record->event.pressed) {
  454. switch(id) {
  455. case RUN:
  456. return MACRO( D(LCTL), T(I), U(LCTL), T(R), END );
  457. break;
  458. }
  459. }
  460. return MACRO_NONE;
  461. };
  462. // Runs just one time when the keyboard initializes.
  463. void matrix_init_user(void) {
  464. set_unicode_input_mode(UC_LNX);
  465. };
  466. // Runs constantly in the background, in a loop.
  467. void matrix_scan_user(void) {
  468. uint8_t layer = biton32(layer_state);
  469. ergodox_board_led_off();
  470. ergodox_right_led_1_off();
  471. ergodox_right_led_2_off();
  472. ergodox_right_led_3_off();
  473. switch (layer) {
  474. case 1:
  475. ergodox_right_led_1_on();
  476. #ifdef RGBLIGHT_ENABLE
  477. rgblight_setrgb(0xff,0x00,0x00);
  478. #endif
  479. break;
  480. case 2:
  481. ergodox_right_led_2_on();
  482. #ifdef RGBLIGHT_ENABLE
  483. rgblight_setrgb(0x00,0xff,0x00);
  484. #endif
  485. break;
  486. case 3:
  487. ergodox_right_led_3_on();
  488. #ifdef RGBLIGHT_ENABLE
  489. rgblight_setrgb(0x00,0x00,0xff);
  490. #endif
  491. break;
  492. case 4:
  493. ergodox_right_led_1_on(); // TODO: Make a fourth layer
  494. ergodox_right_led_3_on();
  495. break;
  496. default:
  497. // none
  498. break;
  499. }
  500. };