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keymap.c 9.3 KB

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  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #ifdef AUDIO_ENABLE
  4. #include "audio.h"
  5. #endif
  6. #include "eeconfig.h"
  7. extern keymap_config_t keymap_config;
  8. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  9. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  10. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  11. // entirely and just use numbers.
  12. #define _DVORAK 0
  13. #define _QWERTY 1
  14. #define _LOWER 2
  15. #define _RAISE 3
  16. #define _ADJUST 16
  17. enum planck_keycodes {
  18. DVORAK = SAFE_RANGE,
  19. QWERTY,
  20. LOWER,
  21. RAISE,
  22. BACKLIT
  23. };
  24. // Fillers to make layering more clear
  25. #define _______ KC_TRNS
  26. #define XXXXXXX KC_NO
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. /* Dvorak
  29. * ,-----------------------------------------------------------------------------------.
  30. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  31. * |------+------+------+------+------+-------------+------+------+------+------+------|
  32. * | Esc | A | O | E | U | I | D | H | T | N | S | - |
  33. * |------+------+------+------+------+------|------+------+------+------+------+------|
  34. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  35. * |------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  37. * `-----------------------------------------------------------------------------------'
  38. */
  39. [_DVORAK] = {
  40. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  41. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
  42. {SFT_T(KC_ESC), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
  43. {ALL_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  44. },
  45. /* Qwerty
  46. * ,-----------------------------------------------------------------------------------.
  47. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  48. * |------+------+------+------+------+-------------+------+------+------+------+------|
  49. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  50. * |------+------+------+------+------+------|------+------+------+------+------+------|
  51. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  52. * |------+------+------+------+------+------+------+------+------+------+------+------|
  53. * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  54. * `-----------------------------------------------------------------------------------'
  55. */
  56. [_QWERTY] = {
  57. {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  58. {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  59. {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
  60. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  61. },
  62. /* Lower
  63. * ,-----------------------------------------------------------------------------------.
  64. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  65. * |------+------+------+------+------+-------------+------+------+------+------+------|
  66. * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
  67. * |------+------+------+------+------+------|------+------+------+------+------+------|
  68. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
  69. * |------+------+------+------+------+------+------+------+------+------+------+------|
  70. * | | | | | | | | Next | Vol- | Vol+ | Play |
  71. * `-----------------------------------------------------------------------------------'
  72. */
  73. [_LOWER] = {
  74. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  75. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
  76. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
  77. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  78. },
  79. /* Raise
  80. * ,-----------------------------------------------------------------------------------.
  81. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  82. * |------+------+------+------+------+-------------+------+------+------+------+------|
  83. * | | | | | | | _ | ? | + | { | } | | |
  84. * |------+------+------+------+------+------|------+------+------+------+------+------|
  85. * | | | | | | | - | / | = | [ | ] | \ |
  86. * |------+------+------+------+------+------+------+------+------+------+------+------|
  87. * | | | | | | | | Next | Vol- | Vol+ | Play |
  88. * `-----------------------------------------------------------------------------------'
  89. */
  90. [_RAISE] = {
  91. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  92. {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  93. {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  94. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  95. },
  96. /* Adjust (Lower + Raise)
  97. * ,-----------------------------------------------------------------------------------.
  98. * | | Reset| | | | | | | | | | Del |
  99. * |------+------+------+------+------+-------------+------+------+------+------+------|
  100. * | | | |Aud on|Audoff|AGnorm|AGswap|Dvorak|Qwerty| | | |
  101. * |------+------+------+------+------+------|------+------+------+------+------+------|
  102. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  103. * |------+------+------+------+------+------+------+------+------+------+------+------|
  104. * | | | | | | | | | | | |
  105. * `-----------------------------------------------------------------------------------'
  106. */
  107. [_ADJUST] = {
  108. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  109. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
  110. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  111. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  112. }
  113. };
  114. #ifdef AUDIO_ENABLE
  115. float tone_startup[][2] = SONG(STARTUP_SOUND);
  116. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  117. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  118. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  119. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  120. #endif
  121. void persistant_default_layer_set(uint16_t default_layer) {
  122. eeconfig_update_default_layer(default_layer);
  123. default_layer_set(default_layer);
  124. }
  125. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  126. switch (keycode) {
  127. case DVORAK:
  128. if (record->event.pressed) {
  129. #ifdef AUDIO_ENABLE
  130. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  131. #endif
  132. persistant_default_layer_set(1UL<<_DVORAK);
  133. }
  134. return false;
  135. break;
  136. case QWERTY:
  137. if (record->event.pressed) {
  138. #ifdef AUDIO_ENABLE
  139. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  140. #endif
  141. persistant_default_layer_set(1UL<<_QWERTY);
  142. }
  143. return false;
  144. break;
  145. case LOWER:
  146. if (record->event.pressed) {
  147. layer_on(_LOWER);
  148. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  149. } else {
  150. layer_off(_LOWER);
  151. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  152. }
  153. return false;
  154. break;
  155. case RAISE:
  156. if (record->event.pressed) {
  157. layer_on(_RAISE);
  158. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  159. } else {
  160. layer_off(_RAISE);
  161. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  162. }
  163. return false;
  164. break;
  165. case BACKLIT:
  166. if (record->event.pressed) {
  167. register_code(KC_RSFT);
  168. #ifdef BACKLIGHT_ENABLE
  169. backlight_step();
  170. #endif
  171. } else {
  172. unregister_code(KC_RSFT);
  173. }
  174. return false;
  175. break;
  176. }
  177. return true;
  178. }
  179. void matrix_init_user(void) {
  180. #ifdef AUDIO_ENABLE
  181. startup_user();
  182. #endif
  183. }
  184. #ifdef AUDIO_ENABLE
  185. void startup_user()
  186. {
  187. _delay_ms(20); // gets rid of tick
  188. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  189. }
  190. void shutdown_user()
  191. {
  192. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  193. _delay_ms(150);
  194. stop_all_notes();
  195. }
  196. void music_on_user(void)
  197. {
  198. music_scale_user();
  199. }
  200. void music_scale_user(void)
  201. {
  202. PLAY_NOTE_ARRAY(music_scale, false, 0);
  203. }
  204. #endif