keymap.c 12 KB

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  1. #include QMK_KEYBOARD_H
  2. #ifdef PROTOCOL_LUFA
  3. #include "lufa.h"
  4. #include "split_util.h"
  5. #endif
  6. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  7. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  8. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  9. // entirely and just use numbers.
  10. enum layer_number {
  11. _QWERTY = 0,
  12. _COLEMAK,
  13. _FN,
  14. _ADJ
  15. };
  16. enum custom_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. COLEMAK,
  19. FN,
  20. ADJ,
  21. RGBRST
  22. };
  23. #define FN_CAPS LT(_FN, KC_CAPS)
  24. // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
  25. /* / Base Layout \
  26. * /-----------------------------------------\ /-----------------------------------------\
  27. * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
  28. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  29. * | Tab | | | | | | | | | | | | \ |
  30. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  31. * |FNCAPS| | | | | | | | | | | | ' |
  32. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  33. * |Shift | | | | | | | | | | | |Shift |
  34. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  35. * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
  36. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  37. */
  38. #define BASE_LAYOUT( \
  39. _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
  40. _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
  41. _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
  42. ) \
  43. LAYOUT_ortho_5x12( \
  44. KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  45. KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
  46. FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
  47. KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
  48. KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
  49. )
  50. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  51. /* / QWERTY \
  52. * /-----------------------------------------\ /-----------------------------------------\
  53. * | | | | | | | | | | | | | |
  54. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  55. * | | Q | W | E | R | T | | Y | U | O | P | \ | |
  56. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  57. * | | A | S | D | F | G | | H | J | K | L | ; | |
  58. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  59. * | | Z | X | C | V | B | | N | M | , | . | / | |
  60. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  61. * | | | | | | | | | | | | | |
  62. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  63. */
  64. [_QWERTY] = BASE_LAYOUT( \
  65. KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
  66. KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
  67. KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
  68. ),
  69. /* / Colemak \
  70. * /-----------------------------------------\ /-----------------------------------------\
  71. * | | | | | | | | | | | | | |
  72. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  73. * | | Q | W | F | P | G | | J | L | U | Y | ; | |
  74. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  75. * | | A | R | S | T | D | | H | N | E | I | O | |
  76. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  77. * | | Z | X | C | V | B | | K | M | , | . | / | |
  78. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  79. * | | | | | | | | | | | | | |
  80. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  81. */
  82. [_COLEMAK] = BASE_LAYOUT( \
  83. KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
  84. KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
  85. KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
  86. ),
  87. /* / FN \
  88. * /-----------------------------------------\ /-----------------------------------------\
  89. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  90. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  91. * | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
  92. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  93. * | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
  94. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  95. * | | | | | | | | | | | | | |
  96. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  97. * | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
  98. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  99. */
  100. [_FN] = LAYOUT_ortho_5x12( \
  101. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  102. _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
  103. _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
  104. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  105. _______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU \
  106. ),
  107. /* / ADJ \
  108. * /-----------------------------------------\ /-----------------------------------------\
  109. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  110. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  111. * | | SAD | VAI | SAI | RESET| | | | | | | | |
  112. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  113. * | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
  114. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  115. * | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
  116. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  117. * | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
  118. * \------+------+------+------+------+------/ \------+------+------+------+------+------/
  119. */
  120. [_ADJ] = LAYOUT_ortho_5x12( \
  121. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  122. _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, \
  123. _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
  124. _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  125. _______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  126. )
  127. };
  128. void encoder_update_user(uint8_t index, bool clockwise) {
  129. if (index == 0) { /* First encoder */
  130. if (clockwise) {
  131. tap_code(KC_PGDN);
  132. } else {
  133. tap_code(KC_PGUP);
  134. }
  135. } else if (index == 1) { /* Second encoder from slave */
  136. if (clockwise) {
  137. tap_code(KC_UP);
  138. } else {
  139. tap_code(KC_DOWN);
  140. }
  141. }
  142. }
  143. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  144. switch (keycode) {
  145. case QWERTY:
  146. if (record->event.pressed) {
  147. set_single_persistent_default_layer(_QWERTY);
  148. }
  149. return false;
  150. case COLEMAK:
  151. if(record->event.pressed) {
  152. set_single_persistent_default_layer(_COLEMAK);
  153. }
  154. return false;
  155. case FN:
  156. if (record->event.pressed) {
  157. layer_on(_FN);
  158. } else {
  159. layer_off(_FN);
  160. }
  161. return false;
  162. case ADJ:
  163. if (record->event.pressed) {
  164. layer_on(_ADJ);
  165. } else {
  166. layer_off(_ADJ);
  167. }
  168. return false;
  169. case RGBRST:
  170. #ifdef RGBLIGHT_ENABLE
  171. if (record->event.pressed) {
  172. eeconfig_update_rgblight_default();
  173. rgblight_enable();
  174. }
  175. #endif
  176. break;
  177. }
  178. return true;
  179. }
  180. // SSD1306 OLED driver logic
  181. #ifdef OLED_DRIVER_ENABLE
  182. static void render_logo(void) {
  183. static const char PROGMEM rgbkb_logo[] = {
  184. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  185. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  186. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
  187. oled_write_P(rgbkb_logo, false);
  188. }
  189. static void render_status(void) {
  190. // Render to mode icon
  191. static const char PROGMEM mode_logo[4][4] = {
  192. {0x95,0x96,0},
  193. {0xb5,0xb6,0},
  194. {0x97,0x98,0},
  195. {0xb7,0xb8,0} };
  196. if (keymap_config.swap_lalt_lgui != false) {
  197. oled_write_ln_P(mode_logo[0], false);
  198. oled_write_ln_P(mode_logo[1], false);
  199. } else {
  200. oled_write_ln_P(mode_logo[2], false);
  201. oled_write_ln_P(mode_logo[3], false);
  202. }
  203. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  204. oled_write_P(PSTR("Layer: "), false);
  205. switch (biton32(layer_state)) {
  206. case _QWERTY:
  207. oled_write_ln_P(PSTR("QWERTY"), false);
  208. break;
  209. case _COLEMAK:
  210. oled_write_ln_P(PSTR("Colemak"), false);
  211. break;
  212. case _FN:
  213. oled_write_ln_P(PSTR("Function"), false);
  214. break;
  215. case _ADJ:
  216. oled_write_ln_P(PSTR("Adjust"), false);
  217. break;
  218. default:
  219. oled_write_ln_P(PSTR("Undefined"), false);
  220. }
  221. // Host Keyboard LED Status
  222. uint8_t led_usb_state = host_keyboard_leds();
  223. oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
  224. oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
  225. oled_write_ln_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
  226. }
  227. void oled_task_user(void) {
  228. if (is_keyboard_master()) {
  229. render_status();
  230. } else {
  231. render_logo();
  232. oled_scroll_left();
  233. }
  234. }
  235. #endif