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- #include QMK_KEYBOARD_H
- extern keymap_config_t keymap_config;
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _QWERTY 0
- #define _FN 1
- #define _UNICODE 2
- #define _ADJUST 3
- #define FN MO(_FN)
- #define UNICODE MO(_UNICODE)
- enum unicode_names {
- AACUTE,
- AACUTE_M,
- EACUTE,
- EACUTE_M,
- IACUTE,
- IACUTE_M,
- OACUTE,
- OACUTE_M,
- UACUTE,
- UACUTE_M,
- UDIER,
- UDIER_M,
- NTILDE,
- NTILDE_M,
- POUN,
- COPY,
- ORDF,
- ORDM,
- QUAD,
- CUBE,
- DEGR,
- QUAR,
- HALF,
- NOT,
- LDQU,
- RDQU,
- QUES,
- EXCL,
- ARRL,
- ARRU,
- ARRR,
- ARRD,
- EURO,
- SMIL,
- NEUT,
- SMIH,
- ANGR,
- WORR,
- DIZY,
- TONG,
- DISS,
- SCRE,
- };
- const uint32_t PROGMEM unicode_map[] = {
- [AACUTE] = 0xe1, // á
- [AACUTE_M] = 0xc1, // Á
- [EACUTE] = 0xe9, // é
- [EACUTE_M] = 0xc9, // É
- [IACUTE] = 0xed, // í
- [IACUTE_M] = 0xcd, // Í
- [OACUTE] = 0xf3, // ó
- [OACUTE_M] = 0xd3, // Ó
- [UACUTE] = 0xfa, // ú
- [UACUTE_M] = 0xda, // Ú
- [UDIER] = 0xfc, // ü
- [UDIER_M] = 0xdc, // Ü
- [NTILDE] = 0xf1, // ñ
- [NTILDE_M] = 0xd1, // Ñ
- [POUN] = 0xa3, // £
- [COPY] = 0xa9, // ©
- [ORDF] = 0xaa, // ª
- [ORDM] = 0xba, // º
- [QUAD] = 0xb2, // ²
- [CUBE] = 0xb3, // ³
- [DEGR] = 0xb0, // °
- [QUAR] = 0xbc, // ¼
- [HALF] = 0xbd, // ½
- [NOT] = 0xac, // ¬
- [LDQU] = 0xab, // «
- [RDQU] = 0xbb, // »
- [QUES] = 0xbf, // ¿
- [EXCL] = 0xa1, // ¡
- [ARRL] = 0x2190, // ←
- [ARRU] = 0x2191, // ↑
- [ARRR] = 0x2192, // →
- [ARRD] = 0x2193, // ↓
- [EURO] = 0x20ac, // €
- [SMIL] = 0x1f603, // 😃
- [NEUT] = 0x1f610, // 😐
- [SMIH] = 0x1f608, // 😈
- [ANGR] = 0x1f620, // 😠
- [WORR] = 0x1f61f, // 😟
- [DIZY] = 0x1f635, // 😵
- [TONG] = 0x1f61d, // 😝
- [DISS] = 0x1f61e, // 😝
- [SCRE] = 0x1f631, // 😱
- };
- #define A_UNIC XP(AACUTE, AACUTE_M)
- #define E_UNIC XP(EACUTE, EACUTE_M)
- #define I_UNIC XP(IACUTE, IACUTE_M)
- #define O_UNIC XP(OACUTE, OACUTE_M)
- #define U_UNIC XP(UACUTE, UACUTE_M)
- #define Y_UNIC XP(UDIER, UDIER_M )
- #define N_UNIC XP(NTILDE, NTILDE_M)
- #define TAB_UNI LT(_UNICODE, KC_TAB)
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* qwerty
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | esc | Q | W | E | R | T | Y | U | I | O | P | bksp |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * |tab/unic| A | S | D | F | G | H | J | K | L | ; | ' |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | lshift | Z | X | C | V | B | N | M | , | . | / | enter |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | lctrl | lalt | caps | del | lgui | space | space | fn | left | down | up | right |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- */
- [_QWERTY] = LAYOUT_ortho_4x12 (
- KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- TAB_UNI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
- KC_LCTL, KC_LALT, KC_CAPS, KC_DEL, KC_LGUI, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
- ),
- /* fn
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | | F7 | F8 | F9 | F10 | F11 | F12 | ` | | | | |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- * | | | | | | | | | home | pgdn | pgun | end |
- * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+
- */
- [_FN] = LAYOUT_ortho_4x12 (
- _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
- _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_GRV, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
- ),
- /*
- * unicode
- */
- [_UNICODE] = LAYOUT_ortho_4x12 (
- _______, X(EXCL), X(WORR), E_UNIC, X(EURO), X(TONG), Y_UNIC, U_UNIC, I_UNIC, O_UNIC, X(POUN), _______,
- _______, A_UNIC, X(SMIL), X(DISS), X(SCRE), X(DEGR), X(SMIH), X(NOT), X(QUAR), X(HALF), X(ORDF), X(ORDM),
- _______, X(DIZY), X(ANGR), X(COPY), X(QUAD), X(CUBE), N_UNIC, X(NEUT), X(LDQU), X(RDQU), X(QUES), _______,
- _______, _______, _______, _______, _______, _______, _______, _______, X(ARRL), X(ARRD), X(ARRU), X(ARRR)
- ),
- /*
- * Adjust
- */
- [_ADJUST] = LAYOUT_ortho_4x12 (
- _______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, BL_STEP, BL_BRTG, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- ),
- };
- uint32_t layer_state_set_user(uint32_t state) {
- return update_tri_layer_state(state, _FN, _UNICODE, _ADJUST);
- }
- void matrix_init_user(void) {
- }
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