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keymap.c 12 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _ALPHA 0
  15. #define _FN 1
  16. #define _QWERTY 2
  17. #define _PLOVER 3
  18. #define _ADJUST 4
  19. #define _QWERTY2 5
  20. enum planck_keycodes {
  21. QWERTY = SAFE_RANGE,
  22. PLOVER,
  23. LOWER,
  24. RAISE,
  25. BACKLIT,
  26. EXT_PLV
  27. };
  28. // Fillers to make layering more clear
  29. #define _______ KC_TRNS
  30. #define XXXXXXX KC_NO
  31. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  32. /* Alpha-numeric
  33. * ,-----------------------------------------------------------------------------------------------.
  34. * | Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
  35. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  36. * | A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
  37. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  38. * | Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
  39. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  40. * |Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 | / |
  41. * `-----------------------------------------------------------------------------------------------'
  42. */
  43. [_ALPHA] = {
  44. {KC_Q, KC_D, KC_R, KC_W, KC_B, KC_F, KC_U, KC_P, KC_J, KC_KP_7, KC_KP_8, KC_KP_9},
  45. {KC_A, KC_S, KC_H, KC_T, KC_G, KC_N, KC_E, KC_O, KC_I, KC_KP_4, KC_KP_5, KC_KP_6},
  46. {KC_Z, KC_X, KC_M, KC_C, KC_V, KC_L, KC_Y, KC_K, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3},
  47. {ALT_T(KC_TAB), GUI_T(KC_ESC), KC_COMM, CTL_T(KC_BSPC), LT(_FN, KC_ENTER), SFT_T(KC_SPC), KC_DOT, KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, KC_SLASH}
  48. },
  49. /* FN-key held
  50. * ,-----------------------------------------------------------------------------------------------.
  51. * | ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
  52. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  53. * | Caps | [ | ] | - | Del | = | ( | ) | F11 | F4 | F5 | F6 |
  54. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  55. * | DFU |Insert | PrtSc | ScrLk | Pause | NumLk | Menu | | PgUp | F1 | F2 | F3 |
  56. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  57. * |Alt/Tab|Gui/Esc| ` |CTL/Bsp|Fn/Ent |SFT/Spc| ; | Home | PgDn | End | F10 | / |
  58. * `-----------------------------------------------------------------------------------------------'
  59. */
  60. [_FN] = {
  61. {KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_FN12, KC_FN7, KC_FN8, KC_FN9},
  62. {KC_CAPSLOCK, KC_LBRACKET, KC_RBRACKET, KC_MINUS, KC_DELETE, KC_EQUAL, KC_LPRN, KC_RPRN, KC_FN11, KC_FN4, KC_FN5, KC_FN6},
  63. {RESET, KC_INS, KC_PSCR, KC_SLCK, KC_PAUSE, KC_NUMLOCK, KC_MENU, XXXXXXX, KC_PGUP, KC_FN1, KC_FN2, KC_FN3},
  64. {_______, _______, KC_GRAVE, _______, _______, _______, KC_SCOLON, KC_HOME, KC_PGDN, KC_END, KC_FN10, KC_BSLASH}
  65. },
  66. /* Qwerty
  67. * ,-----------------------------------------------------------------------------------------------.
  68. * | Esc | Q | W | E | R | T | Y | U | I | O | P | / |
  69. * |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
  70. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  71. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  72. * | Shift | Z | X | C | V | B | N | M | , | . | Up | Enter |
  73. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  74. * | Ctrl | Alt | GUI | | | Bksp | Space | | | Left | Down | Right |
  75. * `-----------------------------------------------------------------------------------------------'
  76. */
  77. [_QWERTY] = {
  78. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH},
  79. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  80. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
  81. {KC_LCTL, KC_LALT, KC_LGUI, _______, _______, KC_BSPC, KC_SPC, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT}
  82. },
  83. /* Qwerty W/ Numbers
  84. * ,-----------------------------------------------------------------------------------------------.
  85. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  86. * |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
  87. * | TAB | Q | W | E | R | T | Y | U | I | O | P | / |
  88. * |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
  89. * | Shift | A | S | D | F | G | H | J | K | L | ; | " |
  90. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  91. * | Ctrl | Z | X | C | V | SPC | B | N | M | , | . | Enter |
  92. * `-----------------------------------------------------------------------------------------------'
  93. */
  94. [_QWERTY2] = {
  95. {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC/3_7, KC_8, KC_9, KC_0, KC_BSPC},
  96. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH},
  97. {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  98. {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENT},
  99. 1},
  100. /* Plover layer (http://opensteno.org)
  101. * ,-----------------------------------------------------------------------------------------------.
  102. * | S | T | P | H | * | F | P | L | T | D | | |
  103. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  104. * | S | K | W | R | * | R | B | G | S | Z | | |
  105. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  106. * | # | # | # | # | | # | # | # | # | # | | |
  107. * |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
  108. * | Exit | | A | O | | E | U | | | | | |
  109. * `-----------------------------------------------------------------------------------------------'
  110. */
  111. [_PLOVER] = {
  112. {KC_Q, KC_W, KC_E, KC_R, KC_T, KC_U, KC_I, KC_O, KC_P, XXXXXXX, XXXXXXX},
  113. {KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, XXXXXXX, XXXXXXX},
  114. {KC_1, KC_1, KC_1, KC_1, XXXXXXX, KC_1, KC_1, KC_1, KC_1, XXXXXXX, XXXXXXX},
  115. {EXT_PLV, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
  116. },
  117. /* Adjust
  118. * ,-----------------------------------------------------------------------------------------------.
  119. * | | Reset | | | | | | | | | | Del |
  120. * |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
  121. * | | | |Aud on |Audoff |AGnorm |AGswap |Qwerty | | |Plover | |
  122. * |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
  123. * | |Voice- |Voice+ |Mus on |Musoff |MIDIon |MIDIof | | | | | |
  124. * |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
  125. * | | | | | | | | | | | | |
  126. * `-----------------------------------------------------------------------------------------------'
  127. */
  128. [_ADJUST] = {
  129. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  130. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, PLOVER, _______},
  131. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  132. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  133. }
  134. };
  135. #ifdef AUDIO_ENABLE
  136. float tone_startup[][2] = SONG(STARTUP_SOUND);
  137. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  138. float tone_plover[][2] = SONG(PLOVER_SOUND);
  139. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  140. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  141. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  142. #endif
  143. void persistant_default_layer_set(uint16_t default_layer) {
  144. eeconfig_update_default_layer(default_layer);
  145. default_layer_set(default_layer);
  146. }
  147. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  148. switch (keycode) {
  149. case QWERTY:
  150. if (record->event.pressed) {
  151. #ifdef AUDIO_ENABLE
  152. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  153. #endif
  154. persistant_default_layer_set(1UL<<_QWERTY);
  155. }
  156. return false;
  157. break;
  158. case BACKLIT:
  159. if (record->event.pressed) {
  160. register_code(KC_RSFT);
  161. #ifdef BACKLIGHT_ENABLE
  162. backlight_step();
  163. #endif
  164. } else {
  165. unregister_code(KC_RSFT);
  166. }
  167. return false;
  168. break;
  169. case PLOVER:
  170. if (record->event.pressed) {
  171. #ifdef AUDIO_ENABLE
  172. stop_all_notes();
  173. PLAY_NOTE_ARRAY(tone_plover, false, 0);
  174. #endif
  175. layer_off(_ADJUST);
  176. layer_on(_PLOVER);
  177. if (!eeconfig_is_enabled()) {
  178. eeconfig_init();
  179. }
  180. keymap_config.raw = eeconfig_read_keymap();
  181. keymap_config.nkro = 1;
  182. eeconfig_update_keymap(keymap_config.raw);
  183. }
  184. return false;
  185. break;
  186. case EXT_PLV:
  187. if (record->event.pressed) {
  188. #ifdef AUDIO_ENABLE
  189. PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
  190. #endif
  191. layer_off(_PLOVER);
  192. }
  193. return false;
  194. break;
  195. }
  196. return true;
  197. }
  198. void matrix_init_user(void) {
  199. #ifdef AUDIO_ENABLE
  200. startup_user();
  201. #endif
  202. }
  203. #ifdef AUDIO_ENABLE
  204. void startup_user()
  205. {
  206. _delay_ms(20); // gets rid of tick
  207. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  208. }
  209. void shutdown_user()
  210. {
  211. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  212. _delay_ms(150);
  213. stop_all_notes();
  214. }
  215. void music_on_user(void)
  216. {
  217. music_scale_user();
  218. }
  219. void music_scale_user(void)
  220. {
  221. PLAY_NOTE_ARRAY(music_scale, false, 0);
  222. }
  223. #endif